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@@ -506,8 +506,8 @@ cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
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fpath = mf->GetModulesFile("CMakeSystemSpecificInitialize.cmake");
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if(!mf->ReadListFile(0,fpath.c_str()))
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{
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- cmSystemTools::Error("Could not find cmake module file: ",
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- fpath.c_str());
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+ cmSystemTools::Error("Could not find cmake module file: "
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+ "CMakeSystemSpecificInitialize.cmake");
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}
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}
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@@ -575,7 +575,7 @@ cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
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if(!mf->ReadListFile(0,determineFile.c_str()))
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{
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cmSystemTools::Error("Could not find cmake module file: ",
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- determineFile.c_str());
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+ determineCompiler.c_str());
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}
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needTestLanguage[lang] = true;
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// Some generators like visual studio should not use the env variables
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@@ -627,8 +627,8 @@ cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
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fpath = mf->GetModulesFile("CMakeSystemSpecificInformation.cmake");
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if(!mf->ReadListFile(0,fpath.c_str()))
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{
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- cmSystemTools::Error("Could not find cmake module file: ",
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- fpath.c_str());
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+ cmSystemTools::Error("Could not find cmake module file: "
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+ "CMakeSystemSpecificInformation.cmake");
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}
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}
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// loop over languages again loading CMake(LANG)Information.cmake
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@@ -744,7 +744,7 @@ cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
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if(!mf->ReadListFile(0,ifpath.c_str()))
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{
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cmSystemTools::Error("Could not find cmake module file: ",
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- ifpath.c_str());
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+ testLang.c_str());
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}
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std::string compilerWorks = "CMAKE_";
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compilerWorks += lang;
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