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Added a comment about RenderLoop threading.

Steven Kirk 9 years ago
parent
commit
5c756f435d
1 changed files with 4 additions and 0 deletions
  1. 4 0
      src/Avalonia.SceneGraph/Rendering/IRenderLoop.cs

+ 4 - 0
src/Avalonia.SceneGraph/Rendering/IRenderLoop.cs

@@ -10,6 +10,10 @@ namespace Avalonia.Rendering
         /// <summary>
         /// Raised when the render loop ticks to signal a new frame should be drawn.
         /// </summary>
+        /// <remarks>
+        /// This event can be raised on any thread; it is the responsibility of the subscriber to
+        /// switch execution to the right thread.
+        /// </remarks>
         event EventHandler<EventArgs> Tick;
     }
 }