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Merge branch 'master' into fixes/fix-csproj-explicit-includes

Steven Kirk 7 年之前
父節點
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3d0a8adda4
共有 2 個文件被更改,包括 2 次插入2 次删除
  1. 1 1
      readme.md
  2. 1 1
      src/Avalonia.Diagnostics/ViewModels/DevToolsViewModel.cs

+ 1 - 1
readme.md

@@ -35,7 +35,7 @@ https://ci.appveyor.com/project/AvaloniaUI/Avalonia/branch/master/artifacts
 
 ## Documentation
 
-As mentioned above, Avalonia is still in alpha and as such there's not much documentation yet. You can take a look at the [getting started page](http://avaloniaui.net/guides/quickstart) for an overview of how to get started but probably the best thing to do for now is to already know a little bit about WPF/Silverlight/UWP/XAML and ask questions in our [Gitter room](https://gitter.im/AvaloniaUI/Avalonia).
+As mentioned above, Avalonia is still in alpha and as such there's not much documentation yet. You can take a look at the [getting started page](http://avaloniaui.net/docs/quickstart/) for an overview of how to get started but probably the best thing to do for now is to already know a little bit about WPF/Silverlight/UWP/XAML and ask questions in our [Gitter room](https://gitter.im/AvaloniaUI/Avalonia).
 
 There's also a high-level [architecture document](http://avaloniaui.net/architecture/project-structure) that is currently a little bit out of date, and I've also started writing blog posts on Avalonia at http://grokys.github.io/.
 

+ 1 - 1
src/Avalonia.Diagnostics/ViewModels/DevToolsViewModel.cs

@@ -86,7 +86,7 @@ namespace Avalonia.Diagnostics.ViewModels
 
         private void UpdateFocusedControl()
         {
-            _focusedControl = KeyboardDevice.Instance.FocusedElement?.GetType().Name;
+            FocusedControl = KeyboardDevice.Instance.FocusedElement?.GetType().Name;
         }
     }
 }