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@@ -345,7 +345,7 @@ namespace ControlCatalog.Pages
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0.01f, 1000);
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- var view = Matrix4x4.CreateLookAt(new Vector3(25, 25, 25), new Vector3(), new Vector3(0, -1, 0));
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+ var view = Matrix4x4.CreateLookAt(new Vector3(25, 25, 25), new Vector3(), new Vector3(0, 1, 0));
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var model = Matrix4x4.CreateFromYawPitchRoll(_yaw, _pitch, _roll);
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var modelLoc = GL.GetUniformLocationString(_shaderProgram, "uModel");
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var viewLoc = GL.GetUniformLocationString(_shaderProgram, "uView");
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