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CMake Tutorial
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**************
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-.. only:: html
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-
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- .. contents::
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-
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Introduction
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============
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The CMake tutorial provides a step-by-step guide that covers common build
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system issues that CMake helps address. Seeing how various topics all
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-work together in an example project can be very helpful. The tutorial
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-documentation and source code for examples can be found in the
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-``Help/guide/tutorial`` directory of the CMake source code tree. Each step has
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-its own subdirectory containing code that may be used as a starting point. The
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-tutorial examples are progressive so that each step provides the complete
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-solution for the previous step.
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-
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-A Basic Starting Point (Step 1)
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-===============================
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-
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-The most basic project is an executable built from source code files.
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-For simple projects, a three line ``CMakeLists.txt`` file is all that is
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-required. This will be the starting point for our tutorial. Create a
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-``CMakeLists.txt`` file in the ``Step1`` directory that looks like:
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-
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-.. code-block:: cmake
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-
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- cmake_minimum_required(VERSION 3.10)
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-
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- # set the project name
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- project(Tutorial)
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-
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- # add the executable
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- add_executable(Tutorial tutorial.cxx)
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-
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-
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-Note that this example uses lower case commands in the ``CMakeLists.txt`` file.
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-Upper, lower, and mixed case commands are supported by CMake. The source
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-code for ``tutorial.cxx`` is provided in the ``Step1`` directory and can be
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-used to compute the square root of a number.
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-
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-Adding a Version Number and Configured Header File
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---------------------------------------------------
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-
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-The first feature we will add is to provide our executable and project with a
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-version number. While we could do this exclusively in the source code, using
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-``CMakeLists.txt`` provides more flexibility.
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-
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-First, modify the ``CMakeLists.txt`` file to use the :command:`project` command
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-to set the project name and version number.
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-
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-.. literalinclude:: Step2/CMakeLists.txt
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- :language: cmake
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- :end-before: # specify the C++ standard
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-
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-Then, configure a header file to pass the version number to the source
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-code:
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-
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-.. literalinclude:: Step2/CMakeLists.txt
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- :language: cmake
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- :start-after: # to the source code
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- :end-before: # add the executable
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-
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-Since the configured file will be written into the binary tree, we
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-must add that directory to the list of paths to search for include
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-files. Add the following lines to the end of the ``CMakeLists.txt`` file:
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-
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-.. literalinclude:: Step2/CMakeLists.txt
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- :language: cmake
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- :start-after: # so that we will find TutorialConfig.h
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-
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-Using your favorite editor, create ``TutorialConfig.h.in`` in the source
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-directory with the following contents:
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-
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-.. literalinclude:: Step2/TutorialConfig.h.in
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- :language: cmake
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-
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-When CMake configures this header file the values for
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-``@Tutorial_VERSION_MAJOR@`` and ``@Tutorial_VERSION_MINOR@`` will be
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-replaced.
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-
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-Next modify ``tutorial.cxx`` to include the configured header file,
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-``TutorialConfig.h``.
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-
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-Finally, let's print out the executable name and version number by updating
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-``tutorial.cxx`` as follows:
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-
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-.. literalinclude:: Step2/tutorial.cxx
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- :language: c++
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- :start-after: {
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- :end-before: // convert input to double
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-
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-Specify the C++ Standard
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--------------------------
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-
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-Next let's add some C++11 features to our project by replacing ``atof`` with
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-``std::stod`` in ``tutorial.cxx``. At the same time, remove
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-``#include <cstdlib>``.
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-
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-.. literalinclude:: Step2/tutorial.cxx
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- :language: c++
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- :start-after: // convert input to double
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- :end-before: // calculate square root
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-
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-We will need to explicitly state in the CMake code that it should use the
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-correct flags. The easiest way to enable support for a specific C++ standard
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-in CMake is by using the :variable:`CMAKE_CXX_STANDARD` variable. For this
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-tutorial, set the :variable:`CMAKE_CXX_STANDARD` variable in the
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-``CMakeLists.txt`` file to 11 and :variable:`CMAKE_CXX_STANDARD_REQUIRED` to
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-True. Make sure to add the ``CMAKE_CXX_STANDARD`` declarations above the call
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-to ``add_executable``.
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-
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-.. literalinclude:: Step2/CMakeLists.txt
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- :language: cmake
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- :end-before: # configure a header file to pass some of the CMake settings
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-
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-Build and Test
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---------------
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-
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-Run the :manual:`cmake <cmake(1)>` executable or the
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-:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
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-with your chosen build tool.
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-
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-For example, from the command line we could navigate to the
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-``Help/guide/tutorial`` directory of the CMake source code tree and create a
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-build directory:
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-
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-.. code-block:: console
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-
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- mkdir Step1_build
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-
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-Next, navigate to the build directory and run CMake to configure the project
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-and generate a native build system:
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-
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-.. code-block:: console
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-
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- cd Step1_build
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- cmake ../Step1
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-
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-Then call that build system to actually compile/link the project:
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-
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-.. code-block:: console
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-
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- cmake --build .
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-
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-Finally, try to use the newly built ``Tutorial`` with these commands:
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-
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-.. code-block:: console
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-
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- Tutorial 4294967296
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- Tutorial 10
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- Tutorial
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-
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-Adding a Library (Step 2)
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-=========================
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-
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-Now we will add a library to our project. This library will contain our own
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-implementation for computing the square root of a number. The executable can
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-then use this library instead of the standard square root function provided by
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-the compiler.
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-
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-For this tutorial we will put the library into a subdirectory
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-called ``MathFunctions``. This directory already contains a header file,
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-``MathFunctions.h``, and a source file ``mysqrt.cxx``. The source file has one
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-function called ``mysqrt`` that provides similar functionality to the
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-compiler's ``sqrt`` function.
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-
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-Add the following one line ``CMakeLists.txt`` file to the ``MathFunctions``
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-directory:
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-
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-.. literalinclude:: Step3/MathFunctions/CMakeLists.txt
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- :language: cmake
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-
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-To make use of the new library we will add an :command:`add_subdirectory`
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-call in the top-level ``CMakeLists.txt`` file so that the library will get
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-built. We add the new library to the executable, and add ``MathFunctions`` as
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-an include directory so that the ``mysqrt.h`` header file can be found. The
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-last few lines of the top-level ``CMakeLists.txt`` file should now look like:
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-
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-.. code-block:: cmake
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-
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- # add the MathFunctions library
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- add_subdirectory(MathFunctions)
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-
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- # add the executable
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- add_executable(Tutorial tutorial.cxx)
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-
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- target_link_libraries(Tutorial PUBLIC MathFunctions)
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-
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- # add the binary tree to the search path for include files
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- # so that we will find TutorialConfig.h
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- target_include_directories(Tutorial PUBLIC
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- "${PROJECT_BINARY_DIR}"
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- "${PROJECT_SOURCE_DIR}/MathFunctions"
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- )
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-
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-Now let us make the MathFunctions library optional. While for the tutorial
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-there really isn't any need to do so, for larger projects this is a common
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-occurrence. The first step is to add an option to the top-level
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-``CMakeLists.txt`` file.
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-
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-.. literalinclude:: Step3/CMakeLists.txt
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- :language: cmake
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- :start-after: # should we use our own math functions
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- :end-before: # add the MathFunctions library
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-
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-This option will be displayed in the :manual:`cmake-gui <cmake-gui(1)>` and
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-:manual:`ccmake <ccmake(1)>`
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-with a default value of ON that can be changed by the user. This setting will
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-be stored in the cache so that the user does not need to set the value each
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-time they run CMake on a build directory.
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-
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-The next change is to make building and linking the MathFunctions library
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-conditional. To do this we change the end of the top-level ``CMakeLists.txt``
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-file to look like the following:
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-
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-.. literalinclude:: Step3/CMakeLists.txt
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- :language: cmake
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- :start-after: # add the MathFunctions library
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-
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-Note the use of the variable ``EXTRA_LIBS`` to collect up any optional
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-libraries to later be linked into the executable. The variable
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-``EXTRA_INCLUDES`` is used similarly for optional header files. This is a
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-classic approach when dealing with many optional components, we will cover
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-the modern approach in the next step.
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-
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-The corresponding changes to the source code are fairly straightforward.
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-First, in ``tutorial.cxx``, include the ``MathFunctions.h`` header if we
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-need it:
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-
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-.. literalinclude:: Step3/tutorial.cxx
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- :language: c++
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- :start-after: // should we include the MathFunctions header
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- :end-before: int main
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-
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-Then, in the same file, make ``USE_MYMATH`` control which square root
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-function is used:
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-
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-.. literalinclude:: Step3/tutorial.cxx
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- :language: c++
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- :start-after: // which square root function should we use?
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- :end-before: std::cout << "The square root of
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-
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-Since the source code now requires ``USE_MYMATH`` we can add it to
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-``TutorialConfig.h.in`` with the following line:
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-
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-.. literalinclude:: Step3/TutorialConfig.h.in
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- :language: c
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- :lines: 4
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-
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-**Exercise**: Why is it important that we configure ``TutorialConfig.h.in``
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-after the option for ``USE_MYMATH``? What would happen if we inverted the two?
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-
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-Run the :manual:`cmake <cmake(1)>` executable or the
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-:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
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-with your chosen build tool. Then run the built Tutorial executable.
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-
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-Now let's update the value of ``USE_MYMATH``. The easiest way is to use the
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-:manual:`cmake-gui <cmake-gui(1)>` or :manual:`ccmake <ccmake(1)>` if you're
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-in the terminal. Or, alternatively, if you want to change the option from the
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-command-line, try:
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-
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-.. code-block:: console
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-
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- cmake ../Step2 -DUSE_MYMATH=OFF
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-
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-Rebuild and run the tutorial again.
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-
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-Which function gives better results, sqrt or mysqrt?
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-
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-Adding Usage Requirements for Library (Step 3)
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-==============================================
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-
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-Usage requirements allow for far better control over a library or executable's
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-link and include line while also giving more control over the transitive
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-property of targets inside CMake. The primary commands that leverage usage
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-requirements are:
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-
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- - :command:`target_compile_definitions`
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- - :command:`target_compile_options`
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- - :command:`target_include_directories`
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- - :command:`target_link_libraries`
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-
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-Let's refactor our code from `Adding a Library (Step 2)`_ to use the modern
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-CMake approach of usage requirements. We first state that anybody linking to
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-MathFunctions needs to include the current source directory, while
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-MathFunctions itself doesn't. So this can become an ``INTERFACE`` usage
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-requirement.
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-
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-Remember ``INTERFACE`` means things that consumers require but the producer
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-doesn't. Add the following lines to the end of
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-``MathFunctions/CMakeLists.txt``:
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-
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-.. literalinclude:: Step4/MathFunctions/CMakeLists.txt
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- :language: cmake
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- :start-after: # to find MathFunctions.h
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-
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-Now that we've specified usage requirements for MathFunctions we can safely
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-remove our uses of the ``EXTRA_INCLUDES`` variable from the top-level
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-``CMakeLists.txt``, here:
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-
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-.. literalinclude:: Step4/CMakeLists.txt
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- :language: cmake
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- :start-after: # add the MathFunctions library
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- :end-before: # add the executable
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-
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-And here:
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-
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-.. literalinclude:: Step4/CMakeLists.txt
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- :language: cmake
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- :start-after: # so that we will find TutorialConfig.h
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-
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-Once this is done, run the :manual:`cmake <cmake(1)>` executable or the
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-:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
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-with your chosen build tool or by using ``cmake --build .`` from the build
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-directory.
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-
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-Installing and Testing (Step 4)
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-===============================
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-
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-Now we can start adding install rules and testing support to our project.
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-
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-Install Rules
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--------------
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-
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-The install rules are fairly simple: for MathFunctions we want to install the
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-library and header file and for the application we want to install the
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-executable and configured header.
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-
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-So to the end of ``MathFunctions/CMakeLists.txt`` we add:
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-
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-.. literalinclude:: Step5/MathFunctions/CMakeLists.txt
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- :language: cmake
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- :start-after: # install rules
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-
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-And to the end of the top-level ``CMakeLists.txt`` we add:
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-
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-.. literalinclude:: Step5/CMakeLists.txt
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- :language: cmake
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- :start-after: # add the install targets
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- :end-before: # enable testing
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-
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-That is all that is needed to create a basic local install of the tutorial.
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-
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-Now run the :manual:`cmake <cmake(1)>` executable or the
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-:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
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-with your chosen build tool.
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-
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-Then run the install step by using the ``install`` option of the
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-:manual:`cmake <cmake(1)>` command (introduced in 3.15, older versions of
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-CMake must use ``make install``) from the command line. For
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-multi-configuration tools, don't forget to use the ``--config`` argument to
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-specify the configuration. If using an IDE, simply build the ``INSTALL``
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-target. This step will install the appropriate header files, libraries, and
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-executables. For example:
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-
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-.. code-block:: console
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-
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- cmake --install .
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-
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-The CMake variable :variable:`CMAKE_INSTALL_PREFIX` is used to determine the
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-root of where the files will be installed. If using the ``cmake --install``
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-command, the installation prefix can be overridden via the ``--prefix``
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-argument. For example:
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-
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-.. code-block:: console
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-
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- cmake --install . --prefix "/home/myuser/installdir"
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-
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-Navigate to the install directory and verify that the installed Tutorial runs.
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-
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-Testing Support
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----------------
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-
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-Next let's test our application. At the end of the top-level ``CMakeLists.txt``
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-file we can enable testing and then add a number of basic tests to verify that
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-the application is working correctly.
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-
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-.. literalinclude:: Step5/CMakeLists.txt
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- :language: cmake
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- :start-after: # enable testing
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-
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-The first test simply verifies that the application runs, does not segfault or
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-otherwise crash, and has a zero return value. This is the basic form of a
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-CTest test.
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-
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-The next test makes use of the :prop_test:`PASS_REGULAR_EXPRESSION` test
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-property to verify that the output of the test contains certain strings. In
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-this case, verifying that the usage message is printed when an incorrect number
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-of arguments are provided.
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-
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-Lastly, we have a function called ``do_test`` that runs the application and
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-verifies that the computed square root is correct for given input. For each
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-invocation of ``do_test``, another test is added to the project with a name,
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-input, and expected results based on the passed arguments.
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-
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-Rebuild the application and then cd to the binary directory and run the
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-:manual:`ctest <ctest(1)>` executable: ``ctest -N`` and ``ctest -VV``. For
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-multi-config generators (e.g. Visual Studio), the configuration type must be
|
|
|
-specified. To run tests in Debug mode, for example, use ``ctest -C Debug -VV``
|
|
|
-from the build directory (not the Debug subdirectory!). Alternatively, build
|
|
|
-the ``RUN_TESTS`` target from the IDE.
|
|
|
-
|
|
|
-Adding System Introspection (Step 5)
|
|
|
-====================================
|
|
|
-
|
|
|
-Let us consider adding some code to our project that depends on features the
|
|
|
-target platform may not have. For this example, we will add some code that
|
|
|
-depends on whether or not the target platform has the ``log`` and ``exp``
|
|
|
-functions. Of course almost every platform has these functions but for this
|
|
|
-tutorial assume that they are not common.
|
|
|
-
|
|
|
-If the platform has ``log`` and ``exp`` then we will use them to compute the
|
|
|
-square root in the ``mysqrt`` function. We first test for the availability of
|
|
|
-these functions using the :module:`CheckSymbolExists` module in
|
|
|
-``MathFunctions/CMakeLists.txt``. On some platforms, we will need to link to
|
|
|
-the m library. If ``log`` and ``exp`` are not initially found, require the m
|
|
|
-library and try again.
|
|
|
-
|
|
|
-.. literalinclude:: Step6/MathFunctions/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :start-after: # does this system provide the log and exp functions?
|
|
|
- :end-before: # add compile definitions
|
|
|
-
|
|
|
-If available, use :command:`target_compile_definitions` to specify
|
|
|
-``HAVE_LOG`` and ``HAVE_EXP`` as ``PRIVATE`` compile definitions.
|
|
|
-
|
|
|
-.. literalinclude:: Step6/MathFunctions/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :start-after: # add compile definitions
|
|
|
- :end-before: # install rules
|
|
|
-
|
|
|
-If ``log`` and ``exp`` are available on the system, then we will use them to
|
|
|
-compute the square root in the ``mysqrt`` function. Add the following code to
|
|
|
-the ``mysqrt`` function in ``MathFunctions/mysqrt.cxx`` (don't forget the
|
|
|
-``#endif`` before returning the result!):
|
|
|
-
|
|
|
-.. literalinclude:: Step6/MathFunctions/mysqrt.cxx
|
|
|
- :language: c++
|
|
|
- :start-after: // if we have both log and exp then use them
|
|
|
- :end-before: // do ten iterations
|
|
|
-
|
|
|
-We will also need to modify ``mysqrt.cxx`` to include ``cmath``.
|
|
|
-
|
|
|
-.. literalinclude:: Step6/MathFunctions/mysqrt.cxx
|
|
|
- :language: c++
|
|
|
- :end-before: #include <iostream>
|
|
|
-
|
|
|
-Run the :manual:`cmake <cmake(1)>` executable or the
|
|
|
-:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
|
|
-with your chosen build tool and run the Tutorial executable.
|
|
|
-
|
|
|
-Which function gives better results now, sqrt or mysqrt?
|
|
|
-
|
|
|
-Adding a Custom Command and Generated File (Step 6)
|
|
|
-===================================================
|
|
|
-
|
|
|
-Suppose, for the purpose of this tutorial, we decide that we never want to use
|
|
|
-the platform ``log`` and ``exp`` functions and instead would like to
|
|
|
-generate a table of precomputed values to use in the ``mysqrt`` function.
|
|
|
-In this section, we will create the table as part of the build process,
|
|
|
-and then compile that table into our application.
|
|
|
-
|
|
|
-First, let's remove the check for the ``log`` and ``exp`` functions in
|
|
|
-``MathFunctions/CMakeLists.txt``. Then remove the check for ``HAVE_LOG`` and
|
|
|
-``HAVE_EXP`` from ``mysqrt.cxx``. At the same time, we can remove
|
|
|
-:code:`#include <cmath>`.
|
|
|
-
|
|
|
-In the ``MathFunctions`` subdirectory, a new source file named
|
|
|
-``MakeTable.cxx`` has been provided to generate the table.
|
|
|
-
|
|
|
-After reviewing the file, we can see that the table is produced as valid C++
|
|
|
-code and that the output filename is passed in as an argument.
|
|
|
-
|
|
|
-The next step is to add the appropriate commands to the
|
|
|
-``MathFunctions/CMakeLists.txt`` file to build the MakeTable executable and
|
|
|
-then run it as part of the build process. A few commands are needed to
|
|
|
-accomplish this.
|
|
|
-
|
|
|
-First, at the top of ``MathFunctions/CMakeLists.txt``, the executable for
|
|
|
-``MakeTable`` is added as any other executable would be added.
|
|
|
-
|
|
|
-.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :start-after: # first we add the executable that generates the table
|
|
|
- :end-before: # add the command to generate the source code
|
|
|
-
|
|
|
-Then we add a custom command that specifies how to produce ``Table.h``
|
|
|
-by running MakeTable.
|
|
|
-
|
|
|
-.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :start-after: # add the command to generate the source code
|
|
|
- :end-before: # add the main library
|
|
|
-
|
|
|
-Next we have to let CMake know that ``mysqrt.cxx`` depends on the generated
|
|
|
-file ``Table.h``. This is done by adding the generated ``Table.h`` to the list
|
|
|
-of sources for the library MathFunctions.
|
|
|
-
|
|
|
-.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :start-after: # add the main library
|
|
|
- :end-before: # state that anybody linking
|
|
|
-
|
|
|
-We also have to add the current binary directory to the list of include
|
|
|
-directories so that ``Table.h`` can be found and included by ``mysqrt.cxx``.
|
|
|
-
|
|
|
-.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :start-after: # state that we depend on our bin
|
|
|
- :end-before: # install rules
|
|
|
-
|
|
|
-Now let's use the generated table. First, modify ``mysqrt.cxx`` to include
|
|
|
-``Table.h``. Next, we can rewrite the mysqrt function to use the table:
|
|
|
-
|
|
|
-.. literalinclude:: Step7/MathFunctions/mysqrt.cxx
|
|
|
- :language: c++
|
|
|
- :start-after: // a hack square root calculation using simple operations
|
|
|
-
|
|
|
-Run the :manual:`cmake <cmake(1)>` executable or the
|
|
|
-:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
|
|
-with your chosen build tool.
|
|
|
-
|
|
|
-When this project is built it will first build the ``MakeTable`` executable.
|
|
|
-It will then run ``MakeTable`` to produce ``Table.h``. Finally, it will
|
|
|
-compile ``mysqrt.cxx`` which includes ``Table.h`` to produce the MathFunctions
|
|
|
-library.
|
|
|
-
|
|
|
-Run the Tutorial executable and verify that it is using the table.
|
|
|
-
|
|
|
-Building an Installer (Step 7)
|
|
|
-==============================
|
|
|
-
|
|
|
-Next suppose that we want to distribute our project to other people so that
|
|
|
-they can use it. We want to provide both binary and source distributions on a
|
|
|
-variety of platforms. This is a little different from the install we did
|
|
|
-previously in `Installing and Testing (Step 4)`_ , where we were
|
|
|
-installing the binaries that we had built from the source code. In this
|
|
|
-example we will be building installation packages that support binary
|
|
|
-installations and package management features. To accomplish this we will use
|
|
|
-CPack to create platform specific installers. Specifically we need to add a
|
|
|
-few lines to the bottom of our top-level ``CMakeLists.txt`` file.
|
|
|
-
|
|
|
-.. literalinclude:: Step8/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :start-after: # setup installer
|
|
|
-
|
|
|
-That is all there is to it. We start by including
|
|
|
-:module:`InstallRequiredSystemLibraries`. This module will include any runtime
|
|
|
-libraries that are needed by the project for the current platform. Next we set
|
|
|
-some CPack variables to where we have stored the license and version
|
|
|
-information for this project. The version information was set earlier in this
|
|
|
-tutorial and the ``license.txt`` has been included in the top-level source
|
|
|
-directory for this step.
|
|
|
-
|
|
|
-Finally we include the :module:`CPack module <CPack>` which will use these
|
|
|
-variables and some other properties of the current system to setup an
|
|
|
-installer.
|
|
|
-
|
|
|
-The next step is to build the project in the usual manner and then run the
|
|
|
-:manual:`cpack <cpack(1)>` executable. To build a binary distribution, from the
|
|
|
-binary directory run:
|
|
|
-
|
|
|
-.. code-block:: console
|
|
|
-
|
|
|
- cpack
|
|
|
-
|
|
|
-To specify the generator, use the ``-G`` option. For multi-config builds, use
|
|
|
-``-C`` to specify the configuration. For example:
|
|
|
-
|
|
|
-.. code-block:: console
|
|
|
-
|
|
|
- cpack -G ZIP -C Debug
|
|
|
-
|
|
|
-To create a source distribution you would type:
|
|
|
-
|
|
|
-.. code-block:: console
|
|
|
-
|
|
|
- cpack --config CPackSourceConfig.cmake
|
|
|
-
|
|
|
-Alternatively, run ``make package`` or right click the ``Package`` target and
|
|
|
-``Build Project`` from an IDE.
|
|
|
-
|
|
|
-Run the installer found in the binary directory. Then run the installed
|
|
|
-executable and verify that it works.
|
|
|
-
|
|
|
-Adding Support for a Dashboard (Step 8)
|
|
|
-=======================================
|
|
|
-
|
|
|
-Adding support for submitting our test results to a dashboard is simple. We
|
|
|
-already defined a number of tests for our project in `Testing Support`_. Now we
|
|
|
-just have to run those tests and submit them to a dashboard. To include support
|
|
|
-for dashboards we include the :module:`CTest` module in our top-level
|
|
|
-``CMakeLists.txt``.
|
|
|
-
|
|
|
-Replace:
|
|
|
-
|
|
|
-.. code-block:: cmake
|
|
|
-
|
|
|
- # enable testing
|
|
|
- enable_testing()
|
|
|
-
|
|
|
-With:
|
|
|
-
|
|
|
-.. code-block:: cmake
|
|
|
-
|
|
|
- # enable dashboard scripting
|
|
|
- include(CTest)
|
|
|
-
|
|
|
-The :module:`CTest` module will automatically call ``enable_testing()``, so we
|
|
|
-can remove it from our CMake files.
|
|
|
-
|
|
|
-We will also need to create a ``CTestConfig.cmake`` file in the top-level
|
|
|
-directory where we can specify the name of the project and where to submit the
|
|
|
-dashboard.
|
|
|
-
|
|
|
-.. literalinclude:: Step9/CTestConfig.cmake
|
|
|
- :language: cmake
|
|
|
-
|
|
|
-The :manual:`ctest <ctest(1)>` executable will read in this file when it runs.
|
|
|
-To create a simple dashboard you can run the :manual:`cmake <cmake(1)>`
|
|
|
-executable or the :manual:`cmake-gui <cmake-gui(1)>` to configure the project,
|
|
|
-but do not build it yet. Instead, change directory to the binary tree, and then
|
|
|
-run:
|
|
|
-
|
|
|
- ctest [-VV] -D Experimental
|
|
|
-
|
|
|
-Remember, for multi-config generators (e.g. Visual Studio), the configuration
|
|
|
-type must be specified::
|
|
|
-
|
|
|
- ctest [-VV] -C Debug -D Experimental
|
|
|
-
|
|
|
-Or, from an IDE, build the ``Experimental`` target.
|
|
|
-
|
|
|
-The :manual:`ctest <ctest(1)>` executable will build and test the project and
|
|
|
-submit the results to Kitware's public dashboard:
|
|
|
-https://my.cdash.org/index.php?project=CMakeTutorial.
|
|
|
-
|
|
|
-Mixing Static and Shared (Step 9)
|
|
|
-=================================
|
|
|
-
|
|
|
-In this section we will show how the :variable:`BUILD_SHARED_LIBS` variable can
|
|
|
-be used to control the default behavior of :command:`add_library`,
|
|
|
-and allow control over how libraries without an explicit type (``STATIC``,
|
|
|
-``SHARED``, ``MODULE`` or ``OBJECT``) are built.
|
|
|
-
|
|
|
-To accomplish this we need to add :variable:`BUILD_SHARED_LIBS` to the
|
|
|
-top-level ``CMakeLists.txt``. We use the :command:`option` command as it allows
|
|
|
-users to optionally select if the value should be ON or OFF.
|
|
|
-
|
|
|
-Next we are going to refactor MathFunctions to become a real library that
|
|
|
-encapsulates using ``mysqrt`` or ``sqrt``, instead of requiring the calling
|
|
|
-code to do this logic. This will also mean that ``USE_MYMATH`` will not control
|
|
|
-building MathFunctions, but instead will control the behavior of this library.
|
|
|
-
|
|
|
-The first step is to update the starting section of the top-level
|
|
|
-``CMakeLists.txt`` to look like:
|
|
|
-
|
|
|
-.. literalinclude:: Step10/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :end-before: # add the binary tree
|
|
|
-
|
|
|
-Now that we have made MathFunctions always be used, we will need to update
|
|
|
-the logic of that library. So, in ``MathFunctions/CMakeLists.txt`` we need to
|
|
|
-create a SqrtLibrary that will conditionally be built and installed when
|
|
|
-``USE_MYMATH`` is enabled. Now, since this is a tutorial, we are going to
|
|
|
-explicitly require that SqrtLibrary is built statically.
|
|
|
-
|
|
|
-The end result is that ``MathFunctions/CMakeLists.txt`` should look like:
|
|
|
-
|
|
|
-.. literalinclude:: Step10/MathFunctions/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :lines: 1-36,42-
|
|
|
-
|
|
|
-Next, update ``MathFunctions/mysqrt.cxx`` to use the ``mathfunctions`` and
|
|
|
-``detail`` namespaces:
|
|
|
-
|
|
|
-.. literalinclude:: Step10/MathFunctions/mysqrt.cxx
|
|
|
- :language: c++
|
|
|
-
|
|
|
-We also need to make some changes in ``tutorial.cxx``, so that it no longer
|
|
|
-uses ``USE_MYMATH``:
|
|
|
-
|
|
|
-#. Always include ``MathFunctions.h``
|
|
|
-#. Always use ``mathfunctions::sqrt``
|
|
|
-#. Don't include cmath
|
|
|
-
|
|
|
-Finally, update ``MathFunctions/MathFunctions.h`` to use dll export defines:
|
|
|
-
|
|
|
-.. literalinclude:: Step10/MathFunctions/MathFunctions.h
|
|
|
- :language: c++
|
|
|
-
|
|
|
-At this point, if you build everything, you may notice that linking fails
|
|
|
-as we are combining a static library without position independent code with a
|
|
|
-library that has position independent code. The solution to this is to
|
|
|
-explicitly set the :prop_tgt:`POSITION_INDEPENDENT_CODE` target property of
|
|
|
-SqrtLibrary to be True no matter the build type.
|
|
|
-
|
|
|
-.. literalinclude:: Step10/MathFunctions/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :lines: 37-42
|
|
|
-
|
|
|
-**Exercise**: We modified ``MathFunctions.h`` to use dll export defines.
|
|
|
-Using CMake documentation can you find a helper module to simplify this?
|
|
|
-
|
|
|
-
|
|
|
-Adding Generator Expressions (Step 10)
|
|
|
-======================================
|
|
|
-
|
|
|
-:manual:`Generator expressions <cmake-generator-expressions(7)>` are evaluated
|
|
|
-during build system generation to produce information specific to each build
|
|
|
-configuration.
|
|
|
-
|
|
|
-:manual:`Generator expressions <cmake-generator-expressions(7)>` are allowed in
|
|
|
-the context of many target properties, such as :prop_tgt:`LINK_LIBRARIES`,
|
|
|
-:prop_tgt:`INCLUDE_DIRECTORIES`, :prop_tgt:`COMPILE_DEFINITIONS` and others.
|
|
|
-They may also be used when using commands to populate those properties, such as
|
|
|
-:command:`target_link_libraries`, :command:`target_include_directories`,
|
|
|
-:command:`target_compile_definitions` and others.
|
|
|
-
|
|
|
-:manual:`Generator expressions <cmake-generator-expressions(7)>` may be used
|
|
|
-to enable conditional linking, conditional definitions used when compiling,
|
|
|
-conditional include directories and more. The conditions may be based on the
|
|
|
-build configuration, target properties, platform information or any other
|
|
|
-queryable information.
|
|
|
-
|
|
|
-There are different types of
|
|
|
-:manual:`generator expressions <cmake-generator-expressions(7)>` including
|
|
|
-Logical, Informational, and Output expressions.
|
|
|
-
|
|
|
-Logical expressions are used to create conditional output. The basic
|
|
|
-expressions are the 0 and 1 expressions. A ``$<0:...>`` results in the empty
|
|
|
-string, and ``<1:...>`` results in the content of "...". They can also be
|
|
|
-nested.
|
|
|
-
|
|
|
-A common usage of
|
|
|
-:manual:`generator expressions <cmake-generator-expressions(7)>` is to
|
|
|
-conditionally add compiler flags, such as those for language levels or
|
|
|
-warnings. A nice pattern is to associate this information to an ``INTERFACE``
|
|
|
-target allowing this information to propagate. Let's start by constructing an
|
|
|
-``INTERFACE`` target and specifying the required C++ standard level of ``11``
|
|
|
-instead of using :variable:`CMAKE_CXX_STANDARD`.
|
|
|
-
|
|
|
-So the following code:
|
|
|
-
|
|
|
-.. literalinclude:: Step10/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :start-after: project(Tutorial VERSION 1.0)
|
|
|
- :end-before: # control where the static and shared libraries are built so that on windows
|
|
|
-
|
|
|
-Would be replaced with:
|
|
|
-
|
|
|
-.. literalinclude:: Step11/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :start-after: project(Tutorial VERSION 1.0)
|
|
|
- :end-before: # add compiler warning flags just when building this project via
|
|
|
-
|
|
|
-
|
|
|
-Next we add the desired compiler warning flags that we want for our project. As
|
|
|
-warning flags vary based on the compiler we use the ``COMPILE_LANG_AND_ID``
|
|
|
-generator expression to control which flags to apply given a language and a set
|
|
|
-of compiler ids as seen below:
|
|
|
-
|
|
|
-.. literalinclude:: Step11/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :start-after: # the BUILD_INTERFACE genex
|
|
|
- :end-before: # control where the static and shared libraries are built so that on windows
|
|
|
-
|
|
|
-Looking at this we see that the warning flags are encapsulated inside a
|
|
|
-``BUILD_INTERFACE`` condition. This is done so that consumers of our installed
|
|
|
-project will not inherit our warning flags.
|
|
|
-
|
|
|
-
|
|
|
-**Exercise**: Modify ``MathFunctions/CMakeLists.txt`` so that all targets have
|
|
|
-a :command:`target_link_libraries` call to ``tutorial_compiler_flags``.
|
|
|
-
|
|
|
-
|
|
|
-Adding Export Configuration (Step 11)
|
|
|
-=====================================
|
|
|
-
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-During `Installing and Testing (Step 4)`_ of the tutorial we added the ability
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-for CMake to install the library and headers of the project. During
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-`Building an Installer (Step 7)`_ we added the ability to package up this
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-information so it could be distributed to other people.
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-
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-The next step is to add the necessary information so that other CMake projects
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-can use our project, be it from a build directory, a local install or when
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-packaged.
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-
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-The first step is to update our :command:`install(TARGETS)` commands to not
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-only specify a ``DESTINATION`` but also an ``EXPORT``. The ``EXPORT`` keyword
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-generates and installs a CMake file containing code to import all targets
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-listed in the install command from the installation tree. So let's go ahead and
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-explicitly ``EXPORT`` the MathFunctions library by updating the ``install``
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-command in ``MathFunctions/CMakeLists.txt`` to look like:
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-
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-.. literalinclude:: Complete/MathFunctions/CMakeLists.txt
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- :language: cmake
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- :start-after: # install rules
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-
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-Now that we have MathFunctions being exported, we also need to explicitly
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-install the generated ``MathFunctionsTargets.cmake`` file. This is done by
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-adding the following to the bottom of the top-level ``CMakeLists.txt``:
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-
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-.. literalinclude:: Complete/CMakeLists.txt
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- :language: cmake
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- :start-after: # install the configuration targets
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- :end-before: include(CMakePackageConfigHelpers)
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-
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-At this point you should try and run CMake. If everything is setup properly
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-you will see that CMake will generate an error that looks like:
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-
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-.. code-block:: console
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-
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- Target "MathFunctions" INTERFACE_INCLUDE_DIRECTORIES property contains
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- path:
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-
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- "/Users/robert/Documents/CMakeClass/Tutorial/Step11/MathFunctions"
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-
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- which is prefixed in the source directory.
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-
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-What CMake is trying to say is that during generating the export information
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-it will export a path that is intrinsically tied to the current machine and
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-will not be valid on other machines. The solution to this is to update the
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-MathFunctions :command:`target_include_directories` to understand that it needs
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-different ``INTERFACE`` locations when being used from within the build
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-directory and from an install / package. This means converting the
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-:command:`target_include_directories` call for MathFunctions to look like:
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-
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-.. literalinclude:: Step12/MathFunctions/CMakeLists.txt
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- :language: cmake
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- :start-after: # to find MathFunctions.h, while we don't.
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- :end-before: # should we use our own math functions
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-
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-Once this has been updated, we can re-run CMake and verify that it doesn't
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-warn anymore.
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-
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-At this point, we have CMake properly packaging the target information that is
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-required but we will still need to generate a ``MathFunctionsConfig.cmake`` so
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-that the CMake :command:`find_package` command can find our project. So let's go
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-ahead and add a new file to the top-level of the project called
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-``Config.cmake.in`` with the following contents:
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-
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-.. literalinclude:: Step12/Config.cmake.in
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-
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-Then, to properly configure and install that file, add the following to the
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-bottom of the top-level ``CMakeLists.txt``:
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-
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-.. literalinclude:: Step12/CMakeLists.txt
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- :language: cmake
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- :start-after: # install the configuration targets
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- :end-before: # generate the export
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-
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-At this point, we have generated a relocatable CMake Configuration for our
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-project that can be used after the project has been installed or packaged. If
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-we want our project to also be used from a build directory we only have to add
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-the following to the bottom of the top level ``CMakeLists.txt``:
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-
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-.. literalinclude:: Step12/CMakeLists.txt
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- :language: cmake
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- :start-after: # needs to be after the install(TARGETS ) command
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-
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-With this export call we now generate a ``Targets.cmake``, allowing the
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-configured ``MathFunctionsConfig.cmake`` in the build directory to be used by
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-other projects, without needing it to be installed.
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-
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-Packaging Debug and Release (Step 12)
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|
-=====================================
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-
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|
-**Note:** This example is valid for single-configuration generators and will
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|
-not work for multi-configuration generators (e.g. Visual Studio).
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-
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-By default, CMake's model is that a build directory only contains a single
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|
-configuration, be it Debug, Release, MinSizeRel, or RelWithDebInfo. It is
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|
-possible, however, to setup CPack to bundle multiple build directories and
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|
-construct a package that contains multiple configurations of the same project.
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|
-
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|
-First, we want to ensure that the debug and release builds use different names
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|
-for the executables and libraries that will be installed. Let's use `d` as the
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|
-postfix for the debug executable and libraries.
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|
-
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|
-Set :variable:`CMAKE_DEBUG_POSTFIX` near the beginning of the top-level
|
|
|
-``CMakeLists.txt`` file:
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|
-
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|
-.. literalinclude:: Complete/CMakeLists.txt
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|
- :language: cmake
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|
|
- :start-after: project(Tutorial VERSION 1.0)
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|
|
- :end-before: target_compile_features(tutorial_compiler_flags
|
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|
-
|
|
|
-And the :prop_tgt:`DEBUG_POSTFIX` property on the tutorial executable:
|
|
|
-
|
|
|
-.. literalinclude:: Complete/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :start-after: # add the executable
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|
|
- :end-before: # add the binary tree to the search path for include files
|
|
|
-
|
|
|
-Let's also add version numbering to the MathFunctions library. In
|
|
|
-``MathFunctions/CMakeLists.txt``, set the :prop_tgt:`VERSION` and
|
|
|
-:prop_tgt:`SOVERSION` properties:
|
|
|
-
|
|
|
-.. literalinclude:: Complete/MathFunctions/CMakeLists.txt
|
|
|
- :language: cmake
|
|
|
- :start-after: # setup the version numbering
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|
|
- :end-before: # install rules
|
|
|
-
|
|
|
-From the ``Step12`` directory, create ``debug`` and ``release``
|
|
|
-subbdirectories. The layout will look like:
|
|
|
-
|
|
|
-.. code-block:: none
|
|
|
-
|
|
|
- - Step12
|
|
|
- - debug
|
|
|
- - release
|
|
|
-
|
|
|
-Now we need to setup debug and release builds. We can use
|
|
|
-:variable:`CMAKE_BUILD_TYPE` to set the configuration type:
|
|
|
-
|
|
|
-.. code-block:: console
|
|
|
-
|
|
|
- cd debug
|
|
|
- cmake -DCMAKE_BUILD_TYPE=Debug ..
|
|
|
- cmake --build .
|
|
|
- cd ../release
|
|
|
- cmake -DCMAKE_BUILD_TYPE=Release ..
|
|
|
- cmake --build .
|
|
|
-
|
|
|
-Now that both the debug and release builds are complete, we can use a custom
|
|
|
-configuration file to package both builds into a single release. In the
|
|
|
-``Step12`` directory, create a file called ``MultiCPackConfig.cmake``. In this
|
|
|
-file, first include the default configuration file that was created by the
|
|
|
-:manual:`cmake <cmake(1)>` executable.
|
|
|
-
|
|
|
-Next, use the ``CPACK_INSTALL_CMAKE_PROJECTS`` variable to specify which
|
|
|
-projects to install. In this case, we want to install both debug and release.
|
|
|
-
|
|
|
-.. literalinclude:: Complete/MultiCPackConfig.cmake
|
|
|
- :language: cmake
|
|
|
-
|
|
|
-From the ``Step12`` directory, run :manual:`cpack <cpack(1)>` specifying our
|
|
|
-custom configuration file with the ``config`` option:
|
|
|
-
|
|
|
-.. code-block:: console
|
|
|
-
|
|
|
- cpack --config MultiCPackConfig.cmake
|
|
|
+work together in an example project can be very helpful.
|
|
|
+
|
|
|
+Steps
|
|
|
+=====
|
|
|
+
|
|
|
+The tutorial documentation and source code for examples can be found in
|
|
|
+the ``Help/guide/tutorial`` directory of the CMake source code tree.
|
|
|
+Each step has its own subdirectory containing code that may be used as a
|
|
|
+starting point. The tutorial examples are progressive so that each step
|
|
|
+provides the complete solution for the previous step.
|
|
|
+
|
|
|
+.. toctree::
|
|
|
+ :maxdepth: 2
|
|
|
+
|
|
|
+ A Basic Starting Point
|
|
|
+ Adding a Library
|
|
|
+ Adding Usage Requirements for a Library
|
|
|
+ Installing and Testing
|
|
|
+ Adding System Introspection
|
|
|
+ Adding a Custom Command and Generated File
|
|
|
+ Packaging an Installer
|
|
|
+ Adding Support for a Testing Dashboard
|
|
|
+ Selecting Static or Shared Libraries
|
|
|
+ Adding Generator Expressions
|
|
|
+ Adding Export Configuration
|
|
|
+ Packaging Debug and Release
|
|
|
+
|
|
|
+..
|
|
|
+ Whenever a step above is renamed or removed, leave forwarding text in
|
|
|
+ its original document file, and list it below to preserve old links
|
|
|
+ to cmake.org/cmake/help/latest/ URLs.
|
|
|
+
|
|
|
+.. toctree::
|
|
|
+ :maxdepth: 1
|
|
|
+ :hidden:
|