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MockRenderInterface.cs 4.8 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.IO;
  4. using Avalonia.Media;
  5. using Avalonia.Platform;
  6. namespace Avalonia.Visuals.UnitTests.VisualTree
  7. {
  8. class MockRenderInterface : IPlatformRenderInterface
  9. {
  10. public IFormattedTextImpl CreateFormattedText(
  11. string text,
  12. string fontFamilyName,
  13. double fontSize,
  14. FontStyle fontStyle,
  15. TextAlignment textAlignment,
  16. FontWeight fontWeight,
  17. TextWrapping wrapping)
  18. {
  19. throw new NotImplementedException();
  20. }
  21. public IRenderTarget CreateRenderTarget(IEnumerable<object> surfaces)
  22. {
  23. throw new NotImplementedException();
  24. }
  25. public IRenderTargetBitmapImpl CreateRenderTargetBitmap(int width, int height)
  26. {
  27. throw new NotImplementedException();
  28. }
  29. public IStreamGeometryImpl CreateStreamGeometry()
  30. {
  31. return new MockStreamGeometry();
  32. }
  33. public IBitmapImpl LoadBitmap(Stream stream)
  34. {
  35. throw new NotImplementedException();
  36. }
  37. public IBitmapImpl LoadBitmap(string fileName)
  38. {
  39. throw new NotImplementedException();
  40. }
  41. class MockStreamGeometry : IStreamGeometryImpl
  42. {
  43. private MockStreamGeometryContext _impl = new MockStreamGeometryContext();
  44. public Rect Bounds
  45. {
  46. get
  47. {
  48. throw new NotImplementedException();
  49. }
  50. }
  51. public Matrix Transform
  52. {
  53. get
  54. {
  55. throw new NotImplementedException();
  56. }
  57. set
  58. {
  59. throw new NotImplementedException();
  60. }
  61. }
  62. public IStreamGeometryImpl Clone()
  63. {
  64. return this;
  65. }
  66. public bool FillContains(Point point)
  67. {
  68. return _impl.FillContains(point);
  69. }
  70. public Rect GetRenderBounds(double strokeThickness)
  71. {
  72. throw new NotImplementedException();
  73. }
  74. public IStreamGeometryContextImpl Open()
  75. {
  76. return _impl;
  77. }
  78. class MockStreamGeometryContext : IStreamGeometryContextImpl
  79. {
  80. private List<Point> points = new List<Point>();
  81. public void ArcTo(Point point, Size size, double rotationAngle, bool isLargeArc, SweepDirection sweepDirection)
  82. {
  83. throw new NotImplementedException();
  84. }
  85. public void BeginFigure(Point startPoint, bool isFilled)
  86. {
  87. points.Add(startPoint);
  88. }
  89. public void CubicBezierTo(Point point1, Point point2, Point point3)
  90. {
  91. throw new NotImplementedException();
  92. }
  93. public void Dispose()
  94. {
  95. }
  96. public void EndFigure(bool isClosed)
  97. {
  98. }
  99. public void LineTo(Point point)
  100. {
  101. points.Add(point);
  102. }
  103. public void QuadraticBezierTo(Point control, Point endPoint)
  104. {
  105. throw new NotImplementedException();
  106. }
  107. public void SetFillRule(FillRule fillRule)
  108. {
  109. }
  110. public bool FillContains(Point point)
  111. {
  112. // Use the algorithm from http://www.blackpawn.com/texts/pointinpoly/default.html
  113. // to determine if the point is in the geometry (since it will always be convex in this situation)
  114. for (int i = 0; i < points.Count; i++)
  115. {
  116. var a = points[i];
  117. var b = points[(i + 1) % points.Count];
  118. var c = points[(i + 2) % points.Count];
  119. Vector v0 = c - a;
  120. Vector v1 = b - a;
  121. Vector v2 = point - a;
  122. var dot00 = v0 * v0;
  123. var dot01 = v0 * v1;
  124. var dot02 = v0 * v2;
  125. var dot11 = v1 * v1;
  126. var dot12 = v1 * v2;
  127. var invDenom = 1 / (dot00 * dot11 - dot01 * dot01);
  128. var u = (dot11 * dot02 - dot01 * dot12) * invDenom;
  129. var v = (dot00 * dot12 - dot01 * dot02) * invDenom;
  130. if ((u >= 0) && (v >= 0) && (u + v < 1)) return true;
  131. }
  132. return false;
  133. }
  134. }
  135. }
  136. }
  137. }