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MAINT: Misc. typos

Found via `codespell -q 3 -I ../cmake-whitelist.txt`.
luz.paz 7 лет назад
Родитель
Сommit
193082a3c8

+ 5 - 5
Modules/FindCUDA.cmake

@@ -175,7 +175,7 @@
 #   -- Same as CUDA_ADD_EXECUTABLE except that a library is created.
 #
 #   CUDA_BUILD_CLEAN_TARGET()
-#   -- Creates a convience target that deletes all the dependency files
+#   -- Creates a convenience target that deletes all the dependency files
 #      generated.  You should make clean after running this target to ensure the
 #      dependency files get regenerated.
 #
@@ -1564,7 +1564,7 @@ macro(CUDA_WRAP_SRCS cuda_target format generated_files)
       # Bring in the dependencies.  Creates a variable CUDA_NVCC_DEPEND #######
       cuda_include_nvcc_dependencies(${cmake_dependency_file})
 
-      # Convience string for output ###########################################
+      # Convenience string for output #########################################
       if(CUDA_BUILD_EMULATION)
         set(cuda_build_type "Emulation")
       else()
@@ -1975,9 +1975,9 @@ endmacro()
 ###############################################################################
 ###############################################################################
 macro(CUDA_BUILD_CLEAN_TARGET)
-  # Call this after you add all your CUDA targets, and you will get a convience
-  # target.  You should also make clean after running this target to get the
-  # build system to generate all the code again.
+  # Call this after you add all your CUDA targets, and you will get a
+  # convenience target.  You should also make clean after running this target
+  # to get the build system to generate all the code again.
 
   set(cuda_clean_target_name clean_cuda_depends)
   if (CMAKE_GENERATOR MATCHES "Visual Studio")

+ 1 - 1
Modules/UseJava.cmake

@@ -36,7 +36,7 @@
 # The default OUTPUT_DIR can also be changed by setting the variable
 # CMAKE_JAVA_TARGET_OUTPUT_DIR.
 #
-# Optionaly, using option GENERATE_NATIVE_HEADERS, native header files can be generated
+# Optionally, using option GENERATE_NATIVE_HEADERS, native header files can be generated
 # for methods declared as native. These files provide the connective glue that allow your
 # Java and C code to interact. An INTERFACE target will be created for an easy usage
 # of generated files. Sub-option DESTINATION can be used to specify output directory for

+ 2 - 2
Source/cmFindBase.cxx

@@ -225,8 +225,8 @@ void cmFindBase::FillCMakeVariablePath()
 {
   cmSearchPath& paths = this->LabeledPaths[PathLabel::CMake];
 
-  // Add CMake varibles of the same name as the previous environment
-  // varibles CMAKE_*_PATH to be used most of the time with -D
+  // Add CMake variables of the same name as the previous environment
+  // variables CMAKE_*_PATH to be used most of the time with -D
   // command line options
   std::string var = "CMAKE_";
   var += this->CMakePathName;

+ 3 - 3
Source/cmQtAutoGeneratorMocUic.cxx

@@ -434,7 +434,7 @@ bool cmQtAutoGeneratorMocUic::JobParseT::ParseMocSource(WorkerT& wrk,
     JobHandleT jobHandle(new JobMocT(std::move(jobPre.SourceFile), FileName,
                                      std::move(jobPre.IncludeString)));
     if (jobPre.self) {
-      // Read depdendencies from this source
+      // Read dependencies from this source
       static_cast<JobMocT&>(*jobHandle).FindDependencies(wrk, meta.Content);
     }
     if (!wrk.Gen().ParallelJobPushMoc(jobHandle)) {
@@ -452,7 +452,7 @@ bool cmQtAutoGeneratorMocUic::JobParseT::ParseMocHeader(WorkerT& wrk,
   if (!macroName.empty()) {
     JobHandleT jobHandle(
       new JobMocT(std::string(FileName), std::string(), std::string()));
-    // Read depdendencies from this source
+    // Read dependencies from this source
     static_cast<JobMocT&>(*jobHandle).FindDependencies(wrk, meta.Content);
     success = wrk.Gen().ParallelJobPushMoc(jobHandle);
   }
@@ -1373,7 +1373,7 @@ bool cmQtAutoGeneratorMocUic::Init(cmMakefile* makefile)
       // Compare list sizes
       if (sources.size() != options.size()) {
         std::ostringstream ost;
-        ost << "files/options lists sizes missmatch (" << sources.size() << "/"
+        ost << "files/options lists sizes mismatch (" << sources.size() << "/"
             << options.size() << ")";
         Log().ErrorFile(GeneratorT::UIC, InfoFile(), ost.str());
         return false;

+ 1 - 1
Source/cmRulePlaceholderExpander.h

@@ -24,7 +24,7 @@ public:
     this->TargetImpLib = targetImpLib;
   }
 
-  // Create a struct to hold the varibles passed into
+  // Create a struct to hold the variables passed into
   // ExpandRuleVariables
   struct RuleVariables
   {

+ 1 - 1
Source/cmTarget.cxx

@@ -509,7 +509,7 @@ std::string cmTarget::ProcessSourceItemCMP0049(const std::string& s)
 {
   std::string src = s;
 
-  // For backwards compatibility replace varibles in source names.
+  // For backwards compatibility replace variables in source names.
   // This should eventually be removed.
   this->Makefile->ExpandVariablesInString(src);
   if (src != s) {

+ 1 - 1
Tests/CTestTest/test.cmake.in

@@ -62,7 +62,7 @@ COVERAGE_COMMAND:FILEPATH=@COVERAGE_COMMAND@
 set (CTEST_DASHBOARD_ROOT "@CMAKE_CURRENT_BINARY_DIR@/Tests/CTestTest")
 
 
-# set any extra environment varibles here
+# set any extra environment variables here
 set (CTEST_ENVIRONMENT
 )
 

+ 1 - 1
Tests/Complex/Cache/CMakeCache.txt

@@ -5,7 +5,7 @@
 # If you do want to change a value, simply edit, save, and exit the editor.
 # The syntax for the file is as follows:
 # KEY:TYPE=VALUE
-# KEY is the name of a varible in the cache.
+# KEY is the name of a variable in the cache.
 # TYPE is a hint to GUI's for the type of VALUE, DO NOT EDIT TYPE!.
 # VALUE is the current value for the KEY.
 

+ 1 - 1
Tests/ComplexOneConfig/Cache/CMakeCache.txt

@@ -5,7 +5,7 @@
 # If you do want to change a value, simply edit, save, and exit the editor.
 # The syntax for the file is as follows:
 # KEY:TYPE=VALUE
-# KEY is the name of a varible in the cache.
+# KEY is the name of a variable in the cache.
 # TYPE is a hint to GUI's for the type of VALUE, DO NOT EDIT TYPE!.
 # VALUE is the current value for the KEY.