// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.

using System;

namespace Avalonia.Animation.Utils
{
    /// <summary>
    /// Helper static class for easing mathematical constants.
    /// </summary>
    internal static class EasingUtils
    {
        /// <summary>
        /// Half of <see cref="Math.PI"/>
        /// </summary>
        internal const double HALFPI = Math.PI / 2d;
    }
}
