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@@ -342,31 +342,31 @@ namespace Avalonia.Controls
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/// </summary>
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public virtual void InvalidateFlowDirection()
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{
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- bool parentShouldPresentedMirrored = false;
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- bool thisShouldPresentedMirrored = ShouldPresentedMirrored();
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+ bool parentShouldPresentMirrored = false;
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+ bool thisShouldPresentMirrored = ShouldPresentMirrored();
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var parent = this.FindAncestorOfType<Control>();
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if (parent != null)
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{
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- parentShouldPresentedMirrored = parent.ShouldPresentedMirrored();
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+ parentShouldPresentMirrored = parent.ShouldPresentMirrored();
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}
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else if (this.Parent is Control logicalParent)
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{
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- parentShouldPresentedMirrored = logicalParent.ShouldPresentedMirrored();
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+ parentShouldPresentMirrored = logicalParent.ShouldPresentMirrored();
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}
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- bool shouldApplyMirrorTransform = thisShouldPresentedMirrored != parentShouldPresentedMirrored;
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+ bool shouldApplyMirrorTransform = thisShouldPresentMirrored != parentShouldPresentMirrored;
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IsMirrorTransform = shouldApplyMirrorTransform;
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}
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/// <summary>
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- /// Determines whether the element should be presented mirrored, this
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+ /// Determines whether the element should be present mirrored, this
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/// method related to FlowDirection system and returns true if FlowDirection
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/// is RightToLeft. For controls that want to avoid this behavior, it is
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/// possible to override this method and return false.
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/// </summary>
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- protected virtual bool ShouldPresentedMirrored()
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+ protected virtual bool ShouldPresentMirrored()
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{
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return FlowDirection == FlowDirection.RightToLeft;
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}
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