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@@ -1,8 +1,8 @@
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package dialog
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import (
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- "fmt"
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"sort"
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+ "strings"
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"github.com/charmbracelet/bubbles/v2/key"
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tea "github.com/charmbracelet/bubbletea/v2"
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@@ -19,9 +19,10 @@ import (
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const (
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numVisibleAgents = 10
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- minAgentDialogWidth = 54
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- maxAgentDialogWidth = 108
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- maxDescriptionLength = 80
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+ minAgentDialogWidth = 40
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+ maxAgentDialogWidth = 60
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+ maxDescriptionLength = 60
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+ maxRecentAgents = 5
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)
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// AgentDialog interface for the agent selection dialog
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@@ -31,7 +32,7 @@ type AgentDialog interface {
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type agentDialog struct {
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app *app.App
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- allAgents []opencode.Agent
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+ allAgents []agentSelectItem
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width int
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height int
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modal *modal.Modal
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@@ -39,24 +40,31 @@ type agentDialog struct {
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dialogWidth int
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}
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-// agentItem is a custom list item for agent selections
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-type agentItem struct {
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- agent opencode.Agent
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+// agentSelectItem combines the visual improvements with code patterns
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+type agentSelectItem struct {
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+ name string
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+ displayName string
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+ description string
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+ mode string // "primary", "subagent", "all"
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+ isCurrent bool
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+ agentIndex int
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+ agent opencode.Agent // Keep original agent for compatibility
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}
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-func (a agentItem) Render(
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+func (a agentSelectItem) Render(
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selected bool,
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width int,
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baseStyle styles.Style,
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) string {
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t := theme.CurrentTheme()
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-
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itemStyle := baseStyle.
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Background(t.BackgroundPanel()).
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Foreground(t.Text())
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if selected {
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- itemStyle = itemStyle.Foreground(t.Primary())
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+ // Use agent color for highlighting when selected (visual improvement)
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+ agentColor := util.GetAgentColor(a.agentIndex)
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+ itemStyle = itemStyle.Foreground(agentColor)
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}
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descStyle := baseStyle.
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@@ -66,25 +74,43 @@ func (a agentItem) Render(
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// Calculate available width (accounting for padding and margins)
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availableWidth := width - 2 // Account for left padding
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- agentName := a.agent.Name
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- description := a.agent.Description
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- if description == "" {
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- description = fmt.Sprintf("(%s)", a.agent.Mode)
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+ agentName := a.displayName
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+
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+ // For user agents and subagents, show description; for built-in, show mode
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+ var displayText string
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+ if a.description != "" && (a.mode == "all" || a.mode == "subagent") {
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+ // User agent or subagent with description
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+ displayText = a.description
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+ } else {
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+ // Built-in without description - show mode
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+ switch a.mode {
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+ case "primary":
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+ displayText = "(built-in)"
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+ case "all":
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+ displayText = "(user)"
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+ default:
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+ displayText = ""
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+ }
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}
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separator := " - "
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- // Calculate how much space we have for the description
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+ // Calculate how much space we have for the description (visual improvement)
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nameAndSeparatorLength := len(agentName) + len(separator)
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descriptionMaxLength := availableWidth - nameAndSeparatorLength
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- // Truncate description if it's too long
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- if len(description) > descriptionMaxLength && descriptionMaxLength > 3 {
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- description = description[:descriptionMaxLength-3] + "..."
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+ // Cap description length to the maximum allowed
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+ if descriptionMaxLength > maxDescriptionLength {
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+ descriptionMaxLength = maxDescriptionLength
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+ }
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+
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+ // Truncate description if it's too long (visual improvement)
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+ if len(displayText) > descriptionMaxLength && descriptionMaxLength > 3 {
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+ displayText = displayText[:descriptionMaxLength-3] + "..."
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}
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namePart := itemStyle.Render(agentName)
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- descPart := descStyle.Render(separator + description)
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+ descPart := descStyle.Render(separator + displayText)
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combinedText := namePart + descPart
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return baseStyle.
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@@ -94,8 +120,7 @@ func (a agentItem) Render(
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Render(combinedText)
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}
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-func (a agentItem) Selectable() bool {
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- // All agents in the dialog are selectable (subagents are filtered out)
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+func (a agentSelectItem) Selectable() bool {
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return true
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}
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@@ -122,32 +147,43 @@ func (a *agentDialog) Init() tea.Cmd {
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func (a *agentDialog) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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switch msg := msg.(type) {
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+ case tea.WindowSizeMsg:
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+ a.width = msg.Width
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+ a.height = msg.Height
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+ a.searchDialog.SetWidth(a.dialogWidth)
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+ a.searchDialog.SetHeight(msg.Height)
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+
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case SearchSelectionMsg:
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// Handle selection from search dialog
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- if item, ok := msg.Item.(agentItem); ok {
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- return a, tea.Sequence(
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- util.CmdHandler(modal.CloseModalMsg{}),
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- util.CmdHandler(
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- app.AgentSelectedMsg{
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- Agent: item.agent,
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- }),
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- )
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+ if item, ok := msg.Item.(agentSelectItem); ok {
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+ if !item.isCurrent {
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+ // Switch to selected agent (using their better pattern)
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+ return a, tea.Sequence(
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+ util.CmdHandler(modal.CloseModalMsg{}),
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+ util.CmdHandler(app.AgentSelectedMsg{AgentName: item.name}),
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+ )
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+ }
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}
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return a, util.CmdHandler(modal.CloseModalMsg{})
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case SearchCancelledMsg:
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return a, util.CmdHandler(modal.CloseModalMsg{})
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+ case SearchRemoveItemMsg:
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+ if item, ok := msg.Item.(agentSelectItem); ok {
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+ if a.isAgentInRecentSection(item, msg.Index) {
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+ a.app.State.RemoveAgentFromRecentlyUsed(item.name)
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+ items := a.buildDisplayList(a.searchDialog.GetQuery())
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+ a.searchDialog.SetItems(items)
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+ return a, a.app.SaveState()
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+ }
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+ }
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+ return a, nil
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+
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case SearchQueryChangedMsg:
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// Update the list based on search query
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items := a.buildDisplayList(msg.Query)
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a.searchDialog.SetItems(items)
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return a, nil
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-
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- case tea.WindowSizeMsg:
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- a.width = msg.Width
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- a.height = msg.Height
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- a.searchDialog.SetWidth(a.dialogWidth)
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- a.searchDialog.SetHeight(msg.Height)
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}
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updatedDialog, cmd := a.searchDialog.Update(msg)
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@@ -155,20 +191,38 @@ func (a *agentDialog) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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return a, cmd
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}
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+func (a *agentDialog) SetSize(width, height int) {
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+ a.width = width
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+ a.height = height
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+}
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+
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func (a *agentDialog) View() string {
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return a.searchDialog.View()
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}
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-func (a *agentDialog) calculateOptimalWidth(agents []opencode.Agent) int {
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+func (a *agentDialog) calculateOptimalWidth(agents []agentSelectItem) int {
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maxWidth := minAgentDialogWidth
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for _, agent := range agents {
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- // Calculate the width needed for this item: "AgentName - Description"
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- itemWidth := len(agent.Name)
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- if agent.Description != "" {
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- itemWidth += len(agent.Description) + 3 // " - "
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+ // Calculate the width needed for this item: "AgentName - Description" (visual improvement)
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+ itemWidth := len(agent.displayName)
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+ if agent.description != "" && (agent.mode == "all" || agent.mode == "subagent") {
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+ // User agent or subagent - use description (capped to maxDescriptionLength)
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+ descLength := len(agent.description)
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+ if descLength > maxDescriptionLength {
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+ descLength = maxDescriptionLength
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+ }
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+ itemWidth += descLength + 3 // " - "
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} else {
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- itemWidth += len(string(agent.Mode)) + 3 // " (mode)"
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+ // Built-in without description - use mode
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+ var modeText string
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+ switch agent.mode {
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+ case "primary":
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+ modeText = "(built-in)"
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+ case "all":
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+ modeText = "(user)"
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+ }
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+ itemWidth += len(modeText) + 3 // " - "
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}
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if itemWidth > maxWidth {
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@@ -177,22 +231,34 @@ func (a *agentDialog) calculateOptimalWidth(agents []opencode.Agent) int {
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}
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maxWidth = min(maxWidth, maxAgentDialogWidth)
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-
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return maxWidth
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}
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func (a *agentDialog) setupAllAgents() {
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- // Get agents from the app, filtering out subagents
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- a.allAgents = []opencode.Agent{}
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- for _, agent := range a.app.Agents {
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- if agent.Mode != "subagent" {
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- a.allAgents = append(a.allAgents, agent)
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- }
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+ currentAgentName := a.app.Agent().Name
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+
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+ // Build agent items from app.Agents (no API call needed) - their pattern
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+ a.allAgents = make([]agentSelectItem, 0, len(a.app.Agents))
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+ for i, agent := range a.app.Agents {
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+ isCurrent := agent.Name == currentAgentName
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+
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+ // Create display name (capitalize first letter)
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+ displayName := strings.Title(agent.Name)
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+
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+ a.allAgents = append(a.allAgents, agentSelectItem{
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+ name: agent.Name,
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+ displayName: displayName,
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+ description: agent.Description, // Keep for search but don't use in display
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+ mode: string(agent.Mode),
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+ isCurrent: isCurrent,
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+ agentIndex: i,
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+ agent: agent, // Keep original for compatibility
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+ })
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}
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a.sortAgents()
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- // Calculate optimal width based on all agents
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+ // Calculate optimal width based on all agents (visual improvement)
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a.dialogWidth = a.calculateOptimalWidth(a.allAgents)
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// Ensure minimum width to prevent textinput issues
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@@ -201,6 +267,7 @@ func (a *agentDialog) setupAllAgents() {
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a.searchDialog = NewSearchDialog("Search agents...", numVisibleAgents)
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a.searchDialog.SetWidth(a.dialogWidth)
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+ // Build initial display list (empty query shows grouped view)
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items := a.buildDisplayList("")
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a.searchDialog.SetItems(items)
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}
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@@ -210,42 +277,40 @@ func (a *agentDialog) sortAgents() {
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agentA := a.allAgents[i]
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agentB := a.allAgents[j]
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- // Current agent goes first
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- if agentA.Name == a.app.Agent().Name {
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+ // Current agent goes first (your preference)
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+ if agentA.name == a.app.Agent().Name {
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return true
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}
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- if agentB.Name == a.app.Agent().Name {
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+ if agentB.name == a.app.Agent().Name {
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return false
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}
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// Alphabetical order for all other agents
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- return agentA.Name < agentB.Name
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+ return agentA.name < agentB.name
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})
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}
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+// buildDisplayList creates the list items based on search query
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func (a *agentDialog) buildDisplayList(query string) []list.Item {
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if query != "" {
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+ // Search mode: use fuzzy matching
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return a.buildSearchResults(query)
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+ } else {
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+ // Grouped mode: show Recent agents section and alphabetical list (their pattern)
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+ return a.buildGroupedResults()
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}
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- return a.buildGroupedResults()
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}
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+// buildSearchResults creates a flat list of search results using fuzzy matching
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func (a *agentDialog) buildSearchResults(query string) []list.Item {
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agentNames := []string{}
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- agentMap := make(map[string]opencode.Agent)
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+ agentMap := make(map[string]agentSelectItem)
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for _, agent := range a.allAgents {
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- // Search by name
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- searchStr := agent.Name
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+ // Search by name only
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+ searchStr := agent.name
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agentNames = append(agentNames, searchStr)
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agentMap[searchStr] = agent
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-
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- // Search by description if available
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- if agent.Description != "" {
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- searchStr = fmt.Sprintf("%s %s", agent.Name, agent.Description)
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- agentNames = append(agentNames, searchStr)
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- agentMap[searchStr] = agent
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- }
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}
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matches := fuzzy.RankFindFold(query, agentNames)
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@@ -257,25 +322,74 @@ func (a *agentDialog) buildSearchResults(query string) []list.Item {
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for _, match := range matches {
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agent := agentMap[match.Target]
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// Create a unique key to avoid duplicates
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- key := agent.Name
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+ key := agent.name
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if seenAgents[key] {
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continue
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}
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seenAgents[key] = true
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- items = append(items, agentItem{agent: agent})
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+ items = append(items, agent)
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}
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return items
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}
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+// buildGroupedResults creates a grouped list with Recent agents section and categorized agents
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func (a *agentDialog) buildGroupedResults() []list.Item {
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var items []list.Item
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- items = append(items, list.HeaderItem("Agents"))
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+ // Add Recent section (their pattern)
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+ recentAgents := a.getRecentAgents(maxRecentAgents)
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+ if len(recentAgents) > 0 {
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+ items = append(items, list.HeaderItem("Recent"))
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+ for _, agent := range recentAgents {
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+ items = append(items, agent)
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+ }
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+ }
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+
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+ // Create map of recent agent names for filtering
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+ recentAgentNames := make(map[string]bool)
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+ for _, recent := range recentAgents {
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+ recentAgentNames[recent.name] = true
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+ }
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+
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+ // Separate agents by type (excluding recent ones)
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+ primaryAndUserAgents := make([]agentSelectItem, 0)
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+ subAgents := make([]agentSelectItem, 0)
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- // Add all agents (subagents are already filtered out)
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for _, agent := range a.allAgents {
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- items = append(items, agentItem{agent: agent})
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+ if !recentAgentNames[agent.name] {
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+ switch agent.mode {
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+ case "subagent":
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+ subAgents = append(subAgents, agent)
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+ default:
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+ // primary, all, and any other types go in main "Agents" section
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+ primaryAndUserAgents = append(primaryAndUserAgents, agent)
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+ }
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+ }
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+ }
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+
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+ // Sort each category alphabetically
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+ sort.Slice(primaryAndUserAgents, func(i, j int) bool {
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+ return primaryAndUserAgents[i].name < primaryAndUserAgents[j].name
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+ })
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+ sort.Slice(subAgents, func(i, j int) bool {
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+ return subAgents[i].name < subAgents[j].name
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+ })
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+
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+ // Add main agents section
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+ if len(primaryAndUserAgents) > 0 {
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+ items = append(items, list.HeaderItem("Agents"))
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+ for _, agent := range primaryAndUserAgents {
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+ items = append(items, agent)
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+ }
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+ }
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+
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+ // Add subagents section
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+ if len(subAgents) > 0 {
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+ items = append(items, list.HeaderItem("Subagents"))
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+ for _, agent := range subAgents {
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+ items = append(items, agent)
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+ }
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}
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return items
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@@ -285,10 +399,65 @@ func (a *agentDialog) Render(background string) string {
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return a.modal.Render(a.View(), background)
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}
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-func (s *agentDialog) Close() tea.Cmd {
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+func (a *agentDialog) Close() tea.Cmd {
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return nil
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}
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+// getRecentAgents returns the most recently used agents (their pattern)
|
|
|
+func (a *agentDialog) getRecentAgents(limit int) []agentSelectItem {
|
|
|
+ var recentAgents []agentSelectItem
|
|
|
+
|
|
|
+ // Get recent agents from app state
|
|
|
+ for _, usage := range a.app.State.RecentlyUsedAgents {
|
|
|
+ if len(recentAgents) >= limit {
|
|
|
+ break
|
|
|
+ }
|
|
|
+
|
|
|
+ // Find the corresponding agent
|
|
|
+ for _, agent := range a.allAgents {
|
|
|
+ if agent.name == usage.AgentName {
|
|
|
+ recentAgents = append(recentAgents, agent)
|
|
|
+ break
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // If no recent agents, use the current agent
|
|
|
+ if len(recentAgents) == 0 {
|
|
|
+ currentAgentName := a.app.Agent().Name
|
|
|
+ for _, agent := range a.allAgents {
|
|
|
+ if agent.name == currentAgentName {
|
|
|
+ recentAgents = append(recentAgents, agent)
|
|
|
+ break
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return recentAgents
|
|
|
+}
|
|
|
+
|
|
|
+func (a *agentDialog) isAgentInRecentSection(agent agentSelectItem, index int) bool {
|
|
|
+ // Only check if we're in grouped mode (no search query)
|
|
|
+ if a.searchDialog.GetQuery() != "" {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ recentAgents := a.getRecentAgents(maxRecentAgents)
|
|
|
+ if len(recentAgents) == 0 {
|
|
|
+ return false
|
|
|
+ }
|
|
|
+
|
|
|
+ // Index 0 is the "Recent" header, so recent agents are at indices 1 to len(recentAgents)
|
|
|
+ if index >= 1 && index <= len(recentAgents) {
|
|
|
+ if index-1 < len(recentAgents) {
|
|
|
+ recentAgent := recentAgents[index-1]
|
|
|
+ return recentAgent.name == agent.name
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false
|
|
|
+}
|
|
|
+
|
|
|
func NewAgentDialog(app *app.App) AgentDialog {
|
|
|
dialog := &agentDialog{
|
|
|
app: app,
|