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@@ -7,13 +7,46 @@ using System.Collections.Generic;
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namespace Avalonia.Rendering
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{
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+ /// <summary>
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+ /// Defines the interface for a renderer.
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+ /// </summary>
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public interface IRenderer : IDisposable
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{
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+ /// <summary>
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+ /// Gets or sets a value indicating whether the renderer should draw an FPS counter.
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+ /// </summary>
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bool DrawFps { get; set; }
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+
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+ /// <summary>
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+ /// Gets or sets a value indicating whether the renderer should a visual representation
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+ /// of its dirty rectangles.
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+ /// </summary>
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bool DrawDirtyRects { get; set; }
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+ /// <summary>
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+ /// Mark a visual as dirty and needing re-rendering.
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+ /// </summary>
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+ /// <param name="visual">The visual.</param>
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void AddDirty(IVisual visual);
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+
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+ /// <summary>
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+ /// Hit tests a location to find the visuals at the specified point.
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+ /// </summary>
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+ /// <param name="p">The point, in client coordinates.</param>
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+ /// <param name="filter">An optional filter.</param>
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+ /// <returns>The visuals at the specified point, topmost first.</returns>
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IEnumerable<IVisual> HitTest(Point p, Func<IVisual, bool> filter);
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- void Render(Rect rect);
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+
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+ /// <summary>
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+ /// Called when a resize notification is received by the control being rendered.
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+ /// </summary>
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+ /// <param name="size">The new size of the window.</param>
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+ void Resized(Size size);
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+
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+ /// <summary>
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+ /// Called when a paint notification is received by the control being rendered.
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+ /// </summary>
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+ /// <param name="rect">The dirty rectangle.</param>
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+ void Paint(Rect rect);
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}
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}
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