using Avalonia.Animation.Animators;

namespace Avalonia.Animation
{
    /// <summary>
    /// Transition class that handles <see cref="AvaloniaProperty"/> with <see cref="RelativePoint"/> type.
    /// </summary>  
    public class RelativePointTransition : AnimatorDrivenTransition<RelativePoint, RelativePointAnimator>
    {
    }
}
