DrawingSurfaceDemoBase.cs 4.1 KB

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  1. using System;
  2. using System.Threading.Tasks;
  3. using Avalonia;
  4. using Avalonia.Controls;
  5. using Avalonia.LogicalTree;
  6. using Avalonia.Rendering.Composition;
  7. using Avalonia.VisualTree;
  8. namespace GpuInterop;
  9. public abstract class DrawingSurfaceDemoBase : Control, IGpuDemo
  10. {
  11. private CompositionSurfaceVisual? _visual;
  12. private Compositor? _compositor;
  13. private readonly Action _update;
  14. private string _info = string.Empty;
  15. private bool _updateQueued;
  16. private bool _initialized;
  17. protected CompositionDrawingSurface? Surface { get; private set; }
  18. public DrawingSurfaceDemoBase()
  19. {
  20. _update = UpdateFrame;
  21. }
  22. protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
  23. {
  24. base.OnAttachedToVisualTree(e);
  25. Initialize();
  26. }
  27. protected override void OnDetachedFromLogicalTree(LogicalTreeAttachmentEventArgs e)
  28. {
  29. if (_initialized)
  30. {
  31. Surface?.Dispose();
  32. FreeGraphicsResources();
  33. }
  34. _initialized = false;
  35. base.OnDetachedFromLogicalTree(e);
  36. }
  37. async void Initialize()
  38. {
  39. try
  40. {
  41. var selfVisual = ElementComposition.GetElementVisual(this)!;
  42. _compositor = selfVisual.Compositor;
  43. Surface = _compositor.CreateDrawingSurface();
  44. _visual = _compositor.CreateSurfaceVisual();
  45. _visual.Size = new (Bounds.Width, Bounds.Height);
  46. _visual.Surface = Surface;
  47. ElementComposition.SetElementChildVisual(this, _visual);
  48. var (res, info) = await DoInitialize(_compositor, Surface);
  49. _info = info;
  50. if (ParentControl != null)
  51. ParentControl.Info = info;
  52. _initialized = res;
  53. QueueNextFrame();
  54. }
  55. catch (Exception e)
  56. {
  57. if (ParentControl != null)
  58. ParentControl.Info = e.ToString();
  59. }
  60. }
  61. void UpdateFrame()
  62. {
  63. _updateQueued = false;
  64. var root = this.GetVisualRoot();
  65. if (root == null)
  66. return;
  67. _visual!.Size = new (Bounds.Width, Bounds.Height);
  68. var size = PixelSize.FromSize(Bounds.Size, root.RenderScaling);
  69. RenderFrame(size);
  70. if (SupportsDisco && Disco > 0)
  71. QueueNextFrame();
  72. }
  73. void QueueNextFrame()
  74. {
  75. if (_initialized && !_updateQueued && _compositor != null)
  76. {
  77. _updateQueued = true;
  78. _compositor?.RequestCompositionUpdate(_update);
  79. }
  80. }
  81. protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
  82. {
  83. if(change.Property == BoundsProperty)
  84. QueueNextFrame();
  85. base.OnPropertyChanged(change);
  86. }
  87. async Task<(bool success, string info)> DoInitialize(Compositor compositor,
  88. CompositionDrawingSurface compositionDrawingSurface)
  89. {
  90. var interop = await compositor.TryGetCompositionGpuInterop();
  91. if (interop == null)
  92. return (false, "Compositor doesn't support interop for the current backend");
  93. return InitializeGraphicsResources(compositor, compositionDrawingSurface, interop);
  94. }
  95. protected abstract (bool success, string info) InitializeGraphicsResources(Compositor compositor,
  96. CompositionDrawingSurface compositionDrawingSurface, ICompositionGpuInterop gpuInterop);
  97. protected abstract void FreeGraphicsResources();
  98. protected abstract void RenderFrame(PixelSize pixelSize);
  99. protected virtual bool SupportsDisco => false;
  100. public void Update(GpuDemo? parent, float yaw, float pitch, float roll, float disco)
  101. {
  102. ParentControl = parent;
  103. if (ParentControl != null)
  104. {
  105. ParentControl.Info = _info;
  106. ParentControl.DiscoVisible = true;
  107. }
  108. Yaw = yaw;
  109. Pitch = pitch;
  110. Roll = roll;
  111. Disco = disco;
  112. QueueNextFrame();
  113. }
  114. public GpuDemo? ParentControl { get; private set; }
  115. public float Disco { get; private set; }
  116. public float Roll { get; private set; }
  117. public float Pitch { get; private set; }
  118. public float Yaw { get; private set; }
  119. }