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@@ -9,7 +9,7 @@ Finds the Open Audio Library (OpenAL):
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.. code-block:: cmake
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- find_package(OpenAL [<version>] [...])
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+ find_package(OpenAL [...])
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OpenAL is a cross-platform 3D audio API designed for efficient rendering of
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multichannel three-dimensional positional audio. It is commonly used in games
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@@ -40,10 +40,7 @@ This module defines the following variables:
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``OpenAL_FOUND``
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.. versionadded:: 3.3
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- Boolean indicating whether (the requested version of) OpenAL was found.
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-
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-``OPENAL_VERSION_STRING``
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- Human-readable string containing the version of OpenAL found.
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+ Boolean indicating whether OpenAL was found.
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Cache Variables
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^^^^^^^^^^^^^^^
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@@ -55,17 +52,6 @@ The following cache variables may also be set:
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``OPENAL_LIBRARY``
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The path to the OpenAL library.
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-Deprecated Variables
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-^^^^^^^^^^^^^^^^^^^^
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-
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-The following variables are provided for backward compatibility:
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-
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-``OPENAL_FOUND``
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- .. deprecated:: 4.2
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- Use ``OpenAL_FOUND``, which has the same value.
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-
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- Boolean indicating whether (the requested version of) OpenAL was found.
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-
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Hints
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^^^^^
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@@ -86,6 +72,17 @@ This module accepts the following variables:
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5. Manually compiled framework: ``/Library/Frameworks``.
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6. Add-on package: ``/opt``.
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+Deprecated Variables
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+^^^^^^^^^^^^^^^^^^^^
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+
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+The following variables are provided for backward compatibility:
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+
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+``OPENAL_FOUND``
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+ .. deprecated:: 4.2
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+ Use ``OpenAL_FOUND``, which has the same value.
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+
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+ Boolean indicating whether OpenAL was found.
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+
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Examples
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^^^^^^^^
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@@ -143,7 +140,6 @@ include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(
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OpenAL
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REQUIRED_VARS OPENAL_LIBRARY OPENAL_INCLUDE_DIR
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- VERSION_VAR OPENAL_VERSION_STRING
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)
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mark_as_advanced(OPENAL_LIBRARY OPENAL_INCLUDE_DIR)
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