Browse Source

Merge branch 'master' into themeresource

Max Katz 2 years ago
parent
commit
9ad3386547
100 changed files with 1647 additions and 3849 deletions
  1. 2 1
      build/Base.props
  2. 2 1
      build/System.Memory.props
  3. 1 2
      samples/ControlCatalog.NetCore/Program.cs
  4. 13 9
      samples/ControlCatalog/Pages/DataGridPage.xaml
  5. 8 5
      samples/ControlCatalog/Pages/DataGridPage.xaml.cs
  6. 1 1
      samples/ControlCatalog/Pages/ScrollSnapPage.xaml
  7. 3 2
      samples/GpuInterop/MainWindow.axaml.cs
  8. 0 4
      samples/RenderDemo/App.xaml.cs
  9. 14 0
      samples/RenderDemo/MainWindow.xaml
  10. 19 4
      samples/RenderDemo/MainWindow.xaml.cs
  11. 31 14
      samples/RenderDemo/ViewModels/MainWindowViewModel.cs
  12. 5 12
      src/Android/Avalonia.Android/AndroidPlatform.cs
  13. 2 2
      src/Android/Avalonia.Android/Platform/AndroidSystemNavigationManager.cs
  14. 33 24
      src/Android/Avalonia.Android/Platform/SkiaPlatform/TopLevelImpl.cs
  15. 0 4
      src/Avalonia.Base/Avalonia.Base.csproj
  16. 9 3
      src/Avalonia.Base/Input/PointerEventArgs.cs
  17. 8 0
      src/Avalonia.Base/Input/TextInput/TransformTrackingHelper.cs
  18. 12 8
      src/Avalonia.Base/Layout/LayoutManager.cs
  19. 76 1
      src/Avalonia.Base/Media/Imaging/Bitmap.cs
  20. 51 0
      src/Avalonia.Base/Media/Imaging/BitmapMemory.cs
  21. 280 0
      src/Avalonia.Base/Media/Imaging/PixelFormatReaders.cs
  22. 71 6
      src/Avalonia.Base/Media/Imaging/WriteableBitmap.cs
  23. 34 0
      src/Avalonia.Base/Metadata/InheritDataTypeFromItemsAttribute.cs
  24. 1 1
      src/Avalonia.Base/PixelRect.cs
  25. 0 1
      src/Avalonia.Base/Platform/IOptionalFeatureProvider.cs
  26. 2 0
      src/Avalonia.Base/Platform/IPlatformRenderInterface.cs
  27. 7 0
      src/Avalonia.Base/Platform/IReadableBitmapImpl.cs
  28. 1 2
      src/Avalonia.Base/Platform/IWriteableBitmapImpl.cs
  29. 68 3
      src/Avalonia.Base/Platform/PixelFormat.cs
  30. 1 7
      src/Avalonia.Base/Platform/SystemNavigationManagerImpl.cs
  31. 6 0
      src/Avalonia.Base/Point.cs
  32. 27 0
      src/Avalonia.Base/Rect.cs
  33. 28 18
      src/Avalonia.Base/Rendering/Composition/CompositingRenderer.cs
  34. 0 3
      src/Avalonia.Base/Rendering/Composition/CompositionDrawListVisual.cs
  35. 2 1
      src/Avalonia.Base/Rendering/Composition/CompositionDrawingSurface.cs
  36. 4 5
      src/Avalonia.Base/Rendering/Composition/CompositionTarget.cs
  37. 1 2
      src/Avalonia.Base/Rendering/Composition/Compositor.Factories.cs
  38. 7 1
      src/Avalonia.Base/Rendering/Composition/Compositor.cs
  39. 78 0
      src/Avalonia.Base/Rendering/Composition/Server/DiagnosticTextRenderer.cs
  40. 22 36
      src/Avalonia.Base/Rendering/Composition/Server/FpsCounter.cs
  41. 176 0
      src/Avalonia.Base/Rendering/Composition/Server/FrameTimeGraph.cs
  42. 108 26
      src/Avalonia.Base/Rendering/Composition/Server/ServerCompositionTarget.cs
  43. 0 780
      src/Avalonia.Base/Rendering/DeferredRenderer.cs
  44. 16 0
      src/Avalonia.Base/Rendering/ICustomHitTest.cs
  45. 0 33
      src/Avalonia.Base/Rendering/ICustomSimpleHitTest.cs
  46. 0 6
      src/Avalonia.Base/Rendering/IRenderRoot.cs
  47. 2 9
      src/Avalonia.Base/Rendering/IRenderer.cs
  48. 0 16
      src/Avalonia.Base/Rendering/IRendererFactory.cs
  49. 11 237
      src/Avalonia.Base/Rendering/ImmediateRenderer.cs
  50. 11 0
      src/Avalonia.Base/Rendering/LayoutPassTiming.cs
  51. 1 3
      src/Avalonia.Base/Rendering/PlatformRenderInterfaceContextManager.cs
  52. 0 48
      src/Avalonia.Base/Rendering/RenderLayer.cs
  53. 0 69
      src/Avalonia.Base/Rendering/RenderLayers.cs
  54. 35 0
      src/Avalonia.Base/Rendering/RendererDebugOverlays.cs
  55. 57 0
      src/Avalonia.Base/Rendering/RendererDiagnostics.cs
  56. 0 482
      src/Avalonia.Base/Rendering/SceneGraph/DeferredDrawingContextImpl.cs
  57. 0 24
      src/Avalonia.Base/Rendering/SceneGraph/ISceneBuilder.cs
  58. 0 105
      src/Avalonia.Base/Rendering/SceneGraph/IVisualNode.cs
  59. 0 352
      src/Avalonia.Base/Rendering/SceneGraph/Scene.cs
  60. 0 485
      src/Avalonia.Base/Rendering/SceneGraph/SceneBuilder.cs
  61. 0 73
      src/Avalonia.Base/Rendering/SceneGraph/SceneLayer.cs
  62. 0 206
      src/Avalonia.Base/Rendering/SceneGraph/SceneLayers.cs
  63. 0 448
      src/Avalonia.Base/Rendering/SceneGraph/VisualNode.cs
  64. 19 0
      src/Avalonia.Base/Utilities/StopwatchHelper.cs
  65. 1 17
      src/Avalonia.Base/Visual.cs
  66. 2 2
      src/Avalonia.Base/composition-schema.xml
  67. 2 0
      src/Avalonia.Controls.DataGrid/DataGridBoundColumn.cs
  68. 2 0
      src/Avalonia.Controls.DataGrid/DataGridTemplateColumn.cs
  69. 2 2
      src/Avalonia.Controls/Button.cs
  70. 17 3
      src/Avalonia.Controls/Embedding/Offscreen/OffscreenTopLevelImpl.cs
  71. 1 0
      src/Avalonia.Controls/ItemsControl.cs
  72. 1 1
      src/Avalonia.Controls/NativeControlHost.cs
  73. 2 1
      src/Avalonia.Controls/NativeMenu.Export.cs
  74. 1 3
      src/Avalonia.Controls/Notifications/WindowNotificationManager.cs
  75. 10 4
      src/Avalonia.Controls/Platform/DefaultMenuInteractionHandler.cs
  76. 0 6
      src/Avalonia.Controls/Platform/INativeControlHostImpl.cs
  77. 1 6
      src/Avalonia.Controls/Platform/ITopLevelImpl.cs
  78. 0 11
      src/Avalonia.Controls/Platform/ITopLevelImplWithStorageProvider.cs
  79. 0 13
      src/Avalonia.Controls/Platform/ITopLevelImplWithTextInputMethod.cs
  80. 0 6
      src/Avalonia.Controls/Platform/ITopLevelNativeMenuExporter.cs
  81. 0 48
      src/Avalonia.Controls/Presenters/ScrollContentPresenter.cs
  82. 1 9
      src/Avalonia.Controls/Primitives/AdornerLayer.cs
  83. 1 3
      src/Avalonia.Controls/Primitives/ChromeOverlayLayer.cs
  84. 1 3
      src/Avalonia.Controls/Primitives/OverlayLayer.cs
  85. 6 10
      src/Avalonia.Controls/Primitives/Popup.cs
  86. 2 1
      src/Avalonia.Controls/Remote/RemoteWidget.cs
  87. 23 11
      src/Avalonia.Controls/Remote/Server/RemoteServerTopLevelImpl.cs
  88. 2 0
      src/Avalonia.Controls/Repeater/ItemsRepeater.cs
  89. 64 15
      src/Avalonia.Controls/TopLevel.cs
  90. 11 3
      src/Avalonia.DesignerSupport/Remote/PreviewerWindowImpl.cs
  91. 12 3
      src/Avalonia.DesignerSupport/Remote/Stubs.cs
  92. 11 3
      src/Avalonia.Diagnostics/Diagnostics/Conventions.cs
  93. 58 51
      src/Avalonia.Diagnostics/Diagnostics/ViewModels/MainViewModel.cs
  94. 2 2
      src/Avalonia.Diagnostics/Diagnostics/ViewModels/ViewModelBase.cs
  95. 18 14
      src/Avalonia.Diagnostics/Diagnostics/Views/LayoutExplorerView.axaml.cs
  96. 19 5
      src/Avalonia.Diagnostics/Diagnostics/Views/MainView.xaml
  97. 4 4
      src/Avalonia.Diagnostics/Diagnostics/VisualExtensions.cs
  98. 0 1
      src/Avalonia.Headless.Vnc/HeadlessVncPlatformExtensions.cs
  99. 1 3
      src/Avalonia.Headless/AvaloniaHeadlessPlatform.cs
  100. 3 0
      src/Avalonia.Headless/HeadlessPlatformRenderInterface.cs

+ 2 - 1
build/Base.props

@@ -1,5 +1,6 @@
 <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ItemGroup Condition="'$(TargetFramework)' != 'net6'">
+  <!-- '!NET6_0_OR_GREATER' equivalent -->
+  <ItemGroup Condition="!('$(TargetFrameworkIdentifier)' == '.NETCoreApp' AND $([MSBuild]::VersionGreaterThanOrEquals($(TargetFrameworkVersion), '6.0')))">
     <PackageReference Include="System.ValueTuple" Version="4.5.0" />
     <PackageReference Include="Microsoft.Bcl.AsyncInterfaces" Version="6.0.0" />
     <PackageReference Include="System.Threading.Tasks.Extensions" Version="4.5.4" />

+ 2 - 1
build/System.Memory.props

@@ -1,5 +1,6 @@
 <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ItemGroup Condition="'$(TargetFramework)' != 'net6'">
+  <!-- '!NET6_0_OR_GREATER' equivalent -->
+  <ItemGroup Condition="!('$(TargetFrameworkIdentifier)' == '.NETCoreApp' AND $([MSBuild]::VersionGreaterThanOrEquals($(TargetFrameworkVersion), '6.0')))">
     <PackageReference Include="System.Memory" Version="4.5.3" />
   </ItemGroup>
 </Project>

+ 1 - 2
samples/ControlCatalog.NetCore/Program.cs

@@ -55,8 +55,7 @@ namespace ControlCatalog.NetCore
                 return builder
                     .UseHeadless(new AvaloniaHeadlessPlatformOptions
                     {
-                        UseHeadlessDrawing = true,
-                        UseCompositor = true
+                        UseHeadlessDrawing = true
                     })
                     .AfterSetup(_ =>
                     {

+ 13 - 9
samples/ControlCatalog/Pages/DataGridPage.xaml

@@ -1,7 +1,9 @@
 <UserControl xmlns="https://github.com/avaloniaui"
              xmlns:local="using:ControlCatalog.Models"
              xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
-             x:Class="ControlCatalog.Pages.DataGridPage">
+             xmlns:pages="clr-namespace:ControlCatalog.Pages"
+             x:Class="ControlCatalog.Pages.DataGridPage"
+             x:DataType="pages:DataGridPage">
   <UserControl.Resources>
     <local:GDPValueConverter x:Key="GDPConverter" />
     <DataTemplate x:Key="Demo.DataTemplates.CountryHeader" x:DataType="local:Country">
@@ -33,7 +35,7 @@
             <DataGrid.Columns>
               <!-- Using HeaderTemplate -->
               <DataGridTextColumn Header="Country" HeaderTemplate="{StaticResource Demo.DataTemplates.CountryHeader}" Binding="{Binding Name}"  Width="6*" x:DataType="local:Country" />
-              <DataGridTextColumn Header="Region" Binding="{CompiledBinding Region}" Width="4*" x:DataType="local:Country" />
+              <DataGridTextColumn Header="Region" Binding="{Binding Region}" Width="4*" x:DataType="local:Country" />
               <DataGridTextColumn Header="Population" Binding="{Binding Population}" Width="3*" x:DataType="local:Country" />
               <DataGridTextColumn Header="Area" Binding="{Binding Area}" Width="3*" x:DataType="local:Country" />
               <DataGridTextColumn Header="GDP" Binding="{Binding GDP}" Width="3*"
@@ -90,19 +92,21 @@
       </TabItem>
       <TabItem x:Name="EditableTab" Header="Editable">
         <Grid RowDefinitions="*,Auto">
-          <DataGrid Name="dataGridEdit" Margin="12" Grid.Row="0">
+          <!-- Example of columns inheriting the data type from the Items source -->
+          <DataGrid Name="dataGridEdit" Margin="12" Grid.Row="0"
+                    Items="{Binding DataGrid3Source}">
             <DataGrid.Columns>
-              <DataGridTextColumn Header="First Name" Binding="{Binding FirstName}" Width="2*" FontSize="{Binding #FontSizeSlider.Value, Mode=OneWay}" x:DataType="local:Person" />
-              <DataGridTextColumn Header="Last" Binding="{Binding LastName}" Width="2*" FontSize="{Binding #FontSizeSlider.Value, Mode=OneWay}" x:DataType="local:Person" />
-              <DataGridCheckBoxColumn Header="Is Banned" Binding="{Binding IsBanned}" Width="*" IsThreeState="{Binding #IsThreeStateCheckBox.IsChecked, Mode=OneWay}" x:DataType="local:Person" />
-              <DataGridTemplateColumn Header="Age" >
+              <DataGridTextColumn Header="First Name" Binding="{Binding FirstName}" Width="2*" FontSize="{Binding #FontSizeSlider.Value, Mode=OneWay}" />
+              <DataGridTextColumn Header="Last" Binding="{Binding LastName}" Width="2*" FontSize="{Binding #FontSizeSlider.Value, Mode=OneWay}" />
+              <DataGridCheckBoxColumn Header="Is Banned" Binding="{Binding IsBanned}" Width="*" IsThreeState="{Binding #IsThreeStateCheckBox.IsChecked, Mode=OneWay}" />
+              <DataGridTemplateColumn Header="Age">
                 <DataGridTemplateColumn.CellTemplate>
-                  <DataTemplate DataType="local:Person">
+                  <DataTemplate>
                     <TextBlock Text="{Binding Age, StringFormat='{}{0} years'}" VerticalAlignment="Center" HorizontalAlignment="Center" />
                   </DataTemplate>
                 </DataGridTemplateColumn.CellTemplate>
                 <DataGridTemplateColumn.CellEditingTemplate>
-                  <DataTemplate DataType="local:Person">
+                  <DataTemplate>
                     <NumericUpDown Value="{Binding Age}" FormatString="N0" HorizontalAlignment="Stretch" Minimum="0" Maximum="120" TemplateApplied="NumericUpDown_OnTemplateApplied" />
                   </DataTemplate>
                 </DataGridTemplateColumn.CellEditingTemplate>

+ 8 - 5
samples/ControlCatalog/Pages/DataGridPage.xaml.cs

@@ -1,5 +1,6 @@
 using System.Collections;
 using System.Collections.Generic;
+using System.Collections.ObjectModel;
 using System.ComponentModel;
 using System.Linq;
 using Avalonia.Controls;
@@ -48,20 +49,22 @@ namespace ControlCatalog.Pages
             var dg3 = this.Get<DataGrid>("dataGridEdit");
             dg3.IsReadOnly = false;
 
-            var items = new List<Person>
+            var list = new ObservableCollection<Person>
             {
                 new Person { FirstName = "John", LastName = "Doe" , Age = 30},
                 new Person { FirstName = "Elizabeth", LastName = "Thomas", IsBanned = true , Age = 40 },
                 new Person { FirstName = "Zack", LastName = "Ward" , Age = 50 }
             };
-            var collectionView3 = new DataGridCollectionView(items);
-
-            dg3.Items = collectionView3;
+            DataGrid3Source = list;
 
             var addButton = this.Get<Button>("btnAdd");
-            addButton.Click += (a, b) => collectionView3.AddNew();
+            addButton.Click += (a, b) => list.Add(new Person());
+
+            DataContext = this;
         }
 
+        public IEnumerable<Person> DataGrid3Source { get; }
+        
         private void Dg1_LoadingRow(object? sender, DataGridRowEventArgs e)
         {
             e.Row.Header = e.Row.GetIndex() + 1;

+ 1 - 1
samples/ControlCatalog/Pages/ScrollSnapPage.xaml

@@ -8,7 +8,7 @@
              x:DataType="pages:ScrollSnapPageViewModel">
   <StackPanel Orientation="Vertical" Spacing="4">
     <TextBlock TextWrapping="Wrap"
-               Classes="h2">Scrollviewer can snap supported content both vertically and horizontally. Snapping occurs from scrolling with touch or pen, or using the pointer wheel.</TextBlock>
+               Classes="h2">Scrollviewer can snap supported content both vertically and horizontally. Snapping occurs from scrolling with touch or pen.</TextBlock>
 
     <Grid RowDefinitions="Auto, Auto, Auto, Auto, Auto">
       <StackPanel Orientation="Horizontal"

+ 3 - 2
samples/GpuInterop/MainWindow.axaml.cs

@@ -1,6 +1,7 @@
 using Avalonia;
 using Avalonia.Controls;
 using Avalonia.Markup.Xaml;
+using Avalonia.Rendering;
 
 namespace GpuInterop
 {
@@ -8,9 +9,9 @@ namespace GpuInterop
     {
         public MainWindow()
         {
-            this.InitializeComponent();
+            InitializeComponent();
             this.AttachDevTools();
-            this.Renderer.DrawFps = true;
+            Renderer.Diagnostics.DebugOverlays = RendererDebugOverlays.Fps;
         }
 
         private void InitializeComponent()

+ 0 - 4
samples/RenderDemo/App.xaml.cs

@@ -29,10 +29,6 @@ namespace RenderDemo
                .With(new Win32PlatformOptions
                {
                    OverlayPopups = true,
-               })
-               .With(new X11PlatformOptions
-               {
-                   UseCompositor = true
                })
                 .UsePlatformDetect()
                 .LogToTrace();

+ 14 - 0
samples/RenderDemo/MainWindow.xaml

@@ -26,6 +26,20 @@
                         IsHitTestVisible="False" />
             </MenuItem.Icon>
           </MenuItem>
+          <MenuItem Command="{Binding ToggleDrawLayoutTimeGraph}" Header="Draw layout time graph">
+            <MenuItem.Icon>
+              <CheckBox BorderThickness="0"
+                        IsChecked="{Binding DrawLayoutTimeGraph}"
+                        IsHitTestVisible="False" />
+            </MenuItem.Icon>
+          </MenuItem>
+          <MenuItem Command="{Binding ToggleDrawRenderTimeGraph}" Header="Draw render time graph">
+            <MenuItem.Icon>
+              <CheckBox BorderThickness="0"
+                        IsChecked="{Binding DrawRenderTimeGraph}"
+                        IsHitTestVisible="False" />
+            </MenuItem.Icon>
+          </MenuItem>
         </MenuItem>
         <MenuItem Header="Tests">
           <MenuItem Command="{Binding ResizeWindow}" Header="Resize window" />

+ 19 - 4
samples/RenderDemo/MainWindow.xaml.cs

@@ -1,7 +1,9 @@
 using System;
+using System.Linq.Expressions;
 using Avalonia;
 using Avalonia.Controls;
 using Avalonia.Markup.Xaml;
+using Avalonia.Rendering;
 using RenderDemo.ViewModels;
 using MiniMvvm;
 
@@ -11,13 +13,26 @@ namespace RenderDemo
     {
         public MainWindow()
         {
-            this.InitializeComponent();
+            InitializeComponent();
             this.AttachDevTools();
 
             var vm = new MainWindowViewModel();
-            vm.WhenAnyValue(x => x.DrawDirtyRects).Subscribe(x => Renderer.DrawDirtyRects = x);
-            vm.WhenAnyValue(x => x.DrawFps).Subscribe(x => Renderer.DrawFps = x);
-            this.DataContext = vm;
+
+            void BindOverlay(Expression<Func<MainWindowViewModel, bool>> expr, RendererDebugOverlays overlay)
+                => vm.WhenAnyValue(expr).Subscribe(x =>
+                {
+                    var diagnostics = Renderer.Diagnostics;
+                    diagnostics.DebugOverlays = x ?
+                        diagnostics.DebugOverlays | overlay :
+                        diagnostics.DebugOverlays & ~overlay;
+                });
+
+            BindOverlay(x => x.DrawDirtyRects, RendererDebugOverlays.DirtyRects);
+            BindOverlay(x => x.DrawFps, RendererDebugOverlays.Fps);
+            BindOverlay(x => x.DrawLayoutTimeGraph, RendererDebugOverlays.LayoutTimeGraph);
+            BindOverlay(x => x.DrawRenderTimeGraph, RendererDebugOverlays.RenderTimeGraph);
+
+            DataContext = vm;
         }
 
         private void InitializeComponent()

+ 31 - 14
samples/RenderDemo/ViewModels/MainWindowViewModel.cs

@@ -1,49 +1,66 @@
-using System.Reactive;
-using System.Threading.Tasks;
+using System.Threading.Tasks;
 using MiniMvvm;
 
 namespace RenderDemo.ViewModels
 {
     public class MainWindowViewModel : ViewModelBase
     {
-        private bool drawDirtyRects = false;
-        private bool drawFps = true;
-        private double width = 800;
-        private double height = 600;
+        private bool _drawDirtyRects;
+        private bool _drawFps = true;
+        private bool _drawLayoutTimeGraph;
+        private bool _drawRenderTimeGraph;
+        private double _width = 800;
+        private double _height = 600;
 
         public MainWindowViewModel()
         {
             ToggleDrawDirtyRects = MiniCommand.Create(() => DrawDirtyRects = !DrawDirtyRects);
             ToggleDrawFps = MiniCommand.Create(() => DrawFps = !DrawFps);
+            ToggleDrawLayoutTimeGraph = MiniCommand.Create(() => DrawLayoutTimeGraph = !DrawLayoutTimeGraph);
+            ToggleDrawRenderTimeGraph = MiniCommand.Create(() => DrawRenderTimeGraph = !DrawRenderTimeGraph);
             ResizeWindow = MiniCommand.CreateFromTask(ResizeWindowAsync);
         }
 
         public bool DrawDirtyRects
         {
-            get => drawDirtyRects;
-            set => this.RaiseAndSetIfChanged(ref drawDirtyRects, value);
+            get => _drawDirtyRects;
+            set => RaiseAndSetIfChanged(ref _drawDirtyRects, value);
         }
 
         public bool DrawFps
         {
-            get => drawFps;
-            set => this.RaiseAndSetIfChanged(ref drawFps, value);
+            get => _drawFps;
+            set => RaiseAndSetIfChanged(ref _drawFps, value);
+        }
+
+        public bool DrawLayoutTimeGraph
+        {
+            get => _drawLayoutTimeGraph;
+            set => RaiseAndSetIfChanged(ref _drawLayoutTimeGraph, value);
+        }
+
+        public bool DrawRenderTimeGraph
+        {
+            get => _drawRenderTimeGraph;
+            set => RaiseAndSetIfChanged(ref _drawRenderTimeGraph, value);
         }
 
         public double Width
         {
-            get => width;
-            set => this.RaiseAndSetIfChanged(ref width, value);
+            get => _width;
+            set => RaiseAndSetIfChanged(ref _width, value);
         }
 
         public double Height
         {
-            get => height;
-            set => this.RaiseAndSetIfChanged(ref height, value);
+            get => _height;
+            set => RaiseAndSetIfChanged(ref _height, value);
         }
 
         public MiniCommand ToggleDrawDirtyRects { get; }
         public MiniCommand ToggleDrawFps { get; }
+        public MiniCommand ToggleDrawLayoutTimeGraph { get; }
+        public MiniCommand ToggleDrawRenderTimeGraph { get; }
         public MiniCommand ResizeWindow { get; }
 
         private async Task ResizeWindowAsync()

+ 5 - 12
src/Android/Avalonia.Android/AndroidPlatform.cs

@@ -32,7 +32,6 @@ namespace Avalonia.Android
         public static AndroidPlatformOptions Options { get; private set; }
 
         internal static Compositor Compositor { get; private set; }
-        internal static PlatformRenderInterfaceContextManager RenderInterface { get; private set; }
 
         public static void Initialize()
         {
@@ -55,16 +54,11 @@ namespace Avalonia.Android
                 EglPlatformGraphics.TryInitialize();
             }
             
-            if (Options.UseCompositor)
-            {
-                Compositor = new Compositor(
-                    AvaloniaLocator.Current.GetRequiredService<IRenderLoop>(),
-                    AvaloniaLocator.Current.GetService<IPlatformGraphics>());
-            }
-            else
-                RenderInterface =
-                    new PlatformRenderInterfaceContextManager(AvaloniaLocator.Current
-                        .GetService<IPlatformGraphics>());
+            Compositor = new Compositor(
+                AvaloniaLocator.Current.GetRequiredService<IRenderLoop>(),
+                AvaloniaLocator.Current.GetService<IPlatformGraphics>());
+            
+
         }
     }
 
@@ -72,6 +66,5 @@ namespace Avalonia.Android
     {
         public bool UseDeferredRendering { get; set; } = false;
         public bool UseGpu { get; set; } = true;
-        public bool UseCompositor { get; set; } = true;
     }
 }

+ 2 - 2
src/Android/Avalonia.Android/Platform/AndroidSystemNavigationManager.cs

@@ -4,11 +4,11 @@ using Avalonia.Platform;
 
 namespace Avalonia.Android.Platform
 {
-    internal class AndroidSystemNavigationManager : ISystemNavigationManager
+    internal class AndroidSystemNavigationManagerImpl : ISystemNavigationManagerImpl
     {
         public event EventHandler<RoutedEventArgs> BackRequested;
 
-        public AndroidSystemNavigationManager(IActivityNavigationService? navigationService)
+        public AndroidSystemNavigationManagerImpl(IActivityNavigationService? navigationService)
         {
             if(navigationService != null)
             {

+ 33 - 24
src/Android/Avalonia.Android/Platform/SkiaPlatform/TopLevelImpl.cs

@@ -31,9 +31,7 @@ using Android.Graphics.Drawables;
 
 namespace Avalonia.Android.Platform.SkiaPlatform
 {
-    class TopLevelImpl : IAndroidView, ITopLevelImpl, EglGlPlatformSurface.IEglWindowGlPlatformSurfaceInfo,
-        ITopLevelImplWithTextInputMethod, ITopLevelImplWithNativeControlHost, ITopLevelImplWithStorageProvider,
-        ITopLevelWithSystemNavigationManager
+    class TopLevelImpl : IAndroidView, ITopLevelImpl, EglGlPlatformSurface.IEglWindowGlPlatformSurfaceInfo
     {
         private readonly IGlPlatformSurface _gl;
         private readonly IFramebufferPlatformSurface _framebuffer;
@@ -41,6 +39,9 @@ namespace Avalonia.Android.Platform.SkiaPlatform
         private readonly AndroidKeyboardEventsHelper<TopLevelImpl> _keyboardHelper;
         private readonly AndroidMotionEventsHelper _pointerHelper;
         private readonly AndroidInputMethod<ViewImpl> _textInputMethod;
+        private readonly INativeControlHostImpl _nativeControlHost;
+        private readonly IStorageProvider _storageProvider;
+        private readonly ISystemNavigationManagerImpl _systemNavigationManager;
         private ViewImpl _view;
 
         public TopLevelImpl(AvaloniaView avaloniaView, bool placeOnTop = false)
@@ -57,10 +58,10 @@ namespace Avalonia.Android.Platform.SkiaPlatform
             MaxClientSize = new PixelSize(_view.Resources.DisplayMetrics.WidthPixels,
                 _view.Resources.DisplayMetrics.HeightPixels).ToSize(RenderScaling);
 
-            NativeControlHost = new AndroidNativeControlHostImpl(avaloniaView);
-            StorageProvider = new AndroidStorageProvider((Activity)avaloniaView.Context);
+            _nativeControlHost = new AndroidNativeControlHostImpl(avaloniaView);
+            _storageProvider = new AndroidStorageProvider((Activity)avaloniaView.Context);
 
-            SystemNavigationManager = new AndroidSystemNavigationManager(avaloniaView.Context as IActivityNavigationService);
+            _systemNavigationManager = new AndroidSystemNavigationManagerImpl(avaloniaView.Context as IActivityNavigationService);
         }
 
         public virtual Point GetAvaloniaPointFromEvent(MotionEvent e, int pointerIndex) =>
@@ -109,16 +110,7 @@ namespace Avalonia.Android.Platform.SkiaPlatform
         public IEnumerable<object> Surfaces => new object[] { _gl, _framebuffer, Handle };
 
         public IRenderer CreateRenderer(IRenderRoot root) =>
-            AndroidPlatform.Options.UseCompositor
-                ? new CompositingRenderer(root, AndroidPlatform.Compositor, () => Surfaces)
-                : AndroidPlatform.Options.UseDeferredRendering
-                    ? new DeferredRenderer(root, AvaloniaLocator.Current.GetRequiredService<IRenderLoop>(),
-                            () => AndroidPlatform.RenderInterface.CreateRenderTarget(Surfaces),
-                            AndroidPlatform.RenderInterface)
-                        { RenderOnlyOnRenderThread = true }
-                    : new ImmediateRenderer((Visual)root,
-                        () => AndroidPlatform.RenderInterface.CreateRenderTarget(Surfaces),
-                        AndroidPlatform.RenderInterface);
+            new CompositingRenderer(root, AndroidPlatform.Compositor, () => Surfaces);
 
         public virtual void Hide()
         {
@@ -303,14 +295,6 @@ namespace Avalonia.Android.Platform.SkiaPlatform
 
         public double Scaling => RenderScaling;
 
-        public ITextInputMethodImpl TextInputMethod => _textInputMethod;
-
-        public INativeControlHostImpl NativeControlHost { get; }
-        
-        public IStorageProvider StorageProvider { get; }
-
-        public ISystemNavigationManager SystemNavigationManager { get; }
-
         public void SetTransparencyLevelHint(WindowTransparencyLevel transparencyLevel)
         {
             if (TransparencyLevel != transparencyLevel)
@@ -395,6 +379,31 @@ namespace Avalonia.Android.Platform.SkiaPlatform
                 }
             }
         }
+        
+        public virtual object TryGetFeature(Type featureType)
+        {
+            if (featureType == typeof(IStorageProvider))
+            {
+                return _storageProvider;
+            }
+
+            if (featureType == typeof(ITextInputMethodImpl))
+            {
+                return _textInputMethod;
+            }
+
+            if (featureType == typeof(ISystemNavigationManagerImpl))
+            {
+                return _systemNavigationManager;
+            }
+
+            if (featureType == typeof(INativeControlHostImpl))
+            {
+                return _nativeControlHost;
+            }
+
+            return null;
+        }
     }
 
     internal class AvaloniaInputConnection : BaseInputConnection

+ 0 - 4
src/Avalonia.Base/Avalonia.Base.csproj

@@ -70,8 +70,4 @@
   <ItemGroup Label="Build dependency">
     <ProjectReference Include="$(MSBuildThisFileDirectory)\..\Avalonia.Build.Tasks\Avalonia.Build.Tasks.csproj" SetTargetFramework="TargetFramework=netstandard2.0" ReferenceOutputAssembly="false" SkipGetTargetFrameworkProperties="true" />
   </ItemGroup>
-
-  <ItemGroup>
-    <Folder Include="Rendering\Composition\Utils" />
-  </ItemGroup>
 </Project>

+ 9 - 3
src/Avalonia.Base/Input/PointerEventArgs.cs

@@ -127,7 +127,9 @@ namespace Avalonia.Input
 
     public class PointerPressedEventArgs : PointerEventArgs
     {
-        internal PointerPressedEventArgs(
+        [Unstable]
+        [Obsolete("This constructor might be removed in 12.0. For unit testing, consider using IHeadlessWindow mouse methods.")]
+        public PointerPressedEventArgs(
             object source,
             IPointer pointer,
             Visual rootVisual, Point rootVisualPosition,
@@ -146,7 +148,9 @@ namespace Avalonia.Input
 
     public class PointerReleasedEventArgs : PointerEventArgs
     {
-        internal PointerReleasedEventArgs(
+        [Unstable]
+        [Obsolete("This constructor might be removed in 12.0. For unit testing, consider using IHeadlessWindow mouse methods.")]
+        public PointerReleasedEventArgs(
             object source, IPointer pointer,
             Visual rootVisual, Point rootVisualPosition, ulong timestamp,
             PointerPointProperties properties, KeyModifiers modifiers,
@@ -167,7 +171,9 @@ namespace Avalonia.Input
     {
         public IPointer Pointer { get; }
 
-        internal PointerCaptureLostEventArgs(object source, IPointer pointer) : base(InputElement.PointerCaptureLostEvent)
+        [Unstable]
+        [Obsolete("This constructor might be removed in 12.0. If you need to remove capture, use stable methods on the IPointer instance.,")]
+        public PointerCaptureLostEventArgs(object source, IPointer pointer) : base(InputElement.PointerCaptureLostEvent)
         {
             Pointer = pointer;
             Source = source;

+ 8 - 0
src/Avalonia.Base/Input/TextInput/TransformTrackingHelper.cs

@@ -105,5 +105,13 @@ namespace Avalonia.Input.TextInput
             UnsubscribeFromParents();
             UpdateMatrix();
         }
+
+        public static IDisposable Track(Visual visual, Action<Visual, Matrix?> cb)
+        {
+            var rv = new TransformTrackingHelper();
+            rv.MatrixChanged += () => cb(visual, rv.Matrix);
+            rv.SetVisual(visual);
+            return rv;
+        }
     }
 }

+ 12 - 8
src/Avalonia.Base/Layout/LayoutManager.cs

@@ -3,8 +3,9 @@ using System.Buffers;
 using System.Collections.Generic;
 using System.Diagnostics;
 using Avalonia.Logging;
+using Avalonia.Rendering;
 using Avalonia.Threading;
-using Avalonia.VisualTree;
+using Avalonia.Utilities;
 
 #nullable enable
 
@@ -24,6 +25,7 @@ namespace Avalonia.Layout
         private bool _disposed;
         private bool _queued;
         private bool _running;
+        private int _totalPassCount;
 
         public LayoutManager(ILayoutRoot owner)
         {
@@ -33,6 +35,8 @@ namespace Avalonia.Layout
 
         public virtual event EventHandler? LayoutUpdated;
 
+        internal Action<LayoutPassTiming>? LayoutPassTimed { get; set; }
+
         /// <inheritdoc/>
         public virtual void InvalidateMeasure(Layoutable control)
         {
@@ -116,10 +120,9 @@ namespace Avalonia.Layout
 
             if (!_running)
             {
-                Stopwatch? stopwatch = null;
-
                 const LogEventLevel timingLogLevel = LogEventLevel.Information;
-                bool captureTiming = Logger.IsEnabled(timingLogLevel, LogArea.Layout);
+                var captureTiming = LayoutPassTimed is not null || Logger.IsEnabled(timingLogLevel, LogArea.Layout);
+                var startingTimestamp = 0L;
 
                 if (captureTiming)
                 {
@@ -129,8 +132,7 @@ namespace Avalonia.Layout
                         _toMeasure.Count,
                         _toArrange.Count);
 
-                    stopwatch = new Stopwatch();
-                    stopwatch.Start();
+                    startingTimestamp = Stopwatch.GetTimestamp();
                 }
 
                 _toMeasure.BeginLoop(MaxPasses);
@@ -139,6 +141,7 @@ namespace Avalonia.Layout
                 try
                 {
                     _running = true;
+                    ++_totalPassCount;
 
                     for (var pass = 0; pass < MaxPasses; ++pass)
                     {
@@ -160,9 +163,10 @@ namespace Avalonia.Layout
 
                 if (captureTiming)
                 {
-                    stopwatch!.Stop();
+                    var elapsed = StopwatchHelper.GetElapsedTime(startingTimestamp);
+                    LayoutPassTimed?.Invoke(new LayoutPassTiming(_totalPassCount, elapsed));
 
-                    Logger.TryGet(timingLogLevel, LogArea.Layout)?.Log(this, "Layout pass finished in {Time}", stopwatch.Elapsed);
+                    Logger.TryGet(timingLogLevel, LogArea.Layout)?.Log(this, "Layout pass finished in {Time}", elapsed);
                 }
             }
 

+ 76 - 1
src/Avalonia.Base/Media/Imaging/Bitmap.cs

@@ -1,5 +1,7 @@
 using System;
 using System.IO;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
 using Avalonia.Platform;
 using Avalonia.Utilities;
 
@@ -10,6 +12,7 @@ namespace Avalonia.Media.Imaging
     /// </summary>
     public class Bitmap : IBitmap
     {
+        private bool _isTranscoded;
         /// <summary>
         /// Loads a Bitmap from a stream and decodes at the desired width. Aspect ratio is maintained.
         /// This is more efficient than loading and then resizing.
@@ -100,7 +103,28 @@ namespace Avalonia.Media.Imaging
         /// <param name="stride">The number of bytes per row.</param>
         public Bitmap(PixelFormat format, AlphaFormat alphaFormat, IntPtr data, PixelSize size, Vector dpi, int stride)
         {
-            PlatformImpl = RefCountable.Create(GetFactory().LoadBitmap(format, alphaFormat, data, size, dpi, stride));
+            var factory = GetFactory();
+            if (factory.IsSupportedBitmapPixelFormat(format))
+                PlatformImpl = RefCountable.Create(factory.LoadBitmap(format, alphaFormat, data, size, dpi, stride));
+            else
+            {
+                var transcoded = Marshal.AllocHGlobal(size.Width * size.Height * 4);
+                var transcodedStride = size.Width * 4;
+                try
+                {
+                    PixelFormatReader.Transcode(transcoded, data, size, stride, transcodedStride, format);
+                    var transcodedAlphaFormat = format.HasAlpha ? alphaFormat : AlphaFormat.Opaque;
+                    
+                    PlatformImpl = RefCountable.Create(factory.LoadBitmap(PixelFormat.Rgba8888, transcodedAlphaFormat,
+                        transcoded, size, dpi, transcodedStride));
+                }
+                finally
+                {
+                    Marshal.FreeHGlobal(transcoded);
+                }
+
+                _isTranscoded = true;
+            }
         }
 
         /// <inheritdoc/>
@@ -145,6 +169,57 @@ namespace Avalonia.Media.Imaging
             PlatformImpl.Item.Save(stream, quality);
         }
 
+        public virtual PixelFormat? Format => (PlatformImpl.Item as IReadableBitmapImpl)?.Format;
+
+        protected internal unsafe void CopyPixelsCore(PixelRect sourceRect, IntPtr buffer, int bufferSize, int stride,
+            ILockedFramebuffer fb)
+        {
+            if ((sourceRect.Width <= 0 || sourceRect.Height <= 0) && (sourceRect.X != 0 || sourceRect.Y != 0))
+                throw new ArgumentOutOfRangeException(nameof(sourceRect));
+
+            if (sourceRect.X < 0 || sourceRect.Y < 0)
+                throw new ArgumentOutOfRangeException(nameof(sourceRect));
+            
+            if (sourceRect.Width <= 0)
+                sourceRect = sourceRect.WithWidth(PixelSize.Width);
+            if (sourceRect.Height <= 0)
+                sourceRect = sourceRect.WithHeight(PixelSize.Height);
+
+            if (sourceRect.Right > PixelSize.Width || sourceRect.Bottom > PixelSize.Height)
+                throw new ArgumentOutOfRangeException(nameof(sourceRect));
+            
+            int minStride = checked(((sourceRect.Width * fb.Format.BitsPerPixel) + 7) / 8);
+            if (stride < minStride)
+                throw new ArgumentOutOfRangeException(nameof(stride));
+
+            var minBufferSize = stride * sourceRect.Height;
+            if (minBufferSize > bufferSize)
+                throw new ArgumentOutOfRangeException(nameof(bufferSize));
+
+            for (var y = 0; y < sourceRect.Height; y++)
+            {
+                var srcAddress = fb.Address + fb.RowBytes * y;
+                var dstAddress = buffer + stride * y;
+                Unsafe.CopyBlock(dstAddress.ToPointer(), srcAddress.ToPointer(), (uint)minStride);
+            }
+        }
+        
+        public virtual void CopyPixels(PixelRect sourceRect, IntPtr buffer, int bufferSize, int stride)
+        {
+            if (
+                Format == null
+                || PlatformImpl.Item is not IReadableBitmapImpl readable
+                || Format != readable.Format
+            )
+                throw new NotSupportedException("CopyPixels is not supported for this bitmap type");
+            
+            if (_isTranscoded)
+                throw new NotSupportedException("CopyPixels is not supported for transcoded bitmaps");
+            
+            using (var fb = readable.Lock())
+                CopyPixelsCore(sourceRect, buffer, bufferSize, stride, fb);
+        }
+
         /// <inheritdoc/>
         void IImage.Draw(
             DrawingContext context,

+ 51 - 0
src/Avalonia.Base/Media/Imaging/BitmapMemory.cs

@@ -0,0 +1,51 @@
+using System;
+using System.Runtime.InteropServices;
+using System.Threading;
+using Avalonia.Platform;
+
+namespace Avalonia.Media.Imaging;
+
+internal class BitmapMemory : IDisposable
+{
+    private readonly int _memorySize;
+
+    public BitmapMemory(PixelFormat format, PixelSize size)
+    {
+        Format = format;
+        Size = size;
+        RowBytes = (size.Width * format.BitsPerPixel + 7) / 8;
+        _memorySize = RowBytes * size.Height;
+        Address = Marshal.AllocHGlobal(_memorySize);
+        GC.AddMemoryPressure(_memorySize);
+    }
+
+    private void ReleaseUnmanagedResources()
+    {
+        if (Address != IntPtr.Zero)
+        {
+            GC.RemoveMemoryPressure(_memorySize);
+            Marshal.FreeHGlobal(Address);
+        }
+    }
+
+    public void Dispose()
+    {
+        ReleaseUnmanagedResources();
+        GC.SuppressFinalize(this);
+    }
+
+    ~BitmapMemory()
+    {
+        ReleaseUnmanagedResources();
+    }
+
+    public IntPtr Address { get; private set; }
+    public PixelSize Size { get; }
+    public int RowBytes { get; }
+    public PixelFormat Format { get; }
+
+
+
+    public void CopyToRgba(IntPtr buffer, int rowBytes) =>
+        PixelFormatReader.Transcode(buffer, Address, Size, RowBytes, rowBytes, Format);
+}

+ 280 - 0
src/Avalonia.Base/Media/Imaging/PixelFormatReaders.cs

@@ -0,0 +1,280 @@
+using System;
+using Avalonia.Platform;
+namespace Avalonia.Media.Imaging;
+
+internal struct Rgba8888Pixel
+{
+    public byte R;
+    public byte G;
+    public byte B;
+    public byte A;
+}
+
+static unsafe class PixelFormatReader
+{
+    public interface IPixelFormatReader
+    {
+        Rgba8888Pixel ReadNext();
+        void Reset(IntPtr address);
+    }
+    
+    private static readonly Rgba8888Pixel s_white = new Rgba8888Pixel
+    {
+        A = 255,
+        B = 255,
+        G = 255,
+        R = 255
+    };
+    
+    private static readonly Rgba8888Pixel s_black = new Rgba8888Pixel
+    {
+        A = 255,
+        B = 0,
+        G = 0,
+        R = 0
+    };
+
+    public unsafe struct BlackWhitePixelReader : IPixelFormatReader
+    {
+        private int _bit;
+        private byte* _address;
+
+        public void Reset(IntPtr address)
+        {
+            _address = (byte*)address;
+            _bit = 0;
+        }
+
+        public Rgba8888Pixel ReadNext()
+        {
+            var shift = 7 - _bit;
+            var value = (*_address >> shift) & 1;
+            _bit++;
+            if (_bit == 8)
+            {
+                _address++;
+                _bit = 0;
+            }
+            return value == 1 ? s_white : s_black;
+        }
+    }
+    
+    public unsafe struct Gray2PixelReader : IPixelFormatReader
+    {
+        private int _bit;
+        private byte* _address;
+
+        public void Reset(IntPtr address)
+        {
+            _address = (byte*)address;
+            _bit = 0;
+        }
+
+        private static Rgba8888Pixel[] Palette = new[]
+        {
+            s_black,
+            new Rgba8888Pixel
+            {
+                A = 255, B = 0x55, G = 0x55, R = 0x55
+            },
+            new Rgba8888Pixel
+            {
+                A = 255, B = 0xAA, G = 0xAA, R = 0xAA
+            },
+            s_white
+        };
+
+        public Rgba8888Pixel ReadNext()
+        {
+            var shift = 6 - _bit;
+            var value = (byte)((*_address >> shift));
+            value = (byte)((value & 3)); 
+            _bit += 2;
+            if (_bit == 8)
+            {
+                _address++;
+                _bit = 0;
+            }
+
+            return Palette[value];
+        }
+    }
+    
+    public unsafe struct Gray4PixelReader : IPixelFormatReader
+    {
+        private int _bit;
+        private byte* _address;
+
+        public void Reset(IntPtr address)
+        {
+            _address = (byte*)address;
+            _bit = 0;
+        }
+
+        public Rgba8888Pixel ReadNext()
+        {
+            var shift = 4 - _bit;
+            var value = (byte)((*_address >> shift));
+            value = (byte)((value & 0xF));
+            value = (byte)(value | (value << 4));
+            _bit += 4;
+            if (_bit == 8)
+            {
+                _address++;
+                _bit = 0;
+            }
+
+            return new Rgba8888Pixel
+            {
+                A = 255,
+                B = value,
+                G = value,
+                R = value
+            };
+        }
+    }
+    
+    public unsafe struct Gray8PixelReader : IPixelFormatReader
+    {
+        private byte* _address;
+        public void Reset(IntPtr address)
+        {
+            _address = (byte*)address;
+        }
+
+        public Rgba8888Pixel ReadNext()
+        {
+            var value = *_address;
+            _address++;
+
+            return new Rgba8888Pixel
+            {
+                A = 255,
+                B = value,
+                G = value,
+                R = value
+            };
+        }
+    }
+    
+    public unsafe struct Gray16PixelReader : IPixelFormatReader
+    {
+        private ushort* _address;
+        public Rgba8888Pixel ReadNext()
+        {
+            var value16 = *_address;
+            _address++;
+            var value8 = (byte)(value16 >> 8);
+            return new Rgba8888Pixel
+            {
+                A = 255,
+                B = value8,
+                G = value8,
+                R = value8
+            };
+        }
+
+        public void Reset(IntPtr address) => _address = (ushort*)address;
+    }
+
+    public unsafe struct Gray32FloatPixelReader : IPixelFormatReader
+    {
+        private byte* _address;
+        public Rgba8888Pixel ReadNext()
+        {
+            var f = *(float*)_address;
+            var srgb = Math.Pow(f, 1 / 2.2);
+            var value = (byte)(srgb * 255);
+
+            _address += 4;
+            return new Rgba8888Pixel
+            {
+                A = 255,
+                B = value,
+                G = value,
+                R = value
+            };
+        }
+
+        public void Reset(IntPtr address) => _address = (byte*)address;
+    }
+
+    struct Rgba64
+    {
+#pragma warning disable CS0649
+        public ushort R;
+        public ushort G;
+        public ushort B;
+        public ushort A;
+#pragma warning restore CS0649
+    }
+
+    public unsafe struct Rgba64PixelFormatReader : IPixelFormatReader
+    {
+        private Rgba64* _address;
+        public Rgba8888Pixel ReadNext()
+        {
+            var value = *_address;
+
+            _address++;
+            return new Rgba8888Pixel
+            {
+                A = (byte)(value.A >> 8),
+                B = (byte)(value.B >> 8),
+                G = (byte)(value.G >> 8),
+                R = (byte)(value.R >> 8),
+            };
+        }
+
+        public void Reset(IntPtr address) => _address = (Rgba64*)address;
+    }
+
+    public static void Transcode(IntPtr dst, IntPtr src, PixelSize size, int strideSrc, int strideDst,
+        PixelFormat format)
+    {
+        if (format == PixelFormats.BlackWhite)
+            Transcode<BlackWhitePixelReader>(dst, src, size, strideSrc, strideDst);
+        else if (format == PixelFormats.Gray2)
+            Transcode<Gray2PixelReader>(dst, src, size, strideSrc, strideDst);
+        else if (format == PixelFormats.Gray4)
+            Transcode<Gray4PixelReader>(dst, src, size, strideSrc, strideDst);
+        else if (format == PixelFormats.Gray8)
+            Transcode<Gray8PixelReader>(dst, src, size, strideSrc, strideDst);
+        else if (format == PixelFormats.Gray16)
+            Transcode<Gray16PixelReader>(dst, src, size, strideSrc, strideDst);
+        else if (format == PixelFormats.Gray32Float)
+            Transcode<Gray32FloatPixelReader>(dst, src, size, strideSrc, strideDst);
+        else if (format == PixelFormats.Rgba64)
+            Transcode<Rgba64PixelFormatReader>(dst, src, size, strideSrc, strideDst);
+        else
+            throw new NotSupportedException($"Pixel format {format} is not supported");
+    }
+    
+    public static bool SupportsFormat(PixelFormat format)
+    {
+        return format == PixelFormats.BlackWhite
+               || format == PixelFormats.Gray2
+               || format == PixelFormats.Gray4
+               || format == PixelFormats.Gray8
+               || format == PixelFormats.Gray16
+               || format == PixelFormats.Gray32Float
+               || format == PixelFormats.Rgba64;
+    }
+    
+    public static void Transcode<TReader>(IntPtr dst, IntPtr src, PixelSize size, int strideSrc, int strideDst) where TReader : struct, IPixelFormatReader
+    {
+        var w = size.Width;
+        var h = size.Height;
+        TReader reader = default;
+        for (var y = 0; y < h; y++)
+        {
+            reader.Reset(src + strideSrc * y);
+            var dstRow = (Rgba8888Pixel*)(dst + strideDst * y);
+            for (var x = 0; x < w; x++)
+            {
+                *dstRow = reader.ReadNext();
+                dstRow++;
+            }
+        }
+    }
+}

+ 71 - 6
src/Avalonia.Base/Media/Imaging/WriteableBitmap.cs

@@ -1,5 +1,6 @@
 using System;
 using System.IO;
+using System.Runtime.CompilerServices;
 using Avalonia.Platform;
 
 namespace Avalonia.Media.Imaging
@@ -9,7 +10,9 @@ namespace Avalonia.Media.Imaging
     /// </summary>
     public class WriteableBitmap : Bitmap
     {
-
+        // Holds a buffer with pixel format that requires transcoding
+        private BitmapMemory? _pixelFormatMemory = null;
+        
         /// <summary>
         /// Initializes a new instance of the <see cref="WriteableBitmap"/> class.
         /// </summary>
@@ -19,16 +22,67 @@ namespace Avalonia.Media.Imaging
         /// <param name="alphaFormat">The alpha format (optional).</param>
         /// <returns>An <see cref="IWriteableBitmapImpl"/>.</returns>
         public WriteableBitmap(PixelSize size, Vector dpi, PixelFormat? format = null, AlphaFormat? alphaFormat = null) 
-            : base(CreatePlatformImpl(size, dpi, format, alphaFormat))
+            : this(CreatePlatformImpl(size, dpi, format, alphaFormat))
         {
         }
 
-        private WriteableBitmap(IWriteableBitmapImpl impl) : base(impl)
+        private WriteableBitmap((IBitmapImpl impl, BitmapMemory? mem) bitmapWithMem) : this(bitmapWithMem.impl,
+            bitmapWithMem.mem)
         {
             
         }
+        
+        private WriteableBitmap(IBitmapImpl impl, BitmapMemory? pixelFormatMemory = null) : base(impl)
+        {
+            _pixelFormatMemory = pixelFormatMemory;
+        }
+
+        /// <summary>
+        /// Initializes a new instance of the <see cref="WriteableBitmap"/> class with existing pixel data
+        /// The data is copied to the bitmap
+        /// </summary>
+        /// <param name="format">The pixel format.</param>
+        /// <param name="alphaFormat">The alpha format.</param>
+        /// <param name="data">The pointer to the source bytes.</param>
+        /// <param name="size">The size of the bitmap in device pixels.</param>
+        /// <param name="dpi">The DPI of the bitmap.</param>
+        /// <param name="stride">The number of bytes per row.</param>
+        public unsafe WriteableBitmap(PixelFormat format, AlphaFormat alphaFormat, IntPtr data, PixelSize size, Vector dpi, int stride)
+            : this(size, dpi, format, alphaFormat)
+        {
+            var minStride = (format.BitsPerPixel * size.Width + 7) / 8;
+            if (minStride > stride)
+                throw new ArgumentOutOfRangeException(nameof(stride));
 
-        public ILockedFramebuffer Lock() => ((IWriteableBitmapImpl) PlatformImpl.Item).Lock();
+            using (var locked = Lock())
+            {
+                for (var y = 0; y < size.Height; y++)
+                    Unsafe.CopyBlock((locked.Address + locked.RowBytes * y).ToPointer(),
+                        (data + y * stride).ToPointer(), (uint)minStride);
+            }
+        }
+
+        public override PixelFormat? Format => _pixelFormatMemory?.Format ?? base.Format;
+        
+        public ILockedFramebuffer Lock()
+        {
+            if (_pixelFormatMemory == null)
+                return ((IWriteableBitmapImpl)PlatformImpl.Item).Lock();
+            
+            return new LockedFramebuffer(_pixelFormatMemory.Address, _pixelFormatMemory.Size,
+                _pixelFormatMemory.RowBytes,
+                Dpi, _pixelFormatMemory.Format, () =>
+                {
+                    using var inner = ((IWriteableBitmapImpl)PlatformImpl.Item).Lock();
+                    _pixelFormatMemory.CopyToRgba(inner.Address, inner.RowBytes);
+                });
+        }
+
+        public override void CopyPixels(PixelRect sourceRect, IntPtr buffer, int bufferSize, int stride)
+        {
+            using (var fb = Lock())
+                CopyPixelsCore(sourceRect, buffer, bufferSize, stride, fb);
+        }
 
         public static WriteableBitmap Decode(Stream stream)
         {
@@ -67,14 +121,25 @@ namespace Avalonia.Media.Imaging
             return new WriteableBitmap(ri.LoadWriteableBitmapToHeight(stream, height, interpolationMode));
         }
 
-        private static IBitmapImpl CreatePlatformImpl(PixelSize size, in Vector dpi, PixelFormat? format, AlphaFormat? alphaFormat)
+        private static (IBitmapImpl, BitmapMemory?) CreatePlatformImpl(PixelSize size, in Vector dpi, PixelFormat? format, AlphaFormat? alphaFormat)
         {
+            if (size.Width <= 0 || size.Height <= 0)
+                throw new ArgumentException("Size should be >= (1,1)", nameof(size));
+            
             var ri = GetFactory();
 
             PixelFormat finalFormat = format ?? ri.DefaultPixelFormat;
             AlphaFormat finalAlphaFormat = alphaFormat ?? ri.DefaultAlphaFormat;
 
-            return ri.CreateWriteableBitmap(size, dpi, finalFormat, finalAlphaFormat);
+            if (ri.IsSupportedBitmapPixelFormat(finalFormat))
+                return (ri.CreateWriteableBitmap(size, dpi, finalFormat, finalAlphaFormat), null);
+
+            if (!PixelFormatReader.SupportsFormat(finalFormat))
+                throw new NotSupportedException($"Pixel format {finalFormat} is not supported");
+
+            var impl = ri.CreateWriteableBitmap(size, dpi, PixelFormat.Rgba8888,
+                finalFormat.HasAlpha ? finalAlphaFormat : AlphaFormat.Opaque);
+            return (impl, new BitmapMemory(finalFormat, size));
         }
 
         private static IPlatformRenderInterface GetFactory()

+ 34 - 0
src/Avalonia.Base/Metadata/InheritDataTypeFromItemsAttribute.cs

@@ -0,0 +1,34 @@
+using System;
+
+namespace Avalonia.Metadata;
+
+/// <summary>
+/// Instructs the compiler to resolve the compiled bindings data type for the item-specific properties of collection-like controls. 
+/// </summary>
+/// <remarks>
+/// A typical usage example is a ListBox control, where <see cref="InheritDataTypeFromItemsAttribute"/> is defined on the ItemTemplate property,
+/// allowing the template to inherit the data type from the Items collection binding. 
+/// </remarks>
+[AttributeUsage(AttributeTargets.Property, AllowMultiple = false, Inherited = true)]
+public sealed class InheritDataTypeFromItemsAttribute : Attribute
+{
+    /// <summary>
+    /// Initializes a new instance of the <see cref="InheritDataTypeFromItemsAttribute"/> class.
+    /// </summary>
+    /// <param name="ancestorItemsProperty">The name of the property whose item type should be used on the target property.</param>
+    public InheritDataTypeFromItemsAttribute(string ancestorItemsProperty)
+    {
+        AncestorItemsProperty = ancestorItemsProperty;
+    }
+    
+    /// <summary>
+    /// The name of the property whose item type should be used on the target property.
+    /// </summary>
+    public string AncestorItemsProperty { get; }
+    
+    /// <summary>
+    /// The ancestor type to be used in a lookup for the <see cref="AncestorProperty"/>.
+    /// If null, the declaring type of the target property is used.
+    /// </summary>
+    public Type? AncestorType { get; set; }
+}

+ 1 - 1
src/Avalonia.Base/PixelRect.cs

@@ -351,7 +351,7 @@ namespace Avalonia
         /// <returns>The new <see cref="PixelRect"/>.</returns>
         public PixelRect WithHeight(int height)
         {
-            return new PixelRect(X, Y, Width, Height);
+            return new PixelRect(X, Y, Width, height);
         }
 
         /// <summary>

+ 0 - 1
src/Avalonia.Base/Platform/IOptionalFeatureProvider.cs

@@ -23,5 +23,4 @@ public static class OptionalFeatureProviderExtensions
         rv = provider.TryGetFeature<T>();
         return rv != null;
     }
-        
 }

+ 2 - 0
src/Avalonia.Base/Platform/IPlatformRenderInterface.cs

@@ -197,6 +197,8 @@ namespace Avalonia.Platform
         /// Default <see cref="PixelFormat"/> used on this platform.
         /// </summary>
         public PixelFormat DefaultPixelFormat { get; }
+
+        bool IsSupportedBitmapPixelFormat(PixelFormat format);
     }
 
     [Unstable]

+ 7 - 0
src/Avalonia.Base/Platform/IReadableBitmapImpl.cs

@@ -0,0 +1,7 @@
+namespace Avalonia.Platform;
+
+public interface IReadableBitmapImpl
+{
+    PixelFormat? Format { get; }
+    ILockedFramebuffer Lock();
+}

+ 1 - 2
src/Avalonia.Base/Platform/IWriteableBitmapImpl.cs

@@ -6,8 +6,7 @@ namespace Avalonia.Platform
     /// Defines the platform-specific interface for a <see cref="Avalonia.Media.Imaging.WriteableBitmap"/>.
     /// </summary>
     [Unstable]
-    public interface IWriteableBitmapImpl : IBitmapImpl
+    public interface IWriteableBitmapImpl : IBitmapImpl, IReadableBitmapImpl
     {
-        ILockedFramebuffer Lock();
     }
 }

+ 68 - 3
src/Avalonia.Base/Platform/PixelFormat.cs

@@ -1,9 +1,74 @@
-namespace Avalonia.Platform
+using System;
+
+namespace Avalonia.Platform
 {
-    public enum PixelFormat
+    internal enum PixelFormatEnum
     {
         Rgb565,
         Rgba8888,
-        Bgra8888
+        Bgra8888,
+        BlackWhite,
+        Gray2,
+        Gray4,
+        Gray8,
+        Gray16,
+        Gray32Float,
+        Rgba64
+    }
+
+    public record struct PixelFormat
+    {
+        internal PixelFormatEnum FormatEnum;
+
+        public int BitsPerPixel
+        {
+            get
+            {
+                if (FormatEnum == PixelFormatEnum.BlackWhite)
+                    return 1;
+                else if (FormatEnum == PixelFormatEnum.Gray2)
+                    return 2;
+                else if (FormatEnum == PixelFormatEnum.Gray4)
+                    return 4;
+                else if (FormatEnum == PixelFormatEnum.Gray8)
+                    return 8;
+                else if (FormatEnum == PixelFormatEnum.Rgb565 
+                         || FormatEnum == PixelFormatEnum.Gray16)
+                    return 16;
+                else if (FormatEnum == PixelFormatEnum.Rgba64)
+                    return 64;
+
+                return 32;
+            }
+        }
+
+        internal bool HasAlpha => FormatEnum == PixelFormatEnum.Rgba8888 
+                                  || FormatEnum == PixelFormatEnum.Bgra8888
+                                  || FormatEnum == PixelFormatEnum.Rgba64;
+
+        internal PixelFormat(PixelFormatEnum format)
+        {
+            FormatEnum = format;
+        }
+
+        public static PixelFormat Rgb565 => PixelFormats.Rgb565;
+        public static PixelFormat Rgba8888 => PixelFormats.Rgba8888;
+        public static PixelFormat Bgra8888 => PixelFormats.Bgra8888;
+        
+        public override string ToString() => FormatEnum.ToString();
+    }
+
+    public static class PixelFormats
+    {
+        public static PixelFormat Rgb565 { get; } = new PixelFormat(PixelFormatEnum.Rgb565);
+        public static PixelFormat Rgba8888 { get; } = new PixelFormat(PixelFormatEnum.Rgba8888);
+        public static PixelFormat Rgba64 { get; } = new PixelFormat(PixelFormatEnum.Rgba64);
+        public static PixelFormat Bgra8888 { get; } = new PixelFormat(PixelFormatEnum.Bgra8888);
+        public static PixelFormat BlackWhite { get; } = new PixelFormat(PixelFormatEnum.BlackWhite);
+        public static PixelFormat Gray2 { get; } = new PixelFormat(PixelFormatEnum.Gray2);
+        public static PixelFormat Gray4 { get; } = new PixelFormat(PixelFormatEnum.Gray4);
+        public static PixelFormat Gray8 { get; } = new PixelFormat(PixelFormatEnum.Gray8);
+        public static PixelFormat Gray16 { get; } = new PixelFormat(PixelFormatEnum.Gray16);
+        public static PixelFormat Gray32Float { get; } = new PixelFormat(PixelFormatEnum.Gray32Float);
     }
 }

+ 1 - 7
src/Avalonia.Base/Platform/SystemNavigationManager.cs → src/Avalonia.Base/Platform/SystemNavigationManagerImpl.cs

@@ -5,13 +5,7 @@ using Avalonia.Metadata;
 namespace Avalonia.Platform
 {
     [Unstable]
-    public interface ITopLevelWithSystemNavigationManager
-    {
-        ISystemNavigationManager SystemNavigationManager { get; }
-    }
-
-    [Unstable]
-    public interface ISystemNavigationManager
+    public interface ISystemNavigationManagerImpl
     {
         public event EventHandler<RoutedEventArgs>? BackRequested;
     }

+ 6 - 0
src/Avalonia.Base/Point.cs

@@ -251,6 +251,12 @@ namespace Avalonia
         /// <param name="transform">The transform.</param>
         /// <returns>The transformed point.</returns>
         public Point Transform(Matrix transform) => transform.Transform(this);
+        
+        internal Point Transform(Matrix4x4 matrix)
+        {
+            var vec = Vector2.Transform(new Vector2((float)X, (float)Y), matrix);
+            return new Point(vec.X, vec.Y);
+        }
 
         /// <summary>
         /// Returns a new point with the specified X coordinate.

+ 27 - 0
src/Avalonia.Base/Rect.cs

@@ -1,5 +1,6 @@
 using System;
 using System.Globalization;
+using System.Numerics;
 using Avalonia.Animation.Animators;
 using Avalonia.Utilities;
 
@@ -441,6 +442,32 @@ namespace Avalonia
 
             return new Rect(new Point(left, top), new Point(right, bottom));
         }
+        
+        internal Rect TransformToAABB(Matrix4x4 matrix)
+        {
+            ReadOnlySpan<Point> points = stackalloc Point[4]
+            {
+                TopLeft.Transform(matrix),
+                TopRight.Transform(matrix),
+                BottomRight.Transform(matrix),
+                BottomLeft.Transform(matrix)
+            };
+
+            var left = double.MaxValue;
+            var right = double.MinValue;
+            var top = double.MaxValue;
+            var bottom = double.MinValue;
+
+            foreach (var p in points)
+            {
+                if (p.X < left) left = p.X;
+                if (p.X > right) right = p.X;
+                if (p.Y < top) top = p.Y;
+                if (p.Y > bottom) bottom = p.Y;
+            }
+
+            return new Rect(new Point(left, top), new Point(right, bottom));
+        }
 
         /// <summary>
         /// Translates the rectangle by an offset.

+ 28 - 18
src/Avalonia.Base/Rendering/Composition/CompositingRenderer.cs

@@ -1,15 +1,12 @@
 using System;
 using System.Collections.Generic;
+using System.ComponentModel;
 using System.Linq;
 using System.Numerics;
-using System.Runtime.InteropServices;
 using System.Threading.Tasks;
 using Avalonia.Collections;
 using Avalonia.Collections.Pooled;
 using Avalonia.Media;
-using Avalonia.Rendering.Composition.Drawing;
-using Avalonia.Rendering.Composition.Server;
-using Avalonia.Threading;
 using Avalonia.VisualTree;
 
 // Special license applies <see href="https://raw.githubusercontent.com/AvaloniaUI/Avalonia/master/src/Avalonia.Base/Rendering/Composition/License.md">License.md</see>
@@ -38,6 +35,9 @@ public class CompositingRenderer : IRendererWithCompositor
     /// </summary>
     public bool RenderOnlyOnRenderThread { get; set; } = true;
 
+    /// <inheritdoc/>
+    public RendererDiagnostics Diagnostics { get; }
+
     public CompositingRenderer(IRenderRoot root, Compositor compositor, Func<IEnumerable<object>> surfaces)
     {
         _root = root;
@@ -46,20 +46,21 @@ public class CompositingRenderer : IRendererWithCompositor
         CompositionTarget = compositor.CreateCompositionTarget(surfaces);
         CompositionTarget.Root = ((Visual)root).AttachToCompositor(compositor);
         _update = Update;
+        Diagnostics = new RendererDiagnostics();
+        Diagnostics.PropertyChanged += OnDiagnosticsPropertyChanged;
     }
 
-    /// <inheritdoc/>
-    public bool DrawFps
-    {
-        get => CompositionTarget.DrawFps;
-        set => CompositionTarget.DrawFps = value;
-    }
-    
-    /// <inheritdoc/>
-    public bool DrawDirtyRects
+    private void OnDiagnosticsPropertyChanged(object? sender, PropertyChangedEventArgs e)
     {
-        get => CompositionTarget.DrawDirtyRects;
-        set => CompositionTarget.DrawDirtyRects = value;
+        switch (e.PropertyName)
+        {
+            case nameof(RendererDiagnostics.DebugOverlays):
+                CompositionTarget.DebugOverlays = Diagnostics.DebugOverlays;
+                break;
+            case nameof(RendererDiagnostics.LastLayoutPassTiming):
+                CompositionTarget.LastLayoutPassTiming = Diagnostics.LastLayoutPassTiming;
+                break;
+        }
     }
 
     /// <inheritdoc/>
@@ -83,8 +84,16 @@ public class CompositingRenderer : IRendererWithCompositor
     }
 
     /// <inheritdoc/>
-    public IEnumerable<Visual> HitTest(Point p, Visual root, Func<Visual, bool>? filter)
+    public IEnumerable<Visual> HitTest(Point p, Visual? root, Func<Visual, bool>? filter)
     {
+        CompositionVisual? rootVisual = null;
+        if (root != null)
+        {
+            if (root.CompositionVisual == null)
+                yield break;
+            rootVisual = root.CompositionVisual;
+        }
+        
         Func<CompositionVisual, bool>? f = null;
         if (filter != null)
             f = v =>
@@ -93,8 +102,8 @@ public class CompositingRenderer : IRendererWithCompositor
                     return filter(dlv.Visual);
                 return true;
             };
-        
-        var res = CompositionTarget.TryHitTest(p, f);
+
+        var res = CompositionTarget.TryHitTest(p, rootVisual, f);
         if(res == null)
             yield break;
         foreach(var v in res)
@@ -257,6 +266,7 @@ public class CompositingRenderer : IRendererWithCompositor
         _recalculateChildren.Clear();
         CompositionTarget.Size = _root.ClientSize;
         CompositionTarget.Scaling = _root.RenderScaling;
+        TriggerSceneInvalidatedOnBatchCompletion(_compositor.RequestCommitAsync());
     }
 
     private async void TriggerSceneInvalidatedOnBatchCompletion(Task batchCompletion)

+ 0 - 3
src/Avalonia.Base/Rendering/Composition/CompositionDrawListVisual.cs

@@ -61,9 +61,6 @@ internal class CompositionDrawListVisual : CompositionContainerVisual
             return false;
         if (custom != null)
         {
-            // Simulate the old behavior
-            // TODO: Change behavior once legacy renderers are removed
-            pt += new Point(Offset.X, Offset.Y);
             return custom.HitTest(pt);
         }
 

+ 2 - 1
src/Avalonia.Base/Rendering/Composition/CompositionDrawingSurface.cs

@@ -1,6 +1,7 @@
 using System;
 using System.Threading.Tasks;
 using Avalonia.Rendering.Composition.Server;
+using Avalonia.Threading;
 
 namespace Avalonia.Rendering.Composition;
 
@@ -55,6 +56,6 @@ public class CompositionDrawingSurface : CompositionSurface
 
     ~CompositionDrawingSurface()
     {
-        Dispose();
+        Dispatcher.UIThread.Post(Dispose);
     }
 }

+ 4 - 5
src/Avalonia.Base/Rendering/Composition/CompositionTarget.cs

@@ -28,16 +28,15 @@ namespace Avalonia.Rendering.Composition
         /// <summary>
         /// Attempts to perform a hit-tst
         /// </summary>
-        /// <param name="point"></param>
-        /// <param name="filter"></param>
         /// <returns></returns>
-        public PooledList<CompositionVisual>? TryHitTest(Point point, Func<CompositionVisual, bool>? filter)
+        public PooledList<CompositionVisual>? TryHitTest(Point point, CompositionVisual? root, Func<CompositionVisual, bool>? filter)
         {
             Server.Readback.NextRead();
-            if (Root == null)
+            root ??= Root;
+            if (root == null)
                 return null;
             var res = new PooledList<CompositionVisual>();
-            HitTestCore(Root, point, res, filter);
+            HitTestCore(root, point, res, filter);
             return res;
         }
 

+ 1 - 2
src/Avalonia.Base/Rendering/Composition/Compositor.Factories.cs

@@ -1,6 +1,5 @@
 using System;
 using System.Collections.Generic;
-using Avalonia.Platform;
 using Avalonia.Rendering.Composition.Animations;
 using Avalonia.Rendering.Composition.Server;
 
@@ -15,7 +14,7 @@ public partial class Compositor
     /// <returns></returns>
     public CompositionTarget CreateCompositionTarget(Func<IEnumerable<object>> surfaces)
     {
-        return new CompositionTarget(this, new ServerCompositionTarget(_server, surfaces));
+        return new CompositionTarget(this, new ServerCompositionTarget(_server, surfaces, DiagnosticTextRenderer));
     }
     
     public CompositionContainerVisual CreateContainerVisual() => new(this, new ServerCompositionContainerVisual(_server));

+ 7 - 1
src/Avalonia.Base/Rendering/Composition/Compositor.cs

@@ -35,9 +35,14 @@ namespace Avalonia.Rendering.Composition
         private Task? _pendingBatch;
         private readonly object _pendingBatchLock = new();
         private List<Action> _pendingServerCompositorJobs = new();
+        private DiagnosticTextRenderer? _diagnosticTextRenderer;
 
         internal IEasing DefaultEasing { get; }
-        
+
+        private DiagnosticTextRenderer DiagnosticTextRenderer
+            => _diagnosticTextRenderer ??= new(Typeface.Default.GlyphTypeface, 12.0);
+
+        internal event Action? AfterCommit;
 
         /// <summary>
         /// Creates a new compositor on a specified render loop that would use a particular GPU
@@ -88,6 +93,7 @@ namespace Avalonia.Rendering.Composition
             {
                 if (_invokeBeforeCommitWrite.Count > 0)
                     RequestCommitAsync();
+                AfterCommit?.Invoke();
             }
         }
         

+ 78 - 0
src/Avalonia.Base/Rendering/Composition/Server/DiagnosticTextRenderer.cs

@@ -0,0 +1,78 @@
+using System;
+using Avalonia.Media;
+using Avalonia.Platform;
+
+namespace Avalonia.Rendering.Composition.Server
+{
+    /// <summary>
+    /// A class used to render diagnostic strings (only!), with caching of ASCII glyph runs.
+    /// </summary>
+    internal sealed class DiagnosticTextRenderer
+    {
+        private const char FirstChar = (char)32;
+        private const char LastChar = (char)126;
+
+        private readonly GlyphRun[] _runs = new GlyphRun[LastChar - FirstChar + 1];
+
+        public double GetMaxHeight()
+        {
+            var maxHeight = 0.0;
+
+            for (var c = FirstChar; c <= LastChar; c++)
+            {
+                var height = _runs[c - FirstChar].Size.Height;
+                if (height > maxHeight)
+                {
+                    maxHeight = height;
+                }
+            }
+
+            return maxHeight;
+        }
+
+        public DiagnosticTextRenderer(IGlyphTypeface typeface, double fontRenderingEmSize)
+        {
+            var chars = new char[LastChar - FirstChar + 1];
+            for (var c = FirstChar; c <= LastChar; c++)
+            {
+                var index = c - FirstChar;
+                chars[index] = c;
+                var glyph = typeface.GetGlyph(c);
+                _runs[index] = new GlyphRun(typeface, fontRenderingEmSize, chars.AsMemory(index, 1), new[] { glyph });
+            }
+        }
+
+        public Size MeasureAsciiText(ReadOnlySpan<char> text)
+        {
+            var width = 0.0;
+            var height = 0.0;
+
+            foreach (var c in text)
+            {
+                var effectiveChar = c is >= FirstChar and <= LastChar ? c : ' ';
+                var run = _runs[effectiveChar - FirstChar];
+                width += run.Size.Width;
+                height = Math.Max(height, run.Size.Height);
+            }
+
+            return new Size(width, height);
+        }
+
+        public void DrawAsciiText(IDrawingContextImpl context, ReadOnlySpan<char> text, IBrush foreground)
+        {
+            var offset = 0.0;
+            var originalTransform = context.Transform;
+
+            foreach (var c in text)
+            {
+                var effectiveChar = c is >= FirstChar and <= LastChar ? c : ' ';
+                var run = _runs[effectiveChar - FirstChar];
+                context.Transform = originalTransform * Matrix.CreateTranslation(offset, 0.0);
+                context.DrawGlyphRun(foreground, run.PlatformImpl);
+                offset += run.Size.Width;
+            }
+
+            context.Transform = originalTransform;
+        }
+    }
+}

+ 22 - 36
src/Avalonia.Base/Rendering/Composition/Server/FpsCounter.cs

@@ -1,11 +1,8 @@
 using System;
 using System.Diagnostics;
 using System.Globalization;
-using System.Linq;
 using Avalonia.Media;
-using Avalonia.Media.TextFormatting;
 using Avalonia.Platform;
-using Avalonia.Utilities;
 
 // Special license applies <see href="https://raw.githubusercontent.com/AvaloniaUI/Avalonia/master/src/Avalonia.Base/Rendering/Composition/License.md">License.md</see>
 
@@ -17,26 +14,18 @@ namespace Avalonia.Rendering.Composition.Server;
 internal class FpsCounter
 {
     private readonly Stopwatch _stopwatch = Stopwatch.StartNew();
+    private readonly DiagnosticTextRenderer _textRenderer;
+
     private int _framesThisSecond;
     private int _totalFrames;
     private int _fps;
     private TimeSpan _lastFpsUpdate;
-    const int FirstChar = 32;
-    const int LastChar = 126;
-    // ASCII chars
-    private GlyphRun[] _runs = new GlyphRun[LastChar - FirstChar + 1];
-    
-    public FpsCounter(IGlyphTypeface typeface)
-    {
-        for (var c = FirstChar; c <= LastChar; c++)
-        {
-            var s = new string((char)c, 1);
-            var glyph = typeface.GetGlyph((uint)(s[0]));
-            _runs[c - FirstChar] = new GlyphRun(typeface, 18, s.AsMemory(), new ushort[] { glyph });
-        }
-    }
 
-    public void FpsTick() => _framesThisSecond++;
+    public FpsCounter(DiagnosticTextRenderer textRenderer)
+        => _textRenderer = textRenderer;
+
+    public void FpsTick()
+        => _framesThisSecond++;
 
     public void RenderFps(IDrawingContextImpl context, string aux)
     {
@@ -53,27 +42,24 @@ internal class FpsCounter
             _lastFpsUpdate = now;
         }
 
-        var fpsLine = FormattableString.Invariant($"Frame #{_totalFrames:00000000} FPS: {_fps:000} ") + aux;
-        double width = 0;
-        double height = 0;
-        foreach (var ch in fpsLine)
-        {
-            var run = _runs[ch - FirstChar];
-            width +=  run.Size.Width;
-            height = Math.Max(height, run.Size.Height);
-        }
+#if NET6_0_OR_GREATER
+        var fpsLine = string.Create(CultureInfo.InvariantCulture, $"Frame #{_totalFrames:00000000} FPS: {_fps:000} {aux}");
+#else
+        var fpsLine = FormattableString.Invariant($"Frame #{_totalFrames:00000000} FPS: {_fps:000} {aux}");
+#endif
 
-        var rect = new Rect(0, 0, width + 3, height + 3);
+        var size = _textRenderer.MeasureAsciiText(fpsLine.AsSpan());
+        var rect = new Rect(0.0, 0.0, size.Width + 3.0, size.Height + 3.0);
 
         context.DrawRectangle(Brushes.Black, null, rect);
 
-        double offset = 0;
-        foreach (var ch in fpsLine)
-        {
-            var run = _runs[ch - FirstChar];
-            context.Transform = Matrix.CreateTranslation(offset, 0);
-            context.DrawGlyphRun(Brushes.White, run.PlatformImpl);
-            offset += run.Size.Width;
-        }
+        _textRenderer.DrawAsciiText(context, fpsLine.AsSpan(), Brushes.White);
+    }
+
+    public void Reset()
+    {
+        _framesThisSecond = 0;
+        _totalFrames = 0;
+        _fps = 0;
     }
 }

+ 176 - 0
src/Avalonia.Base/Rendering/Composition/Server/FrameTimeGraph.cs

@@ -0,0 +1,176 @@
+using System;
+using System.Diagnostics;
+using System.Globalization;
+using System.Runtime.CompilerServices;
+using Avalonia.Media;
+using Avalonia.Media.Immutable;
+using Avalonia.Platform;
+
+namespace Avalonia.Rendering.Composition.Server;
+
+/// <summary>
+/// Represents a simple time graph for diagnostics purpose, used to show layout and render times.
+/// </summary>
+internal sealed class FrameTimeGraph
+{
+    private const double HeaderPadding = 2.0;
+
+    private readonly IPlatformRenderInterface _renderInterface;
+    private readonly ImmutableSolidColorBrush _borderBrush;
+    private readonly ImmutablePen _graphPen;
+    private readonly double[] _frameValues;
+    private readonly Size _size;
+    private readonly Size _headerSize;
+    private readonly Size _graphSize;
+    private readonly double _defaultMaxY;
+    private readonly string _title;
+    private readonly DiagnosticTextRenderer _textRenderer;
+
+    private int _startFrameIndex;
+    private int _frameCount;
+
+    public Size Size
+        => _size;
+
+    public FrameTimeGraph(int maxFrames, Size size, double defaultMaxY, string title,
+        DiagnosticTextRenderer textRenderer)
+    {
+        Debug.Assert(maxFrames >= 1);
+        Debug.Assert(size.Width > 0.0);
+        Debug.Assert(size.Height > 0.0);
+
+        _renderInterface = AvaloniaLocator.Current.GetRequiredService<IPlatformRenderInterface>();
+        _borderBrush = new ImmutableSolidColorBrush(0x80808080);
+        _graphPen = new ImmutablePen(Brushes.Blue);
+        _frameValues = new double[maxFrames];
+        _size = size;
+        _headerSize = new Size(size.Width, textRenderer.GetMaxHeight() + HeaderPadding * 2.0);
+        _graphSize = new Size(size.Width, size.Height - _headerSize.Height);
+        _defaultMaxY = defaultMaxY;
+        _title = title;
+        _textRenderer = textRenderer;
+    }
+
+    public void AddFrameValue(double value)
+    {
+        if (_frameCount < _frameValues.Length)
+        {
+            _frameValues[_startFrameIndex + _frameCount] = value;
+            ++_frameCount;
+        }
+        else
+        {
+            // overwrite oldest value
+            _frameValues[_startFrameIndex] = value;
+            if (++_startFrameIndex == _frameValues.Length)
+            {
+                _startFrameIndex = 0;
+            }
+        }
+    }
+
+    public void Reset()
+    {
+        _startFrameIndex = 0;
+        _frameCount = 0;
+    }
+
+    public void Render(IDrawingContextImpl context)
+    {
+        var originalTransform = context.Transform;
+        context.PushClip(new Rect(_size));
+
+        context.DrawRectangle(_borderBrush, null, new RoundedRect(new Rect(_size)));
+        context.DrawRectangle(_borderBrush, null, new RoundedRect(new Rect(_headerSize)));
+
+        context.Transform = originalTransform * Matrix.CreateTranslation(HeaderPadding, HeaderPadding);
+        _textRenderer.DrawAsciiText(context, _title.AsSpan(), Brushes.Black);
+
+        if (_frameCount > 0)
+        {
+            var (min, avg, max) = GetYValues();
+
+            DrawLabelledValue(context, "Min", min, originalTransform, _headerSize.Width * 0.19);
+            DrawLabelledValue(context, "Avg", avg, originalTransform, _headerSize.Width * 0.46);
+            DrawLabelledValue(context, "Max", max, originalTransform, _headerSize.Width * 0.73);
+
+            context.Transform = originalTransform * Matrix.CreateTranslation(0.0, _headerSize.Height);
+            context.DrawGeometry(null, _graphPen, BuildGraphGeometry(Math.Max(max, _defaultMaxY)));
+        }
+
+        context.Transform = originalTransform;
+        context.PopClip();
+    }
+
+    private void DrawLabelledValue(IDrawingContextImpl context, string label, double value, in Matrix originalTransform,
+        double left)
+    {
+        context.Transform = originalTransform * Matrix.CreateTranslation(left + HeaderPadding, HeaderPadding);
+
+        var brush = value <= _defaultMaxY ? Brushes.Black : Brushes.Red;
+
+#if NET6_0_OR_GREATER
+        Span<char> buffer = stackalloc char[24];
+        buffer.TryWrite(CultureInfo.InvariantCulture, $"{label}: {value,5:F2}ms", out var charsWritten);
+        _textRenderer.DrawAsciiText(context, buffer.Slice(0, charsWritten), brush);
+#else
+        var text = FormattableString.Invariant($"{label}: {value,5:F2}ms");
+        _textRenderer.DrawAsciiText(context, text.AsSpan(), brush);
+#endif
+    }
+
+    private IStreamGeometryImpl BuildGraphGeometry(double maxY)
+    {
+        Debug.Assert(_frameCount > 0);
+
+        var graphGeometry = _renderInterface.CreateStreamGeometry();
+        using var geometryContext = graphGeometry.Open();
+
+        var xRatio = _graphSize.Width / _frameValues.Length;
+        var yRatio = _graphSize.Height / maxY;
+
+        geometryContext.BeginFigure(new Point(0.0, _graphSize.Height - GetFrameValue(0) * yRatio), false);
+
+        for (var i = 1; i < _frameCount; ++i)
+        {
+            var x = Math.Round(i * xRatio);
+            var y = _graphSize.Height - GetFrameValue(i) * yRatio;
+            geometryContext.LineTo(new Point(x, y));
+        }
+
+        geometryContext.EndFigure(false);
+        return graphGeometry;
+    }
+
+    private (double Min, double Average, double Max) GetYValues()
+    {
+        Debug.Assert(_frameCount > 0);
+
+        var min = double.MaxValue;
+        var max = double.MinValue;
+        var total = 0.0;
+
+        for (var i = 0; i < _frameCount; ++i)
+        {
+            var y = GetFrameValue(i);
+
+            total += y;
+
+            if (y < min)
+            {
+                min = y;
+            }
+
+            if (y > max)
+            {
+                max = y;
+            }
+        }
+
+        return (min, total / _frameCount, max);
+    }
+
+    [MethodImpl(MethodImplOptions.AggressiveInlining)]
+    private double GetFrameValue(int frameOffset)
+        => _frameValues[(_startFrameIndex + frameOffset) % _frameValues.Length];
+}

+ 108 - 26
src/Avalonia.Base/Rendering/Composition/Server/ServerCompositionTarget.cs

@@ -1,6 +1,6 @@
 using System;
 using System.Collections.Generic;
-using System.Numerics;
+using System.Diagnostics;
 using System.Threading;
 using Avalonia.Media;
 using Avalonia.Media.Imaging;
@@ -21,11 +21,12 @@ namespace Avalonia.Rendering.Composition.Server
     {
         private readonly ServerCompositor _compositor;
         private readonly Func<IEnumerable<object>> _surfaces;
+        private readonly DiagnosticTextRenderer _diagnosticTextRenderer;
         private static long s_nextId = 1;
-        public long Id { get; }
-        public ulong Revision { get; private set; }
         private IRenderTarget? _renderTarget;
-        private FpsCounter _fpsCounter = new FpsCounter(Typeface.Default.GlyphTypeface);
+        private FpsCounter? _fpsCounter;
+        private FrameTimeGraph? _renderTimeGraph;
+        private FrameTimeGraph? _layoutTimeGraph;
         private Rect _dirtyRect;
         private Random _random = new();
         private Size _layerSize;
@@ -35,18 +36,34 @@ namespace Avalonia.Rendering.Composition.Server
         private HashSet<ServerCompositionVisual> _attachedVisuals = new();
         private Queue<ServerCompositionVisual> _adornerUpdateQueue = new();
 
+        public long Id { get; }
+        public ulong Revision { get; private set; }
         public ICompositionTargetDebugEvents? DebugEvents { get; set; }
         public ReadbackIndices Readback { get; } = new();
         public int RenderedVisuals { get; set; }
 
-        public ServerCompositionTarget(ServerCompositor compositor, Func<IEnumerable<object>> surfaces) :
-            base(compositor)
+        private FpsCounter FpsCounter
+            => _fpsCounter ??= new FpsCounter(_diagnosticTextRenderer);
+
+        private FrameTimeGraph LayoutTimeGraph
+            => _layoutTimeGraph ??= CreateTimeGraph("Layout");
+
+        private FrameTimeGraph RenderTimeGraph
+            => _renderTimeGraph ??= CreateTimeGraph("Render");
+
+        public ServerCompositionTarget(ServerCompositor compositor, Func<IEnumerable<object>> surfaces,
+            DiagnosticTextRenderer diagnosticTextRenderer)
+            : base(compositor)
         {
             _compositor = compositor;
             _surfaces = surfaces;
+            _diagnosticTextRenderer = diagnosticTextRenderer;
             Id = Interlocked.Increment(ref s_nextId);
         }
 
+        private FrameTimeGraph CreateTimeGraph(string title)
+            => new(360, new Size(360.0, 64.0), 1000.0 / 60.0, title, _diagnosticTextRenderer);
+
         partial void OnIsEnabledChanged()
         {
             if (IsEnabled)
@@ -62,7 +79,33 @@ namespace Avalonia.Rendering.Composition.Server
                     v.Deactivate();
             }
         }
-        
+
+        partial void OnDebugOverlaysChanged()
+        {
+            if ((DebugOverlays & RendererDebugOverlays.Fps) == 0)
+            {
+                _fpsCounter?.Reset();
+            }
+
+            if ((DebugOverlays & RendererDebugOverlays.LayoutTimeGraph) == 0)
+            {
+                _layoutTimeGraph?.Reset();
+            }
+
+            if ((DebugOverlays & RendererDebugOverlays.RenderTimeGraph) == 0)
+            {
+                _renderTimeGraph?.Reset();
+            }
+        }
+
+        partial void OnLastLayoutPassTimingChanged()
+        {
+            if ((DebugOverlays & RendererDebugOverlays.LayoutTimeGraph) != 0)
+            {
+                LayoutTimeGraph.AddFrameValue(LastLayoutPassTiming.Elapsed.TotalMilliseconds);
+            }
+        }
+
         partial void DeserializeChangesExtra(BatchStreamReader c)
         {
             _redrawRequested = true;
@@ -92,7 +135,10 @@ namespace Avalonia.Rendering.Composition.Server
                 return;
 
             Revision++;
-            
+
+            var captureTiming = (DebugOverlays & RendererDebugOverlays.RenderTimeGraph) != 0;
+            var startingTimestamp = captureTiming ? Stopwatch.GetTimestamp() : 0L;
+
             // Update happens in a separate phase to extend dirty rect if needed
             Root.Update(this);
 
@@ -137,33 +183,69 @@ namespace Avalonia.Rendering.Composition.Server
                     targetContext.DrawBitmap(RefCountable.CreateUnownedNotClonable(_layer), 1,
                         new Rect(_layerSize),
                         new Rect(Size), BitmapInterpolationMode.LowQuality);
-                
-                
-                if (DrawDirtyRects)
-                {
-                    targetContext.DrawRectangle(new ImmutableSolidColorBrush(
-                            new Color(30, (byte)_random.Next(255), (byte)_random.Next(255),
-                                (byte)_random.Next(255)))
-                        , null, _dirtyRect);
-                }
 
-                if (DrawFps)
+                if (DebugOverlays != RendererDebugOverlays.None)
                 {
-                    var nativeMem = ByteSizeHelper.ToString((ulong)(
-                        (Compositor.BatchMemoryPool.CurrentUsage + Compositor.BatchMemoryPool.CurrentPool)  *
-                                                    Compositor.BatchMemoryPool.BufferSize), false);
-                    var managedMem = ByteSizeHelper.ToString((ulong)(
-                        (Compositor.BatchObjectPool.CurrentUsage + Compositor.BatchObjectPool.CurrentPool) *
-                                                                     Compositor.BatchObjectPool.ArraySize *
-                                                                     IntPtr.Size), false);
-                    _fpsCounter.RenderFps(targetContext, FormattableString.Invariant($"M:{managedMem} / N:{nativeMem} R:{RenderedVisuals:0000}"));
+                    if (captureTiming)
+                    {
+                        var elapsed = StopwatchHelper.GetElapsedTime(startingTimestamp);
+                        RenderTimeGraph.AddFrameValue(elapsed.TotalMilliseconds);
+                    }
+
+                    DrawOverlays(targetContext);
                 }
+
                 RenderedVisuals = 0;
 
                 _dirtyRect = default;
             }
         }
 
+        private void DrawOverlays(IDrawingContextImpl targetContext)
+        {
+            if ((DebugOverlays & RendererDebugOverlays.DirtyRects) != 0)
+            {
+                targetContext.DrawRectangle(
+                    new ImmutableSolidColorBrush(
+                        new Color(30, (byte)_random.Next(255), (byte)_random.Next(255), (byte)_random.Next(255))),
+                    null,
+                    _dirtyRect);
+            }
+
+            if ((DebugOverlays & RendererDebugOverlays.Fps) != 0)
+            {
+                var nativeMem = ByteSizeHelper.ToString((ulong) (
+                    (Compositor.BatchMemoryPool.CurrentUsage + Compositor.BatchMemoryPool.CurrentPool) *
+                    Compositor.BatchMemoryPool.BufferSize), false);
+                var managedMem = ByteSizeHelper.ToString((ulong) (
+                    (Compositor.BatchObjectPool.CurrentUsage + Compositor.BatchObjectPool.CurrentPool) *
+                    Compositor.BatchObjectPool.ArraySize *
+                    IntPtr.Size), false);
+                FpsCounter.RenderFps(targetContext,
+                    FormattableString.Invariant($"M:{managedMem} / N:{nativeMem} R:{RenderedVisuals:0000}"));
+            }
+
+            var top = 0.0;
+
+            void DrawTimeGraph(FrameTimeGraph graph)
+            {
+                top += 8.0;
+                targetContext.Transform = Matrix.CreateTranslation(Size.Width - graph.Size.Width - 8.0, top);
+                graph.Render(targetContext);
+                top += graph.Size.Height;
+            }
+
+            if ((DebugOverlays & RendererDebugOverlays.LayoutTimeGraph) != 0)
+            {
+                DrawTimeGraph(LayoutTimeGraph);
+            }
+
+            if ((DebugOverlays & RendererDebugOverlays.RenderTimeGraph) != 0)
+            {
+                DrawTimeGraph(RenderTimeGraph);
+            }
+        }
+
         public Rect SnapToDevicePixels(Rect rect) => SnapToDevicePixels(rect, Scaling);
         
         private static Rect SnapToDevicePixels(Rect rect, double scale)

+ 0 - 780
src/Avalonia.Base/Rendering/DeferredRenderer.cs

@@ -1,780 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Diagnostics.CodeAnalysis;
-using System.IO;
-using System.Linq;
-using System.Threading.Tasks;
-using Avalonia.Logging;
-using Avalonia.Media;
-using Avalonia.Media.Immutable;
-using Avalonia.Platform;
-using Avalonia.Rendering.SceneGraph;
-using Avalonia.Threading;
-using Avalonia.Utilities;
-using Avalonia.VisualTree;
-
-namespace Avalonia.Rendering
-{
-    /// <summary>
-    /// A renderer which renders the state of the visual tree to an intermediate scene graph
-    /// representation which is then rendered on a rendering thread.
-    /// </summary>
-    public class DeferredRenderer : RendererBase, IRenderer, IRenderLoopTask, IVisualBrushRenderer
-    {
-        private readonly IDispatcher? _dispatcher;
-        private readonly IRenderLoop? _renderLoop;
-        private readonly Func<IRenderTarget>? _renderTargetFactory;
-        private readonly PlatformRenderInterfaceContextManager? _renderInterface;
-        private readonly Visual _root;
-        private readonly ISceneBuilder _sceneBuilder;
-
-        private bool _running;
-        private bool _disposed;
-        private volatile IRef<Scene>? _scene;
-        private DirtyVisuals? _dirty;
-        private HashSet<Visual>? _recalculateChildren;
-        private IRef<IRenderTargetBitmapImpl>? _overlay;
-        private int _lastSceneId = -1;
-        private DisplayDirtyRects _dirtyRectsDisplay = new DisplayDirtyRects();
-        private IRef<IDrawOperation>? _currentDraw;
-        private readonly IDeferredRendererLock _lock;
-        private readonly object _sceneLock = new object();
-        private readonly object _startStopLock = new object();
-        private readonly object _renderLoopIsRenderingLock = new object();
-        private readonly Action _updateSceneIfNeededDelegate;
-        private List<Action>? _pendingRenderThreadJobs;
-
-        /// <summary>
-        /// Initializes a new instance of the <see cref="DeferredRenderer"/> class.
-        /// </summary>
-        /// <param name="root">The control to render.</param>
-        /// <param name="renderLoop">The render loop.</param>
-        /// <param name="renderTargetFactory">The target render factory.</param>
-        /// <param name="renderInterface">The Platform Render Context.</param>
-        /// <param name="sceneBuilder">The scene builder to use. Optional.</param>
-        /// <param name="dispatcher">The dispatcher to use. Optional.</param>
-        /// <param name="rendererLock">Lock object used before trying to access render target</param>
-        public DeferredRenderer(
-            IRenderRoot root,
-            IRenderLoop renderLoop,
-            Func<IRenderTarget> renderTargetFactory,
-            PlatformRenderInterfaceContextManager? renderInterface = null,
-            ISceneBuilder? sceneBuilder = null,
-            IDispatcher? dispatcher = null,
-            IDeferredRendererLock? rendererLock = null) : base(true)
-        {
-            _dispatcher = dispatcher ?? Dispatcher.UIThread;
-            _root = root as Visual ?? throw new ArgumentNullException(nameof(root));
-            _sceneBuilder = sceneBuilder ?? new SceneBuilder();
-            Layers = new RenderLayers();
-            _renderLoop = renderLoop;
-            _renderTargetFactory = renderTargetFactory;
-            _renderInterface = renderInterface;
-            _lock = rendererLock ?? new ManagedDeferredRendererLock();
-            _updateSceneIfNeededDelegate = UpdateSceneIfNeeded;
-        }
-
-        /// <summary>
-        /// Initializes a new instance of the <see cref="DeferredRenderer"/> class.
-        /// </summary>
-        /// <param name="root">The control to render.</param>
-        /// <param name="renderTarget">The render target.</param>
-        /// <param name="sceneBuilder">The scene builder to use. Optional.</param>
-        /// <remarks>
-        /// This constructor is intended to be used for unit testing.
-        /// </remarks>
-        public DeferredRenderer(
-            Visual root,
-            IRenderTarget renderTarget,
-            ISceneBuilder? sceneBuilder = null) : base(true)
-        {
-            _root = root ?? throw new ArgumentNullException(nameof(root));
-            RenderTarget = renderTarget ?? throw new ArgumentNullException(nameof(renderTarget));
-            _sceneBuilder = sceneBuilder ?? new SceneBuilder();
-            Layers = new RenderLayers();
-            _lock = new ManagedDeferredRendererLock();
-            _updateSceneIfNeededDelegate = UpdateSceneIfNeeded;
-        }
-
-        /// <inheritdoc/>
-        public bool DrawFps { get; set; }
-
-        /// <inheritdoc/>
-        public bool DrawDirtyRects { get; set; }
-
-        /// <summary>
-        /// Gets or sets a path to which rendered frame should be rendered for debugging.
-        /// </summary>
-        public string? DebugFramesPath { get; set; }
-
-        /// <summary>
-        /// Forces the renderer to only draw frames on the render thread. Makes Paint to wait until frame is rendered
-        /// </summary>
-        public bool RenderOnlyOnRenderThread { get; set; }
-
-        /// <inheritdoc/>
-        public event EventHandler<SceneInvalidatedEventArgs>? SceneInvalidated;
-
-        /// <summary>
-        /// Gets the render layers.
-        /// </summary>
-        internal RenderLayers Layers { get; }
-
-        /// <summary>
-        /// Gets the current render target.
-        /// </summary>
-        internal IRenderTarget? RenderTarget { get; private set; }
-
-        /// <inheritdoc/>
-        public void AddDirty(Visual visual)
-        {
-            _dirty?.Add(visual);
-        }
-
-        /// <summary>
-        /// Disposes of the renderer and detaches from the render loop.
-        /// </summary>
-        public void Dispose()
-        {
-            lock (_sceneLock)
-            {
-                if (_disposed)
-                    return;
-                _disposed = true;
-                var scene = _scene;
-                _scene = null;
-                scene?.Dispose();
-            }
-
-            Stop();
-            // Wait for any in-progress rendering to complete
-            lock(_renderLoopIsRenderingLock){}
-            DisposeRenderTarget();
-        }
-
-        public void RecalculateChildren(Visual visual) => _recalculateChildren?.Add(visual);
-
-        void DisposeRenderTarget()
-        {
-            using (var l = _lock.TryLock())
-            {
-                if(l == null)
-                {
-                    // We are still trying to render on the render thread, try again a bit later
-                    DispatcherTimer.RunOnce(DisposeRenderTarget, TimeSpan.FromMilliseconds(50),
-                        DispatcherPriority.Background);
-                    return;
-                }
-
-                Layers.Clear();
-                RenderTarget?.Dispose();
-                RenderTarget = null;
-            }
-        }
-
-        /// <inheritdoc/>
-        public IEnumerable<Visual> HitTest(Point p, Visual root, Func<Visual, bool>? filter)
-        {
-            EnsureCanHitTest();
-
-            //It's safe to access _scene here without a lock since
-            //it's only changed from UI thread which we are currently on
-            return _scene?.Item.HitTest(p, root, filter) ?? Enumerable.Empty<Visual>();
-        }
-
-        /// <inheritdoc/>
-        public Visual? HitTestFirst(Point p, Visual root, Func<Visual, bool>? filter)
-        {
-            EnsureCanHitTest();
-
-            //It's safe to access _scene here without a lock since
-            //it's only changed from UI thread which we are currently on
-            return _scene?.Item.HitTestFirst(p, root, filter);
-        }
-
-        /// <inheritdoc/>
-        public void Paint(Rect rect)
-        {
-            if (RenderOnlyOnRenderThread)
-            {
-                // Renderer is stopped and doesn't tick on the render thread
-                // This indicates a bug somewhere in our code
-                // (currently happens when a window gets minimized with Show desktop on Windows 10)
-                if(!_running)
-                    return;
-                
-                while (true)
-                {
-                    Scene? scene;
-                    bool? updated;
-                    lock (_sceneLock)
-                    {
-                        updated = UpdateScene();
-                        scene = _scene?.Item;
-                    }
-                    
-                    // Renderer is in invalid state, skip drawing
-                    if(updated == null)
-                        return;
-
-                    // Wait for the scene to be rendered or disposed
-                    scene?.Rendered.Wait();
-                    
-                    // That was an up-to-date scene, we can return immediately
-                    if (updated == true)
-                        return;
-                }
-            }
-            else
-            {
-                var t = (IRenderLoopTask)this;
-                if (t.NeedsUpdate)
-                    UpdateScene();
-                if (_scene?.Item != null)
-                    Render(true);
-            }
-        }
-
-        /// <inheritdoc/>
-        public void Resized(Size size)
-        {
-        }
-
-        /// <inheritdoc/>
-        public void Start()
-        {
-            lock (_startStopLock)
-            {
-                if (!_running && _renderLoop != null)
-                {
-                    _renderLoop.Add(this);
-                    _running = true;
-                }
-            }
-        }
-
-        /// <inheritdoc/>
-        public void Stop()
-        {
-            lock (_startStopLock)
-            {
-                if (_running && _renderLoop != null)
-                {
-                    _renderLoop.Remove(this);
-                    _running = false;
-                }
-            }
-        }
-
-        public ValueTask<object?> TryGetRenderInterfaceFeature(Type featureType)
-        {
-            if (_renderInterface == null)
-                return new((object?)null);
-            
-            var tcs = new TaskCompletionSource<object?>();
-            _pendingRenderThreadJobs ??= new();
-            _pendingRenderThreadJobs.Add(() =>
-            {
-                try
-                {
-                    using (_renderInterface.EnsureCurrent())
-                    {
-                        tcs.TrySetResult(_renderInterface.Value.TryGetFeature(featureType));
-                    }
-                }
-                catch (Exception e)
-                {
-                    tcs.TrySetException(e);
-                }
-            });
-            return new ValueTask<object?>(tcs.Task);
-        }
-
-        bool NeedsUpdate => _dirty == null || _dirty.Count > 0;
-        bool IRenderLoopTask.NeedsUpdate => NeedsUpdate;
-
-        void IRenderLoopTask.Update(TimeSpan time) => UpdateScene();
-
-        void IRenderLoopTask.Render()
-        {
-            lock (_renderLoopIsRenderingLock)
-            {
-                lock(_startStopLock)
-                    if(!_running)
-                        return;
-                Render(false);
-            }
-        }
-
-        static Scene? TryGetChildScene(IRef<IDrawOperation>? op) => (op?.Item as BrushDrawOperation)?.Aux as Scene;
-        
-        /// <inheritdoc/>
-        Size IVisualBrushRenderer.GetRenderTargetSize(IVisualBrush brush)
-        {
-            return TryGetChildScene(_currentDraw)?.Size ?? default;
-        }
-
-        /// <inheritdoc/>
-        void IVisualBrushRenderer.RenderVisualBrush(IDrawingContextImpl context, IVisualBrush brush)
-        {
-            var childScene = TryGetChildScene(_currentDraw);
-
-            if (childScene != null)
-            {
-                Render(context, (VisualNode)childScene.Root, null, new Rect(childScene.Size));
-            }
-        }
-
-        internal void UnitTestUpdateScene() => UpdateScene();
-
-        internal void UnitTestRender() => Render(false);
-
-        internal Scene? UnitTestScene() => _scene?.Item;
-
-        private void EnsureCanHitTest()
-        {
-            if (_renderLoop == null && (_dirty == null || _dirty.Count > 0))
-            {
-                // When unit testing the renderLoop may be null, so update the scene manually.
-                UpdateScene();
-            }
-        }
-
-        internal void Render(bool forceComposite)
-        {
-            using (var l = _lock.TryLock())
-            {
-                if (l == null)
-                    return;
-
-                IDrawingContextImpl? context = null;
-                try
-                {
-                    try
-                    {
-                        var (scene, updated) = UpdateRenderLayersAndConsumeSceneIfNeeded(ref context);
-                        if (updated)
-                            FpsTick();
-                        using (scene)
-                        {
-                            if (scene?.Item != null)
-                            {
-                                try
-                                {
-                                    var overlay = DrawDirtyRects || DrawFps;
-                                    if (DrawDirtyRects)
-                                        _dirtyRectsDisplay.Tick();
-                                    if (overlay)
-                                        RenderOverlay(scene.Item, ref context);
-                                    if (updated || forceComposite || overlay)
-                                        RenderComposite(scene.Item, ref context);
-                                }
-                                finally
-                                {
-                                    try
-                                    {
-                                        if(scene.Item.RenderThreadJobs!=null)
-                                            foreach (var job in scene.Item.RenderThreadJobs)
-                                                job();
-                                    }
-                                    finally
-                                    {
-                                        scene.Item.MarkAsRendered();
-                                    }
-                                }
-                            }
-                        }
-                    }
-                    finally
-                    {
-                        context?.Dispose();
-                    }
-                }
-                catch (RenderTargetCorruptedException ex)
-                {
-                    Logger.TryGet(LogEventLevel.Information, LogArea.Animations)?.Log(this, "Render target was corrupted. Exception: {0}", ex);
-                    RenderTarget?.Dispose();
-                    RenderTarget = null;
-                }
-            }
-        }
-
-        private (IRef<Scene>? scene, bool updated) UpdateRenderLayersAndConsumeSceneIfNeeded(ref IDrawingContextImpl? context,
-            bool recursiveCall = false)
-        {
-            IRef<Scene>? sceneRef;
-            lock (_sceneLock)
-                sceneRef = _scene?.Clone();
-            if (sceneRef == null)
-                return (null, false);
-            using (sceneRef)
-            {
-                var scene = sceneRef.Item;
-                if (scene.Generation != _lastSceneId)
-                {
-                    EnsureDrawingContext(ref context);
-
-                    Layers.Update(scene, context);
-
-                    RenderToLayers(scene);
-
-                    if (DebugFramesPath != null)
-                    {
-                        SaveDebugFrames(scene.Generation);
-                    }
-
-                    lock (_sceneLock)
-                        _lastSceneId = scene.Generation;
-
-
-                    var isUiThread = Dispatcher.UIThread.CheckAccess();
-                    // We have consumed the previously available scene, but there might be some dirty 
-                    // rects since the last update. *If* we are on UI thread, we can force immediate scene
-                    // rebuild before rendering anything on-screen
-                    // We are calling the same method recursively here 
-                    if (!recursiveCall && isUiThread && NeedsUpdate)
-                    {
-                        UpdateScene();
-                        var (rs, _) = UpdateRenderLayersAndConsumeSceneIfNeeded(ref context, true);
-                        return (rs, true);
-                    }
-
-                    // We are rendering a new scene version, so it's highly likely
-                    // that there is already a pending update for animations
-                    // So we are scheduling an update call so UI thread could prepare a scene before
-                    // the next render timer tick
-                    if (!recursiveCall && !isUiThread)
-                        Dispatcher.UIThread.Post(_updateSceneIfNeededDelegate, DispatcherPriority.Render);
-
-                    // Indicate that we have updated the layers
-                    return (sceneRef.Clone(), true);
-                }
-
-                // Just return scene, layers weren't updated
-                return (sceneRef.Clone(), false);
-            }
-
-        }
-
-
-        private void Render(IDrawingContextImpl context, VisualNode node, Visual? layer, Rect clipBounds)
-        {
-            if (layer == null || node.LayerRoot == layer)
-            {
-                clipBounds = node.ClipBounds.Intersect(clipBounds);
-
-                if (!clipBounds.IsDefault && node.Opacity > 0)
-                {
-                    var isLayerRoot = node.Visual == layer;
-
-                    node.BeginRender(context, isLayerRoot);
-
-                    var drawOperations = node.DrawOperations;
-                    var drawOperationsCount = drawOperations.Count;
-                    for (int i = 0; i < drawOperationsCount; i++)
-                    {
-                        var operation = drawOperations[i];
-                        _currentDraw = operation;
-                        operation.Item.Render(context);
-                        _currentDraw = null;
-                    }
-
-                    var children = node.Children;
-                    var childrenCount = children.Count;
-                    for (int i = 0; i < childrenCount; i++)
-                    {
-                        var child = children[i];
-                        Render(context, (VisualNode)child, layer, clipBounds);
-                    }
-
-                    node.EndRender(context, isLayerRoot);
-                }
-            }
-        }
-
-        private void RenderToLayers(Scene scene)
-        {
-            foreach (var layer in scene.Layers)
-            {
-                var renderLayer = Layers[layer.LayerRoot];
-                if (layer.Dirty.IsEmpty && !renderLayer.IsEmpty)
-                    continue;
-                var renderTarget = renderLayer.Bitmap;
-                var node = (VisualNode?)scene.FindNode(layer.LayerRoot);
-
-                if (node != null)
-                {
-                    using (var context = renderTarget.Item.CreateDrawingContext(this))
-                    {
-                        if (renderLayer.IsEmpty)
-                        {
-                            // Render entire layer root node
-                            context.Clear(Colors.Transparent);
-                            context.Transform = Matrix.Identity;
-                            context.PushClip(node.ClipBounds);
-                            Render(context, node, layer.LayerRoot, node.ClipBounds);
-                            context.PopClip();
-                            if (DrawDirtyRects)
-                            {
-                                _dirtyRectsDisplay.Add(node.ClipBounds);
-                            }
-
-                            renderLayer.IsEmpty = false;
-                        }
-                        else
-                        {
-                            var scale = scene.Scaling;
-
-                            foreach (var rect in layer.Dirty)
-                            {
-                                var snappedRect = SnapToDevicePixels(rect, scale);
-                                context.Transform = Matrix.Identity;
-                                context.PushClip(snappedRect);
-                                context.Clear(Colors.Transparent);
-                                Render(context, node, layer.LayerRoot, snappedRect);
-                                context.PopClip();
-
-                                if (DrawDirtyRects)
-                                {
-                                    _dirtyRectsDisplay.Add(snappedRect);
-                                }
-                            }
-                        }
-                    }
-                }
-            }
-        }
-
-        private static Rect SnapToDevicePixels(Rect rect, double scale)
-        {
-            return new Rect(
-                new Point(
-                    Math.Floor(rect.X * scale) / scale,
-                    Math.Floor(rect.Y * scale) / scale),
-                new Point(
-                    Math.Ceiling(rect.Right * scale) / scale,
-                    Math.Ceiling(rect.Bottom * scale) / scale));
-        }
-
-        private void RenderOverlay(Scene scene, ref IDrawingContextImpl? parentContent)
-        {
-            EnsureDrawingContext(ref parentContent);
-
-            if (DrawDirtyRects)
-            {
-                var overlay = GetOverlay(parentContent, scene.Size, scene.Scaling);
-
-                using (var context = overlay.Item.CreateDrawingContext(this))
-                {
-                    context.Clear(Colors.Transparent);
-                    RenderDirtyRects(context);
-                }
-            }
-            else
-            {
-                _overlay?.Dispose();
-                _overlay = null;
-            }
-        }
-
-        private void RenderDirtyRects(IDrawingContextImpl context)
-        {
-            foreach (var r in _dirtyRectsDisplay)
-            {
-                var brush = new ImmutableSolidColorBrush(Colors.Magenta, r.Opacity);
-                context.DrawRectangle(brush,null, r.Rect);
-            }
-        }
-
-        private void RenderComposite(Scene scene, ref IDrawingContextImpl? context)
-        {
-            EnsureDrawingContext(ref context);
-
-            context.Clear(Colors.Transparent);
-
-            var clientRect = new Rect(scene.Size);
-
-            var firstLayer = true;
-            foreach (var layer in scene.Layers)
-            {
-                var bitmap = Layers[layer.LayerRoot].Bitmap;
-                var sourceRect = new Rect(0, 0, bitmap.Item.PixelSize.Width, bitmap.Item.PixelSize.Height);
-
-                if (layer.GeometryClip != null)
-                {
-                    context.PushGeometryClip(layer.GeometryClip);
-                }
-
-                if (layer.OpacityMask == null)
-                {
-                    if (firstLayer && bitmap.Item.CanBlit)
-                        bitmap.Item.Blit(context);
-                    else
-                        context.DrawBitmap(bitmap, layer.Opacity, sourceRect, clientRect);
-                }
-                else
-                {
-                    context.DrawBitmap(bitmap, layer.OpacityMask, layer.OpacityMaskRect, sourceRect);
-                }
-
-                if (layer.GeometryClip != null)
-                {
-                    context.PopGeometryClip();
-                }
-
-                firstLayer = false;
-            }
-
-            if (_overlay != null)
-            {
-                var sourceRect = new Rect(0, 0, _overlay.Item.PixelSize.Width, _overlay.Item.PixelSize.Height);
-                context.DrawBitmap(_overlay, 0.5, sourceRect, clientRect);
-            }
-
-            if (DrawFps)
-            {
-                using (var c = new DrawingContext(context, false))
-                {
-                    RenderFps(c, clientRect, scene.Layers.Count);
-                }
-            }
-        }
-
-        private void EnsureDrawingContext([NotNull] ref IDrawingContextImpl? context)
-        {
-            if (context != null)
-            {
-                return;
-            }
-
-            if (RenderTarget?.IsCorrupted == true)
-            {
-                RenderTarget!.Dispose();
-                RenderTarget = null;
-            }
-
-            if (RenderTarget == null)
-            {
-                RenderTarget = _renderTargetFactory!();
-            }
-
-            context = RenderTarget.CreateDrawingContext(this);
-        }
-
-        private void UpdateSceneIfNeeded()
-        {
-            if(NeedsUpdate)
-                UpdateScene();
-        }
-        
-        private bool? UpdateScene()
-        {
-            Dispatcher.UIThread.VerifyAccess();
-            using var noPump = NonPumpingLockHelper.Use();
-            lock (_sceneLock)
-            {
-                if (_disposed)
-                    return null;
-                if (_scene?.Item.Generation > _lastSceneId)
-                    return false;
-            }
-            if (_root.IsVisible)
-            {
-                var sceneRef = RefCountable.Create(_scene?.Item.CloneScene() ?? new Scene(_root)
-                {
-                    RenderThreadJobs = _pendingRenderThreadJobs
-                });
-                _pendingRenderThreadJobs = null;
-                var scene = sceneRef.Item;
-
-                if (_dirty == null)
-                {
-                    _dirty = new DirtyVisuals();
-                    _recalculateChildren = new HashSet<Visual>();
-                    _sceneBuilder.UpdateAll(scene);
-                }
-                else
-                {
-                    foreach (var visual in _recalculateChildren!)
-                    {
-                        var node = scene.FindNode(visual);
-                        ((VisualNode?)node)?.SortChildren(scene);
-                    }
-
-                    _recalculateChildren.Clear();
-
-                    foreach (var visual in _dirty)
-                    {
-                        _sceneBuilder.Update(scene, visual);
-                    }
-                }
-
-                lock (_sceneLock)
-                {
-                    var oldScene = _scene;
-                    _scene = sceneRef;
-                    oldScene?.Dispose();
-                }
-
-                _dirty.Clear();
-
-                if (SceneInvalidated != null)
-                {
-                    var rect = new Rect();
-
-                    foreach (var layer in scene.Layers)
-                    {
-                        foreach (var dirty in layer.Dirty)
-                        {
-                            rect = rect.Union(dirty);
-                        }
-                    }
-
-                    SceneInvalidated(this, new SceneInvalidatedEventArgs((IRenderRoot)_root, rect));
-                }
-
-                return true;
-            }
-            else
-            {
-                lock (_sceneLock)
-                {
-                    var oldScene = _scene;
-                    _scene = null;
-                    oldScene?.Dispose();
-                }
-
-                return null;
-            }
-        }
-
-        private IRef<IRenderTargetBitmapImpl> GetOverlay(
-            IDrawingContextImpl parentContext,
-            Size size,
-            double scaling)
-        {
-            var pixelSize = size * scaling;
-
-            if (_overlay == null ||
-                _overlay.Item.PixelSize.Width != pixelSize.Width ||
-                _overlay.Item.PixelSize.Height != pixelSize.Height)
-            {
-                _overlay?.Dispose();
-                _overlay = RefCountable.Create(parentContext.CreateLayer(size));
-            }
-
-            return _overlay;
-        }
-
-        private void SaveDebugFrames(int id)
-        {
-            var index = 0;
-
-            foreach (var layer in Layers)
-            {
-                var fileName = Path.Combine(DebugFramesPath ?? string.Empty, FormattableString.Invariant($"frame-{id}-layer-{index++}.png"));
-                layer.Bitmap.Item.Save(fileName);
-            }
-        }
-    }
-}

+ 16 - 0
src/Avalonia.Base/Rendering/ICustomHitTest.cs

@@ -0,0 +1,16 @@
+using System.Collections.Generic;
+using System.Linq;
+using Avalonia.VisualTree;
+
+namespace Avalonia.Rendering
+{
+
+    /// <summary>
+    /// Allows customization of hit-testing
+    /// </summary>
+    public interface ICustomHitTest
+    {
+        /// <param name="point">The point to hit test in global coordinate space.</param>
+        bool HitTest(Point point);
+    }
+}

+ 0 - 33
src/Avalonia.Base/Rendering/ICustomSimpleHitTest.cs

@@ -1,33 +0,0 @@
-using System.Collections.Generic;
-using System.Linq;
-using Avalonia.VisualTree;
-
-namespace Avalonia.Rendering
-{
-    /// <summary>
-    /// An interface to allow non-templated controls to customize their hit-testing
-    /// when using a renderer with a simple hit-testing algorithm without a scene graph,
-    /// such as <see cref="ImmediateRenderer" />
-    /// </summary>
-    public interface ICustomSimpleHitTest
-    {
-        /// <param name="point">The point to hit test in global coordinate space.</param>
-        bool HitTest(Point point);
-    }
-
-    /// <summary>
-    /// Allows customization of hit-testing for all renderers.
-    /// </summary>
-    public interface ICustomHitTest : ICustomSimpleHitTest
-    {
-    }
-
-    public static class CustomSimpleHitTestExtensions
-    {
-        public static bool HitTestCustom(this Visual visual, Point point)
-            => (visual as ICustomSimpleHitTest)?.HitTest(point) ?? visual.TransformedBounds?.Contains(point) == true;
-
-        public static bool HitTestCustom(this IEnumerable<Visual> children, Point point)
-            => children.Any(ctrl => ctrl.HitTestCustom(point));
-    }
-}

+ 0 - 6
src/Avalonia.Base/Rendering/IRenderRoot.cs

@@ -25,12 +25,6 @@ namespace Avalonia.Rendering
         /// </summary>
         double RenderScaling { get; }
 
-        /// <summary>
-        /// Adds a rectangle to the window's dirty region.
-        /// </summary>
-        /// <param name="rect">The rectangle.</param>
-        void Invalidate(Rect rect);
-
         /// <summary>
         /// Converts a point from screen to client coordinates.
         /// </summary>

+ 2 - 9
src/Avalonia.Base/Rendering/IRenderer.cs

@@ -1,5 +1,4 @@
 using System;
-using Avalonia.VisualTree;
 using System.Collections.Generic;
 using System.Threading.Tasks;
 using Avalonia.Rendering.Composition;
@@ -12,15 +11,9 @@ namespace Avalonia.Rendering
     public interface IRenderer : IDisposable
     {
         /// <summary>
-        /// Gets or sets a value indicating whether the renderer should draw an FPS counter.
+        /// Gets a value indicating whether the renderer should draw specific diagnostics.
         /// </summary>
-        bool DrawFps { get; set; }
-
-        /// <summary>
-        /// Gets or sets a value indicating whether the renderer should draw a visual representation
-        /// of its dirty rectangles.
-        /// </summary>
-        bool DrawDirtyRects { get; set; }
+        RendererDiagnostics Diagnostics { get; }
 
         /// <summary>
         /// Raised when a portion of the scene has been invalidated.

+ 0 - 16
src/Avalonia.Base/Rendering/IRendererFactory.cs

@@ -1,16 +0,0 @@
-
-namespace Avalonia.Rendering
-{
-    /// <summary>
-    /// Defines the interface for a renderer factory.
-    /// </summary>
-    public interface IRendererFactory
-    {
-        /// <summary>
-        /// Creates a renderer.
-        /// </summary>
-        /// <param name="root">The root visual.</param>
-        /// <param name="renderLoop">The render loop.</param>
-        IRenderer Create(IRenderRoot root, IRenderLoop renderLoop);
-    }
-}

+ 11 - 237
src/Avalonia.Base/Rendering/ImmediateRenderer.cs

@@ -10,102 +10,12 @@ using Avalonia.VisualTree;
 namespace Avalonia.Rendering
 {
     /// <summary>
-    /// A renderer which renders the state of the visual tree without an intermediate scene graph
-    /// representation.
+    /// This class is used to render the visual tree into a DrawingContext by doing
+    /// a simple tree traversal.
+    /// It's currently used mostly for RenderTargetBitmap.Render and VisualBrush
     /// </summary>
-    /// <remarks>
-    /// The immediate renderer supports only clip-bound-based hit testing; a control's geometry is
-    /// not taken into account.
-    /// </remarks>
-    public class ImmediateRenderer : RendererBase, IRenderer, IVisualBrushRenderer
+    internal class ImmediateRenderer : IVisualBrushRenderer//, IRenderer
     {
-        private readonly Visual _root;
-        private readonly Func<IRenderTarget> _renderTargetFactory;
-        private readonly PlatformRenderInterfaceContextManager? _renderContext;
-        private readonly IRenderRoot? _renderRoot;
-        private bool _updateTransformedBounds = true;
-        private IRenderTarget? _renderTarget;
-
-        /// <summary>
-        /// Initializes a new instance of the <see cref="ImmediateRenderer"/> class.
-        /// </summary>
-        /// <param name="root">The control to render.</param>
-        /// <param name="renderTargetFactory">The target render factory.</param>
-        /// <param name="renderContext">The render contex.</param>
-        public ImmediateRenderer(Visual root, Func<IRenderTarget> renderTargetFactory, 
-            PlatformRenderInterfaceContextManager? renderContext = null)
-        {
-            _root = root ?? throw new ArgumentNullException(nameof(root));
-            _renderTargetFactory = renderTargetFactory;
-            _renderContext = renderContext;
-            _renderRoot = root as IRenderRoot;
-        }
-
-        private ImmediateRenderer(Visual root, Func<IRenderTarget> renderTargetFactory, bool updateTransformedBounds)
-        {
-            _root = root ?? throw new ArgumentNullException(nameof(root));
-            _renderTargetFactory = renderTargetFactory;
-            _renderRoot = root as IRenderRoot;
-            _updateTransformedBounds = updateTransformedBounds;
-        }
-
-        /// <inheritdoc/>
-        public bool DrawFps { get; set; }
-
-        /// <inheritdoc/>
-        public bool DrawDirtyRects { get; set; }
-
-        /// <inheritdoc/>
-        public event EventHandler<SceneInvalidatedEventArgs>? SceneInvalidated;
-
-        /// <inheritdoc/>
-        public void Paint(Rect rect)
-        {
-            if (_renderTarget == null)
-            {
-                _renderTarget = _renderTargetFactory();
-            }
-
-            try
-            {
-                using (var context = new DrawingContext(_renderTarget.CreateDrawingContext(this)))
-                {
-                    context.PlatformImpl.Clear(Colors.Transparent);
-
-                    using (context.PushTransformContainer())
-                    {
-                        Render(context, _root, _root.Bounds);
-                    }
-
-                    if (DrawDirtyRects)
-                    {
-                        var color = (uint)new Random().Next(0xffffff) | 0x44000000;
-                        context.FillRectangle(
-                            new SolidColorBrush(color),
-                            rect);
-                    }
-
-                    if (DrawFps)
-                    {
-                        RenderFps(context, _root.Bounds, null);
-                    }
-                }
-            }
-            catch (RenderTargetCorruptedException ex)
-            {
-                Logger.TryGet(LogEventLevel.Information, LogArea.Animations)?.Log(this, "Render target was corrupted. Exception: {0}", ex);
-                _renderTarget.Dispose();
-                _renderTarget = null;
-            }
-
-            SceneInvalidated?.Invoke(this, new SceneInvalidatedEventArgs((IRenderRoot)_root, rect));
-        }
-
-        /// <inheritdoc/>
-        public void Resized(Size size)
-        {
-        }
-
         /// <summary>
         /// Renders a visual to a render target.
         /// </summary>
@@ -113,11 +23,8 @@ namespace Avalonia.Rendering
         /// <param name="target">The render target.</param>
         public static void Render(Visual visual, IRenderTarget target)
         {
-            using (var renderer = new ImmediateRenderer(visual, () => target, updateTransformedBounds: false))
-            using (var context = new DrawingContext(target.CreateDrawingContext(renderer)))
-            {
-                renderer.Render(context, visual, visual.Bounds);
-            }
+            using var context = new DrawingContext(target.CreateDrawingContext(new ImmediateRenderer()));
+            Render(context, visual, visual.Bounds);
         }
 
         /// <summary>
@@ -127,77 +34,9 @@ namespace Avalonia.Rendering
         /// <param name="context">The drawing context.</param>
         public static void Render(Visual visual, DrawingContext context)
         {
-            using (var renderer = new ImmediateRenderer(visual, 
-                       () => throw new InvalidOperationException("This is not supposed to be called"),
-                       updateTransformedBounds: false))
-            {
-                renderer.Render(context, visual, visual.Bounds);
-            }
+            Render(context, visual, visual.Bounds);
         }
-
-        /// <inheritdoc/>
-        public void AddDirty(Visual visual)
-        {
-            if (!visual.Bounds.IsDefault)
-            {
-                var m = visual.TransformToVisual(_root);
-
-                if (m.HasValue)
-                {
-                    var bounds = new Rect(visual.Bounds.Size).TransformToAABB(m.Value);
-
-                    //use transformedbounds as previous render state of the visual bounds
-                    //so we can invalidate old and new bounds of a control in case it moved/shrinked
-                    if (visual.TransformedBounds.HasValue)
-                    {
-                        var trb = visual.TransformedBounds.Value;
-                        var trBounds = trb.Bounds.TransformToAABB(trb.Transform);
-
-                        if (trBounds != bounds)
-                        {
-                            _renderRoot?.Invalidate(trBounds);
-                        }
-                    }
-
-                    _renderRoot?.Invalidate(bounds);
-                }
-            }
-        }
-
-        /// <summary>
-        /// Ends the operation of the renderer.
-        /// </summary>
-        public void Dispose()
-        {
-            _renderTarget?.Dispose();
-        }
-
-        /// <inheritdoc/>
-        public IEnumerable<Visual> HitTest(Point p, Visual root, Func<Visual, bool> filter)
-        {
-            return HitTest(root, p, filter);
-        }
-
-        public Visual? HitTestFirst(Point p, Visual root, Func<Visual, bool> filter)
-        {
-            return HitTest(root, p, filter).FirstOrDefault();
-        }
-
-        /// <inheritdoc/>
-        public void RecalculateChildren(Visual visual) => AddDirty(visual);
-
-        /// <inheritdoc/>
-        public void Start()
-        {
-        }
-
-        /// <inheritdoc/>
-        public void Stop()
-        {
-        }
-
-        public ValueTask<object?> TryGetRenderInterfaceFeature(Type featureType) =>
-            new(_renderContext?.Value?.TryGetFeature(featureType));
+        
 
         /// <inheritdoc/>
         Size IVisualBrushRenderer.GetRenderTargetSize(IVisualBrush brush)
@@ -215,18 +54,7 @@ namespace Avalonia.Rendering
 
         internal static void Render(Visual visual, DrawingContext context, bool updateTransformedBounds)
         {
-            using var renderer = new ImmediateRenderer(visual, 
-                () => throw new InvalidOperationException("This is not supposed to be called"),
-                updateTransformedBounds);
-            renderer.Render(context, visual, visual.Bounds);
-        }
-
-        private static void ClearTransformedBounds(Visual visual)
-        {
-            foreach (var e in visual.GetSelfAndVisualDescendants())
-            {
-                visual.SetTransformedBounds(null);
-            }
+            Render(context, visual, visual.Bounds);
         }
 
         private static Rect GetTransformedBounds(Visual visual)
@@ -244,45 +72,8 @@ namespace Avalonia.Rendering
             }
         }
 
-        private static IEnumerable<Visual> HitTest(
-           Visual visual,
-           Point p,
-           Func<Visual, bool>? filter)
-        {
-            _ = visual ?? throw new ArgumentNullException(nameof(visual));
-
-            if (filter?.Invoke(visual) != false)
-            {
-                bool containsPoint;
-
-                if (visual is ICustomSimpleHitTest custom)
-                {
-                    containsPoint = custom.HitTest(p);
-                }
-                else
-                {
-                    containsPoint = visual.TransformedBounds?.Contains(p) == true;
-                }
-
-                if ((containsPoint || !visual.ClipToBounds) && visual.VisualChildren.Count > 0)
-                {
-                    foreach (var child in visual.VisualChildren.SortByZIndex())
-                    {
-                        foreach (var result in HitTest(child, p, filter))
-                        {
-                            yield return result;
-                        }
-                    }
-                }
 
-                if (containsPoint)
-                {
-                    yield return visual;
-                }
-            }
-        }
-
-        private void Render(DrawingContext context, Visual visual, Rect clipRect)
+        private static void Render(DrawingContext context, Visual visual, Rect clipRect)
         {
             var opacity = visual.Opacity;
             var clipToBounds = visual.ClipToBounds;
@@ -338,15 +129,7 @@ namespace Avalonia.Rendering
                 using (context.PushTransformContainer())
                 {
                     visual.Render(context);
-
-#pragma warning disable 0618
-                    var transformed =
-                        new TransformedBounds(bounds, new Rect(), context.CurrentContainerTransform);
-#pragma warning restore 0618
-
-                    if (_updateTransformedBounds)
-                        visual.SetTransformedBounds(transformed);
-
+                    
                     var childrenEnumerable = visual.HasNonUniformZIndexChildren
                         ? visual.VisualChildren.OrderBy(x => x, ZIndexComparer.Instance)
                         : (IEnumerable<Visual>)visual.VisualChildren;
@@ -362,18 +145,9 @@ namespace Avalonia.Rendering
                                 : clipRect;
                             Render(context, child, childClipRect);
                         }
-                        else if (_updateTransformedBounds)
-                        {
-                            ClearTransformedBounds(child);
-                        }
                     }
                 }
             }
-
-            if (!visual.IsVisible && _updateTransformedBounds)
-            {
-                ClearTransformedBounds(visual);
-            }
         }
     }
 }

+ 11 - 0
src/Avalonia.Base/Rendering/LayoutPassTiming.cs

@@ -0,0 +1,11 @@
+using System;
+
+namespace Avalonia.Rendering
+{
+    /// <summary>
+    /// Represents a single layout pass timing.
+    /// </summary>
+    /// <param name="PassCounter">The number of the layout pass.</param>
+    /// <param name="Elapsed">The elapsed time during the layout pass.</param>
+    internal readonly record struct LayoutPassTiming(int PassCounter, TimeSpan Elapsed);
+}

+ 1 - 3
src/Avalonia.Base/Rendering/PlatformRenderInterfaceContextManager.cs

@@ -6,9 +6,7 @@ using Avalonia.Reactive;
 
 namespace Avalonia.Rendering;
 
-[Unstable]
-// TODO: Make it internal once legacy renderers are removed
-public class PlatformRenderInterfaceContextManager
+internal class PlatformRenderInterfaceContextManager
 {
     private readonly IPlatformGraphics? _graphics;
     private IPlatformRenderInterfaceContext? _backend;

+ 0 - 48
src/Avalonia.Base/Rendering/RenderLayer.cs

@@ -1,48 +0,0 @@
-using Avalonia.Media;
-using Avalonia.Platform;
-using Avalonia.Utilities;
-using Avalonia.VisualTree;
-
-namespace Avalonia.Rendering
-{
-    public class RenderLayer
-    {
-        public RenderLayer(
-            IDrawingContextImpl drawingContext,
-            Size size,
-            double scaling,
-            Visual layerRoot)
-        {
-            Bitmap = RefCountable.Create(drawingContext.CreateLayer(size));
-            Size = size;
-            Scaling = scaling;
-            LayerRoot = layerRoot;
-            IsEmpty = true;
-        }
-
-        public IRef<IDrawingContextLayerImpl> Bitmap { get; private set; }
-        public bool IsEmpty { get; set; }
-        public double Scaling { get; private set; }
-        public Size Size { get; private set; }
-        public Visual LayerRoot { get; }
-
-        public void RecreateBitmap(IDrawingContextImpl drawingContext, Size size, double scaling)
-        {
-            if (Size != size || Scaling != scaling)
-            {
-                var resized = RefCountable.Create(drawingContext.CreateLayer(size));
-
-                using (var context = resized.Item.CreateDrawingContext(null))
-                {
-                    Bitmap.Dispose();
-                    context.Clear(default);
-                    
-                    Bitmap = resized;
-                    Scaling = scaling;
-                    Size = size;
-                    IsEmpty = true;
-                }
-            }
-        }
-    }
-}

+ 0 - 69
src/Avalonia.Base/Rendering/RenderLayers.cs

@@ -1,69 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using System.Diagnostics.CodeAnalysis;
-using Avalonia.Platform;
-using Avalonia.Rendering.SceneGraph;
-
-namespace Avalonia.Rendering
-{
-    public class RenderLayers : IEnumerable<RenderLayer>
-    {
-        private readonly List<RenderLayer> _inner = new List<RenderLayer>();
-        private readonly Dictionary<Visual, RenderLayer> _index = new Dictionary<Visual, RenderLayer>();
-        
-        public int Count => _inner.Count;
-        public RenderLayer this[Visual layerRoot] => _index[layerRoot];
-
-        public void Update(Scene scene, IDrawingContextImpl context)
-        {
-            for (var i = scene.Layers.Count - 1; i >= 0; --i)
-            {
-                var src = scene.Layers[i];
-
-                if (!_index.TryGetValue(src.LayerRoot, out var layer))
-                {
-                    layer = new RenderLayer(context, scene.Size, scene.Scaling, src.LayerRoot);
-                    _inner.Add(layer);
-                    _index.Add(src.LayerRoot, layer);
-                }
-                else
-                {
-                    layer.RecreateBitmap(context, scene.Size, scene.Scaling);
-                }
-            }
-
-            for (var i = 0; i < _inner.Count;)
-            {
-                var layer = _inner[i];
-
-                if (!scene.Layers.Exists(layer.LayerRoot))
-                {
-                    layer.Bitmap.Dispose();
-                    _inner.RemoveAt(i);
-                    _index.Remove(layer.LayerRoot);
-                }
-                else
-                    i++;
-            }
-        }
-
-        public void Clear()
-        {
-            foreach (var layer in _index.Values)
-            {
-                layer.Bitmap.Dispose();
-            }
-
-            _index.Clear();
-            _inner.Clear();
-        }
-
-        public bool TryGetValue(Visual layerRoot, [NotNullWhen(true)] out RenderLayer? value)
-        {
-            return _index.TryGetValue(layerRoot, out value);
-        }
-
-        public IEnumerator<RenderLayer> GetEnumerator() => _inner.GetEnumerator();
-        IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
-    }
-}

+ 35 - 0
src/Avalonia.Base/Rendering/RendererDebugOverlays.cs

@@ -0,0 +1,35 @@
+using System;
+
+namespace Avalonia.Rendering;
+
+/// <summary>
+/// Represents the various types of overlays that can be drawn by a renderer.
+/// </summary>
+[Flags]
+public enum RendererDebugOverlays
+{
+    /// <summary>
+    /// Do not draw any overlay.
+    /// </summary>
+    None = 0,
+
+    /// <summary>
+    /// Draw a FPS counter.
+    /// </summary>
+    Fps = 1 << 0,
+
+    /// <summary>
+    /// Draw invalidated rectangles each frame.
+    /// </summary>
+    DirtyRects = 1 << 1,
+
+    /// <summary>
+    /// Draw a graph of past layout times.
+    /// </summary>
+    LayoutTimeGraph = 1 << 2,
+
+    /// <summary>
+    /// Draw a graph of past render times.
+    /// </summary>
+    RenderTimeGraph = 1 << 3
+}

+ 57 - 0
src/Avalonia.Base/Rendering/RendererDiagnostics.cs

@@ -0,0 +1,57 @@
+using System.ComponentModel;
+
+namespace Avalonia.Rendering
+{
+    /// <summary>
+    /// Manages configurable diagnostics that can be displayed by a renderer.
+    /// </summary>
+    public class RendererDiagnostics : INotifyPropertyChanged
+    {
+        private RendererDebugOverlays _debugOverlays;
+        private LayoutPassTiming _lastLayoutPassTiming;
+        private PropertyChangedEventArgs? _debugOverlaysChangedEventArgs;
+        private PropertyChangedEventArgs? _lastLayoutPassTimingChangedEventArgs;
+
+        /// <summary>
+        /// Gets or sets which debug overlays are displayed by the renderer.
+        /// </summary>
+        public RendererDebugOverlays DebugOverlays
+        {
+            get => _debugOverlays;
+            set
+            {
+                if (_debugOverlays != value)
+                {
+                    _debugOverlays = value;
+                    OnPropertyChanged(_debugOverlaysChangedEventArgs ??= new(nameof(DebugOverlays)));
+                }
+            }
+        }
+
+        /// <summary>
+        /// Gets or sets the last layout pass timing that the renderer may display.
+        /// </summary>
+        internal LayoutPassTiming LastLayoutPassTiming
+        {
+            get => _lastLayoutPassTiming;
+            set
+            {
+                if (!_lastLayoutPassTiming.Equals(value))
+                {
+                    _lastLayoutPassTiming = value;
+                    OnPropertyChanged(_lastLayoutPassTimingChangedEventArgs ??= new(nameof(LastLayoutPassTiming)));
+                }
+            }
+        }
+
+        /// <inheritdoc />
+        public event PropertyChangedEventHandler? PropertyChanged;
+
+        /// <summary>
+        /// Called when a property changes on the object.
+        /// </summary>
+        /// <param name="args">The property change details.</param>
+        protected virtual void OnPropertyChanged(PropertyChangedEventArgs args)
+            => PropertyChanged?.Invoke(this, args);
+    }
+}

+ 0 - 482
src/Avalonia.Base/Rendering/SceneGraph/DeferredDrawingContextImpl.cs

@@ -1,482 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Numerics;
-using Avalonia.Media;
-using Avalonia.Platform;
-using Avalonia.Utilities;
-using Avalonia.Media.Imaging;
-using Avalonia.VisualTree;
-
-namespace Avalonia.Rendering.SceneGraph
-{
-    /// <summary>
-    /// A drawing context which builds a scene graph.
-    /// </summary>
-    internal class DeferredDrawingContextImpl : IDrawingContextImpl, IDrawingContextWithAcrylicLikeSupport
-    {
-        private readonly ISceneBuilder _sceneBuilder;
-        private VisualNode? _node;
-        private int _childIndex;
-        private int _drawOperationindex;
-
-        /// <summary>
-        /// Initializes a new instance of the <see cref="DeferredDrawingContextImpl"/> class.
-        /// </summary>
-        /// <param name="sceneBuilder">
-        /// A scene builder used for constructing child scenes for visual brushes.
-        /// </param>
-        /// <param name="layers">The scene layers.</param>
-        public DeferredDrawingContextImpl(ISceneBuilder sceneBuilder, SceneLayers layers)
-        {
-            _sceneBuilder = sceneBuilder;
-            Layers = layers;
-        }
-
-        /// <inheritdoc/>
-        public Matrix Transform { get; set; } = Matrix.Identity;
-
-        /// <summary>
-        /// Gets the layers in the scene being built.
-        /// </summary>
-        public SceneLayers Layers { get; }
-
-        /// <summary>
-        /// Informs the drawing context of the visual node that is about to be rendered.
-        /// </summary>
-        /// <param name="node">The visual node.</param>
-        /// <returns>
-        /// An object which when disposed will commit the changes to visual node.
-        /// </returns>
-        public UpdateState BeginUpdate(VisualNode node)
-        {
-            _ = node ?? throw new ArgumentNullException(nameof(node));
-
-            if (_node != null)
-            {
-                if (_childIndex < _node.Children.Count)
-                {
-                    _node.ReplaceChild(_childIndex, node);
-                }
-                else
-                {
-                    _node.AddChild(node);
-                }
-
-                ++_childIndex;
-            }
-
-            var state = new UpdateState(this, _node, _childIndex, _drawOperationindex);
-            _node = node;
-            _childIndex = _drawOperationindex = 0;
-            return state;
-        }
-
-        /// <inheritdoc/>
-        public void Clear(Color color)
-        {
-            // Cannot clear a deferred scene.
-        }
-
-        /// <inheritdoc/>
-        public void Dispose()
-        {
-            // Nothing to do here since we allocate no unmanaged resources.
-        }
-
-        /// <summary>
-        /// Removes any remaining drawing operations from the visual node.
-        /// </summary>
-        /// <remarks>
-        /// Drawing operations are updated in place, overwriting existing drawing operations if
-        /// they are different. Once drawing has completed for the current visual node, it is
-        /// possible that there are stale drawing operations at the end of the list. This method
-        /// trims these stale drawing operations.
-        /// </remarks>
-        public void TrimChildren()
-        {
-            _node!.TrimChildren(_childIndex);
-        }
-
-        /// <inheritdoc/>
-        public void DrawGeometry(IBrush? brush, IPen? pen, IGeometryImpl geometry)
-        {
-            var next = NextDrawAs<GeometryNode>();
-
-            if (next == null || !next.Item.Equals(Transform, brush, pen, geometry))
-            {
-                Add(new GeometryNode(Transform, brush, pen, geometry, CreateChildScene(brush)));
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc/>
-        public void DrawBitmap(IRef<IBitmapImpl> source, double opacity, Rect sourceRect, Rect destRect, BitmapInterpolationMode bitmapInterpolationMode)
-        {
-            var next = NextDrawAs<ImageNode>();
-
-            if (next == null || !next.Item.Equals(Transform, source, opacity, sourceRect, destRect, bitmapInterpolationMode))
-            {
-                Add(new ImageNode(Transform, source, opacity, sourceRect, destRect, bitmapInterpolationMode));
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc/>
-        public void DrawBitmap(IRef<IBitmapImpl> source, IBrush opacityMask, Rect opacityMaskRect, Rect sourceRect)
-        {
-            // This method is currently only used to composite layers so shouldn't be called here.
-            throw new NotSupportedException();
-        }
-
-        /// <inheritdoc/>
-        public void DrawLine(IPen pen, Point p1, Point p2)
-        {
-            var next = NextDrawAs<LineNode>();
-
-            if (next == null || !next.Item.Equals(Transform, pen, p1, p2))
-            {
-                Add(new LineNode(Transform, pen, p1, p2, CreateChildScene(pen.Brush)));
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc/>
-        public void DrawRectangle(IBrush? brush, IPen? pen, RoundedRect rect,
-            BoxShadows boxShadows = default)
-        {
-            var next = NextDrawAs<RectangleNode>();
-
-            if (next == null || !next.Item.Equals(Transform, brush, pen, rect, boxShadows))
-            {
-                Add(new RectangleNode(Transform, brush, pen, rect, boxShadows, CreateChildScene(brush)));
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc/>
-        public void DrawRectangle(IExperimentalAcrylicMaterial material, RoundedRect rect)
-        {
-            var next = NextDrawAs<ExperimentalAcrylicNode>();
-
-            if (next == null || !next.Item.Equals(Transform, material, rect))
-            {
-                Add(new ExperimentalAcrylicNode(Transform, material, rect));
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        public void DrawEllipse(IBrush? brush, IPen? pen, Rect rect)
-        {
-            var next = NextDrawAs<EllipseNode>();
-
-            if (next == null || !next.Item.Equals(Transform, brush, pen, rect))
-            {
-                Add(new EllipseNode(Transform, brush, pen, rect, CreateChildScene(brush)));
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        public void Custom(ICustomDrawOperation custom)
-        {
-            var next = NextDrawAs<CustomDrawOperation>();
-            if (next == null || !next.Item.Equals(Transform, custom))
-                Add(new CustomDrawOperation(custom, Transform));
-            else
-                ++_drawOperationindex;
-        }
-
-        public object? GetFeature(Type t) => null;
-
-        /// <inheritdoc/>
-        public void DrawGlyphRun(IBrush foreground, IRef<IGlyphRunImpl> glyphRun)
-        {
-            var next = NextDrawAs<GlyphRunNode>();
-
-            if (next == null || !next.Item.Equals(Transform, foreground, glyphRun))
-            {
-                Add(new GlyphRunNode(Transform, foreground, glyphRun, CreateChildScene(foreground)));
-            }
-
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-        public IDrawingContextLayerImpl CreateLayer(Size size)
-        {
-            throw new NotSupportedException("Creating layers on a deferred drawing context not supported");
-        }
-
-        /// <inheritdoc/>
-        public void PopClip()
-        {
-            var next = NextDrawAs<ClipNode>();
-
-            if (next == null || !next.Item.Equals(null))
-            {
-                Add(new ClipNode());
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc/>
-        public void PopGeometryClip()
-        {
-            var next = NextDrawAs<GeometryClipNode>();
-
-            if (next == null || !next.Item.Equals(null))
-            {
-                Add(new GeometryClipNode());
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc/>
-        public void PopBitmapBlendMode()
-        {
-            var next = NextDrawAs<BitmapBlendModeNode>();
-
-            if (next == null || !next.Item.Equals(null))
-            {
-                Add(new BitmapBlendModeNode());
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-        
-        /// <inheritdoc/>
-        public void PopOpacity()
-        {
-            var next = NextDrawAs<OpacityNode>();
-
-            if (next == null || !next.Item.Equals(null))
-            {
-                Add(new OpacityNode());
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc/>
-        public void PopOpacityMask()
-        {
-            var next = NextDrawAs<OpacityMaskNode>();
-
-            if (next == null || !next.Item.Equals(null, null))
-            {
-                Add(new OpacityMaskNode());
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc/>
-        public void PushClip(Rect clip)
-        {
-            var next = NextDrawAs<ClipNode>();
-
-            if (next == null || !next.Item.Equals(Transform, clip))
-            {
-                Add(new ClipNode(Transform, clip));
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc />
-        public void PushClip(RoundedRect clip)
-        {
-            var next = NextDrawAs<ClipNode>();
-
-            if (next == null || !next.Item.Equals(Transform, clip))
-            {
-                Add(new ClipNode(Transform, clip));
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc/>
-        public void PushGeometryClip(IGeometryImpl? clip)
-        {
-            if (clip is null)
-                return;
-
-            var next = NextDrawAs<GeometryClipNode>();
-
-            if (next == null || !next.Item.Equals(Transform, clip))
-            {
-                Add(new GeometryClipNode(Transform, clip));
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc/>
-        public void PushOpacity(double opacity)
-        {
-            var next = NextDrawAs<OpacityNode>();
-
-            if (next == null || !next.Item.Equals(opacity))
-            {
-                Add(new OpacityNode(opacity));
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc/>
-        public void PushOpacityMask(IBrush mask, Rect bounds)
-        {
-            var next = NextDrawAs<OpacityMaskNode>();
-
-            if (next == null || !next.Item.Equals(mask, bounds))
-            {
-                Add(new OpacityMaskNode(mask, bounds, CreateChildScene(mask)));
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-
-        /// <inheritdoc/>
-        public void PushBitmapBlendMode(BitmapBlendingMode blendingMode)
-        {
-            var next = NextDrawAs<BitmapBlendModeNode>();
-
-            if (next == null || !next.Item.Equals(blendingMode))
-            {
-                Add(new BitmapBlendModeNode(blendingMode));
-            }
-            else
-            {
-                ++_drawOperationindex;
-            }
-        }
-        
-        public readonly struct UpdateState : IDisposable
-        {
-            public UpdateState(
-                DeferredDrawingContextImpl owner,
-                VisualNode? node,
-                int childIndex,
-                int drawOperationIndex)
-            {
-                Owner = owner;
-                Node = node;
-                ChildIndex = childIndex;
-                DrawOperationIndex = drawOperationIndex;
-            }
-
-            public void Dispose()
-            {
-                Owner._node!.TrimDrawOperations(Owner._drawOperationindex);
-
-                var dirty = Owner.Layers.GetOrAdd(Owner._node.LayerRoot!).Dirty;
-
-                var drawOperations = Owner._node.DrawOperations;
-                var drawOperationsCount = drawOperations.Count;
-
-                for (var i = 0; i < drawOperationsCount; i++)
-                {
-                    dirty.Add(drawOperations[i].Item.Bounds);
-                }
-
-                Owner._node = Node;
-                Owner._childIndex = ChildIndex;
-                Owner._drawOperationindex = DrawOperationIndex;
-            }
-
-            public DeferredDrawingContextImpl Owner { get; }
-            public VisualNode? Node { get; }
-            public int ChildIndex { get; }
-            public int DrawOperationIndex { get; }
-        }
-
-        private void Add<T>(T node) where T : class, IDrawOperation
-        {
-            using (var refCounted = RefCountable.Create(node))
-            {
-                Add(refCounted);
-            }
-        }
-
-        private void Add(IRef<IDrawOperation> node)
-        {
-            if (_drawOperationindex < _node!.DrawOperations.Count)
-            {
-                _node.ReplaceDrawOperation(_drawOperationindex, node);
-            }
-            else
-            {
-                _node.AddDrawOperation(node);
-            }
-
-            ++_drawOperationindex;
-        }
-
-        private IRef<T>? NextDrawAs<T>() where T : class, IDrawOperation
-        {
-            return _drawOperationindex < _node!.DrawOperations.Count ? _node.DrawOperations[_drawOperationindex] as IRef<T> : null;
-        }
-
-        private IDisposable? CreateChildScene(IBrush? brush)
-        {
-            var visualBrush = brush as VisualBrush;
-
-            if (visualBrush != null)
-            {
-                var visual = visualBrush.Visual;
-
-                if (visual != null)
-                {
-                    (visual as IVisualBrushInitialize)?.EnsureInitialized();
-                    var scene = new Scene(visual);
-                    _sceneBuilder.UpdateAll(scene);
-                    return scene;
-                }
-            }
-
-            return null;
-        }
-    }
-}

+ 0 - 24
src/Avalonia.Base/Rendering/SceneGraph/ISceneBuilder.cs

@@ -1,24 +0,0 @@
-using Avalonia.VisualTree;
-
-namespace Avalonia.Rendering.SceneGraph
-{
-    /// <summary>
-    /// Builds a scene graph from a visual tree.
-    /// </summary>
-    public interface ISceneBuilder
-    {
-        /// <summary>
-        /// Builds the initial scene graph for a visual tree.
-        /// </summary>
-        /// <param name="scene">The scene to build.</param>
-        void UpdateAll(Scene scene);
-
-        /// <summary>
-        /// Updates the visual (and potentially its children) in a scene.
-        /// </summary>
-        /// <param name="scene">The scene.</param>
-        /// <param name="visual">The visual to update.</param>
-        /// <returns>True if changes were made, otherwise false.</returns>
-        bool Update(Scene scene, Visual visual);
-    }
-}

+ 0 - 105
src/Avalonia.Base/Rendering/SceneGraph/IVisualNode.cs

@@ -1,105 +0,0 @@
-using System;
-using System.Collections.Generic;
-using Avalonia.Platform;
-using Avalonia.Utilities;
-
-namespace Avalonia.Rendering.SceneGraph
-{
-    /// <summary>
-    /// Represents a node in the low-level scene graph representing a <see cref="Visual"/>.
-    /// </summary>
-    public interface IVisualNode : IDisposable
-    {
-        /// <summary>
-        /// Gets the visual to which the node relates.
-        /// </summary>
-        Visual Visual { get; }
-
-        /// <summary>
-        /// Gets the parent scene graph node.
-        /// </summary>
-        IVisualNode? Parent { get; }
-
-        /// <summary>
-        /// Gets the transform for the node from global to control coordinates.
-        /// </summary>
-        Matrix Transform { get; }
-
-        /// <summary>
-        /// Gets the corner radius of visual. Contents are clipped to this radius.
-        /// </summary>
-        CornerRadius ClipToBoundsRadius { get; }
-
-        /// <summary>
-        /// Gets the bounds of the node's geometry in global coordinates.
-        /// </summary>
-        Rect Bounds { get; }
-
-        /// <summary>
-        /// Gets the clip bounds for the node in global coordinates.
-        /// </summary>
-        Rect ClipBounds { get; }
-
-        /// <summary>
-        /// Gets the layout bounds for the node in global coordinates.
-        /// </summary>
-        Rect LayoutBounds { get; }
-
-        /// <summary>
-        /// Whether the node is clipped to <see cref="ClipBounds"/>.
-        /// </summary>
-        bool ClipToBounds { get; }
-
-        /// <summary>
-        /// Gets the node's clip geometry, if any.
-        /// </summary>
-        IGeometryImpl? GeometryClip { get; set; }
-
-        /// <summary>
-        /// Gets a value indicating whether one of the node's ancestors has a geometry clip.
-        /// </summary>
-        bool HasAncestorGeometryClip { get; }
-
-        /// <summary>
-        /// Gets the child scene graph nodes.
-        /// </summary>
-        IReadOnlyList<IVisualNode> Children { get; }
-
-        /// <summary>
-        /// Gets the drawing operations for the visual.
-        /// </summary>
-        IReadOnlyList<IRef<IDrawOperation>> DrawOperations { get; }
-
-        /// <summary>
-        /// Gets the opacity of the scene graph node.
-        /// </summary>
-        double Opacity { get; }
-
-        /// <summary>
-        /// Sets up the drawing context for rendering the node's geometry.
-        /// </summary>
-        /// <param name="context">The drawing context.</param>
-        /// <param name="skipOpacity">Whether to skip pushing the control's opacity.</param>
-        void BeginRender(IDrawingContextImpl context, bool skipOpacity);
-
-        /// <summary>
-        /// Resets the drawing context after rendering the node's geometry.
-        /// </summary>
-        /// <param name="context">The drawing context.</param>
-        /// <param name="skipOpacity">Whether to skip popping the control's opacity.</param>
-        void EndRender(IDrawingContextImpl context, bool skipOpacity);
-
-        /// <summary>
-        /// Hit test the geometry in this node.
-        /// </summary>
-        /// <param name="p">The point in global coordinates.</param>
-        /// <returns>True if the point hits the node's geometry; otherwise false.</returns>
-        /// <remarks>
-        /// This method does not recurse to child <see cref="IVisualNode"/>s, if you want
-        /// to hit test children they must be hit tested manually.
-        /// </remarks>
-        bool HitTest(Point p);
-
-        bool Disposed { get; }
-    }
-}

+ 0 - 352
src/Avalonia.Base/Rendering/SceneGraph/Scene.cs

@@ -1,352 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Linq;
-using System.Threading.Tasks;
-using Avalonia.Collections.Pooled;
-using Avalonia.VisualTree;
-
-namespace Avalonia.Rendering.SceneGraph
-{
-    /// <summary>
-    /// Represents a scene graph used by the <see cref="DeferredRenderer"/>.
-    /// </summary>
-    public class Scene : IDisposable
-    {
-        private readonly Dictionary<Visual, IVisualNode> _index;
-        private readonly TaskCompletionSource<bool> _rendered = new TaskCompletionSource<bool>();
-
-        /// <summary>
-        /// Initializes a new instance of the <see cref="Scene"/> class.
-        /// </summary>
-        /// <param name="rootVisual">The root visual to draw.</param>
-        public Scene(Visual rootVisual)
-            : this(
-                new VisualNode(rootVisual, null),
-                new Dictionary<Visual, IVisualNode>(),
-                new SceneLayers(rootVisual),
-                0)
-        {
-            _index.Add(rootVisual, Root);
-        }
-
-        private Scene(VisualNode root, Dictionary<Visual, IVisualNode> index, SceneLayers layers, int generation)
-        {
-            _ = root ?? throw new ArgumentNullException(nameof(root));
-
-            var renderRoot = root.Visual as IRenderRoot;
-
-            _index = index;
-            Root = root;
-            Layers = layers;
-            Generation = generation;
-            root.LayerRoot = root.Visual;
-        }
-
-        public Task Rendered => _rendered.Task;
-
-        /// <summary>
-        /// Gets a value identifying the scene's generation. This is incremented each time the scene is cloned.
-        /// </summary>
-        public int Generation { get; }
-
-        /// <summary>
-        /// Gets the layers for the scene.
-        /// </summary>
-        public SceneLayers Layers { get; }
-
-        /// <summary>
-        /// Gets the root node of the scene graph.
-        /// </summary>
-        public IVisualNode Root { get; }
-
-        /// <summary>
-        /// Gets or sets the size of the scene in device independent pixels.
-        /// </summary>
-        public Size Size { get; set; }
-
-        /// <summary>
-        /// Gets or sets the scene scaling.
-        /// </summary>
-        public double Scaling { get; set; } = 1;
-
-        /// <summary>
-        /// Adds a node to the scene index.
-        /// </summary>
-        /// <param name="node">The node.</param>
-        public void Add(IVisualNode node)
-        {
-            _ = node ?? throw new ArgumentNullException(nameof(node));
-
-            _index.Add(node.Visual, node);
-        }
-
-        /// <summary>
-        /// Clones the scene.
-        /// </summary>
-        /// <returns>The cloned scene.</returns>
-        public Scene CloneScene()
-        {
-            var index = new Dictionary<Visual, IVisualNode>(_index.Count);
-            var root = Clone((VisualNode)Root, null, index);
-
-            var result = new Scene(root, index, Layers.Clone(), Generation + 1)
-            {
-                Size = Size,
-                Scaling = Scaling,
-            };
-
-            return result;
-        }
-
-        public void Dispose()
-        {
-            _rendered.TrySetResult(false);
-            foreach (var node in _index.Values)
-            {
-                node.Dispose();
-            }
-        }
-
-        /// <summary>
-        /// Tries to find a node in the scene graph representing the specified visual.
-        /// </summary>
-        /// <param name="visual">The visual.</param>
-        /// <returns>
-        /// The node representing the visual or null if it could not be found.
-        /// </returns>
-        public IVisualNode? FindNode(Visual visual)
-        {
-            _index.TryGetValue(visual, out var node);
-            return node;
-        }
-
-        /// <summary>
-        /// Gets the visuals at a point in the scene.
-        /// </summary>
-        /// <param name="p">The point.</param>
-        /// <param name="root">The root of the subtree to search.</param>
-        /// <param name="filter">A filter. May be null.</param>
-        /// <returns>The visuals at the specified point.</returns>
-        public IEnumerable<Visual> HitTest(Point p, Visual root, Func<Visual, bool>? filter)
-        {
-            var node = FindNode(root);
-            return (node != null) ? new HitTestEnumerable(node, filter, p, Root) : Enumerable.Empty<Visual>();
-        }
-
-        /// <summary>
-        /// Gets the visual at a point in the scene.
-        /// </summary>
-        /// <param name="p">The point.</param>
-        /// <param name="root">The root of the subtree to search.</param>
-        /// <param name="filter">A filter. May be null.</param>
-        /// <returns>The visual at the specified point.</returns>
-        public Visual? HitTestFirst(Point p, Visual root, Func<Visual, bool>? filter)
-        {
-            var node = FindNode(root);
-            return (node != null) ? HitTestFirst(node, p, filter) : null;
-        }
-
-        /// <summary>
-        /// Removes a node from the scene index.
-        /// </summary>
-        /// <param name="node">The node.</param>
-        public void Remove(IVisualNode node)
-        {
-            _ = node ?? throw new ArgumentNullException(nameof(node));
-
-            _index.Remove(node.Visual);
-
-            node.Dispose();
-        }
-
-        private VisualNode Clone(VisualNode source, IVisualNode? parent, Dictionary<Visual, IVisualNode> index)
-        {
-            var result = source.Clone(parent);
-
-            index.Add(result.Visual, result);
-
-            var children = source.Children;
-            var childrenCount = children.Count;
-
-            if (childrenCount > 0)
-            {
-                result.TryPreallocateChildren(childrenCount);
-
-                for (var i = 0; i < childrenCount; i++)
-                {
-                    var child = children[i];
-
-                    result.AddChild(Clone((VisualNode)child, result, index));
-                }
-            }
-
-            return result;
-        }
-
-        private Visual HitTestFirst(IVisualNode root, Point p, Func<Visual, bool>? filter)
-        {
-            using var enumerator = new HitTestEnumerator(root, filter, p, Root);
-
-            enumerator.MoveNext();
-
-            return enumerator.Current;
-        }
-
-        private class HitTestEnumerable : IEnumerable<Visual>
-        {
-            private readonly IVisualNode _root;
-            private readonly Func<Visual, bool>? _filter;
-            private readonly IVisualNode _sceneRoot;
-            private readonly Point _point;
-            
-            public HitTestEnumerable(IVisualNode root, Func<Visual, bool>? filter, Point point, IVisualNode sceneRoot)
-            {
-                _root = root;
-                _filter = filter;
-                _point = point;
-                _sceneRoot = sceneRoot;
-            }
-
-            public IEnumerator<Visual> GetEnumerator()
-            {
-                return new HitTestEnumerator(_root, _filter, _point, _sceneRoot);
-            }
-
-            IEnumerator IEnumerable.GetEnumerator()
-            {
-                return GetEnumerator();
-            }
-        }
-
-        private struct HitTestEnumerator : IEnumerator<Visual>
-        {
-            private readonly PooledStack<Entry> _nodeStack;
-            private readonly Func<Visual, bool>? _filter;
-            private readonly IVisualNode _sceneRoot;
-            private Visual? _current;
-            private readonly Point _point;
-
-            public HitTestEnumerator(IVisualNode root, Func<Visual, bool>? filter, Point point, IVisualNode sceneRoot)
-            {
-                _nodeStack = new PooledStack<Entry>();
-                _nodeStack.Push(new Entry(root, false, null, true));
-
-                _filter = filter;
-                _point = point;
-                _sceneRoot = sceneRoot;
-
-                _current = null;
-            }
-
-            public bool MoveNext()
-            {
-                while (_nodeStack.Count > 0)
-                {
-                    (var wasVisited, var isRoot, IVisualNode node, Rect? clip) = _nodeStack.Pop();
-
-                    if (wasVisited && isRoot)
-                    {
-                        break;
-                    }
-
-                    var children = node.Children;
-                    int childCount = children.Count;
-
-                    if (childCount == 0 || wasVisited)
-                    {
-                        if ((wasVisited || FilterAndClip(node, ref clip)) &&
-                            (node.Visual is ICustomHitTest custom ? custom.HitTest(_point) : node.HitTest(_point)))
-                        {
-                            _current = node.Visual;
-
-                            return true;
-                        }
-                    }
-                    else if (FilterAndClip(node, ref clip))
-                    {
-                        _nodeStack.Push(new Entry(node, true, null));
-
-                        for (var i = 0; i < childCount; i++)
-                        {
-                            _nodeStack.Push(new Entry(children[i], false, clip));
-                        }
-                    }
-                }
-
-                return false;
-            }
-
-            public void Reset()
-            {
-                throw new NotSupportedException();
-            }
-
-            public Visual Current => _current!;
-
-            object IEnumerator.Current => Current;
-
-            public void Dispose()
-            {
-                _nodeStack.Dispose();
-            }
-
-            private bool FilterAndClip(IVisualNode node, ref Rect? clip)
-            {
-                if (_filter?.Invoke(node.Visual) != false && node.Visual.IsAttachedToVisualTree)
-                {
-                    var clipped = false;
-
-                    if (node.ClipToBounds)
-                    {
-                        clip = clip == null ? node.ClipBounds : clip.Value.Intersect(node.ClipBounds);
-                        clipped = !clip.Value.ContainsExclusive(_point);
-                    }
-
-                    if (node.GeometryClip != null)
-                    {
-                        var controlPoint = _sceneRoot.Visual.TranslatePoint(_point, node.Visual);
-                        clipped = !node.GeometryClip.FillContains(controlPoint!.Value);
-                    }
-
-                    if (!clipped && node.Visual is ICustomHitTest custom)
-                    {
-                        clipped = !custom.HitTest(_point);
-                    }
-
-                    return !clipped;
-                }
-
-                return false;
-            }
-
-            private readonly struct Entry
-            {
-                public readonly bool WasVisited;
-                public readonly bool IsRoot;
-                public readonly IVisualNode Node;
-                public readonly Rect? Clip;
-
-                public Entry(IVisualNode node, bool wasVisited, Rect? clip, bool isRoot = false)
-                {
-                    Node = node;
-                    WasVisited = wasVisited;
-                    IsRoot = isRoot;
-                    Clip = clip;
-                }
-
-                public void Deconstruct(out bool wasVisited, out bool isRoot, out IVisualNode node, out Rect? clip)
-                {
-                    wasVisited = WasVisited;
-                    isRoot = IsRoot;
-                    node = Node;
-                    clip = Clip;
-                }
-            }
-        }
-
-        public void MarkAsRendered() => _rendered.TrySetResult(true);
-
-        public List<Action>? RenderThreadJobs { get; set; }
-    }
-}

+ 0 - 485
src/Avalonia.Base/Rendering/SceneGraph/SceneBuilder.cs

@@ -1,485 +0,0 @@
-using System;
-using System.Collections.Generic;
-using Avalonia.Media;
-using Avalonia.Platform;
-using Avalonia.Threading;
-using Avalonia.VisualTree;
-
-namespace Avalonia.Rendering.SceneGraph
-{
-    /// <summary>
-    /// Builds a scene graph from a visual tree.
-    /// </summary>
-    public class SceneBuilder : ISceneBuilder
-    {
-        /// <inheritdoc/>
-        public void UpdateAll(Scene scene)
-        {
-            _ = scene ?? throw new ArgumentNullException(nameof(scene));
-            Dispatcher.UIThread.VerifyAccess();
-
-            UpdateSize(scene);
-            scene.Layers.GetOrAdd(scene.Root.Visual);
-
-            using (var impl = new DeferredDrawingContextImpl(this, scene.Layers))
-            using (var context = new DrawingContext(impl))
-            {
-                var clip = new Rect(scene.Root.Visual.Bounds.Size);
-                Update(context, scene, (VisualNode)scene.Root, clip, true);
-            }
-        }
-
-        /// <inheritdoc/>
-        public bool Update(Scene scene, Visual visual)
-        {
-            _ = scene ?? throw new ArgumentNullException(nameof(scene));
-            _ = visual ?? throw new ArgumentNullException(nameof(visual));
-
-            Dispatcher.UIThread.VerifyAccess();
-
-            if (!scene.Root.Visual.IsVisible)
-            {
-                throw new AvaloniaInternalException("Cannot update the scene for an invisible root visual.");
-            }
-
-            var node = (VisualNode?)scene.FindNode(visual);
-
-            if (visual == scene.Root.Visual)
-            {
-                UpdateSize(scene);
-            }
-
-            if (visual.VisualRoot == scene.Root.Visual)
-            {
-                if (node?.Parent != null &&
-                    visual.VisualParent != null &&
-                    node.Parent.Visual != visual.VisualParent)
-                {
-                    // The control has changed parents. Remove the node and recurse into the new parent node.
-                    ((VisualNode)node.Parent).RemoveChild(node);
-                    Deindex(scene, node);
-                    node = (VisualNode?)scene.FindNode(visual.VisualParent);
-                }
-
-                if (visual.IsVisible)
-                {
-                    // If the node isn't yet part of the scene, find the nearest ancestor that is.
-                    node = node ?? FindExistingAncestor(scene, visual);
-
-                    // We don't need to do anything if this part of the tree has already been fully
-                    // updated.
-                    if (node != null && !node.SubTreeUpdated)
-                    {
-                        // If the control we've been asked to update isn't part of the scene then
-                        // we're carrying out an add operation, so recurse and add all the
-                        // descendents too.
-                        var recurse = node.Visual != visual;
-
-                        using (var impl = new DeferredDrawingContextImpl(this, scene.Layers))
-                        using (var context = new DrawingContext(impl))
-                        {
-                            var clip = new Rect(scene.Root.Visual.Bounds.Size);
-
-                            if (node.Parent != null)
-                            {
-                                context.PushPostTransform(node.Parent.Transform);
-                                clip = node.Parent.ClipBounds;
-                            }
-
-                            using (context.PushTransformContainer())
-                            {
-                                Update(context, scene, node, clip, recurse);
-                            }
-                        }
-
-                        return true;
-                    }
-                }
-                else
-                {
-                    if (node != null)
-                    {
-                        // The control has been hidden so remove it from its parent and deindex the
-                        // node and its descendents.
-                        ((VisualNode?)node.Parent)?.RemoveChild(node);
-                        Deindex(scene, node);
-                        return true;
-                    }
-                }
-            }
-            else if (node != null)
-            {
-                // The control has been removed so remove it from its parent and deindex the
-                // node and its descendents.
-                var trim = FindFirstDeadAncestor(scene, node);
-                ((VisualNode)trim.Parent!).RemoveChild(trim);
-                Deindex(scene, trim);
-                return true;
-            }
-
-            return false;
-        }
-
-        private static VisualNode? FindExistingAncestor(Scene scene, Visual visual)
-        {
-            var node = scene.FindNode(visual);
-
-            while (node == null && visual.IsVisible)
-            {
-                var parent = visual.VisualParent;
-
-                if (parent is null)
-                    return null;
-
-                visual = parent;
-                node = scene.FindNode(visual);
-            }
-
-            return visual.IsVisible ? (VisualNode?)node : null;
-        }
-
-        private static VisualNode FindFirstDeadAncestor(Scene scene, IVisualNode node)
-        {
-            var parent = node.Parent;
-
-            while (parent!.Visual.VisualRoot == null)
-            {
-                node = parent;
-                parent = node.Parent;
-            }
-
-            return (VisualNode)node;
-        }
-
-        private static object GetOrCreateChildNode(Scene scene, Visual child, VisualNode parent)
-        {
-            var result = (VisualNode?)scene.FindNode(child);
-
-            if (result != null && result.Parent != parent)
-            {
-                Deindex(scene, result);
-                ((VisualNode?)result.Parent)?.RemoveChild(result);
-                result = null;
-            }
-
-            return result ?? CreateNode(scene, child, parent);
-        }
-
-        private static void Update(DrawingContext context, Scene scene, VisualNode node, Rect clip, bool forceRecurse)
-        {
-            var visual = node.Visual;
-            var opacity = visual.Opacity;
-            var clipToBounds = visual.ClipToBounds;
-#pragma warning disable CS0618 // Type or member is obsolete
-            var clipToBoundsRadius = visual is IVisualWithRoundRectClip roundRectClip ?
-                roundRectClip.ClipToBoundsRadius :
-                default;
-#pragma warning restore CS0618 // Type or member is obsolete
-
-            var bounds = new Rect(visual.Bounds.Size);
-            var contextImpl = (DeferredDrawingContextImpl)context.PlatformImpl;
-
-            contextImpl.Layers.Find(node.LayerRoot!)?.Dirty.Add(node.Bounds);
-
-            if (visual.IsVisible)
-            {
-                var m = node != scene.Root ? 
-                    Matrix.CreateTranslation(visual.Bounds.Position) :
-                    Matrix.Identity;
-
-                var renderTransform = Matrix.Identity;
-
-                // this should be calculated BEFORE renderTransform
-                if (visual.HasMirrorTransform)
-                {
-                    var mirrorMatrix = new Matrix(-1.0, 0.0, 0.0, 1.0, visual.Bounds.Width, 0);
-                    renderTransform *= mirrorMatrix;
-                }
-
-                if (visual.RenderTransform != null)
-                {
-                    var origin = visual.RenderTransformOrigin.ToPixels(new Size(visual.Bounds.Width, visual.Bounds.Height));
-                    var offset = Matrix.CreateTranslation(origin);
-                    var finalTransform = (-offset) * visual.RenderTransform.Value * (offset);
-                    renderTransform *= finalTransform;
-                }
-
-                m = renderTransform * m;
-
-                using (contextImpl.BeginUpdate(node))
-                using (context.PushPostTransform(m))
-                using (context.PushTransformContainer())
-                {
-                    var globalBounds = bounds.TransformToAABB(contextImpl.Transform);
-                    var clipBounds = clipToBounds ?
-                        globalBounds.Intersect(clip) :
-                        clip;
-
-                    forceRecurse = forceRecurse ||
-                        node.ClipBounds != clipBounds ||
-                        node.Opacity != opacity ||
-                        node.Transform != contextImpl.Transform;
-
-                    node.Transform = contextImpl.Transform;
-                    node.ClipBounds = clipBounds;
-                    node.ClipToBounds = clipToBounds;
-                    node.LayoutBounds = globalBounds;
-                    node.ClipToBoundsRadius = clipToBoundsRadius;
-                    node.GeometryClip = visual.Clip?.PlatformImpl;
-                    node.Opacity = opacity;
-
-                    // TODO: Check equality between node.OpacityMask and visual.OpacityMask before assigning.
-                    node.OpacityMask = visual.OpacityMask?.ToImmutable();
-
-                    if (ShouldStartLayer(visual))
-                    {
-                        if (node.LayerRoot != visual)
-                        {
-                            MakeLayer(scene, node);
-                        }
-                        else
-                        {
-                            UpdateLayer(node, scene.Layers[node.LayerRoot]);
-                        }
-                    }
-                    else if (node.LayerRoot == node.Visual && node.Parent != null)
-                    {
-                        ClearLayer(scene, node);
-                    }
-
-                    if (node.ClipToBounds)
-                    {
-                        clip = clip.Intersect(node.ClipBounds);
-                    }
-
-                    try
-                    {
-                        visual.Render(context);
-                    }
-                    catch { }
-
-                    var transformed = new TransformedBounds(new Rect(visual.Bounds.Size), clip, node.Transform);
-                    visual.SetTransformedBounds(transformed);
-
-                    if (forceRecurse)
-                    {
-                        var visualChildren = (IList<Visual>) visual.VisualChildren;
-
-                        node.TryPreallocateChildren(visualChildren.Count);
-
-                        if (visualChildren.Count == 1)
-                        {
-                            var childNode = GetOrCreateChildNode(scene, visualChildren[0], node);
-                            Update(context, scene, (VisualNode)childNode, clip, forceRecurse);
-                        }
-                        else if (visualChildren.Count > 1)
-                        {
-                            var count = visualChildren.Count;
-
-                            if (visual.HasNonUniformZIndexChildren)
-                            {
-                                var sortedChildren = new (Visual visual, int index)[count];
-
-                                for (var i = 0; i < count; i++)
-                                {
-                                    sortedChildren[i] = (visualChildren[i], i);
-                                }
-
-                                // Regular Array.Sort is unstable, we need to provide indices as well to avoid reshuffling elements.
-                                Array.Sort(sortedChildren, (lhs, rhs) =>
-                                {
-                                    var result = ZIndexComparer.Instance.Compare(lhs.visual, rhs.visual);
-
-                                    return result == 0 ? lhs.index.CompareTo(rhs.index) : result;
-                                });
-
-                                foreach (var child in sortedChildren)
-                                {
-                                    var childNode = GetOrCreateChildNode(scene, child.Item1, node);
-                                    Update(context, scene, (VisualNode)childNode, clip, forceRecurse);
-                                }
-                            }
-                            else
-                                foreach (var child in visualChildren)
-                                {
-                                    var childNode = GetOrCreateChildNode(scene, child, node);
-                                    Update(context, scene, (VisualNode)childNode, clip, forceRecurse);
-                                }
-                        }
-
-                        node.SubTreeUpdated = true;
-                        contextImpl.TrimChildren();
-                    }
-                }
-            }
-            else
-            {
-                contextImpl.BeginUpdate(node).Dispose();
-            }
-        }
-
-        private static void UpdateSize(Scene scene)
-        {
-            var renderRoot = scene.Root.Visual as IRenderRoot;
-            var newSize = renderRoot?.ClientSize ?? scene.Root.Visual.Bounds.Size;
-
-            scene.Scaling = renderRoot?.RenderScaling ?? 1;
-
-            if (scene.Size != newSize)
-            {
-                var oldSize = scene.Size;
-
-                scene.Size = newSize;
-
-                Rect horizontalDirtyRect = default;
-                Rect verticalDirtyRect = default;
-
-                if (newSize.Width > oldSize.Width)
-                {
-                    horizontalDirtyRect = new Rect(oldSize.Width, 0, newSize.Width - oldSize.Width, oldSize.Height);
-                }
-
-                if (newSize.Height > oldSize.Height)
-                {
-                    verticalDirtyRect = new Rect(0, oldSize.Height, newSize.Width, newSize.Height - oldSize.Height);
-                }
-
-                foreach (var layer in scene.Layers)
-                {
-                    layer.Dirty.Add(horizontalDirtyRect);
-                    layer.Dirty.Add(verticalDirtyRect);
-                }
-            }
-        }
-
-        private static VisualNode CreateNode(Scene scene, Visual visual, VisualNode parent)
-        {
-            var node = new VisualNode(visual, parent);
-            node.LayerRoot = parent.LayerRoot;
-            scene.Add(node);
-            return node;
-        }
-
-        private static void Deindex(Scene scene, VisualNode node)
-        {
-            var nodeChildren = node.Children;
-            var nodeChildrenCount = nodeChildren.Count;
-
-            for (var i = 0; i < nodeChildrenCount; i++)
-            {
-                if (nodeChildren[i] is VisualNode visual)
-                {
-                    Deindex(scene, visual);
-                }
-            }
-
-            scene.Remove(node);
-
-            node.SubTreeUpdated = true;
-
-            scene.Layers[node.LayerRoot!].Dirty.Add(node.Bounds);
-
-            node.Visual.SetTransformedBounds(null);
-
-            if (node.LayerRoot == node.Visual && node.Visual != scene.Root.Visual)
-            {
-                scene.Layers.Remove(node.LayerRoot);
-            }
-        }
-
-        private static void ClearLayer(Scene scene, VisualNode node)
-        {
-            var parent = (VisualNode)node.Parent!;
-            var oldLayerRoot = node.LayerRoot;
-            var newLayerRoot = parent.LayerRoot!;
-            var existingDirtyRects = scene.Layers[node.LayerRoot!].Dirty;
-            var newDirtyRects = scene.Layers[newLayerRoot].Dirty;
-
-            existingDirtyRects.Coalesce();
-
-            foreach (var r in existingDirtyRects)
-            {
-                newDirtyRects.Add(r);
-            }
-
-            var oldLayer = scene.Layers[oldLayerRoot!];
-            PropagateLayer(node, scene.Layers[newLayerRoot], oldLayer);
-            scene.Layers.Remove(oldLayer);
-        }
-
-        private static void MakeLayer(Scene scene, VisualNode node)
-        {
-            var oldLayerRoot = node.LayerRoot!;
-            var layer = scene.Layers.Add(node.Visual);
-            var oldLayer = scene.Layers[oldLayerRoot!];
-
-            UpdateLayer(node, layer);
-            PropagateLayer(node, layer, scene.Layers[oldLayerRoot]);
-        }
-
-        private static void UpdateLayer(VisualNode node, SceneLayer layer)
-        {
-            layer.Opacity = node.Visual.Opacity;
-
-            if (node.Visual.OpacityMask != null)
-            {
-                layer.OpacityMask = node.Visual.OpacityMask?.ToImmutable();
-                layer.OpacityMaskRect = node.ClipBounds;
-            }
-            else
-            {
-                layer.OpacityMask = null;
-                layer.OpacityMaskRect = default;
-            }
-
-            layer.GeometryClip = node.HasAncestorGeometryClip ?
-                CreateLayerGeometryClip(node) :
-                null;
-        }
-
-        private static void PropagateLayer(VisualNode node, SceneLayer layer, SceneLayer oldLayer)
-        {
-            node.LayerRoot = layer.LayerRoot;
-
-            layer.Dirty.Add(node.Bounds);
-            oldLayer.Dirty.Add(node.Bounds);
-
-            foreach (VisualNode child in node.Children)
-            {
-                // If the child is not the start of a new layer, recurse.
-                if (child.LayerRoot != child.Visual)
-                {
-                    PropagateLayer(child, layer, oldLayer);
-                }
-            }
-        }
-
-        // HACK: Disabled layers because they're broken in current renderer. See #2244.
-        private static bool ShouldStartLayer(Visual visual) => false;
-
-        private static IGeometryImpl? CreateLayerGeometryClip(VisualNode node)
-        {
-            IGeometryImpl? result = null;
-            VisualNode? n = node;
-
-            for (;;)
-            {
-                n = (VisualNode?)n!.Parent;
-
-                if (n == null || (n.GeometryClip == null && !n.HasAncestorGeometryClip))
-                {
-                    break;
-                }
-
-                if (n?.GeometryClip != null)
-                {
-                    var transformed = n.GeometryClip.WithTransform(n.Transform);
-
-                    result = result == null ? transformed : result.Intersect(transformed);
-                }
-            }
-
-            return result;
-        }
-    }
-}

+ 0 - 73
src/Avalonia.Base/Rendering/SceneGraph/SceneLayer.cs

@@ -1,73 +0,0 @@
-using Avalonia.Media;
-using Avalonia.Platform;
-
-namespace Avalonia.Rendering.SceneGraph
-{
-    /// <summary>
-    /// Represents a layer in a <see cref="Scene"/>.
-    /// </summary>
-    public class SceneLayer
-    {
-        /// <summary>
-        /// Initializes a new instance of the <see cref="SceneLayer"/> class.
-        /// </summary>
-        /// <param name="layerRoot">The visual at the root of the layer.</param>
-        /// <param name="distanceFromRoot">The distance from the scene root.</param>
-        public SceneLayer(Visual layerRoot, int distanceFromRoot)
-        {
-            LayerRoot = layerRoot;
-            Dirty = new DirtyRects();
-            DistanceFromRoot = distanceFromRoot;
-        }
-
-        /// <summary>
-        /// Clones the layer.
-        /// </summary>
-        /// <returns>The cloned layer.</returns>
-        public SceneLayer Clone()
-        {
-            return new SceneLayer(LayerRoot, DistanceFromRoot)
-            {
-                Opacity = Opacity,
-                OpacityMask = OpacityMask,
-                OpacityMaskRect = OpacityMaskRect,
-                GeometryClip = GeometryClip,
-            };
-        }
-
-        /// <summary>
-        /// Gets the visual at the root of the layer.
-        /// </summary>
-        public Visual LayerRoot { get; }
-
-        /// <summary>
-        /// Gets the distance of the layer root from the root of the scene.
-        /// </summary>
-        public int DistanceFromRoot { get; }
-
-        /// <summary>
-        /// Gets or sets the opacity of the layer.
-        /// </summary>
-        public double Opacity { get; set; } = 1;
-
-        /// <summary>
-        /// Gets or sets the opacity mask for the layer.
-        /// </summary>
-        public IBrush? OpacityMask { get; set; }
-
-        /// <summary>
-        /// Gets or sets the target rectangle for the layer opacity mask.
-        /// </summary>
-        public Rect OpacityMaskRect { get; set; }
-
-        /// <summary>
-        /// Gets the layer's geometry clip.
-        /// </summary>
-        public IGeometryImpl? GeometryClip { get; set; }
-
-        /// <summary>
-        /// Gets the dirty rectangles for the layer.
-        /// </summary>
-        internal DirtyRects Dirty { get; }
-    }
-}

+ 0 - 206
src/Avalonia.Base/Rendering/SceneGraph/SceneLayers.cs

@@ -1,206 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using Avalonia.VisualTree;
-
-namespace Avalonia.Rendering.SceneGraph
-{
-    /// <summary>
-    /// Holds a collection of layers for a <see cref="Scene"/>.
-    /// </summary>
-    public class SceneLayers : IEnumerable<SceneLayer>
-    {
-        private readonly Visual _root;
-        private readonly List<SceneLayer> _inner;
-        private readonly Dictionary<Visual, SceneLayer> _index;
-
-        /// <summary>
-        /// Initializes a new instance of the <see cref="SceneLayers"/> class.
-        /// </summary>
-        /// <param name="root">The scene's root visual.</param>
-        public SceneLayers(Visual root) : this(root, 0)
-        {
-        }
-
-        /// <summary>
-        /// Initializes a new instance of the <see cref="SceneLayers"/> class.
-        /// </summary>
-        /// <param name="root">The scene's root visual.</param>
-        /// <param name="capacity">Initial layer capacity.</param>
-        public SceneLayers(Visual root, int capacity)
-        {
-            _root = root;
-
-            _inner = new List<SceneLayer>(capacity);
-            _index = new Dictionary<Visual, SceneLayer>(capacity);
-        }
-
-        /// <summary>
-        /// Gets the number of layers in the scene.
-        /// </summary>
-        public int Count => _inner.Count;
-
-        /// <summary>
-        /// Gets a value indicating whether any of the layers have a dirty region.
-        /// </summary>
-        public bool HasDirty
-        {
-            get
-            {
-                foreach (var layer in _inner)
-                {
-                    if (!layer.Dirty.IsEmpty)
-                    {
-                        return true;
-                    }
-                }
-
-                return false;
-            }
-        }
-
-        /// <summary>
-        /// Gets a layer by index.
-        /// </summary>
-        /// <param name="index">The index of the layer.</param>
-        /// <returns>The layer.</returns>
-        public SceneLayer this[int index] => _inner[index];
-
-        /// <summary>
-        /// Gets a layer by its root visual.
-        /// </summary>
-        /// <param name="visual">The layer's root visual.</param>
-        /// <returns>The layer.</returns>
-        public SceneLayer this[Visual visual] => _index[visual];
-
-        /// <summary>
-        /// Adds a layer to the scene.
-        /// </summary>
-        /// <param name="layerRoot">The root visual of the layer.</param>
-        /// <returns>The created layer.</returns>
-        public SceneLayer Add(Visual layerRoot)
-        {
-            _ = layerRoot ?? throw new ArgumentNullException(nameof(layerRoot));
-
-            var distance = layerRoot.CalculateDistanceFromAncestor(_root);
-            var layer = new SceneLayer(layerRoot, distance);
-            var insert = FindInsertIndex(layer);
-            _index.Add(layerRoot, layer);
-            _inner.Insert(insert, layer);
-            return layer;
-        }
-
-        /// <summary>
-        /// Makes a deep clone of the layers.
-        /// </summary>
-        /// <returns>The cloned layers.</returns>
-        public SceneLayers Clone()
-        {
-            var result = new SceneLayers(_root, Count);
-
-            foreach (var src in _inner)
-            {
-                var dest = src.Clone();
-                result._index.Add(dest.LayerRoot, dest);
-                result._inner.Add(dest);
-            }
-
-            return result;
-        }
-
-        /// <summary>
-        /// Tests whether a layer exists with the specified root visual.
-        /// </summary>
-        /// <param name="layerRoot">The root visual.</param>
-        /// <returns>
-        /// True if a layer exists with the specified root visual, otherwise false.
-        /// </returns>
-        public bool Exists(Visual layerRoot)
-        {
-            _ = layerRoot ?? throw new ArgumentNullException(nameof(layerRoot));
-
-            return _index.ContainsKey(layerRoot);
-        }
-
-        /// <summary>
-        /// Tries to find a layer with the specified root visual.
-        /// </summary>
-        /// <param name="layerRoot">The root visual.</param>
-        /// <returns>The layer if found, otherwise null.</returns>
-        public SceneLayer? Find(Visual layerRoot)
-        {
-            _index.TryGetValue(layerRoot, out var result);
-            return result;
-        }
-
-        /// <summary>
-        /// Gets an existing layer or creates a new one if no existing layer is found.
-        /// </summary>
-        /// <param name="layerRoot">The root visual.</param>
-        /// <returns>The layer.</returns>
-        public SceneLayer GetOrAdd(Visual layerRoot)
-        {
-            _ = layerRoot ?? throw new ArgumentNullException(nameof(layerRoot));
-
-            if (!_index.TryGetValue(layerRoot, out var result))
-            {
-                result = Add(layerRoot);
-            }
-
-            return result;
-        }
-
-        /// <summary>
-        /// Removes a layer from the scene.
-        /// </summary>
-        /// <param name="layerRoot">The root visual.</param>
-        /// <returns>True if a matching layer was removed, otherwise false.</returns>
-        public bool Remove(Visual layerRoot)
-        {
-            _ = layerRoot ?? throw new ArgumentNullException(nameof(layerRoot));
-
-            if (_index.TryGetValue(layerRoot, out var layer))
-            {
-                Remove(layer);
-            }
-
-            return layer != null;
-        }
-
-        /// <summary>
-        /// Removes a layer from the scene.
-        /// </summary>
-        /// <param name="layer">The layer.</param>
-        /// <returns>True if the layer was part of the scene, otherwise false.</returns>
-        public bool Remove(SceneLayer layer)
-        {
-            _ = layer ?? throw new ArgumentNullException(nameof(layer));
-
-            _index.Remove(layer.LayerRoot);
-            return _inner.Remove(layer);
-        }
-
-        /// <inheritdoc/>
-        public IEnumerator<SceneLayer> GetEnumerator() => _inner.GetEnumerator();
-
-        /// <inheritdoc/>
-        IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
-
-        private int FindInsertIndex(SceneLayer insert)
-        {
-            var index = 0;
-
-            foreach (var layer in _inner)
-            {
-                if (layer.DistanceFromRoot > insert.DistanceFromRoot)
-                {
-                    break;
-                }
-
-                ++index;
-            }
-
-            return index;
-        }
-    }
-}

+ 0 - 448
src/Avalonia.Base/Rendering/SceneGraph/VisualNode.cs

@@ -1,448 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Diagnostics.CodeAnalysis;
-using Avalonia.Reactive;
-using Avalonia.Media;
-using Avalonia.Platform;
-using Avalonia.Utilities;
-using Avalonia.VisualTree;
-
-namespace Avalonia.Rendering.SceneGraph
-{
-    /// <summary>
-    /// A node in the low-level scene graph representing an <see cref="Visual"/>.
-    /// </summary>
-    internal class VisualNode : IVisualNode
-    {
-        private static readonly IReadOnlyList<IVisualNode> EmptyChildren = Array.Empty<IVisualNode>();
-        private static readonly IReadOnlyList<IRef<IDrawOperation>> EmptyDrawOperations = Array.Empty<IRef<IDrawOperation>>();
-
-        private Rect? _bounds;
-        private double _opacity;
-        private List<IVisualNode>? _children;
-        private List<IRef<IDrawOperation>>? _drawOperations;
-        private IRef<IDisposable>? _drawOperationsRefCounter;
-        private bool _drawOperationsCloned;
-        private Matrix transformRestore;
-
-        /// <summary>
-        /// Initializes a new instance of the <see cref="VisualNode"/> class.
-        /// </summary>
-        /// <param name="visual">The visual that this node represents.</param>
-        /// <param name="parent">The parent scene graph node, if any.</param>
-        public VisualNode(Visual visual, IVisualNode? parent)
-        {
-            Visual = visual ?? throw new ArgumentNullException(nameof(visual));
-            Parent = parent;
-            HasAncestorGeometryClip = parent != null && 
-                (parent.HasAncestorGeometryClip || parent.GeometryClip != null);
-        }
-
-        /// <inheritdoc/>
-        public Visual Visual { get; }
-
-        /// <inheritdoc/>
-        public IVisualNode? Parent { get; }
-
-        /// <inheritdoc/>
-        public CornerRadius ClipToBoundsRadius { get; set; }
-
-        /// <inheritdoc/>
-        public Matrix Transform { get; set; }
-
-        /// <inheritdoc/>
-        public Rect Bounds => _bounds ?? CalculateBounds();
-
-        /// <inheritdoc/>
-        public Rect ClipBounds { get; set; }
-
-        /// <inheritdoc/>
-        public Rect LayoutBounds { get; set; }
-
-        /// <inheritdoc/>
-        public bool ClipToBounds { get; set; }
-
-        /// <inheritdoc/>
-        public IGeometryImpl? GeometryClip { get; set; }
-
-        /// <inheritdoc/>
-        public bool HasAncestorGeometryClip { get; }
-
-        /// <inheritdoc/>
-        public double Opacity
-        {
-            get { return _opacity; }
-            set
-            {
-                if (_opacity != value)
-                {
-                    _opacity = value;
-                    OpacityChanged = true;
-                }
-            }
-        }
-
-        /// <summary>
-        /// Gets or sets the opacity mask for the scene graph node.
-        /// </summary>
-        public IBrush? OpacityMask { get; set; }
-
-        /// <summary>
-        /// Gets a value indicating whether this node in the scene graph has already
-        /// been updated in the current update pass.
-        /// </summary>
-        public bool SubTreeUpdated { get; set; }
-
-        /// <summary>
-        /// Gets a value indicating whether the <see cref="Opacity"/> property has changed.
-        /// </summary>
-        public bool OpacityChanged { get; private set; }
-
-        public Visual? LayerRoot { get; set; }
-
-        /// <inheritdoc/>
-        public IReadOnlyList<IVisualNode> Children => _children ?? EmptyChildren;
-
-        /// <inheritdoc/>
-        public IReadOnlyList<IRef<IDrawOperation>> DrawOperations => _drawOperations ?? EmptyDrawOperations;
-
-        /// <summary>
-        /// Adds a child to the <see cref="Children"/> collection.
-        /// </summary>
-        /// <param name="child">The child to add.</param>
-        public void AddChild(IVisualNode child)
-        {
-            if (child.Disposed)
-            {
-                throw new ObjectDisposedException("Visual node for {node.Visual}");
-            }
-
-            if (child.Parent != this)
-            {
-                throw new AvaloniaInternalException("VisualNode added to wrong parent.");
-            }
-
-            EnsureChildrenCreated();
-            _children.Add(child);
-        }
-
-        /// <summary>
-        /// Adds an operation to the <see cref="DrawOperations"/> collection.
-        /// </summary>
-        /// <param name="operation">The operation to add.</param>
-        public void AddDrawOperation(IRef<IDrawOperation> operation)
-        {
-            EnsureDrawOperationsCreated();
-            _drawOperations.Add(operation.Clone());
-        }
-
-        /// <summary>
-        /// Removes a child from the <see cref="Children"/> collection.
-        /// </summary>
-        /// <param name="child">The child to remove.</param>
-        public void RemoveChild(IVisualNode child)
-        {
-            EnsureChildrenCreated();
-            _children.Remove(child);
-        }
-
-        /// <summary>
-        /// Replaces a child in the <see cref="Children"/> collection.
-        /// </summary>
-        /// <param name="index">The child to be replaced.</param>
-        /// <param name="node">The child to add.</param>
-        public void ReplaceChild(int index, IVisualNode node)
-        {
-            if (node.Disposed)
-            {
-                throw new ObjectDisposedException("Visual node for {node.Visual}");
-            }
-
-            if (node.Parent != this)
-            {
-                throw new AvaloniaInternalException("VisualNode added to wrong parent.");
-            }
-
-            EnsureChildrenCreated();
-            _children[index] = node;
-        }
-
-        /// <summary>
-        /// Replaces an item in the <see cref="DrawOperations"/> collection.
-        /// </summary>
-        /// <param name="index">The operation to be replaced.</param>
-        /// <param name="operation">The operation to add.</param>
-        public void ReplaceDrawOperation(int index, IRef<IDrawOperation> operation)
-        {
-            EnsureDrawOperationsCreated();
-            var old = _drawOperations[index];
-            _drawOperations[index] = operation.Clone();
-            old.Dispose();
-        }
-
-        /// <summary>
-        /// Sorts the <see cref="Children"/> collection according to the order of the visual's
-        /// children and their z-index.
-        /// </summary>
-        /// <param name="scene">The scene that the node is a part of.</param>
-        public void SortChildren(Scene scene)
-        {
-            if (_children == null || _children.Count <= 1)
-            {
-                return;
-            }
-
-            var keys = new List<long>(Visual.VisualChildren.Count);
-
-            for (var i = 0; i < Visual.VisualChildren.Count; ++i)
-            {
-                var child = Visual.VisualChildren[i];
-                var zIndex = child.ZIndex;
-                keys.Add(((long)zIndex << 32) + i);
-            }
-
-            keys.Sort();
-            _children.Clear();
-
-            foreach (var i in keys)
-            {
-                var child = Visual.VisualChildren[(int)(i & 0xffffffff)];
-                var node = scene.FindNode(child);
-
-                if (node != null)
-                {
-                    _children.Add(node);
-                }
-            }
-        }
-
-        /// <summary>
-        /// Removes items in the <see cref="Children"/> collection from the specified index
-        /// to the end.
-        /// </summary>
-        /// <param name="first">The index of the first child to be removed.</param>
-        public void TrimChildren(int first)
-        {
-            if (first < _children?.Count)
-            {
-                EnsureChildrenCreated();
-                for (int i = first; i < _children.Count; i++)
-                {
-                    _children[i].Dispose();
-                }
-                _children.RemoveRange(first, _children.Count - first);
-            }
-        }
-
-        /// <summary>
-        /// Removes items in the <see cref="DrawOperations"/> collection from the specified index
-        /// to the end.
-        /// </summary>
-        /// <param name="first">The index of the first operation to be removed.</param>
-        public void TrimDrawOperations(int first)
-        {
-            if (first < _drawOperations?.Count)
-            {
-                EnsureDrawOperationsCreated();
-                for (int i = first; i < _drawOperations.Count; i++)
-                {
-                    _drawOperations[i].Dispose();
-                }
-                _drawOperations.RemoveRange(first, _drawOperations.Count - first);
-            }
-        }
-
-        /// <summary>
-        /// Makes a copy of the node
-        /// </summary>
-        /// <param name="parent">The new parent node.</param>
-        /// <returns>A cloned node.</returns>
-        public VisualNode Clone(IVisualNode? parent)
-        {
-            return new VisualNode(Visual, parent)
-            {
-                Transform = Transform,
-                ClipBounds = ClipBounds,
-                ClipToBoundsRadius =  ClipToBoundsRadius,
-                ClipToBounds = ClipToBounds,
-                LayoutBounds = LayoutBounds,
-                GeometryClip = GeometryClip,
-                _opacity = Opacity,
-                OpacityMask = OpacityMask,
-                _drawOperations = _drawOperations,
-                _drawOperationsRefCounter = _drawOperationsRefCounter?.Clone(),
-                _drawOperationsCloned = true,
-                LayerRoot= LayerRoot,
-            };
-        }
-
-        /// <inheritdoc/>
-        public bool HitTest(Point p)
-        {
-            var drawOperations = DrawOperations;
-            var drawOperationsCount = drawOperations.Count;
-
-            for (var i = 0; i < drawOperationsCount; i++)
-            {
-                var operation = drawOperations[i];
-
-                if (operation?.Item?.HitTest(p) == true)
-                {
-                    return true;
-                }
-            }
-
-            return false;
-        }
-
-        /// <inheritdoc/>
-        public void BeginRender(IDrawingContextImpl context, bool skipOpacity)
-        {
-            transformRestore = context.Transform;
-
-            if (ClipToBounds)
-            {
-                context.Transform = Matrix.Identity;
-                if (ClipToBoundsRadius.IsDefault)
-                    context.PushClip(ClipBounds);
-                else
-                    context.PushClip(new RoundedRect(ClipBounds, ClipToBoundsRadius));
-            }
-
-            context.Transform = Transform;
-
-            if (Opacity != 1 && !skipOpacity)
-            {
-                context.PushOpacity(Opacity);
-            }
-
-            if (GeometryClip != null)
-            {
-                context.PushGeometryClip(GeometryClip);
-            }
-
-            if (OpacityMask != null)
-            {
-                context.PushOpacityMask(OpacityMask, LayoutBounds);
-            }
-        }
-
-        /// <inheritdoc/>
-        public void EndRender(IDrawingContextImpl context, bool skipOpacity)
-        {
-            if (OpacityMask != null)
-            {
-                context.PopOpacityMask();
-            }
-
-            if (GeometryClip != null)
-            {
-                context.PopGeometryClip();
-            }
-
-            if (Opacity != 1 && !skipOpacity)
-            {
-                context.PopOpacity();
-            }
-
-            if (ClipToBounds)
-            {
-                context.Transform = Matrix.Identity;
-                context.PopClip();
-            }
-
-            context.Transform = transformRestore;
-        }
-
-        internal void TryPreallocateChildren(int count)
-        {
-            if (count == 0)
-            {
-                return;
-            }
-
-            EnsureChildrenCreated(count);
-        }
-
-        private Rect CalculateBounds()
-        {
-            var result = new Rect();
-
-            if (_drawOperations != null)
-            {
-                foreach (var operation in _drawOperations)
-                {
-                    result = result.Union(operation.Item.Bounds);
-                }
-            }
-
-            _bounds = result;
-            return result;
-        }
-
-        [MemberNotNull(nameof(_children))]
-        private void EnsureChildrenCreated(int capacity = 0)
-        {
-            if (_children == null)
-            {
-                _children = new List<IVisualNode>(capacity);
-            }
-        }
-
-        /// <summary>
-        /// Ensures that this node draw operations have been created and are mutable (in case we are using cloned operations).
-        /// </summary>
-        [MemberNotNull(nameof(_drawOperations))]
-        private void EnsureDrawOperationsCreated()
-        {
-            if (_drawOperations == null)
-            {
-                _drawOperations = new List<IRef<IDrawOperation>>();
-                _drawOperationsRefCounter = RefCountable.Create(CreateDisposeDrawOperations(_drawOperations));
-                _drawOperationsCloned = false;
-            }
-            else if (_drawOperationsCloned)
-            {
-                var oldDrawOperations = _drawOperations;
-
-                _drawOperations = new List<IRef<IDrawOperation>>(oldDrawOperations.Count);
-
-                foreach (var drawOperation in oldDrawOperations)
-                {
-                    _drawOperations.Add(drawOperation.Clone());
-                }
-
-                _drawOperationsRefCounter?.Dispose();
-                _drawOperationsRefCounter = RefCountable.Create(CreateDisposeDrawOperations(_drawOperations));
-                _drawOperationsCloned = false;
-            }
-        }
-
-        /// <summary>
-        /// Creates disposable that will dispose all items in passed draw operations after being disposed.
-        /// It is crucial that we don't capture current <see cref="VisualNode"/> instance
-        /// as draw operations can be cloned and may persist across subsequent scenes.
-        /// </summary>
-        /// <param name="drawOperations">Draw operations that need to be disposed.</param>
-        /// <returns>Disposable for given draw operations.</returns>
-        private static IDisposable CreateDisposeDrawOperations(List<IRef<IDrawOperation>> drawOperations)
-        {
-            return Disposable.Create(drawOperations, operations =>
-            {
-                foreach (var operation in operations)
-                {
-                    operation.Dispose();
-                }
-            });
-        }
-
-        public bool Disposed { get; private set; }
-
-        public void Dispose()
-        {
-            _drawOperationsRefCounter?.Dispose();
-
-            Disposed = true;
-        }
-    }
-}

+ 19 - 0
src/Avalonia.Base/Utilities/StopwatchHelper.cs

@@ -0,0 +1,19 @@
+using System;
+using System.Diagnostics;
+
+namespace Avalonia.Utilities;
+
+/// <summary>
+/// Allows using <see cref="Stopwatch"/> as timestamps without allocating.
+/// </summary>
+/// <remarks>Equivalent to Stopwatch.GetElapsedTime in .NET 7.</remarks>
+internal static class StopwatchHelper
+{
+    private static readonly double s_timestampToTicks = TimeSpan.TicksPerSecond / (double)Stopwatch.Frequency;
+
+    public static TimeSpan GetElapsedTime(long startingTimestamp)
+        => GetElapsedTime(startingTimestamp, Stopwatch.GetTimestamp());
+
+    public static TimeSpan GetElapsedTime(long startingTimestamp, long endingTimestamp)
+        => new((long)((endingTimestamp - startingTimestamp) * s_timestampToTicks));
+}

+ 1 - 17
src/Avalonia.Base/Visual.cs

@@ -36,12 +36,7 @@ namespace Avalonia
         /// </summary>
         public static readonly DirectProperty<Visual, Rect> BoundsProperty =
             AvaloniaProperty.RegisterDirect<Visual, Rect>(nameof(Bounds), o => o.Bounds);
-
-        public static readonly DirectProperty<Visual, TransformedBounds?> TransformedBoundsProperty =
-            AvaloniaProperty.RegisterDirect<Visual, TransformedBounds?>(
-                nameof(TransformedBounds),
-                o => o.TransformedBounds);
-
+        
         /// <summary>
         /// Defines the <see cref="ClipToBounds"/> property.
         /// </summary>
@@ -116,7 +111,6 @@ namespace Avalonia
                 (s, h) => s.Invalidated -= h);
 
         private Rect _bounds;
-        private TransformedBounds? _transformedBounds;
         private IRenderRoot? _visualRoot;
         private Visual? _visualParent;
         private bool _hasMirrorTransform;
@@ -172,11 +166,6 @@ namespace Avalonia
             protected set { SetAndRaise(BoundsProperty, ref _bounds, value); }
         }
 
-        /// <summary>
-        /// Gets the bounds of the control relative to the window, accounting for rendering transforms.
-        /// </summary>
-        public TransformedBounds? TransformedBounds => _transformedBounds;
-
         /// <summary>
         /// Gets or sets a value indicating whether the control should be clipped to its bounds.
         /// </summary>
@@ -523,11 +512,6 @@ namespace Avalonia
             return CompositionVisual;
         }
 
-        internal void SetTransformedBounds(TransformedBounds? value)
-        {
-            SetAndRaise(TransformedBoundsProperty, ref _transformedBounds, value);
-        }
-
         /// <summary>
         /// Calls the <see cref="OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs)"/> method 
         /// for this control and all of its visual descendants.

+ 2 - 2
src/Avalonia.Base/composition-schema.xml

@@ -39,8 +39,8 @@
     <Object Name="CompositionTarget" CustomServerCtor="true">
         <Property Name="Root" Type="CompositionVisual?"/>
         <Property Name="IsEnabled" Type="bool"/>
-        <Property Name="DrawDirtyRects" Type="bool"/>
-        <Property Name="DrawFps" Type="bool"/>
+        <Property Name="DebugOverlays" Type="RendererDebugOverlays"/>
+        <Property Name="LastLayoutPassTiming" Type="LayoutPassTiming" Internal="true"/>
         <Property Name="Scaling" Type="double"/>
         <Property Name="Size" Type="Size" />
     </Object>

+ 2 - 0
src/Avalonia.Controls.DataGrid/DataGridBoundColumn.cs

@@ -7,6 +7,7 @@ using Avalonia.Data;
 using System;
 using Avalonia.Controls.Utils;
 using Avalonia.Markup.Xaml.MarkupExtensions;
+using Avalonia.Metadata;
 using Avalonia.Reactive;
 
 namespace Avalonia.Controls
@@ -24,6 +25,7 @@ namespace Avalonia.Controls
         /// </summary>
         //TODO Binding
         [AssignBinding]
+        [InheritDataTypeFromItems(nameof(DataGrid.Items), AncestorType = typeof(DataGrid))]
         public virtual IBinding Binding
         {
             get

+ 2 - 0
src/Avalonia.Controls.DataGrid/DataGridTemplateColumn.cs

@@ -24,6 +24,7 @@ namespace Avalonia.Controls
                 (o, v) => o.CellTemplate = v);
 
         [Content]
+        [InheritDataTypeFromItems(nameof(DataGrid.Items), AncestorType = typeof(DataGrid))]
         public IDataTemplate CellTemplate
         {
             get { return _cellTemplate; }
@@ -50,6 +51,7 @@ namespace Avalonia.Controls
         /// <remarks>
         /// If this property is <see langword="null"/> the column is read-only.
         /// </remarks>
+        [InheritDataTypeFromItems(nameof(DataGrid.Items), AncestorType = typeof(DataGrid))]
         public IDataTemplate CellEditingTemplate
         {
             get => _cellEditingCellTemplate;

+ 2 - 2
src/Avalonia.Controls/Button.cs

@@ -394,10 +394,10 @@ namespace Avalonia.Controls
             if (e.GetCurrentPoint(this).Properties.IsLeftButtonPressed)
             {
                 IsPressed = true;
-                e.Handled = true;
 
                 if (ClickMode == ClickMode.Press)
                 {
+                    e.Handled = true;
                     OnClick();
                 }
             }
@@ -411,11 +411,11 @@ namespace Avalonia.Controls
             if (IsPressed && e.InitialPressMouseButton == MouseButton.Left)
             {
                 IsPressed = false;
-                e.Handled = true;
 
                 if (ClickMode == ClickMode.Release &&
                     this.GetVisualsAt(e.GetPosition(this)).Any(c => this == c || this.IsVisualAncestorOf(c)))
                 {
+                    e.Handled = true;
                     OnClick();
                 }
             }

+ 17 - 3
src/Avalonia.Controls/Embedding/Offscreen/OffscreenTopLevelImpl.cs

@@ -1,10 +1,13 @@
 using System;
 using System.Collections.Generic;
+using System.Diagnostics;
 using Avalonia.Input;
 using Avalonia.Input.Raw;
 using Avalonia.Metadata;
 using Avalonia.Platform;
 using Avalonia.Rendering;
+using Avalonia.Rendering.Composition;
+using Avalonia.Threading;
 
 namespace Avalonia.Controls.Embedding.Offscreen
 {
@@ -13,7 +16,7 @@ namespace Avalonia.Controls.Embedding.Offscreen
     {
         private double _scaling = 1;
         private Size _clientSize;
-        private PlatformRenderInterfaceContextManager _renderInterface = new(null);
+        private ManualRenderTimer _manualRenderTimer = new();
 
         public IInputRoot? InputRoot { get; private set; }
         public bool IsDisposed { get; private set; }
@@ -23,10 +26,19 @@ namespace Avalonia.Controls.Embedding.Offscreen
             IsDisposed = true;
         }
 
+        class ManualRenderTimer : IRenderTimer
+        {
+            static Stopwatch St = Stopwatch.StartNew(); 
+            public event Action<TimeSpan>? Tick;
+            public bool RunsInBackground => false;
+            public void TriggerTick() => Tick?.Invoke(St.Elapsed);
+        }
+
+
         public IRenderer CreateRenderer(IRenderRoot root) =>
-            new ImmediateRenderer((Visual)root, () => _renderInterface.CreateRenderTarget(Surfaces), _renderInterface);
+            new CompositingRenderer(root, new Compositor(new RenderLoop(_manualRenderTimer, Dispatcher.UIThread), null),
+                () => Surfaces);
 
-        public abstract void Invalidate(Rect rect);
         public abstract IEnumerable<object> Surfaces { get; }
 
         public Size ClientSize
@@ -82,5 +94,7 @@ namespace Avalonia.Controls.Embedding.Offscreen
         public WindowTransparencyLevel TransparencyLevel { get; private set; }
 
         public IPopupImpl? CreatePopup() => null;
+        
+        public virtual object? TryGetFeature(Type featureType) => null;
     }
 }

+ 1 - 0
src/Avalonia.Controls/ItemsControl.cs

@@ -168,6 +168,7 @@ namespace Avalonia.Controls
         /// <summary>
         /// Gets or sets the data template used to display the items in the control.
         /// </summary>
+        [InheritDataTypeFromItems(nameof(Items))]
         public IDataTemplate? ItemTemplate
         {
             get { return GetValue(ItemTemplateProperty); }

+ 1 - 1
src/Avalonia.Controls/NativeControlHost.cs

@@ -58,7 +58,7 @@ namespace Avalonia.Controls
         private void UpdateHost()
         {
             _queuedForMoveResize = false;
-            _currentHost = (_currentRoot?.PlatformImpl as ITopLevelImplWithNativeControlHost)?.NativeControlHost;
+            _currentHost = _currentRoot?.PlatformImpl?.TryGetFeature<INativeControlHostImpl>();
             
             if (_currentHost != null)
             {

+ 2 - 1
src/Avalonia.Controls/NativeMenu.Export.cs

@@ -1,6 +1,7 @@
 using System;
 using Avalonia.Controls.Platform;
 using Avalonia.Reactive;
+using Avalonia.Platform;
 
 namespace Avalonia.Controls
 {
@@ -21,7 +22,7 @@ namespace Avalonia.Controls
 
             public NativeMenuInfo(TopLevel target)
             {
-                Exporter = (target.PlatformImpl as ITopLevelImplWithNativeMenuExporter)?.NativeMenuExporter;
+                Exporter = target.PlatformImpl?.TryGetFeature<ITopLevelNativeMenuExporter>();
                 if (Exporter != null)
                 {
                     Exporter.OnIsNativeMenuExportedChanged += delegate

+ 1 - 3
src/Avalonia.Controls/Notifications/WindowNotificationManager.cs

@@ -15,7 +15,7 @@ namespace Avalonia.Controls.Notifications
     /// </summary>
     [TemplatePart("PART_Items", typeof(Panel))]
     [PseudoClasses(":topleft", ":topright", ":bottomleft", ":bottomright")]
-    public class WindowNotificationManager : TemplatedControl, IManagedNotificationManager, ICustomSimpleHitTest
+    public class WindowNotificationManager : TemplatedControl, IManagedNotificationManager
     {
         private IList? _items;
 
@@ -160,7 +160,5 @@ namespace Avalonia.Controls.Notifications
             PseudoClasses.Set(":bottomleft", position == NotificationPosition.BottomLeft);
             PseudoClasses.Set(":bottomright", position == NotificationPosition.BottomRight);
         }
-
-        public bool HitTest(Point point) => VisualChildren.HitTestCustom(point);
     }
 }

+ 10 - 4
src/Avalonia.Controls/Platform/DefaultMenuInteractionHandler.cs

@@ -350,13 +350,19 @@ namespace Avalonia.Controls.Platform
         {
             // HACK: #8179 needs to be addressed to correctly implement it in the PointerPressed method.
             var item = GetMenuItem(e.Source as Control) as MenuItem;
-            if (item?.TransformedBounds == null)
-            {
+
+            if (item == null)
                 return;
-            }
+            
+            var serverTransform = item?.CompositionVisual?.TryGetServerGlobalTransform();
+            if (serverTransform == null)
+                return;
+            
             var point = e.GetCurrentPoint(null);
+            var transformedPoint = point.Position.Transform(serverTransform.Value);
 
-            if (point.Properties.IsLeftButtonPressed && item.TransformedBounds.Value.Contains(point.Position) == false)
+            if (point.Properties.IsLeftButtonPressed && 
+                new Rect(item!.Bounds.Size).Contains(transformedPoint) == false)
             {
                 e.Pointer.Capture(null);
             }

+ 0 - 6
src/Avalonia.Controls/Platform/INativeControlHostImpl.cs

@@ -29,10 +29,4 @@ namespace Avalonia.Controls.Platform
         void HideWithSize(Size size);
         void ShowInBounds(Rect rect);
     }
-
-    [Unstable]
-    public interface ITopLevelImplWithNativeControlHost
-    {
-        INativeControlHostImpl? NativeControlHost { get; }
-    }
 }

+ 1 - 6
src/Avalonia.Controls/Platform/ITopLevelImpl.cs

@@ -51,7 +51,7 @@ namespace Avalonia.Platform
     /// <see cref="IPopupImpl"/>.
     /// </remarks>
     [Unstable]
-    public interface ITopLevelImpl : IDisposable
+    public interface ITopLevelImpl : IOptionalFeatureProvider, IDisposable
     {
         /// <summary>
         /// Gets the client size of the toplevel.
@@ -111,11 +111,6 @@ namespace Avalonia.Platform
         /// <param name="root">The toplevel.</param>
         IRenderer CreateRenderer(IRenderRoot root);
 
-        /// <summary>
-        /// Invalidates a rect on the toplevel.
-        /// </summary>
-        void Invalidate(Rect rect);
-
         /// <summary>
         /// Sets the <see cref="IInputRoot"/> for the toplevel.
         /// </summary>

+ 0 - 11
src/Avalonia.Controls/Platform/ITopLevelImplWithStorageProvider.cs

@@ -1,11 +0,0 @@
-using Avalonia.Metadata;
-using Avalonia.Platform;
-using Avalonia.Platform.Storage;
-
-namespace Avalonia.Controls.Platform;
-
-[Unstable]
-public interface ITopLevelImplWithStorageProvider : ITopLevelImpl
-{
-    public IStorageProvider StorageProvider { get; }
-}

+ 0 - 13
src/Avalonia.Controls/Platform/ITopLevelImplWithTextInputMethod.cs

@@ -1,13 +0,0 @@
-using Avalonia.Input;
-using Avalonia.Input.TextInput;
-using Avalonia.Metadata;
-using Avalonia.Platform;
-
-namespace Avalonia.Controls.Platform
-{
-    [Unstable]
-    public interface ITopLevelImplWithTextInputMethod : ITopLevelImpl
-    {
-        public ITextInputMethodImpl? TextInputMethod { get; }
-    }
-}

+ 0 - 6
src/Avalonia.Controls/Platform/ITopLevelNativeMenuExporter.cs

@@ -23,10 +23,4 @@ namespace Avalonia.Controls.Platform
     {
         INativeMenuExporter? NativeMenuExporter { get; }
     }
-
-    [Unstable]
-    public interface ITopLevelImplWithNativeMenuExporter : ITopLevelImpl
-    {
-        ITopLevelNativeMenuExporter? NativeMenuExporter { get; }
-    }
 }

+ 0 - 48
src/Avalonia.Controls/Presenters/ScrollContentPresenter.cs

@@ -607,30 +607,6 @@ namespace Avalonia.Controls.Presenters
                 if (Extent.Height > Viewport.Height)
                 {
                     double height = isLogical ? scrollable!.ScrollSize.Height : 50;
-                    if(VerticalSnapPointsType == SnapPointsType.MandatorySingle && Content is IScrollSnapPointsInfo)
-                    {
-                        if(_areVerticalSnapPointsRegular)
-                        {
-                            height = _verticalSnapPoint;
-                        }
-                        else if(_verticalSnapPoints != null && _verticalSnapPoints.Count > 0)
-                        {
-                            double yOffset = Offset.Y;
-                            switch (VerticalSnapPointsAlignment)
-                            {
-                                case SnapPointsAlignment.Center:
-                                    yOffset += Viewport.Height / 2;
-                                    break;
-                                case SnapPointsAlignment.Far:
-                                    yOffset += Viewport.Height;
-                                    break;
-                            }
-
-                            var snapPoint = FindNearestSnapPoint(_verticalSnapPoints, yOffset, out var lowerSnapPoint);
-
-                            height = snapPoint - lowerSnapPoint;
-                        }
-                    }
                     y += -delta.Y * height;
                     y = Math.Max(y, 0);
                     y = Math.Min(y, Extent.Height - Viewport.Height);
@@ -639,30 +615,6 @@ namespace Avalonia.Controls.Presenters
                 if (Extent.Width > Viewport.Width)
                 {
                     double width = isLogical ? scrollable!.ScrollSize.Width : 50;
-                    if (HorizontalSnapPointsType == SnapPointsType.MandatorySingle && Content is IScrollSnapPointsInfo)
-                    {
-                        if (_areHorizontalSnapPointsRegular)
-                        {
-                            width = _horizontalSnapPoint;
-                        }
-                        else if(_horizontalSnapPoints != null && _horizontalSnapPoints.Count > 0)
-                        {
-                            double xOffset = Offset.X;
-                            switch (VerticalSnapPointsAlignment)
-                            {
-                                case SnapPointsAlignment.Center:
-                                    xOffset += Viewport.Width / 2;
-                                    break;
-                                case SnapPointsAlignment.Far:
-                                    xOffset += Viewport.Width;
-                                    break;
-                            }
-
-                            var snapPoint = FindNearestSnapPoint(_horizontalSnapPoints, xOffset, out var lowerSnapPoint);
-
-                            width = snapPoint - lowerSnapPoint;
-                        }
-                    }
                     x += -delta.X * width;
                     x = Math.Max(x, 0);
                     x = Math.Min(x, Extent.Width - Viewport.Width);

+ 1 - 9
src/Avalonia.Controls/Primitives/AdornerLayer.cs

@@ -14,7 +14,7 @@ namespace Avalonia.Controls.Primitives
     /// <remarks>
     /// TODO: Need to track position of adorned elements and move the adorner if they move.
     /// </remarks>
-    public class AdornerLayer : Canvas, ICustomSimpleHitTest
+    public class AdornerLayer : Canvas
     {
         /// <summary>
         /// Allows for getting and setting of the adorned element.
@@ -305,17 +305,9 @@ namespace Avalonia.Controls.Primitives
                         info.Bounds = new TransformedBounds(new Rect(adorned.Bounds.Size), new Rect(adorned.Bounds.Size), Matrix.Identity);
                         InvalidateMeasure();
                     });
-                else
-                    info.Subscription = adorned.GetObservable(TransformedBoundsProperty).Subscribe(x =>
-                    {
-                        info.Bounds = x;
-                        InvalidateMeasure();
-                    });
             }
         }
 
-        public bool HitTest(Point point) => Children.HitTestCustom(point);
-
         private class AdornedElementInfo
         {
             public IDisposable? Subscription { get; set; }

+ 1 - 3
src/Avalonia.Controls/Primitives/ChromeOverlayLayer.cs

@@ -4,7 +4,7 @@ using Avalonia.VisualTree;
 
 namespace Avalonia.Controls.Primitives
 {
-    public class ChromeOverlayLayer : Panel, ICustomSimpleHitTest
+    public class ChromeOverlayLayer : Panel
     {
         public static Panel? GetOverlayLayer(Visual visual)
         {
@@ -26,7 +26,5 @@ namespace Avalonia.Controls.Primitives
         {
             base.Children.Add(c);
         }
-
-        public bool HitTest(Point point) => Children.HitTestCustom(point);
     }
 }

+ 1 - 3
src/Avalonia.Controls/Primitives/OverlayLayer.cs

@@ -4,7 +4,7 @@ using Avalonia.VisualTree;
 
 namespace Avalonia.Controls.Primitives
 {
-    public class OverlayLayer : Canvas, ICustomSimpleHitTest
+    public class OverlayLayer : Canvas
     {
         public Size AvailableSize { get; private set; }
         public static OverlayLayer? GetOverlayLayer(Visual visual)
@@ -22,8 +22,6 @@ namespace Avalonia.Controls.Primitives
             return null;
         }
 
-        public bool HitTest(Point point) => Children.HitTestCustom(point);
-
         protected override Size MeasureOverride(Size availableSize)
         {
             foreach (Control child in Children)

+ 6 - 10
src/Avalonia.Controls/Primitives/Popup.cs

@@ -8,6 +8,7 @@ using Avalonia.Controls.Presenters;
 using Avalonia.Controls.Primitives.PopupPositioning;
 using Avalonia.Input;
 using Avalonia.Input.Raw;
+using Avalonia.Input.TextInput;
 using Avalonia.Layout;
 using Avalonia.LogicalTree;
 using Avalonia.Metadata;
@@ -378,11 +379,8 @@ namespace Avalonia.Controls.Primitives
 
             if (InheritsTransform && placementTarget is Control c)
             {
-                SubscribeToEventHandler<Control, EventHandler<AvaloniaPropertyChangedEventArgs>>(
-                    c,
-                    PlacementTargetPropertyChanged,
-                    (x, handler) => x.PropertyChanged += handler,
-                    (x, handler) => x.PropertyChanged -= handler).DisposeWith(handlerCleanup);
+                TransformTrackingHelper.Track(c, PlacementTargetTransformChanged)
+                    .DisposeWith(handlerCleanup);
             }
             else
             {
@@ -872,13 +870,11 @@ namespace Avalonia.Controls.Primitives
                 Close();
             }
         }
-        
-        private void PlacementTargetPropertyChanged(object? sender, AvaloniaPropertyChangedEventArgs e)
+
+        private void PlacementTargetTransformChanged(Visual v, Matrix? matrix)
         {
-            if (_openState is not null && e.Property == Visual.TransformedBoundsProperty)
-            {
+            if (_openState is not null)
                 UpdateHostSizing(_openState.PopupHost, _openState.TopLevel, _openState.PlacementTarget);
-            }
         }
 
         private void WindowLostFocus()

+ 2 - 1
src/Avalonia.Controls/Remote/RemoteWidget.cs

@@ -2,6 +2,7 @@
 using System.Runtime.InteropServices;
 using Avalonia.Media;
 using Avalonia.Media.Imaging;
+using Avalonia.Platform;
 using Avalonia.Remote.Protocol;
 using Avalonia.Remote.Protocol.Viewport;
 using Avalonia.Threading;
@@ -72,7 +73,7 @@ namespace Avalonia.Controls.Remote
         {
             if (_lastFrame != null && _lastFrame.Width != 0 && _lastFrame.Height != 0)
             {
-                var fmt = (PixelFormat) _lastFrame.Format;
+                var fmt = new PixelFormat((PixelFormatEnum) _lastFrame.Format);
                 if (_bitmap == null || _bitmap.PixelSize.Width != _lastFrame.Width ||
                     _bitmap.PixelSize.Height != _lastFrame.Height)
                 {

+ 23 - 11
src/Avalonia.Controls/Remote/Server/RemoteServerTopLevelImpl.cs

@@ -11,6 +11,7 @@ using Avalonia.Platform;
 using Avalonia.Remote.Protocol;
 using Avalonia.Remote.Protocol.Input;
 using Avalonia.Remote.Protocol.Viewport;
+using Avalonia.Rendering;
 using Avalonia.Threading;
 using Key = Avalonia.Input.Key;
 using PixelFormat = Avalonia.Platform.PixelFormat;
@@ -19,7 +20,7 @@ using ProtocolPixelFormat = Avalonia.Remote.Protocol.Viewport.PixelFormat;
 namespace Avalonia.Controls.Remote.Server
 {
     [Unstable]
-    public class RemoteServerTopLevelImpl : OffscreenTopLevelImplBase, IFramebufferPlatformSurface
+    internal class RemoteServerTopLevelImpl : OffscreenTopLevelImplBase, IFramebufferPlatformSurface, ITopLevelImpl
     {
         private readonly IAvaloniaRemoteTransportConnection _transport;
         private LockedFramebuffer? _framebuffer;
@@ -28,7 +29,8 @@ namespace Avalonia.Controls.Remote.Server
         private long _lastReceivedFrame = -1;
         private long _nextFrameNumber = 1;
         private ClientViewportAllocatedMessage? _pendingAllocation;
-        private bool _invalidated;
+        private bool _queuedNextRender;
+        private bool _inRender;
         private Vector _dpi = new Vector(96, 96);
         private ProtocolPixelFormat[]? _supportedFormats;
 
@@ -38,6 +40,14 @@ namespace Avalonia.Controls.Remote.Server
             _transport.OnMessage += OnMessage;
 
             KeyboardDevice = AvaloniaLocator.Current.GetRequiredService<IKeyboardDevice>();
+            QueueNextRender();
+        }
+
+        IRenderer ITopLevelImpl.CreateRenderer(IRenderRoot root)
+        {
+            var r = (IRendererWithCompositor)base.CreateRenderer(root);
+            r.Compositor.AfterCommit += QueueNextRender;
+            return r;
         }
 
         private static RawPointerEventType GetAvaloniaEventType (Avalonia.Remote.Protocol.Input.MouseButton button, bool pressed)
@@ -125,7 +135,7 @@ namespace Avalonia.Controls.Remote.Server
                     lock(_lock)
                     {
                         _dpi = new Vector(renderInfo.DpiX, renderInfo.DpiY);
-                        _invalidated = true;
+                        _queuedNextRender = true;
                     }
                     
                     Dispatcher.UIThread.Post(RenderIfNeeded);
@@ -282,7 +292,7 @@ namespace Avalonia.Controls.Remote.Server
             {
                 if (width > 0 && height > 0)
                 {
-                    _framebuffer = new LockedFramebuffer(handle.AddrOfPinnedObject(), new PixelSize(width, height), width * bpp, _dpi, (PixelFormat)fmt,
+                    _framebuffer = new LockedFramebuffer(handle.AddrOfPinnedObject(), new PixelSize(width, height), width * bpp, _dpi, new((PixelFormatEnum)fmt),
                         null);
                     Paint?.Invoke(new Rect(0, 0, width, height));
                 }
@@ -315,7 +325,7 @@ namespace Avalonia.Controls.Remote.Server
         {
             lock (_lock)
             {
-                if (_lastReceivedFrame != _lastSentFrame || !_invalidated || _supportedFormats == null)
+                if (_lastReceivedFrame != _lastSentFrame || !_queuedNextRender || _supportedFormats == null)
                     return;
 
             }
@@ -327,23 +337,25 @@ namespace Avalonia.Controls.Remote.Server
                     format = fmt;
                     break;
                 }
-            
+
+            _inRender = true;
             var frame = RenderFrame((int) ClientSize.Width, (int) ClientSize.Height, format);
             lock (_lock)
             {
                 _lastSentFrame = _nextFrameNumber++;
                 frame.SequenceId = _lastSentFrame;
-                _invalidated = false;
+                _queuedNextRender = false;
             }
+            _inRender = false;
             _transport.Send(frame);
         }
 
-        public override void Invalidate(Rect rect)
+        private void QueueNextRender()
         {
-            if (!IsDisposed)
+            if (!_inRender && !IsDisposed)
             {
-                _invalidated = true;
-                Dispatcher.UIThread.Post(RenderIfNeeded);
+                _queuedNextRender = true;
+                DispatcherTimer.RunOnce(RenderIfNeeded, TimeSpan.FromMilliseconds(2), DispatcherPriority.Background);
             }
         }
 

+ 2 - 0
src/Avalonia.Controls/Repeater/ItemsRepeater.cs

@@ -11,6 +11,7 @@ using Avalonia.Input;
 using Avalonia.Layout;
 using Avalonia.Logging;
 using Avalonia.LogicalTree;
+using Avalonia.Metadata;
 using Avalonia.Utilities;
 using Avalonia.VisualTree;
 
@@ -121,6 +122,7 @@ namespace Avalonia.Controls
         /// <summary>
         /// Gets or sets the template used to display each item.
         /// </summary>
+        [InheritDataTypeFromItems(nameof(Items))]
         public IDataTemplate? ItemTemplate
         {
             get => GetValue(ItemTemplateProperty);

+ 64 - 15
src/Avalonia.Controls/TopLevel.cs

@@ -1,7 +1,7 @@
 using System;
+using System.ComponentModel;
 using Avalonia.Reactive;
 using Avalonia.Controls.Metadata;
-using Avalonia.Controls.Notifications;
 using Avalonia.Controls.Platform;
 using Avalonia.Controls.Primitives;
 using Avalonia.Data;
@@ -18,7 +18,6 @@ using Avalonia.Platform.Storage;
 using Avalonia.Rendering;
 using Avalonia.Styling;
 using Avalonia.Utilities;
-using Avalonia.VisualTree;
 using Avalonia.Input.Platform;
 using System.Linq;
 
@@ -108,6 +107,7 @@ namespace Avalonia.Controls
         private Border? _transparencyFallbackBorder;
         private TargetWeakEventSubscriber<TopLevel, ResourcesChangedEventArgs>? _resourcesChangesSubscriber;
         private IStorageProvider? _storageProvider;
+        private LayoutDiagnosticBridge? _layoutDiagnosticBridge;
         
         /// <summary>
         /// Initializes static members of the <see cref="TopLevel"/> class.
@@ -192,7 +192,7 @@ namespace Avalonia.Controls
 
             ClientSize = impl.ClientSize;
             FrameSize = impl.FrameSize;
-            
+
             this.GetObservable(PointerOverElementProperty)
                 .Select(
                     x => (x as InputElement)?.GetObservable(CursorProperty) ?? Observable.Empty<Cursor>())
@@ -214,9 +214,9 @@ namespace Avalonia.Controls
             _pointerOverPreProcessor = new PointerOverPreProcessor(this);
             _pointerOverPreProcessorSubscription = _inputManager?.PreProcess.Subscribe(_pointerOverPreProcessor);
 
-            if(impl is ITopLevelWithSystemNavigationManager topLevelWithSystemNavigation)
+            if(impl.TryGetFeature<ISystemNavigationManagerImpl>() is {} systemNavigationManager)
             {
-                topLevelWithSystemNavigation.SystemNavigationManager.BackRequested += (s, e) =>
+                systemNavigationManager.BackRequested += (s, e) =>
                 {
                     e.RoutedEvent = BackRequestedEvent;
                     RaiseEvent(e);
@@ -333,8 +333,17 @@ namespace Avalonia.Controls
         {
             get
             {
-                if (_layoutManager == null)
+                if (_layoutManager is null)
+                {
                     _layoutManager = CreateLayoutManager();
+
+                    if (_layoutManager is LayoutManager typedLayoutManager && Renderer is not null)
+                    {
+                        _layoutDiagnosticBridge = new LayoutDiagnosticBridge(Renderer.Diagnostics, typedLayoutManager);
+                        _layoutDiagnosticBridge.SetupBridge();
+                    }
+                }
+
                 return _layoutManager;
             }
         }
@@ -387,15 +396,9 @@ namespace Avalonia.Controls
         
         public IStorageProvider StorageProvider => _storageProvider
             ??= AvaloniaLocator.Current.GetService<IStorageProviderFactory>()?.CreateProvider(this)
-            ?? (PlatformImpl as ITopLevelImplWithStorageProvider)?.StorageProvider
+            ?? PlatformImpl?.TryGetFeature<IStorageProvider>()
             ?? throw new InvalidOperationException("StorageProvider platform implementation is not available.");
         
-        /// <inheritdoc/>
-        void IRenderRoot.Invalidate(Rect rect)
-        {
-            PlatformImpl?.Invalidate(rect);
-        }
-        
         /// <inheritdoc/>
         Point IRenderRoot.PointToClient(PixelPoint p)
         {
@@ -468,6 +471,9 @@ namespace Avalonia.Controls
             Renderer?.Dispose();
             Renderer = null!;
 
+            _layoutDiagnosticBridge?.Dispose();
+            _layoutDiagnosticBridge = null;
+
             _pointerOverPreProcessor?.OnCompleted();
             _pointerOverPreProcessorSubscription?.Dispose();
             _backGestureSubscription?.Dispose();
@@ -654,7 +660,50 @@ namespace Avalonia.Controls
             // Do nothing becuase TopLevel should't apply MirrorTransform on himself.
         }
 
-        ITextInputMethodImpl? ITextInputMethodRoot.InputMethod =>
-            (PlatformImpl as ITopLevelImplWithTextInputMethod)?.TextInputMethod;
+        ITextInputMethodImpl? ITextInputMethodRoot.InputMethod => PlatformImpl?.TryGetFeature<ITextInputMethodImpl>();
+
+        /// <summary>
+        /// Provides layout pass timing from the layout manager to the renderer, for diagnostics purposes.
+        /// </summary>
+        private sealed class LayoutDiagnosticBridge : IDisposable
+        {
+            private readonly RendererDiagnostics _diagnostics;
+            private readonly LayoutManager _layoutManager;
+            private bool _isHandling;
+
+            public LayoutDiagnosticBridge(RendererDiagnostics diagnostics, LayoutManager layoutManager)
+            {
+                _diagnostics = diagnostics;
+                _layoutManager = layoutManager;
+
+                diagnostics.PropertyChanged += OnDiagnosticsPropertyChanged;
+            }
+
+            public void SetupBridge()
+            {
+                var needsHandling = (_diagnostics.DebugOverlays & RendererDebugOverlays.LayoutTimeGraph) != 0;
+                if (needsHandling != _isHandling)
+                {
+                    _isHandling = needsHandling;
+                    _layoutManager.LayoutPassTimed = needsHandling
+                        ? timing => _diagnostics.LastLayoutPassTiming = timing
+                        : null;
+                }
+            }
+
+            private void OnDiagnosticsPropertyChanged(object? sender, PropertyChangedEventArgs e)
+            {
+                if (e.PropertyName == nameof(RendererDiagnostics.DebugOverlays))
+                {
+                    SetupBridge();
+                }
+            }
+
+            public void Dispose()
+            {
+                _diagnostics.PropertyChanged -= OnDiagnosticsPropertyChanged;
+                _layoutManager.LayoutPassTimed = null;
+            }
+        }
     }
 }

+ 11 - 3
src/Avalonia.DesignerSupport/Remote/PreviewerWindowImpl.cs

@@ -11,7 +11,7 @@ using Avalonia.Threading;
 
 namespace Avalonia.DesignerSupport.Remote
 {
-    class PreviewerWindowImpl : RemoteServerTopLevelImpl, IWindowImpl, ITopLevelImplWithStorageProvider
+    class PreviewerWindowImpl : RemoteServerTopLevelImpl, IWindowImpl
     {
         private readonly IAvaloniaRemoteTransportConnection _transport;
 
@@ -92,8 +92,16 @@ namespace Avalonia.DesignerSupport.Remote
 
         public bool NeedsManagedDecorations => false;
 
-        public IStorageProvider StorageProvider => new NoopStorageProvider();
-
+        public override object TryGetFeature(Type featureType)
+        {
+            if (featureType == typeof(IStorageProvider))
+            {
+                return new NoopStorageProvider();
+            }
+            
+            return base.TryGetFeature(featureType);
+        }
+        
         public void Activate()
         {
         }

+ 12 - 3
src/Avalonia.DesignerSupport/Remote/Stubs.cs

@@ -14,6 +14,8 @@ using Avalonia.Platform;
 using Avalonia.Platform.Storage;
 using Avalonia.Platform.Storage.FileIO;
 using Avalonia.Rendering;
+using Avalonia.Rendering.Composition;
+using Avalonia.Threading;
 
 namespace Avalonia.DesignerSupport.Remote
 {
@@ -61,9 +63,15 @@ namespace Avalonia.DesignerSupport.Remote
                     }));
         }
 
-        public IRenderer CreateRenderer(IRenderRoot root) => new ImmediateRenderer((Visual)root, () =>
-            new PlatformRenderInterfaceContextManager(null)
-                .CreateRenderTarget(Surfaces));
+        class DummyRenderTimer : IRenderTimer
+        {
+            public event Action<TimeSpan> Tick;
+            public bool RunsInBackground => false;
+        }
+
+        public IRenderer CreateRenderer(IRenderRoot root) =>
+            new CompositingRenderer(root,
+                new Compositor(new RenderLoop(new DummyRenderTimer(), Dispatcher.UIThread), null), () => Surfaces);
         
         public void Dispose()
         {
@@ -186,6 +194,7 @@ namespace Avalonia.DesignerSupport.Remote
         public void SetFrameThemeVariant(PlatformThemeVariant themeVariant) { }
 
         public AcrylicPlatformCompensationLevels AcrylicCompensationLevels { get; } = new AcrylicPlatformCompensationLevels(1, 1, 1);
+        public object TryGetFeature(Type featureType) => null;
     }
 
     class ClipboardStub : IClipboard

+ 11 - 3
src/Avalonia.Diagnostics/Diagnostics/Conventions.cs

@@ -1,12 +1,20 @@
 using System;
+using System.IO;
 
 namespace Avalonia.Diagnostics
 {
     internal static class Conventions
     {
-        public static string DefaultScreenshotsRoot =>
-             System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures, Environment.SpecialFolderOption.Create),
-                "Screenshots");
+        public static string DefaultScreenshotsRoot
+        {
+            get
+            {
+                var dir = System.IO.Path.Combine(
+                    Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Screenshots");
+                Directory.CreateDirectory(dir);
+                return dir;
+            }
+        }
 
         public static IScreenshotHandler DefaultScreenshotHandler { get; } =
             new Screenshots.FilePickerHandler();

+ 58 - 51
src/Avalonia.Diagnostics/Diagnostics/ViewModels/MainViewModel.cs

@@ -1,11 +1,13 @@
 using System;
 using System.ComponentModel;
+using System.Runtime.CompilerServices;
 using Avalonia.Controls;
 using Avalonia.Diagnostics.Models;
 using Avalonia.Input;
 using Avalonia.Metadata;
 using Avalonia.Threading;
 using Avalonia.Reactive;
+using Avalonia.Rendering;
 
 namespace Avalonia.Diagnostics.ViewModels
 {
@@ -21,8 +23,6 @@ namespace Avalonia.Diagnostics.ViewModels
         private string? _focusedControl;
         private IInputElement? _pointerOverElement;
         private bool _shouldVisualizeMarginPadding = true;
-        private bool _shouldVisualizeDirtyRects;
-        private bool _showFpsOverlay;
         private bool _freezePopups;
         private string? _pointerOverElementName;
         private IInputRoot? _pointerOverRoot;
@@ -75,69 +75,76 @@ namespace Avalonia.Diagnostics.ViewModels
             set => RaiseAndSetIfChanged(ref _shouldVisualizeMarginPadding, value);
         }
 
-        public bool ShouldVisualizeDirtyRects
+        public void ToggleVisualizeMarginPadding()
+            => ShouldVisualizeMarginPadding = !ShouldVisualizeMarginPadding;
+
+        private IRenderer? TryGetRenderer()
+            => _root switch
+            {
+                TopLevel topLevel => topLevel.Renderer,
+                Controls.Application app => app.RendererRoot,
+                _ => null
+            };
+
+        private bool GetDebugOverlay(RendererDebugOverlays overlay)
+            => ((TryGetRenderer()?.Diagnostics.DebugOverlays ?? RendererDebugOverlays.None) & overlay) != 0;
+
+        private void SetDebugOverlay(RendererDebugOverlays overlay, bool enable,
+            [CallerMemberName] string? propertyName = null)
         {
-            get => _shouldVisualizeDirtyRects;
-            set
+            if (TryGetRenderer() is not { } renderer)
             {
-                var changed = true;
-                if (_root is TopLevel topLevel && topLevel.Renderer is { })
-                {
-                    topLevel.Renderer.DrawDirtyRects = value;
-                }
-                else if (_root is Controls.Application app && app.RendererRoot is { })
-                {
-                    app.RendererRoot.DrawDirtyRects = value;
-                }
-                else
-                {
-                    changed = false;
-                }
-                if (changed)
-                {
-                    RaiseAndSetIfChanged(ref _shouldVisualizeDirtyRects, value);
-                }
+                return;
             }
-        }
 
-        public void ToggleVisualizeDirtyRects()
-        {
-            ShouldVisualizeDirtyRects = !ShouldVisualizeDirtyRects;
+            var oldValue = renderer.Diagnostics.DebugOverlays;
+            var newValue = enable ? oldValue | overlay : oldValue & ~overlay;
+
+            if (oldValue == newValue)
+            {
+                return;
+            }
+
+            renderer.Diagnostics.DebugOverlays = newValue;
+            RaisePropertyChanged(propertyName);
         }
 
-        public void ToggleVisualizeMarginPadding()
+        public bool ShowDirtyRectsOverlay
         {
-            ShouldVisualizeMarginPadding = !ShouldVisualizeMarginPadding;
+            get => GetDebugOverlay(RendererDebugOverlays.DirtyRects);
+            set => SetDebugOverlay(RendererDebugOverlays.DirtyRects, value);
         }
 
+        public void ToggleDirtyRectsOverlay()
+            => ShowDirtyRectsOverlay = !ShowDirtyRectsOverlay;
+
         public bool ShowFpsOverlay
         {
-            get => _showFpsOverlay;
-            set
-            {
-                var changed = true;
-                if (_root is TopLevel topLevel && topLevel.Renderer is { })
-                {
-                    topLevel.Renderer.DrawFps = value;
-                }
-                else if (_root is Controls.Application app && app.RendererRoot is { })
-                {
-                    app.RendererRoot.DrawFps = value;
-                }
-                else
-                {
-                    changed = false;
-                }
-                if(changed)
-                    RaiseAndSetIfChanged(ref _showFpsOverlay, value);
-            }
+            get => GetDebugOverlay(RendererDebugOverlays.Fps);
+            set => SetDebugOverlay(RendererDebugOverlays.Fps, value);
         }
 
         public void ToggleFpsOverlay()
+            => ShowFpsOverlay = !ShowFpsOverlay;
+
+        public bool ShowLayoutTimeGraphOverlay
         {
-            ShowFpsOverlay = !ShowFpsOverlay;
+            get => GetDebugOverlay(RendererDebugOverlays.LayoutTimeGraph);
+            set => SetDebugOverlay(RendererDebugOverlays.LayoutTimeGraph, value);
         }
 
+        public void ToggleLayoutTimeGraphOverlay()
+            => ShowLayoutTimeGraphOverlay = !ShowLayoutTimeGraphOverlay;
+
+        public bool ShowRenderTimeGraphOverlay
+        {
+            get => GetDebugOverlay(RendererDebugOverlays.RenderTimeGraph);
+            set => SetDebugOverlay(RendererDebugOverlays.RenderTimeGraph, value);
+        }
+
+        public void ToggleRenderTimeGraphOverlay()
+            => ShowRenderTimeGraphOverlay = !ShowRenderTimeGraphOverlay;
+
         public ConsoleViewModel Console { get; }
 
         public ViewModelBase? Content
@@ -254,10 +261,10 @@ namespace Avalonia.Diagnostics.ViewModels
             _pointerOverSubscription.Dispose();
             _logicalTree.Dispose();
             _visualTree.Dispose();
-            if (_root is TopLevel top)
+
+            if (TryGetRenderer() is { } renderer)
             {
-                top.Renderer.DrawDirtyRects = false;
-                top.Renderer.DrawFps = false;
+                renderer.Diagnostics.DebugOverlays = RendererDebugOverlays.None;
             }
         }
 

+ 2 - 2
src/Avalonia.Diagnostics/Diagnostics/ViewModels/ViewModelBase.cs

@@ -20,7 +20,7 @@ namespace Avalonia.Diagnostics.ViewModels
         {
         }
 
-        protected bool RaiseAndSetIfChanged<T>([NotNullIfNotNull("value")] ref T field, T value, [CallerMemberName] string propertyName = null!)
+        protected bool RaiseAndSetIfChanged<T>([NotNullIfNotNull("value")] ref T field, T value, [CallerMemberName] string? propertyName = null)
         {
             if (!EqualityComparer<T>.Default.Equals(field, value))
             {
@@ -32,7 +32,7 @@ namespace Avalonia.Diagnostics.ViewModels
             return false;
         }
 
-        protected void RaisePropertyChanged([CallerMemberName] string propertyName = null!)
+        protected void RaisePropertyChanged([CallerMemberName] string? propertyName = null)
         {
             var e = new PropertyChangedEventArgs(propertyName);
             OnPropertyChanged(e);

+ 18 - 14
src/Avalonia.Diagnostics/Diagnostics/Views/LayoutExplorerView.axaml.cs

@@ -40,15 +40,14 @@ namespace Avalonia.Diagnostics.Views
 
             _layoutRoot = this.GetControl<Grid>("LayoutRoot");
 
-            void SubscribeToBounds(Visual visual)
+            Visual? visual = _contentArea;
+            while (visual != null && !ReferenceEquals(visual, this))
             {
-                visual.GetPropertyChangedObservable(TransformedBoundsProperty)
+                visual.GetPropertyChangedObservable(BoundsProperty)
                     .Subscribe(UpdateSizeGuidelines);
+                visual = visual.VisualParent;
             }
-
-            SubscribeToBounds(_borderArea);
-            SubscribeToBounds(_paddingArea);
-            SubscribeToBounds(_contentArea);
+            
         }
 
         private void InitializeComponent()
@@ -56,22 +55,27 @@ namespace Avalonia.Diagnostics.Views
             AvaloniaXamlLoader.Load(this);
         }
 
-        private void UpdateSizeGuidelines(AvaloniaPropertyChangedEventArgs e)
+        private void UpdateSizeGuidelines(AvaloniaPropertyChangedEventArgs _)
         {
             void UpdateGuidelines(Visual area)
             {
-                if (area.TransformedBounds is TransformedBounds bounds)
+                // That's what TransformedBounds.Bounds actually was.
+                // The code below doesn't really make sense to me, so I've just changed v.TransformedBounds.Bounds
+                // to GetPseudoTransformedBounds
+                Rect GetPseudoTransformedBounds(Visual v) => new(v.Bounds.Size);
+                var bounds = GetPseudoTransformedBounds(area);
+                
                 {
                     // Horizontal guideline
                     {
-                        var sizeArea = TranslateToRoot((_horizontalSize.TransformedBounds ?? default).Bounds.BottomLeft,
+                        var sizeArea = TranslateToRoot(GetPseudoTransformedBounds(_horizontalSize).BottomLeft,
                             _horizontalSize);
 
-                        var start = TranslateToRoot(bounds.Bounds.BottomLeft, area);
+                        var start = TranslateToRoot(bounds.BottomLeft, area);
 
                         SetPosition(_horizontalSizeBegin, start);
 
-                        var end = TranslateToRoot(bounds.Bounds.BottomRight, area);
+                        var end = TranslateToRoot(bounds.BottomRight, area);
 
                         SetPosition(_horizontalSizeEnd, end.WithX(end.X - 1));
 
@@ -83,13 +87,13 @@ namespace Avalonia.Diagnostics.Views
 
                     // Vertical guideline
                     {
-                        var sizeArea = TranslateToRoot((_verticalSize.TransformedBounds ?? default).Bounds.TopRight, _verticalSize);
+                        var sizeArea = TranslateToRoot(GetPseudoTransformedBounds(_verticalSize).TopRight, _verticalSize);
 
-                        var start = TranslateToRoot(bounds.Bounds.TopRight, area);
+                        var start = TranslateToRoot(bounds.TopRight, area);
 
                         SetPosition(_verticalSizeBegin, start);
 
-                        var end = TranslateToRoot(bounds.Bounds.BottomRight, area);
+                        var end = TranslateToRoot(bounds.BottomRight, area);
 
                         SetPosition(_verticalSizeEnd, end.WithY(end.Y - 1));
 

+ 19 - 5
src/Avalonia.Diagnostics/Diagnostics/Views/MainView.xaml

@@ -65,28 +65,42 @@
           </MenuItem>          
         </MenuItem>
       </MenuItem>
-      <MenuItem Header="_Options">
-        <MenuItem Header="Visualize margin/padding" Command="{Binding ToggleVisualizeMarginPadding}">
+      <MenuItem Header="_Overlays">
+        <MenuItem Header="Margin/padding" Command="{Binding ToggleVisualizeMarginPadding}">
           <MenuItem.Icon>
             <CheckBox BorderThickness="0"
                       IsChecked="{Binding ShouldVisualizeMarginPadding}"
                       IsEnabled="False" />
           </MenuItem.Icon>
         </MenuItem>
-        <MenuItem Header="Visualize dirty rects" Command="{Binding ToggleVisualizeDirtyRects}">
+        <MenuItem Header="Dirty rects" Command="{Binding ToggleDirtyRectsOverlay}">
           <MenuItem.Icon>
             <CheckBox BorderThickness="0"
-                      IsChecked="{Binding ShouldVisualizeDirtyRects}"
+                      IsChecked="{Binding ShowDirtyRectsOverlay}"
                       IsEnabled="False" />
           </MenuItem.Icon>
         </MenuItem>
-        <MenuItem Header="Show fps overlay" Command="{Binding ToggleFpsOverlay}">
+        <MenuItem Header="FPS" Command="{Binding ToggleFpsOverlay}">
           <MenuItem.Icon>
             <CheckBox BorderThickness="0"
                       IsChecked="{Binding ShowFpsOverlay}"
                       IsEnabled="False" />
           </MenuItem.Icon>
         </MenuItem>
+        <MenuItem Header="Layout time graph" Command="{Binding ToggleLayoutTimeGraphOverlay}">
+          <MenuItem.Icon>
+            <CheckBox BorderThickness="0"
+                      IsChecked="{Binding ShowLayoutTimeGraphOverlay}"
+                      IsEnabled="False" />
+          </MenuItem.Icon>
+        </MenuItem>
+        <MenuItem Header="Render time graph" Command="{Binding ToggleRenderTimeGraphOverlay}">
+          <MenuItem.Icon>
+            <CheckBox BorderThickness="0"
+                      IsChecked="{Binding ShowRenderTimeGraphOverlay}"
+                      IsEnabled="False" />
+          </MenuItem.Icon>
+        </MenuItem>
       </MenuItem>
     </Menu>
 

+ 4 - 4
src/Avalonia.Diagnostics/Diagnostics/VisualExtensions.cs

@@ -17,11 +17,11 @@ namespace Avalonia.Diagnostics
         /// <param name="dpi">Dpi quality.</param>
         public static void RenderTo(this Control source, Stream destination, double dpi = 96)
         {
-            if (source.TransformedBounds == null)
-            {
+            var transform = source.CompositionVisual?.TryGetServerGlobalTransform();
+            if (transform == null)
                 return;
-            }
-            var rect = source.TransformedBounds.Value.Clip;
+
+            var rect = new Rect(source.Bounds.Size).TransformToAABB(transform.Value);
             var top = rect.TopLeft;
             var pixelSize = new PixelSize((int)rect.Width, (int)rect.Height);
             var dpiVector = new Vector(dpi, dpi);

+ 0 - 1
src/Avalonia.Headless.Vnc/HeadlessVncPlatformExtensions.cs

@@ -21,7 +21,6 @@ namespace Avalonia
             return builder
                 .UseHeadless(new AvaloniaHeadlessPlatformOptions
                 {
-                    UseCompositor = true,
                     UseHeadlessDrawing = false
                 })
                 .AfterSetup(_ =>

+ 1 - 3
src/Avalonia.Headless/AvaloniaHeadlessPlatform.cs

@@ -72,8 +72,7 @@ namespace Avalonia.Headless
                 .Bind<ITextShaperImpl>().ToSingleton<HeadlessTextShaperStub>()
                 .Bind<IWindowingPlatform>().ToConstant(new HeadlessWindowingPlatform())
                 .Bind<PlatformHotkeyConfiguration>().ToSingleton<PlatformHotkeyConfiguration>();
-            if (opts.UseCompositor)
-                Compositor = new Compositor(AvaloniaLocator.Current.GetRequiredService<IRenderLoop>(), null);
+            Compositor = new Compositor(AvaloniaLocator.Current.GetRequiredService<IRenderLoop>(), null);
         }
 
 
@@ -88,7 +87,6 @@ namespace Avalonia.Headless
 
     public class AvaloniaHeadlessPlatformOptions
     {
-        public bool UseCompositor { get; set; } = true;
         public bool UseHeadlessDrawing { get; set; } = true;
     }
 

+ 3 - 0
src/Avalonia.Headless/HeadlessPlatformRenderInterface.cs

@@ -30,6 +30,7 @@ namespace Avalonia.Headless
         public AlphaFormat DefaultAlphaFormat => AlphaFormat.Premul;
 
         public PixelFormat DefaultPixelFormat => PixelFormat.Rgba8888;
+        public bool IsSupportedBitmapPixelFormat(PixelFormat format) => true;
 
         public IGeometryImpl CreateEllipseGeometry(Rect rect) => new HeadlessGeometryStub(rect);
 
@@ -353,6 +354,8 @@ namespace Avalonia.Headless
 
             }
 
+            public PixelFormat? Format { get; }
+
             public ILockedFramebuffer Lock()
             {
                 Version++;

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