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@@ -175,7 +175,7 @@
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# -- Same as CUDA_ADD_EXECUTABLE except that a library is created.
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#
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# CUDA_BUILD_CLEAN_TARGET()
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-# -- Creates a convience target that deletes all the dependency files
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+# -- Creates a convenience target that deletes all the dependency files
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# generated. You should make clean after running this target to ensure the
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# dependency files get regenerated.
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#
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@@ -1564,7 +1564,7 @@ macro(CUDA_WRAP_SRCS cuda_target format generated_files)
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# Bring in the dependencies. Creates a variable CUDA_NVCC_DEPEND #######
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cuda_include_nvcc_dependencies(${cmake_dependency_file})
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- # Convience string for output ###########################################
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+ # Convenience string for output #########################################
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if(CUDA_BUILD_EMULATION)
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set(cuda_build_type "Emulation")
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else()
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@@ -1975,9 +1975,9 @@ endmacro()
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###############################################################################
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###############################################################################
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macro(CUDA_BUILD_CLEAN_TARGET)
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- # Call this after you add all your CUDA targets, and you will get a convience
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- # target. You should also make clean after running this target to get the
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- # build system to generate all the code again.
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+ # Call this after you add all your CUDA targets, and you will get a
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+ # convenience target. You should also make clean after running this target
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+ # to get the build system to generate all the code again.
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set(cuda_clean_target_name clean_cuda_depends)
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if (CMAKE_GENERATOR MATCHES "Visual Studio")
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