IGlPlatformSurfaceRenderingSession.cs 260 B

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  1. using System;
  2. namespace Avalonia.OpenGL
  3. {
  4. public interface IGlPlatformSurfaceRenderingSession : IDisposable
  5. {
  6. IGlDisplay Display { get; }
  7. PixelSize Size { get; }
  8. double Scaling { get; }
  9. bool IsYFlipped { get; }
  10. }
  11. }