Jeremy Koritzinsky
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619e64ef1d
Remove DirectX 12 feature level choices. Device will be created with feature levels up to DirectX 11.1 (Windows 8), which is all we use.
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9 years ago |
Jeremy Koritzinsky
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9d73868da7
Remove the VideoSupport flag because AppVeyor machines do not support it.
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9 years ago |
Jeremy Koritzinsky
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e2ba8fb5bb
Make video support creation flag only be set when running on Windows 8 or newer (Direct3D11.1 or newer).
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9 years ago |
Jeremy Koritzinsky
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d02b7cbe92
Create D2D1 device with a factory.
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9 years ago |
Jeremy Koritzinsky
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4575c1abc9
Updated Resharper naming rules to match our conventions.
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9 years ago |
Jeremy Koritzinsky
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bde461f400
Use the factory associated with the Direct2D1 device.
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9 years ago |
Jeremy Koritzinsky
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f44468a3ab
Added swap chain backed render target.
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9 years ago |
Steven Kirk
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2f693acaf0
Add IRendererFactory.
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9 years ago |
Steven Kirk
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e54ac6b5bf
Fixed name of method.
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9 years ago |
Jeremy Koritzinsky
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1ae9b07764
Updated AppBuilder and added a documentation block about Avalonia Modules.
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9 years ago |
Jeremy Koritzinsky
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22ed332c70
Made UsePlatformDetect more modular and updated our platform assemblies to use this feature.
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9 years ago |
Jeremy Koritzinsky
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397f0ad38b
Updated AppBuilder to have a way to track names of the windowing and rendering subsystems.
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9 years ago |
Nikita Tsukanov
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3af869f49f
Moved IPclPlatformWrapper and IAssetLoader to a separate assembly
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9 years ago |
Jeremy Koritzinsky
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5f404638ae
Enabled debug support for our direct2d factory in debug builds.
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9 years ago |
Steven Kirk
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ec35cdde79
Fixed TextBlock text wrapping.
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9 years ago |
Steven Kirk
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d79fc6bbd8
Added AppBuilder
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9 years ago |
Steven Kirk
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5be41985c3
Renamed Perspex -> Avalonia
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9 years ago |