@@ -10,6 +10,10 @@ namespace Avalonia.Rendering
/// <summary>
/// Raised when the render loop ticks to signal a new frame should be drawn.
/// </summary>
+ /// <remarks>
+ /// This event can be raised on any thread; it is the responsibility of the subscriber to
+ /// switch execution to the right thread.
+ /// </remarks>
event EventHandler<EventArgs> Tick;
}