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- package controller
- import (
- "encoding/json"
- "errors"
- "fmt"
- "net/http"
- "net/url"
- "strconv"
- "strings"
- "time"
- "github.com/QuantumNous/new-api/common"
- "github.com/QuantumNous/new-api/model"
- "github.com/QuantumNous/new-api/setting/system_setting"
- "github.com/gin-contrib/sessions"
- "github.com/gin-gonic/gin"
- )
- type DiscordResponse struct {
- AccessToken string `json:"access_token"`
- IDToken string `json:"id_token"`
- RefreshToken string `json:"refresh_token"`
- TokenType string `json:"token_type"`
- ExpiresIn int `json:"expires_in"`
- Scope string `json:"scope"`
- }
- type DiscordUser struct {
- UID string `json:"id"`
- ID string `json:"username"`
- Name string `json:"global_name"`
- }
- func getDiscordUserInfoByCode(code string) (*DiscordUser, error) {
- if code == "" {
- return nil, errors.New("无效的参数")
- }
- values := url.Values{}
- values.Set("client_id", system_setting.GetDiscordSettings().ClientId)
- values.Set("client_secret", system_setting.GetDiscordSettings().ClientSecret)
- values.Set("code", code)
- values.Set("grant_type", "authorization_code")
- values.Set("redirect_uri", fmt.Sprintf("%s/oauth/discord", system_setting.ServerAddress))
- formData := values.Encode()
- req, err := http.NewRequest("POST", "https://discord.com/api/v10/oauth2/token", strings.NewReader(formData))
- if err != nil {
- return nil, err
- }
- req.Header.Set("Content-Type", "application/x-www-form-urlencoded")
- req.Header.Set("Accept", "application/json")
- client := http.Client{
- Timeout: 5 * time.Second,
- }
- res, err := client.Do(req)
- if err != nil {
- common.SysLog(err.Error())
- return nil, errors.New("无法连接至 Discord 服务器,请稍后重试!")
- }
- defer res.Body.Close()
- var discordResponse DiscordResponse
- err = json.NewDecoder(res.Body).Decode(&discordResponse)
- if err != nil {
- return nil, err
- }
- if discordResponse.AccessToken == "" {
- common.SysError("Discord 获取 Token 失败,请检查设置!")
- return nil, errors.New("Discord 获取 Token 失败,请检查设置!")
- }
- req, err = http.NewRequest("GET", "https://discord.com/api/v10/users/@me", nil)
- if err != nil {
- return nil, err
- }
- req.Header.Set("Authorization", "Bearer "+discordResponse.AccessToken)
- res2, err := client.Do(req)
- if err != nil {
- common.SysLog(err.Error())
- return nil, errors.New("无法连接至 Discord 服务器,请稍后重试!")
- }
- defer res2.Body.Close()
- if res2.StatusCode != http.StatusOK {
- common.SysError("Discord 获取用户信息失败!请检查设置!")
- return nil, errors.New("Discord 获取用户信息失败!请检查设置!")
- }
- var discordUser DiscordUser
- err = json.NewDecoder(res2.Body).Decode(&discordUser)
- if err != nil {
- return nil, err
- }
- if discordUser.UID == "" || discordUser.ID == "" {
- common.SysError("Discord 获取用户信息为空!请检查设置!")
- return nil, errors.New("Discord 获取用户信息为空!请检查设置!")
- }
- return &discordUser, nil
- }
- func DiscordOAuth(c *gin.Context) {
- session := sessions.Default(c)
- state := c.Query("state")
- if state == "" || session.Get("oauth_state") == nil || state != session.Get("oauth_state").(string) {
- c.JSON(http.StatusForbidden, gin.H{
- "success": false,
- "message": "state is empty or not same",
- })
- return
- }
- username := session.Get("username")
- if username != nil {
- DiscordBind(c)
- return
- }
- if !system_setting.GetDiscordSettings().Enabled {
- c.JSON(http.StatusOK, gin.H{
- "success": false,
- "message": "管理员未开启通过 Discord 登录以及注册",
- })
- return
- }
- code := c.Query("code")
- discordUser, err := getDiscordUserInfoByCode(code)
- if err != nil {
- common.ApiError(c, err)
- return
- }
- user := model.User{
- DiscordId: discordUser.UID,
- }
- if model.IsDiscordIdAlreadyTaken(user.DiscordId) {
- err := user.FillUserByDiscordId()
- if err != nil {
- c.JSON(http.StatusOK, gin.H{
- "success": false,
- "message": err.Error(),
- })
- return
- }
- } else {
- if common.RegisterEnabled {
- if discordUser.ID != "" {
- user.Username = discordUser.ID
- } else {
- user.Username = "discord_" + strconv.Itoa(model.GetMaxUserId()+1)
- }
- if discordUser.Name != "" {
- user.DisplayName = discordUser.Name
- } else {
- user.DisplayName = "Discord User"
- }
- err := user.Insert(0)
- if err != nil {
- c.JSON(http.StatusOK, gin.H{
- "success": false,
- "message": err.Error(),
- })
- return
- }
- } else {
- c.JSON(http.StatusOK, gin.H{
- "success": false,
- "message": "管理员关闭了新用户注册",
- })
- return
- }
- }
- if user.Status != common.UserStatusEnabled {
- c.JSON(http.StatusOK, gin.H{
- "message": "用户已被封禁",
- "success": false,
- })
- return
- }
- setupLogin(&user, c)
- }
- func DiscordBind(c *gin.Context) {
- if !system_setting.GetDiscordSettings().Enabled {
- c.JSON(http.StatusOK, gin.H{
- "success": false,
- "message": "管理员未开启通过 Discord 登录以及注册",
- })
- return
- }
- code := c.Query("code")
- discordUser, err := getDiscordUserInfoByCode(code)
- if err != nil {
- common.ApiError(c, err)
- return
- }
- user := model.User{
- DiscordId: discordUser.UID,
- }
- if model.IsDiscordIdAlreadyTaken(user.DiscordId) {
- c.JSON(http.StatusOK, gin.H{
- "success": false,
- "message": "该 Discord 账户已被绑定",
- })
- return
- }
- session := sessions.Default(c)
- id := session.Get("id")
- user.Id = id.(int)
- err = user.FillUserById()
- if err != nil {
- common.ApiError(c, err)
- return
- }
- user.DiscordId = discordUser.UID
- err = user.Update(false)
- if err != nil {
- common.ApiError(c, err)
- return
- }
- c.JSON(http.StatusOK, gin.H{
- "success": true,
- "message": "bind",
- })
- }
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