MainWindowViewModel.cs 5.6 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Reactive;
  5. using Avalonia.Collections;
  6. using Avalonia.Controls;
  7. using Avalonia.Controls.Primitives;
  8. using ReactiveUI;
  9. using Avalonia.Layout;
  10. namespace VirtualizationDemo.ViewModels
  11. {
  12. internal class MainWindowViewModel : ReactiveObject
  13. {
  14. private int _itemCount = 200;
  15. private string _newItemString = "New Item";
  16. private int _newItemIndex;
  17. private AvaloniaList<ItemViewModel> _items;
  18. private string _prefix = "Item";
  19. private ScrollBarVisibility _horizontalScrollBarVisibility = ScrollBarVisibility.Auto;
  20. private ScrollBarVisibility _verticalScrollBarVisibility = ScrollBarVisibility.Auto;
  21. private Orientation _orientation = Orientation.Vertical;
  22. private ItemVirtualizationMode _virtualizationMode = ItemVirtualizationMode.Simple;
  23. public MainWindowViewModel()
  24. {
  25. this.WhenAnyValue(x => x.ItemCount).Subscribe(ResizeItems);
  26. RecreateCommand = ReactiveCommand.Create(() => Recreate());
  27. AddItemCommand = ReactiveCommand.Create(() => AddItem());
  28. RemoveItemCommand = ReactiveCommand.Create(() => Remove());
  29. SelectFirstCommand = ReactiveCommand.Create(() => SelectItem(0));
  30. SelectLastCommand = ReactiveCommand.Create(() => SelectItem(Items.Count - 1));
  31. }
  32. public string NewItemString
  33. {
  34. get { return _newItemString; }
  35. set { this.RaiseAndSetIfChanged(ref _newItemString, value); }
  36. }
  37. public int ItemCount
  38. {
  39. get { return _itemCount; }
  40. set { this.RaiseAndSetIfChanged(ref _itemCount, value); }
  41. }
  42. public AvaloniaList<ItemViewModel> SelectedItems { get; }
  43. = new AvaloniaList<ItemViewModel>();
  44. public AvaloniaList<ItemViewModel> Items
  45. {
  46. get { return _items; }
  47. private set { this.RaiseAndSetIfChanged(ref _items, value); }
  48. }
  49. public Orientation Orientation
  50. {
  51. get { return _orientation; }
  52. set { this.RaiseAndSetIfChanged(ref _orientation, value); }
  53. }
  54. public IEnumerable<Orientation> Orientations =>
  55. Enum.GetValues(typeof(Orientation)).Cast<Orientation>();
  56. public ScrollBarVisibility HorizontalScrollBarVisibility
  57. {
  58. get { return _horizontalScrollBarVisibility; }
  59. set { this.RaiseAndSetIfChanged(ref _horizontalScrollBarVisibility, value); }
  60. }
  61. public ScrollBarVisibility VerticalScrollBarVisibility
  62. {
  63. get { return _verticalScrollBarVisibility; }
  64. set { this.RaiseAndSetIfChanged(ref _verticalScrollBarVisibility, value); }
  65. }
  66. public IEnumerable<ScrollBarVisibility> ScrollBarVisibilities =>
  67. Enum.GetValues(typeof(ScrollBarVisibility)).Cast<ScrollBarVisibility>();
  68. public ItemVirtualizationMode VirtualizationMode
  69. {
  70. get { return _virtualizationMode; }
  71. set { this.RaiseAndSetIfChanged(ref _virtualizationMode, value); }
  72. }
  73. public IEnumerable<ItemVirtualizationMode> VirtualizationModes =>
  74. Enum.GetValues(typeof(ItemVirtualizationMode)).Cast<ItemVirtualizationMode>();
  75. public ReactiveCommand<Unit, Unit> AddItemCommand { get; private set; }
  76. public ReactiveCommand<Unit, Unit> RecreateCommand { get; private set; }
  77. public ReactiveCommand<Unit, Unit> RemoveItemCommand { get; private set; }
  78. public ReactiveCommand<Unit, Unit> SelectFirstCommand { get; private set; }
  79. public ReactiveCommand<Unit, Unit> SelectLastCommand { get; private set; }
  80. public void RandomizeSize()
  81. {
  82. var random = new Random();
  83. foreach (var i in Items)
  84. {
  85. i.Height = random.Next(240) + 10;
  86. }
  87. }
  88. public void ResetSize()
  89. {
  90. foreach (var i in Items)
  91. {
  92. i.Height = double.NaN;
  93. }
  94. }
  95. private void ResizeItems(int count)
  96. {
  97. if (Items == null)
  98. {
  99. var items = Enumerable.Range(0, count)
  100. .Select(x => new ItemViewModel(x));
  101. Items = new AvaloniaList<ItemViewModel>(items);
  102. }
  103. else if (count > Items.Count)
  104. {
  105. var items = Enumerable.Range(Items.Count, count - Items.Count)
  106. .Select(x => new ItemViewModel(x));
  107. Items.AddRange(items);
  108. }
  109. else if (count < Items.Count)
  110. {
  111. Items.RemoveRange(count, Items.Count - count);
  112. }
  113. }
  114. private void AddItem()
  115. {
  116. var index = Items.Count;
  117. if (SelectedItems.Count > 0)
  118. {
  119. index = Items.IndexOf(SelectedItems[0]);
  120. }
  121. Items.Insert(index, new ItemViewModel(_newItemIndex++, NewItemString));
  122. }
  123. private void Remove()
  124. {
  125. if (SelectedItems.Count > 0)
  126. {
  127. Items.RemoveAll(SelectedItems);
  128. }
  129. }
  130. private void Recreate()
  131. {
  132. _prefix = _prefix == "Item" ? "Recreated" : "Item";
  133. var items = Enumerable.Range(0, _itemCount)
  134. .Select(x => new ItemViewModel(x, _prefix));
  135. Items = new AvaloniaList<ItemViewModel>(items);
  136. }
  137. private void SelectItem(int index)
  138. {
  139. SelectedItems.Clear();
  140. SelectedItems.Add(Items[index]);
  141. }
  142. }
  143. }