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- //go:build !windows
- // +build !windows
- package input
- // ReadEvents reads input events from the terminal.
- //
- // It reads the events available in the input buffer and returns them.
- func (d *Reader) ReadEvents() ([]Event, error) {
- return d.readEvents()
- }
- // parseWin32InputKeyEvent parses a Win32 input key events. This function is
- // only available on Windows.
- func (p *Parser) parseWin32InputKeyEvent(*win32InputState, uint16, uint16, rune, bool, uint32, uint16) Event {
- return nil
- }
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