using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Foundation; using Avalonia.Controls; using Avalonia.iOS; using Avalonia.Media; using Avalonia.Threading; using UIKit; namespace Avalonia.iOSTestApplication { // The UIApplicationDelegate for the application. This class is responsible for launching the // User Interface of the application, as well as listening (and optionally responding) to // application events from iOS. [Register("AppDelegate")] public partial class AppDelegate : UIApplicationDelegate { public override UIWindow Window { get; set; } // // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication uiapp, NSDictionary options) { AppBuilder.Configure().UseSkia().UseiOS().SetupWithoutStarting(); Window = new AvaloniaWindow { Content = new SimpleControl()}; Window.MakeKeyAndVisible(); return true; } } }