@@ -6,7 +6,7 @@ using Avalonia.VisualTree;
namespace Avalonia.Rendering.SceneGraph
{
- public abstract class BrushDrawOperation : IDrawOperation
+ internal abstract class BrushDrawOperation : IDrawOperation
public abstract Rect Bounds { get; }
public abstract bool HitTest(Point p);
@@ -9,7 +9,7 @@ using Avalonia.VisualTree;
- public class GeometryNode : BrushDrawOperation
+ internal class GeometryNode : BrushDrawOperation
public GeometryNode(
Matrix transform,
- public class ImageNode : IDrawOperation
+ internal class ImageNode : IDrawOperation
public ImageNode(Matrix transform, IBitmapImpl source, double opacity, Rect sourceRect, Rect destRect)
@@ -8,7 +8,7 @@ using Avalonia.VisualTree;
- public class LineNode : BrushDrawOperation
+ internal class LineNode : BrushDrawOperation
public LineNode(Matrix transform, Pen pen, Point p1, Point p2)
- public class RectangleNode : BrushDrawOperation
+ internal class RectangleNode : BrushDrawOperation
public RectangleNode(
- public class TextNode : IDrawOperation
+ internal class TextNode : IDrawOperation
public TextNode(Matrix transform, IBrush foreground, Point origin, IFormattedTextImpl text)