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@@ -44,7 +44,7 @@ namespace Avalonia.Input.Navigation
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GetFirstInNextContainer(element, direction);
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case KeyboardNavigationMode.Cycle:
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return GetNextInContainer(element, container, direction) ??
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- GetFocusableDescendent(container, direction);
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+ GetFocusableDescendant(container, direction);
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case KeyboardNavigationMode.Contained:
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return GetNextInContainer(element, container, direction);
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default:
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@@ -53,29 +53,29 @@ namespace Avalonia.Input.Navigation
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}
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else
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{
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- return GetFocusableDescendents(element).FirstOrDefault();
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+ return GetFocusableDescendants(element).FirstOrDefault();
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}
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}
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/// <summary>
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- /// Gets the first or last focusable descendent of the specified element.
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+ /// Gets the first or last focusable descendant of the specified element.
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/// </summary>
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/// <param name="container">The element.</param>
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/// <param name="direction">The direction to search.</param>
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/// <returns>The element or null if not found.##</returns>
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- private static IInputElement GetFocusableDescendent(IInputElement container, NavigationDirection direction)
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+ private static IInputElement GetFocusableDescendant(IInputElement container, NavigationDirection direction)
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{
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return direction == NavigationDirection.Next ?
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- GetFocusableDescendents(container).FirstOrDefault() :
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- GetFocusableDescendents(container).LastOrDefault();
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+ GetFocusableDescendants(container).FirstOrDefault() :
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+ GetFocusableDescendants(container).LastOrDefault();
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}
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/// <summary>
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- /// Gets the focusable descendents of the specified element.
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+ /// Gets the focusable descendants of the specified element.
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/// </summary>
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/// <param name="element">The element.</param>
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- /// <returns>The element's focusable descendents.</returns>
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- private static IEnumerable<IInputElement> GetFocusableDescendents(IInputElement element)
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+ /// <returns>The element's focusable descendants.</returns>
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+ private static IEnumerable<IInputElement> GetFocusableDescendants(IInputElement element)
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{
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var mode = KeyboardNavigation.GetTabNavigation((InputElement)element);
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@@ -108,11 +108,11 @@ namespace Avalonia.Input.Navigation
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yield return child;
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}
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- if (child.CanFocusDescendents())
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+ if (child.CanFocusDescendants())
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{
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- foreach (var descendent in GetFocusableDescendents(child))
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+ foreach (var descendant in GetFocusableDescendants(child))
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{
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- yield return descendent;
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+ yield return descendant;
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}
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}
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}
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@@ -132,11 +132,11 @@ namespace Avalonia.Input.Navigation
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{
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if (direction == NavigationDirection.Next)
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{
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- var descendent = GetFocusableDescendents(element).FirstOrDefault();
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+ var descendant = GetFocusableDescendants(element).FirstOrDefault();
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- if (descendent != null)
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+ if (descendant != null)
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{
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- return descendent;
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+ return descendant;
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}
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}
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@@ -167,11 +167,11 @@ namespace Avalonia.Input.Navigation
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if (element != null && direction == NavigationDirection.Previous)
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{
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- var descendent = GetFocusableDescendents(element).LastOrDefault();
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+ var descendant = GetFocusableDescendants(element).LastOrDefault();
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- if (descendent != null)
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+ if (descendant != null)
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{
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- return descendent;
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+ return descendant;
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}
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}
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@@ -203,7 +203,7 @@ namespace Avalonia.Input.Navigation
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var siblings = parent.GetVisualChildren()
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.OfType<IInputElement>()
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- .Where(FocusExtensions.CanFocusDescendents);
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+ .Where(FocusExtensions.CanFocusDescendants);
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var sibling = direction == NavigationDirection.Next ?
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siblings.SkipWhile(x => x != container).Skip(1).FirstOrDefault() :
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siblings.TakeWhile(x => x != container).LastOrDefault();
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@@ -217,8 +217,8 @@ namespace Avalonia.Input.Navigation
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else
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{
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next = direction == NavigationDirection.Next ?
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- GetFocusableDescendents(sibling).FirstOrDefault() :
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- GetFocusableDescendents(sibling).LastOrDefault();
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+ GetFocusableDescendants(sibling).FirstOrDefault() :
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+ GetFocusableDescendants(sibling).LastOrDefault();
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}
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}
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@@ -230,8 +230,8 @@ namespace Avalonia.Input.Navigation
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else
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{
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next = direction == NavigationDirection.Next ?
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- GetFocusableDescendents(container).FirstOrDefault() :
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- GetFocusableDescendents(container).LastOrDefault();
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+ GetFocusableDescendants(container).FirstOrDefault() :
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+ GetFocusableDescendants(container).LastOrDefault();
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}
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return next;
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