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- package dialog
- import (
- "fmt"
- "sort"
- "github.com/charmbracelet/bubbles/v2/key"
- tea "github.com/charmbracelet/bubbletea/v2"
- "github.com/lithammer/fuzzysearch/fuzzy"
- "github.com/sst/opencode-sdk-go"
- "github.com/sst/opencode/internal/app"
- "github.com/sst/opencode/internal/components/list"
- "github.com/sst/opencode/internal/components/modal"
- "github.com/sst/opencode/internal/layout"
- "github.com/sst/opencode/internal/styles"
- "github.com/sst/opencode/internal/theme"
- "github.com/sst/opencode/internal/util"
- )
- const (
- numVisibleAgents = 10
- minAgentDialogWidth = 54
- maxAgentDialogWidth = 108
- maxDescriptionLength = 80
- )
- // AgentDialog interface for the agent selection dialog
- type AgentDialog interface {
- layout.Modal
- }
- type agentDialog struct {
- app *app.App
- allAgents []opencode.Agent
- width int
- height int
- modal *modal.Modal
- searchDialog *SearchDialog
- dialogWidth int
- }
- // agentItem is a custom list item for agent selections
- type agentItem struct {
- agent opencode.Agent
- }
- func (a agentItem) Render(
- selected bool,
- width int,
- baseStyle styles.Style,
- ) string {
- t := theme.CurrentTheme()
- itemStyle := baseStyle.
- Background(t.BackgroundPanel()).
- Foreground(t.Text())
- if selected {
- itemStyle = itemStyle.Foreground(t.Primary())
- }
- descStyle := baseStyle.
- Foreground(t.TextMuted()).
- Background(t.BackgroundPanel())
- // Calculate available width (accounting for padding and margins)
- availableWidth := width - 2 // Account for left padding
- agentName := a.agent.Name
- description := a.agent.Description
- if description == "" {
- description = fmt.Sprintf("(%s)", a.agent.Mode)
- }
- separator := " - "
- // Calculate how much space we have for the description
- nameAndSeparatorLength := len(agentName) + len(separator)
- descriptionMaxLength := availableWidth - nameAndSeparatorLength
- // Truncate description if it's too long
- if len(description) > descriptionMaxLength && descriptionMaxLength > 3 {
- description = description[:descriptionMaxLength-3] + "..."
- }
- namePart := itemStyle.Render(agentName)
- descPart := descStyle.Render(separator + description)
- combinedText := namePart + descPart
- return baseStyle.
- Background(t.BackgroundPanel()).
- PaddingLeft(1).
- Width(width).
- Render(combinedText)
- }
- func (a agentItem) Selectable() bool {
- // All agents in the dialog are selectable (subagents are filtered out)
- return true
- }
- type agentKeyMap struct {
- Enter key.Binding
- Escape key.Binding
- }
- var agentKeys = agentKeyMap{
- Enter: key.NewBinding(
- key.WithKeys("enter"),
- key.WithHelp("enter", "select agent"),
- ),
- Escape: key.NewBinding(
- key.WithKeys("esc"),
- key.WithHelp("esc", "close"),
- ),
- }
- func (a *agentDialog) Init() tea.Cmd {
- a.setupAllAgents()
- return a.searchDialog.Init()
- }
- func (a *agentDialog) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
- switch msg := msg.(type) {
- case SearchSelectionMsg:
- // Handle selection from search dialog
- if item, ok := msg.Item.(agentItem); ok {
- return a, tea.Sequence(
- util.CmdHandler(modal.CloseModalMsg{}),
- util.CmdHandler(
- app.AgentSelectedMsg{
- Agent: item.agent,
- }),
- )
- }
- return a, util.CmdHandler(modal.CloseModalMsg{})
- case SearchCancelledMsg:
- return a, util.CmdHandler(modal.CloseModalMsg{})
- case SearchQueryChangedMsg:
- // Update the list based on search query
- items := a.buildDisplayList(msg.Query)
- a.searchDialog.SetItems(items)
- return a, nil
- case tea.WindowSizeMsg:
- a.width = msg.Width
- a.height = msg.Height
- a.searchDialog.SetWidth(a.dialogWidth)
- a.searchDialog.SetHeight(msg.Height)
- }
- updatedDialog, cmd := a.searchDialog.Update(msg)
- a.searchDialog = updatedDialog.(*SearchDialog)
- return a, cmd
- }
- func (a *agentDialog) View() string {
- return a.searchDialog.View()
- }
- func (a *agentDialog) calculateOptimalWidth(agents []opencode.Agent) int {
- maxWidth := minAgentDialogWidth
- for _, agent := range agents {
- // Calculate the width needed for this item: "AgentName - Description"
- itemWidth := len(agent.Name)
- if agent.Description != "" {
- itemWidth += len(agent.Description) + 3 // " - "
- } else {
- itemWidth += len(string(agent.Mode)) + 3 // " (mode)"
- }
- if itemWidth > maxWidth {
- maxWidth = itemWidth
- }
- }
- maxWidth = min(maxWidth, maxAgentDialogWidth)
- return maxWidth
- }
- func (a *agentDialog) setupAllAgents() {
- // Get agents from the app, filtering out subagents
- a.allAgents = []opencode.Agent{}
- for _, agent := range a.app.Agents {
- if agent.Mode != "subagent" {
- a.allAgents = append(a.allAgents, agent)
- }
- }
- a.sortAgents()
- // Calculate optimal width based on all agents
- a.dialogWidth = a.calculateOptimalWidth(a.allAgents)
- // Ensure minimum width to prevent textinput issues
- a.dialogWidth = max(a.dialogWidth, minAgentDialogWidth)
- a.searchDialog = NewSearchDialog("Search agents...", numVisibleAgents)
- a.searchDialog.SetWidth(a.dialogWidth)
- items := a.buildDisplayList("")
- a.searchDialog.SetItems(items)
- }
- func (a *agentDialog) sortAgents() {
- sort.Slice(a.allAgents, func(i, j int) bool {
- agentA := a.allAgents[i]
- agentB := a.allAgents[j]
- // Current agent goes first
- if agentA.Name == a.app.Agent().Name {
- return true
- }
- if agentB.Name == a.app.Agent().Name {
- return false
- }
- // Alphabetical order for all other agents
- return agentA.Name < agentB.Name
- })
- }
- func (a *agentDialog) buildDisplayList(query string) []list.Item {
- if query != "" {
- return a.buildSearchResults(query)
- }
- return a.buildGroupedResults()
- }
- func (a *agentDialog) buildSearchResults(query string) []list.Item {
- agentNames := []string{}
- agentMap := make(map[string]opencode.Agent)
- for _, agent := range a.allAgents {
- // Search by name
- searchStr := agent.Name
- agentNames = append(agentNames, searchStr)
- agentMap[searchStr] = agent
- // Search by description if available
- if agent.Description != "" {
- searchStr = fmt.Sprintf("%s %s", agent.Name, agent.Description)
- agentNames = append(agentNames, searchStr)
- agentMap[searchStr] = agent
- }
- }
- matches := fuzzy.RankFindFold(query, agentNames)
- sort.Sort(matches)
- items := []list.Item{}
- seenAgents := make(map[string]bool)
- for _, match := range matches {
- agent := agentMap[match.Target]
- // Create a unique key to avoid duplicates
- key := agent.Name
- if seenAgents[key] {
- continue
- }
- seenAgents[key] = true
- items = append(items, agentItem{agent: agent})
- }
- return items
- }
- func (a *agentDialog) buildGroupedResults() []list.Item {
- var items []list.Item
- items = append(items, list.HeaderItem("Agents"))
- // Add all agents (subagents are already filtered out)
- for _, agent := range a.allAgents {
- items = append(items, agentItem{agent: agent})
- }
- return items
- }
- func (a *agentDialog) Render(background string) string {
- return a.modal.Render(a.View(), background)
- }
- func (s *agentDialog) Close() tea.Cmd {
- return nil
- }
- func NewAgentDialog(app *app.App) AgentDialog {
- dialog := &agentDialog{
- app: app,
- }
- dialog.setupAllAgents()
- dialog.modal = modal.New(
- modal.WithTitle("Select Agent"),
- modal.WithMaxWidth(dialog.dialogWidth+4),
- )
- return dialog
- }
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