DeferredRendererTests.cs 10 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using Avalonia.Controls;
  5. using Avalonia.Media;
  6. using Avalonia.Platform;
  7. using Avalonia.Rendering;
  8. using Avalonia.Rendering.SceneGraph;
  9. using Avalonia.Threading;
  10. using Avalonia.UnitTests;
  11. using Avalonia.VisualTree;
  12. using Moq;
  13. using Xunit;
  14. namespace Avalonia.Visuals.UnitTests.Rendering
  15. {
  16. public class DeferredRendererTests
  17. {
  18. [Fact]
  19. public void First_Frame_Calls_UpdateScene_On_Dispatcher()
  20. {
  21. var loop = new Mock<IRenderLoop>();
  22. var root = new TestRoot();
  23. var dispatcher = new Mock<IDispatcher>();
  24. dispatcher.Setup(x => x.InvokeAsync(It.IsAny<Action>(), DispatcherPriority.Render))
  25. .Callback<Action, DispatcherPriority>((a, p) => a());
  26. var target = new DeferredRenderer(
  27. root,
  28. loop.Object,
  29. sceneBuilder: MockSceneBuilder(root).Object,
  30. layerFactory: MockLayerFactory(root).Object,
  31. dispatcher: dispatcher.Object);
  32. RunFrame(loop);
  33. #if !NETCOREAPP1_1 // Delegate.Method is not available in netcoreapp1.1
  34. dispatcher.Verify(x =>
  35. x.InvokeAsync(
  36. It.Is<Action>(a => a.Method.Name == "UpdateScene"),
  37. DispatcherPriority.Render));
  38. #endif
  39. }
  40. [Fact]
  41. public void First_Frame_Calls_SceneBuilder_UpdateAll()
  42. {
  43. var loop = new Mock<IRenderLoop>();
  44. var root = new TestRoot();
  45. var sceneBuilder = MockSceneBuilder(root);
  46. var dispatcher = new ImmediateDispatcher();
  47. var target = new DeferredRenderer(
  48. root,
  49. loop.Object,
  50. sceneBuilder: sceneBuilder.Object,
  51. layerFactory: MockLayerFactory(root).Object,
  52. dispatcher: dispatcher);
  53. RunFrame(loop);
  54. sceneBuilder.Verify(x => x.UpdateAll(It.IsAny<Scene>()));
  55. }
  56. [Fact]
  57. public void Frame_Does_Not_Call_SceneBuilder_If_No_Dirty_Controls()
  58. {
  59. var loop = new Mock<IRenderLoop>();
  60. var root = new TestRoot();
  61. var sceneBuilder = MockSceneBuilder(root);
  62. var dispatcher = new ImmediateDispatcher();
  63. var target = new DeferredRenderer(
  64. root,
  65. loop.Object,
  66. sceneBuilder: sceneBuilder.Object,
  67. layerFactory: MockLayerFactory(root).Object,
  68. dispatcher: dispatcher);
  69. IgnoreFirstFrame(loop, sceneBuilder);
  70. RunFrame(loop);
  71. sceneBuilder.Verify(x => x.UpdateAll(It.IsAny<Scene>()), Times.Never);
  72. sceneBuilder.Verify(x => x.Update(It.IsAny<Scene>(), It.IsAny<Visual>()), Times.Never);
  73. }
  74. [Fact]
  75. public void Should_Update_Dirty_Controls_In_Order()
  76. {
  77. var loop = new Mock<IRenderLoop>();
  78. var dispatcher = new ImmediateDispatcher();
  79. Border border;
  80. Decorator decorator;
  81. Canvas canvas;
  82. var root = new TestRoot
  83. {
  84. Child = decorator = new Decorator
  85. {
  86. Child = border = new Border
  87. {
  88. Child = canvas = new Canvas()
  89. }
  90. }
  91. };
  92. var sceneBuilder = MockSceneBuilder(root);
  93. var target = new DeferredRenderer(
  94. root,
  95. loop.Object,
  96. sceneBuilder: sceneBuilder.Object,
  97. layerFactory: MockLayerFactory(root).Object,
  98. dispatcher: dispatcher);
  99. IgnoreFirstFrame(loop, sceneBuilder);
  100. target.AddDirty(border);
  101. target.AddDirty(canvas);
  102. target.AddDirty(root);
  103. target.AddDirty(decorator);
  104. var result = new List<IVisual>();
  105. sceneBuilder.Setup(x => x.Update(It.IsAny<Scene>(), It.IsAny<IVisual>()))
  106. .Callback<Scene, IVisual>((_, v) => result.Add(v));
  107. RunFrame(loop);
  108. Assert.Equal(new List<IVisual> { root, decorator, border, canvas }, result);
  109. }
  110. [Fact]
  111. public void Frame_Should_Create_Layer_For_Root()
  112. {
  113. var loop = new Mock<IRenderLoop>();
  114. var root = new TestRoot();
  115. var rootLayer = new Mock<IRenderTargetBitmapImpl>();
  116. var dispatcher = new ImmediateDispatcher();
  117. var sceneBuilder = new Mock<ISceneBuilder>();
  118. sceneBuilder.Setup(x => x.UpdateAll(It.IsAny<Scene>()))
  119. .Callback<Scene>(scene =>
  120. {
  121. scene.Size = root.ClientSize;
  122. scene.Layers.Add(root).Dirty.Add(new Rect(root.ClientSize));
  123. });
  124. var layers = new Mock<IRenderLayerFactory>();
  125. layers.Setup(x => x.CreateLayer(root, root.ClientSize, 96, 96)).Returns(CreateLayer());
  126. var renderInterface = new Mock<IPlatformRenderInterface>();
  127. var target = new DeferredRenderer(
  128. root,
  129. loop.Object,
  130. sceneBuilder: sceneBuilder.Object,
  131. layerFactory: layers.Object,
  132. dispatcher: dispatcher);
  133. RunFrame(loop);
  134. layers.Verify(x => x.CreateLayer(root, root.ClientSize, 96, 96));
  135. }
  136. [Fact]
  137. public void Should_Create_And_Delete_Layers_For_Transparent_Controls()
  138. {
  139. Border border;
  140. var root = new TestRoot
  141. {
  142. Width = 100,
  143. Height = 100,
  144. Child = new Border
  145. {
  146. Background = Brushes.Red,
  147. Child = border = new Border
  148. {
  149. Background = Brushes.Green,
  150. }
  151. }
  152. };
  153. root.Measure(Size.Infinity);
  154. root.Arrange(new Rect(root.DesiredSize));
  155. var loop = new Mock<IRenderLoop>();
  156. var layerFactory = new MockRenderLayerFactory(new Dictionary<IVisual, IRenderTargetBitmapImpl>
  157. {
  158. { root, CreateLayer() },
  159. { border, CreateLayer() },
  160. });
  161. var target = new DeferredRenderer(
  162. root,
  163. loop.Object,
  164. layerFactory: layerFactory,
  165. dispatcher: new ImmediateDispatcher());
  166. root.Renderer = target;
  167. RunFrame(loop);
  168. var rootContext = layerFactory.GetMockDrawingContext(root);
  169. var borderContext = layerFactory.GetMockDrawingContext(border);
  170. rootContext.Verify(x => x.FillRectangle(Brushes.Red, new Rect(0, 0, 100, 100), 0), Times.Once);
  171. rootContext.Verify(x => x.FillRectangle(Brushes.Green, new Rect(0, 0, 100, 100), 0), Times.Once);
  172. borderContext.Verify(x => x.FillRectangle(It.IsAny<IBrush>(), It.IsAny<Rect>(), It.IsAny<float>()), Times.Never);
  173. rootContext.ResetCalls();
  174. borderContext.ResetCalls();
  175. border.Opacity = 0.5;
  176. RunFrame(loop);
  177. rootContext.Verify(x => x.FillRectangle(Brushes.Red, new Rect(0, 0, 100, 100), 0), Times.Once);
  178. rootContext.Verify(x => x.FillRectangle(Brushes.Green, new Rect(0, 0, 100, 100), 0), Times.Never);
  179. borderContext.Verify(x => x.FillRectangle(Brushes.Green, new Rect(0, 0, 100, 100), 0), Times.Once);
  180. rootContext.ResetCalls();
  181. borderContext.ResetCalls();
  182. border.Opacity = 1;
  183. RunFrame(loop);
  184. layerFactory.GetMockBitmap(border).Verify(x => x.Dispose());
  185. rootContext.Verify(x => x.FillRectangle(Brushes.Red, new Rect(0, 0, 100, 100), 0), Times.Once);
  186. rootContext.Verify(x => x.FillRectangle(Brushes.Green, new Rect(0, 0, 100, 100), 0), Times.Once);
  187. borderContext.Verify(x => x.FillRectangle(It.IsAny<IBrush>(), It.IsAny<Rect>(), It.IsAny<float>()), Times.Never);
  188. }
  189. private void IgnoreFirstFrame(Mock<IRenderLoop> loop, Mock<ISceneBuilder> sceneBuilder)
  190. {
  191. RunFrame(loop);
  192. sceneBuilder.ResetCalls();
  193. }
  194. private void RunFrame(Mock<IRenderLoop> loop)
  195. {
  196. loop.Raise(x => x.Tick += null, EventArgs.Empty);
  197. }
  198. private IRenderTargetBitmapImpl CreateLayer()
  199. {
  200. return Mock.Of<IRenderTargetBitmapImpl>(x =>
  201. x.CreateDrawingContext(It.IsAny<IVisualBrushRenderer>()) == Mock.Of<IDrawingContextImpl>());
  202. }
  203. private Mock<IRenderLayerFactory> MockLayerFactory(IRenderRoot root)
  204. {
  205. var result = new Mock<IRenderLayerFactory>();
  206. result.Setup(x => x.CreateLayer(root, root.ClientSize, 96, 96)).Returns(CreateLayer());
  207. return result;
  208. }
  209. private Mock<ISceneBuilder> MockSceneBuilder(IRenderRoot root)
  210. {
  211. var result = new Mock<ISceneBuilder>();
  212. result.Setup(x => x.UpdateAll(It.IsAny<Scene>()))
  213. .Callback<Scene>(x => x.Layers.Add(root).Dirty.Add(new Rect(root.ClientSize)));
  214. return result;
  215. }
  216. private class MockRenderLayerFactory : IRenderLayerFactory
  217. {
  218. private IDictionary<IVisual, IRenderTargetBitmapImpl> _layers;
  219. public MockRenderLayerFactory(IDictionary<IVisual, IRenderTargetBitmapImpl> layers)
  220. {
  221. _layers = layers;
  222. }
  223. public IRenderTargetBitmapImpl CreateLayer(
  224. IVisual layerRoot,
  225. Size size,
  226. double dpiX,
  227. double dpiY)
  228. {
  229. return _layers[layerRoot];
  230. }
  231. public Mock<IRenderTargetBitmapImpl> GetMockBitmap(IVisual layerRoot)
  232. {
  233. return Mock.Get(_layers[layerRoot]);
  234. }
  235. public Mock<IDrawingContextImpl> GetMockDrawingContext(IVisual layerRoot)
  236. {
  237. return Mock.Get(_layers[layerRoot].CreateDrawingContext(null));
  238. }
  239. }
  240. }
  241. }