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- using System;
- namespace Avalonia.Animation.Animators
- {
- /// <summary>
- /// Animator that handles <see cref="UInt64"/> properties.
- /// </summary>
- public class UInt64Animator : Animator<UInt64>
- {
- const double maxVal = (double)UInt64.MaxValue;
- /// <inheritdocs/>
- public override UInt64 Interpolate(double progress, UInt64 oldValue, UInt64 newValue)
- {
- var normOV = oldValue / maxVal;
- var normNV = newValue / maxVal;
- var deltaV = normNV - normOV;
- return (UInt64)Math.Round(maxVal * ((deltaV * progress) + normOV));
- }
- }
- }
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