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- // Copyright (c) The Avalonia Project. All rights reserved.
- // Licensed under the MIT license. See licence.md file in the project root for full license information.
- using System;
- using System.Linq;
- using System.IO;
- using System.Reactive.Linq;
- using Avalonia;
- using Avalonia.Animation;
- using Avalonia.Collections;
- using Avalonia.Controls;
- using Avalonia.Controls.Html;
- using Avalonia.Controls.Primitives;
- using Avalonia.Controls.Shapes;
- using Avalonia.Controls.Templates;
- using Avalonia.Diagnostics;
- using Avalonia.Layout;
- using Avalonia.Media;
- using Avalonia.Media.Imaging;
- #if AVALONIA_GTK
- using Avalonia.Gtk;
- #endif
- using ReactiveUI;
- namespace TestApplication
- {
- internal class Program
- {
- private static void Main(string[] args)
- {
- // The version of ReactiveUI currently included is for WPF and so expects a WPF
- // dispatcher. This makes sure it's initialized.
- System.Windows.Threading.Dispatcher foo = System.Windows.Threading.Dispatcher.CurrentDispatcher;
- var app = new App();
- AppBuilder.Configure(app)
- .UseWin32()
- .UseDirect2D1()
- .SetupWithoutStarting();
- app.Run();
- }
- }
- }
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