瀏覽代碼

Clean up project files messed up in the rebase.

Jeremy Koritzinsky 7 年之前
父節點
當前提交
2b1700933f

+ 0 - 3
Avalonia.sln

@@ -181,9 +181,6 @@ EndProject
 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Avalonia.OpenGL", "src\Avalonia.OpenGL\Avalonia.OpenGL.csproj", "{7CCAEFC4-135D-401D-BDDD-896B9B7D3569}"
 EndProject
 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Avalonia.Native", "src\Avalonia.Native\Avalonia.Native.csproj", "{12A91A62-C064-42CA-9A8C-A1272F354388}"
-Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "OSX", "OSX", "{A59C4C0A-64DF-4621-B450-2BA00D6F61E2}"
-EndProject
-Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Avalonia.MonoMac", "src\OSX\Avalonia.MonoMac\Avalonia.MonoMac.csproj", "{CBFD5788-567D-401B-9DFA-74E4224025A0}"
 EndProject
 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Avalonia.Skia.UnitTests", "tests\Avalonia.Skia.UnitTests\Avalonia.Skia.UnitTests.csproj", "{E1240B49-7B4B-4371-A00E-068778C5CF0B}"
 EndProject

+ 1 - 0
build/CoreLibraries.props

@@ -12,6 +12,7 @@
       <ProjectReference Include="$(MSBuildThisFileDirectory)/../src/Avalonia.Visuals/Avalonia.Visuals.csproj" />
       <ProjectReference Include="$(MSBuildThisFileDirectory)/../src/Avalonia.Styling/Avalonia.Styling.csproj" />
       <ProjectReference Include="$(MSBuildThisFileDirectory)/../src/Avalonia.Themes.Default/Avalonia.Themes.Default.csproj" />
+      <ProjectReference Include="$(MSBuildThisFileDirectory)/../src/Avalonia.OpenGL/Avalonia.OpenGL.csproj" />
       <ProjectReference Include="$(MSBuildThisFileDirectory)/../src/Markup/Avalonia.Markup/Avalonia.Markup.csproj" />
       <ProjectReference Include="$(MSBuildThisFileDirectory)/../src/Markup/Avalonia.Markup.Xaml/Avalonia.Markup.Xaml.csproj" />
       <ProjectReference Include="$(MSBuildThisFileDirectory)/../src/Avalonia.DesktopRuntime/Avalonia.DesktopRuntime.csproj" Condition="'$(TargetFramework)' != 'netstandard2.0'" />

+ 4 - 4
src/Avalonia.Desktop/AppBuilderDesktopExtensions.cs

@@ -20,11 +20,11 @@ namespace Avalonia
             if (os == OperatingSystemType.WinNT)
             {
                 LoadWin32(builder);
-                LoadDirect2D1(builder);
+                LoadSkia(builder);
             }
             else if(os==OperatingSystemType.OSX)
             {
-                LoadMonoMac(builder);
+                LoadAvaloniaNative(builder);
                 LoadSkia(builder);
             }
             else
@@ -35,9 +35,9 @@ namespace Avalonia
             return builder;
         }
 
-        static void LoadMonoMac<TAppBuilder>(TAppBuilder builder)
+        static void LoadAvaloniaNative<TAppBuilder>(TAppBuilder builder)
             where TAppBuilder : AppBuilderBase<TAppBuilder>, new()
-             => builder.UseMonoMac();
+             => builder.UseAvaloniaNative();
         static void LoadWin32<TAppBuilder>(TAppBuilder builder)
             where TAppBuilder : AppBuilderBase<TAppBuilder>, new()
              => builder.UseWin32();

+ 1 - 1
src/Avalonia.Desktop/Avalonia.Desktop.csproj

@@ -8,7 +8,7 @@
       <ProjectReference Include="../../src/Windows/Avalonia.Direct2D1/Avalonia.Direct2D1.csproj" />
       <ProjectReference Include="../../src/Skia/Avalonia.Skia/Avalonia.Skia.csproj" />
       <ProjectReference Include="../../src/Gtk/Avalonia.Gtk3/Avalonia.Gtk3.csproj" />
-      <ProjectReference Include="../../src/OSX/Avalonia.MonoMac/Avalonia.MonoMac.csproj" />
+      <ProjectReference Include="../../src/Avalonia.Native/Avalonia.Native.csproj" />
       <ProjectReference Include="../../packages/Avalonia/Avalonia.csproj" />
   </ItemGroup>
 </Project>

+ 0 - 9
src/Avalonia.Diagnostics/Avalonia.Diagnostics.csproj

@@ -3,9 +3,6 @@
     <TargetFramework>netstandard2.0</TargetFramework>
     <IsPackable>false</IsPackable>
   </PropertyGroup>
-  <ItemGroup>
-    <None Remove="Views\EventsView.xaml" />
-  </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="..\Markup\Avalonia.Markup.Xaml\Avalonia.Markup.Xaml.csproj" />
     <ProjectReference Include="..\Markup\Avalonia.Markup\Avalonia.Markup.csproj" />
@@ -21,10 +18,4 @@
   </ItemGroup>  
   <Import Project="..\..\build\EmbedXaml.props" />
   <Import Project="..\..\build\Rx.props" />
-  <ItemGroup>
-    <EmbeddedResource Update="Views\EventsView.xaml">
-      <Generator>MSBuild:Compile</Generator>
-    </EmbeddedResource>
-  </ItemGroup>
-</Project>
 </Project>

+ 2 - 2
src/Avalonia.Native/Properties/AssemblyInfo.cs

@@ -1,4 +1,4 @@
-using Avalonia.MonoMac;
+using Avalonia.Native;
 using Avalonia.Platform;
 
-[assembly: ExportWindowingSubsystem(OperatingSystemType.OSX, 1, "MonoMac", typeof(MonoMacPlatform), nameof(MonoMacPlatform.Initialize))]
+[assembly: ExportWindowingSubsystem(OperatingSystemType.OSX, 1, "AvaloniaNative", typeof(AvaloniaNativePlatform), nameof(AvaloniaNativePlatform.Initialize))]

+ 0 - 7
src/Gtk/Avalonia.Gtk3/Avalonia.Gtk3.csproj

@@ -5,13 +5,6 @@
     <DefineConstants>$(DefineConstants);GTK3_PINVOKE</DefineConstants>
   </PropertyGroup>
   <ItemGroup>
-    <ProjectReference Include="..\..\Avalonia.Base\Avalonia.Base.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Controls\Avalonia.Controls.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Input\Avalonia.Input.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Interactivity\Avalonia.Interactivity.csproj" />
-    <ProjectReference Include="..\..\Avalonia.OpenGL\Avalonia.OpenGL.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Visuals\Avalonia.Visuals.csproj" />
-    <ProjectReference Include="..\..\..\build\Avalonia.csproj" />
     <ProjectReference Include="..\..\..\packages\Avalonia\Avalonia.csproj" />
   </ItemGroup>
 </Project>

+ 0 - 9
src/Skia/Avalonia.Skia/Avalonia.Skia.csproj

@@ -7,15 +7,6 @@
     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
   </PropertyGroup>
   <ItemGroup>
-    <ProjectReference Include="..\..\Avalonia.Base\Avalonia.Base.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Controls\Avalonia.Controls.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Input\Avalonia.Input.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Interactivity\Avalonia.Interactivity.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Layout\Avalonia.Layout.csproj" />
-    <ProjectReference Include="..\..\Avalonia.OpenGL\Avalonia.OpenGL.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Styling\Avalonia.Styling.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Visuals\Avalonia.Visuals.csproj" />
-    <ProjectReference Include="..\..\..\build\Avalonia.csproj" />
     <ProjectReference Include="..\..\..\packages\Avalonia\Avalonia.csproj" />
   </ItemGroup>
   

+ 0 - 10
src/Windows/Avalonia.Win32/Avalonia.Win32.csproj

@@ -4,16 +4,6 @@
     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
   </PropertyGroup>
   <ItemGroup>
-    <ProjectReference Include="..\..\Avalonia.Animation\Avalonia.Animation.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Base\Avalonia.Base.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Controls\Avalonia.Controls.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Input\Avalonia.Input.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Interactivity\Avalonia.Interactivity.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Layout\Avalonia.Layout.csproj" />
-    <ProjectReference Include="..\..\Avalonia.OpenGL\Avalonia.OpenGL.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Styling\Avalonia.Styling.csproj" />
-    <ProjectReference Include="..\..\Avalonia.Visuals\Avalonia.Visuals.csproj" />
-    <ProjectReference Include="..\..\..\build\Avalonia.csproj" />
     <ProjectReference Include="..\..\..\packages\Avalonia\Avalonia.csproj" />
   </ItemGroup>
   <Import Project="$(MSBuildThisFileDirectory)\..\..\..\build\System.Drawing.Common.props" />