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							- using System;
 
- using System.Collections.Generic;
 
- using System.IO;
 
- using Avalonia.Media;
 
- using Avalonia.Platform;
 
- namespace Avalonia.Visuals.UnitTests.VisualTree
 
- {
 
-     class MockRenderInterface : IPlatformRenderInterface
 
-     {
 
-         public IEnumerable<string> InstalledFontNames => new string[0];
 
-         public IFormattedTextImpl CreateFormattedText(
 
-             string text,
 
-             Typeface typeface,
 
-             TextAlignment textAlignment,
 
-             TextWrapping wrapping,
 
-             Size constraint,
 
-             IReadOnlyList<FormattedTextStyleSpan> spans)
 
-         {
 
-             throw new NotImplementedException();
 
-         }
 
-         public IRenderTarget CreateRenderTarget(IEnumerable<object> surfaces)
 
-         {
 
-             throw new NotImplementedException();
 
-         }
 
-         public IRenderTargetBitmapImpl CreateRenderTargetBitmap(PixelSize size, Vector dpi)
 
-         {
 
-             throw new NotImplementedException();
 
-         }
 
-         public IStreamGeometryImpl CreateStreamGeometry()
 
-         {
 
-             return new MockStreamGeometry();
 
-         }
 
-         public IBitmapImpl LoadBitmap(Stream stream)
 
-         {
 
-             throw new NotImplementedException();
 
-         }
 
-         public IBitmapImpl LoadBitmap(string fileName)
 
-         {
 
-             throw new NotImplementedException();
 
-         }
 
-         public IBitmapImpl LoadBitmap(PixelFormat format, IntPtr data, PixelSize size, Vector dpi, int stride)
 
-         {
 
-             throw new NotImplementedException();
 
-         }
 
-         public IWriteableBitmapImpl CreateWriteableBitmap(PixelSize size, Vector dpi, PixelFormat? fmt)
 
-         {
 
-             throw new NotImplementedException();
 
-         }
 
-         class MockStreamGeometry : IStreamGeometryImpl
 
-         {
 
-             private MockStreamGeometryContext _impl = new MockStreamGeometryContext();
 
-             public Rect Bounds
 
-             {
 
-                 get
 
-                 {
 
-                     throw new NotImplementedException();
 
-                 }
 
-             }
 
-             public IStreamGeometryImpl Clone()
 
-             {
 
-                 return this;
 
-             }
 
-             public void Dispose()
 
-             {
 
-             }
 
-             public bool FillContains(Point point)
 
-             {
 
-                 return _impl.FillContains(point);
 
-             }
 
-             public Rect GetRenderBounds(Pen pen)
 
-             {
 
-                 throw new NotImplementedException();
 
-             }
 
-             public IGeometryImpl Intersect(IGeometryImpl geometry)
 
-             {
 
-                 throw new NotImplementedException();
 
-             }
 
-             public IStreamGeometryContextImpl Open()
 
-             {
 
-                 return _impl;
 
-             }
 
-             public bool StrokeContains(Pen pen, Point point)
 
-             {
 
-                 throw new NotImplementedException();
 
-             }
 
-             public ITransformedGeometryImpl WithTransform(Matrix transform)
 
-             {
 
-                 throw new NotImplementedException();
 
-             }
 
-             class MockStreamGeometryContext : IStreamGeometryContextImpl
 
-             {
 
-                 private List<Point> points = new List<Point>();
 
-                 public void ArcTo(Point point, Size size, double rotationAngle, bool isLargeArc, SweepDirection sweepDirection)
 
-                 {
 
-                     throw new NotImplementedException();
 
-                 }
 
-                 public void BeginFigure(Point startPoint, bool isFilled)
 
-                 {
 
-                     points.Add(startPoint);
 
-                 }
 
-                 public void CubicBezierTo(Point point1, Point point2, Point point3)
 
-                 {
 
-                     throw new NotImplementedException();
 
-                 }
 
-                 public void Dispose()
 
-                 {
 
-                 }
 
-                 public void EndFigure(bool isClosed)
 
-                 {
 
-                 }
 
-                 public void LineTo(Point point)
 
-                 {
 
-                     points.Add(point);
 
-                 }
 
-                 public void QuadraticBezierTo(Point control, Point endPoint)
 
-                 {
 
-                     throw new NotImplementedException();
 
-                 }
 
-                 public void SetFillRule(FillRule fillRule)
 
-                 {
 
-                 }
 
-                 public bool FillContains(Point point)
 
-                 {
 
-                     // Use the algorithm from http://www.blackpawn.com/texts/pointinpoly/default.html
 
-                     // to determine if the point is in the geometry (since it will always be convex in this situation)
 
-                     for (int i = 0; i < points.Count; i++)
 
-                     {
 
-                         var a = points[i];
 
-                         var b = points[(i + 1) % points.Count];
 
-                         var c = points[(i + 2) % points.Count];
 
-                         Vector v0 = c - a;
 
-                         Vector v1 = b - a;
 
-                         Vector v2 = point - a;
 
-                         var dot00 = v0 * v0;
 
-                         var dot01 = v0 * v1;
 
-                         var dot02 = v0 * v2;
 
-                         var dot11 = v1 * v1;
 
-                         var dot12 = v1 * v2;
 
-                         var invDenom = 1 / (dot00 * dot11 - dot01 * dot01);
 
-                         var u = (dot11 * dot02 - dot01 * dot12) * invDenom;
 
-                         var v = (dot00 * dot12 - dot01 * dot02) * invDenom;
 
-                         if ((u >= 0) && (v >= 0) && (u + v < 1)) return true;
 
-                     }
 
-                     return false;
 
-                 }
 
-             }
 
-         }
 
-     }
 
- }
 
 
  |