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- using Xunit;
- namespace Avalonia.Base.UnitTests
- {
- public class RectTests
- {
- [Fact]
- public void Union_Should_Return_Correct_Value_For_Intersecting_Rects()
- {
- var result = new Rect(0, 0, 100, 100).Union(new Rect(50, 50, 100, 100));
- Assert.Equal(new Rect(0, 0, 150, 150), result);
- }
- [Fact]
- public void Union_Should_Return_Correct_Value_For_NonIntersecting_Rects()
- {
- var result = new Rect(0, 0, 100, 100).Union(new Rect(150, 150, 100, 100));
- Assert.Equal(new Rect(0, 0, 250, 250), result);
- }
- [Fact]
- public void Union_Should_Ignore_Empty_This_rect()
- {
- var result = new Rect(0, 0, 0, 0).Union(new Rect(150, 150, 100, 100));
- Assert.Equal(new Rect(150, 150, 100, 100), result);
- }
- [Fact]
- public void Union_Should_Ignore_Empty_Other_rect()
- {
- var result = new Rect(0, 0, 100, 100).Union(new Rect(150, 150, 0, 0));
- Assert.Equal(new Rect(0, 0, 100, 100), result);
- }
- [Fact]
- public void Normalize_Should_Reverse_Negative_Size()
- {
- var result = new Rect(new Point(100, 100), new Point(0, 0)).Normalize();
- Assert.Equal(new Rect(0, 0, 100, 100), result);
- }
- [Fact]
- public void Normalize_Should_Make_Invalid_Rects_Empty()
- {
- var result = new Rect(
- double.NegativeInfinity, double.PositiveInfinity,
- double.PositiveInfinity, double.PositiveInfinity)
- .Normalize();
- Assert.Equal(default, result);
- }
- }
- }
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