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MockRenderInterface.cs 5.3 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.IO;
  4. using Avalonia.Media;
  5. using Avalonia.Platform;
  6. namespace Avalonia.Visuals.UnitTests.VisualTree
  7. {
  8. class MockRenderInterface : IPlatformRenderInterface
  9. {
  10. public IFormattedTextImpl CreateFormattedText(
  11. string text,
  12. string fontFamilyName,
  13. double fontSize,
  14. FontStyle fontStyle,
  15. TextAlignment textAlignment,
  16. FontWeight fontWeight,
  17. TextWrapping wrapping)
  18. {
  19. throw new NotImplementedException();
  20. }
  21. public IRenderTarget CreateRenderTarget(IPlatformHandle handle)
  22. {
  23. throw new NotImplementedException();
  24. }
  25. public IRenderTargetBitmapImpl CreateRenderTargetBitmap(int width, int height)
  26. {
  27. throw new NotImplementedException();
  28. }
  29. public IStreamGeometryImpl CreateStreamGeometry()
  30. {
  31. return new MockStreamGeometry();
  32. }
  33. public IBitmapImpl LoadBitmap(Stream stream)
  34. {
  35. throw new NotImplementedException();
  36. }
  37. public IBitmapImpl LoadBitmap(string fileName)
  38. {
  39. throw new NotImplementedException();
  40. }
  41. class MockStreamGeometry : IStreamGeometryImpl
  42. {
  43. private MockStreamGeometryContext _impl = new MockStreamGeometryContext();
  44. public Rect Bounds => _impl.CalculateBounds();
  45. public Matrix Transform { get; set; }
  46. public IStreamGeometryImpl Clone()
  47. {
  48. return this;
  49. }
  50. public bool FillContains(Point point)
  51. {
  52. return _impl.FillContains(point);
  53. }
  54. public bool StrokeContains(Pen pen, Point point)
  55. {
  56. return false;
  57. }
  58. public Rect GetRenderBounds(double strokeThickness)
  59. {
  60. throw new NotImplementedException();
  61. }
  62. public IStreamGeometryContextImpl Open()
  63. {
  64. return _impl;
  65. }
  66. class MockStreamGeometryContext : IStreamGeometryContextImpl
  67. {
  68. private List<Point> points = new List<Point>();
  69. public void ArcTo(Point point, Size size, double rotationAngle, bool isLargeArc, SweepDirection sweepDirection)
  70. {
  71. throw new NotImplementedException();
  72. }
  73. public void BeginFigure(Point startPoint, bool isFilled)
  74. {
  75. points.Add(startPoint);
  76. }
  77. public Rect CalculateBounds()
  78. {
  79. var left = double.MaxValue;
  80. var right = double.MinValue;
  81. var top = double.MaxValue;
  82. var bottom = double.MinValue;
  83. foreach (var p in points)
  84. {
  85. left = Math.Min(p.X, left);
  86. right = Math.Max(p.X, right);
  87. top = Math.Min(p.Y, top);
  88. bottom = Math.Max(p.Y, bottom);
  89. }
  90. return new Rect(new Point(left, top), new Point(right, bottom));
  91. }
  92. public void CubicBezierTo(Point point1, Point point2, Point point3)
  93. {
  94. throw new NotImplementedException();
  95. }
  96. public void Dispose()
  97. {
  98. }
  99. public void EndFigure(bool isClosed)
  100. {
  101. }
  102. public void LineTo(Point point)
  103. {
  104. points.Add(point);
  105. }
  106. public void QuadraticBezierTo(Point control, Point endPoint)
  107. {
  108. throw new NotImplementedException();
  109. }
  110. public void SetFillRule(FillRule fillRule)
  111. {
  112. }
  113. public bool FillContains(Point point)
  114. {
  115. // Use the algorithm from http://www.blackpawn.com/texts/pointinpoly/default.html
  116. // to determine if the point is in the geometry (since it will always be convex in this situation)
  117. for (int i = 0; i < points.Count; i++)
  118. {
  119. var a = points[i];
  120. var b = points[(i + 1) % points.Count];
  121. var c = points[(i + 2) % points.Count];
  122. Vector v0 = c - a;
  123. Vector v1 = b - a;
  124. Vector v2 = point - a;
  125. var dot00 = v0 * v0;
  126. var dot01 = v0 * v1;
  127. var dot02 = v0 * v2;
  128. var dot11 = v1 * v1;
  129. var dot12 = v1 * v2;
  130. var invDenom = 1 / (dot00 * dot11 - dot01 * dot01);
  131. var u = (dot11 * dot02 - dot01 * dot12) * invDenom;
  132. var v = (dot00 * dot12 - dot01 * dot02) * invDenom;
  133. if ((u >= 0) && (v >= 0) && (u + v < 1)) return true;
  134. }
  135. return false;
  136. }
  137. }
  138. }
  139. }
  140. }