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FindCUDA: Fix literal block formatting

Fix locations of '::' manually to group literal blocks as desired.
Brad King 12 years ago
parent
commit
1f8eb5db1c
1 changed files with 4 additions and 161 deletions
  1. 4 161
      Modules/FindCUDA.cmake

+ 4 - 161
Modules/FindCUDA.cmake

@@ -32,9 +32,7 @@
 # script (in alphebetical order).  Note that any of these flags can be
 # changed multiple times in the same directory before calling
 # CUDA_ADD_EXECUTABLE, CUDA_ADD_LIBRARY, CUDA_COMPILE, CUDA_COMPILE_PTX
-# or CUDA_WRAP_SRCS.
-#
-# ::
+# or CUDA_WRAP_SRCS::
 #
 #   CUDA_64_BIT_DEVICE_CODE (Default matches host bit size)
 #   -- Set to ON to compile for 64 bit device code, OFF for 32 bit device code.
@@ -43,19 +41,11 @@
 #      nvcc in the generated source.  If you compile to PTX and then load the
 #      file yourself, you can mix bit sizes between device and host.
 #
-#
-#
-# ::
-#
 #   CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE (Default ON)
 #   -- Set to ON if you want the custom build rule to be attached to the source
 #      file in Visual Studio.  Turn OFF if you add the same cuda file to multiple
 #      targets.
 #
-#
-#
-# ::
-#
 #      This allows the user to build the target from the CUDA file; however, bad
 #      things can happen if the CUDA source file is added to multiple targets.
 #      When performing parallel builds it is possible for the custom build
@@ -68,44 +58,24 @@
 #      this script could detect the reuse of source files across multiple targets
 #      and turn the option off for the user, but no good solution could be found.
 #
-#
-#
-# ::
-#
 #   CUDA_BUILD_CUBIN (Default OFF)
 #   -- Set to ON to enable and extra compilation pass with the -cubin option in
 #      Device mode. The output is parsed and register, shared memory usage is
 #      printed during build.
 #
-#
-#
-# ::
-#
 #   CUDA_BUILD_EMULATION (Default OFF for device mode)
 #   -- Set to ON for Emulation mode. -D_DEVICEEMU is defined for CUDA C files
 #      when CUDA_BUILD_EMULATION is TRUE.
 #
-#
-#
-# ::
-#
 #   CUDA_GENERATED_OUTPUT_DIR (Default CMAKE_CURRENT_BINARY_DIR)
 #   -- Set to the path you wish to have the generated files placed.  If it is
 #      blank output files will be placed in CMAKE_CURRENT_BINARY_DIR.
 #      Intermediate files will always be placed in
 #      CMAKE_CURRENT_BINARY_DIR/CMakeFiles.
 #
-#
-#
-# ::
-#
 #   CUDA_HOST_COMPILATION_CPP (Default ON)
 #   -- Set to OFF for C compilation of host code.
 #
-#
-#
-# ::
-#
 #   CUDA_HOST_COMPILER (Default CMAKE_C_COMPILER, $(VCInstallDir)/bin for VS)
 #   -- Set the host compiler to be used by nvcc.  Ignored if -ccbin or
 #      --compiler-bindir is already present in the CUDA_NVCC_FLAGS or
@@ -113,19 +83,11 @@
 #      $(VCInstallDir)/bin is a special value that expands out to the path when
 #      the command is run from withing VS.
 #
-#
-#
-# ::
-#
 #   CUDA_NVCC_FLAGS
 #   CUDA_NVCC_FLAGS_<CONFIG>
 #   -- Additional NVCC command line arguments.  NOTE: multiple arguments must be
 #      semi-colon delimited (e.g. --compiler-options;-Wall)
 #
-#
-#
-# ::
-#
 #   CUDA_PROPAGATE_HOST_FLAGS (Default ON)
 #   -- Set to ON to propagate CMAKE_{C,CXX}_FLAGS and their configuration
 #      dependent counterparts (e.g. CMAKE_C_FLAGS_DEBUG) automatically to the
@@ -137,10 +99,6 @@
 #      CUDA_ADD_LIBRARY, CUDA_ADD_EXECUTABLE, or CUDA_WRAP_SRCS.  Flags used for
 #      shared library compilation are not affected by this flag.
 #
-#
-#
-# ::
-#
 #   CUDA_SEPARABLE_COMPILATION (Default OFF)
 #   -- If set this will enable separable compilation for all CUDA runtime object
 #      files.  If used outside of CUDA_ADD_EXECUTABLE and CUDA_ADD_LIBRARY
@@ -148,38 +106,22 @@
 #      CUDA_COMPUTE_SEPARABLE_COMPILATION_OBJECT_FILE_NAME and
 #      CUDA_LINK_SEPARABLE_COMPILATION_OBJECTS should be called.
 #
-#
-#
-# ::
-#
 #   CUDA_VERBOSE_BUILD (Default OFF)
 #   -- Set to ON to see all the commands used when building the CUDA file.  When
 #      using a Makefile generator the value defaults to VERBOSE (run make
 #      VERBOSE=1 to see output), although setting CUDA_VERBOSE_BUILD to ON will
 #      always print the output.
 #
-#
-#
-# The script creates the following macros (in alphebetical order):
-#
-# ::
+# The script creates the following macros (in alphebetical order)::
 #
 #   CUDA_ADD_CUFFT_TO_TARGET( cuda_target )
 #   -- Adds the cufft library to the target (can be any target).  Handles whether
 #      you are in emulation mode or not.
 #
-#
-#
-# ::
-#
 #   CUDA_ADD_CUBLAS_TO_TARGET( cuda_target )
 #   -- Adds the cublas library to the target (can be any target).  Handles
 #      whether you are in emulation mode or not.
 #
-#
-#
-# ::
-#
 #   CUDA_ADD_EXECUTABLE( cuda_target file0 file1 ...
 #                        [WIN32] [MACOSX_BUNDLE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
 #   -- Creates an executable "cuda_target" which is made up of the files
@@ -193,43 +135,23 @@
 #      nvcc.  Such flags should be modified before calling CUDA_ADD_EXECUTABLE,
 #      CUDA_ADD_LIBRARY or CUDA_WRAP_SRCS.
 #
-#
-#
-# ::
-#
 #   CUDA_ADD_LIBRARY( cuda_target file0 file1 ...
 #                     [STATIC | SHARED | MODULE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
 #   -- Same as CUDA_ADD_EXECUTABLE except that a library is created.
 #
-#
-#
-# ::
-#
 #   CUDA_BUILD_CLEAN_TARGET()
 #   -- Creates a convience target that deletes all the dependency files
 #      generated.  You should make clean after running this target to ensure the
 #      dependency files get regenerated.
 #
-#
-#
-# ::
-#
 #   CUDA_COMPILE( generated_files file0 file1 ... [STATIC | SHARED | MODULE]
 #                 [OPTIONS ...] )
 #   -- Returns a list of generated files from the input source files to be used
 #      with ADD_LIBRARY or ADD_EXECUTABLE.
 #
-#
-#
-# ::
-#
 #   CUDA_COMPILE_PTX( generated_files file0 file1 ... [OPTIONS ...] )
 #   -- Returns a list of PTX files generated from the input source files.
 #
-#
-#
-# ::
-#
 #   CUDA_COMPUTE_SEPARABLE_COMPILATION_OBJECT_FILE_NAME( output_file_var
 #                                                        cuda_target
 #                                                        object_files )
@@ -242,10 +164,6 @@
 #      automatically for CUDA_ADD_LIBRARY and CUDA_ADD_EXECUTABLE.  Note that
 #      this is a function and not a macro.
 #
-#
-#
-# ::
-#
 #   CUDA_INCLUDE_DIRECTORIES( path0 path1 ... )
 #   -- Sets the directories that should be passed to nvcc
 #      (e.g. nvcc -Ipath0 -Ipath1 ... ). These paths usually contain other .cu
@@ -253,17 +171,9 @@
 #
 #
 #
-#
-#
-# ::
-#
 #   CUDA_LINK_SEPARABLE_COMPILATION_OBJECTS( output_file_var cuda_target
 #                                            nvcc_flags object_files)
 #
-#
-#
-# ::
-#
 #   -- Generates the link object required by separable compilation from the given
 #      object files.  This is called automatically for CUDA_ADD_EXECUTABLE and
 #      CUDA_ADD_LIBRARY, but can be called manually when using CUDA_WRAP_SRCS
@@ -273,91 +183,51 @@
 #      specified by CUDA_64_BIT_DEVICE_CODE.  Note that this is a function
 #      instead of a macro.
 #
-#
-#
-# ::
-#
 #   CUDA_WRAP_SRCS ( cuda_target format generated_files file0 file1 ...
 #                    [STATIC | SHARED | MODULE] [OPTIONS ...] )
 #   -- This is where all the magic happens.  CUDA_ADD_EXECUTABLE,
 #      CUDA_ADD_LIBRARY, CUDA_COMPILE, and CUDA_COMPILE_PTX all call this
 #      function under the hood.
 #
-#
-#
-# ::
-#
 #      Given the list of files (file0 file1 ... fileN) this macro generates
 #      custom commands that generate either PTX or linkable objects (use "PTX" or
 #      "OBJ" for the format argument to switch).  Files that don't end with .cu
 #      or have the HEADER_FILE_ONLY property are ignored.
 #
-#
-#
-# ::
-#
 #      The arguments passed in after OPTIONS are extra command line options to
 #      give to nvcc.  You can also specify per configuration options by
 #      specifying the name of the configuration followed by the options.  General
 #      options must preceed configuration specific options.  Not all
 #      configurations need to be specified, only the ones provided will be used.
 #
-#
-#
-# ::
-#
 #         OPTIONS -DFLAG=2 "-DFLAG_OTHER=space in flag"
 #         DEBUG -g
 #         RELEASE --use_fast_math
 #         RELWITHDEBINFO --use_fast_math;-g
 #         MINSIZEREL --use_fast_math
 #
-#
-#
-# ::
-#
 #      For certain configurations (namely VS generating object files with
 #      CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE set to ON), no generated file will
 #      be produced for the given cuda file.  This is because when you add the
 #      cuda file to Visual Studio it knows that this file produces an object file
 #      and will link in the resulting object file automatically.
 #
-#
-#
-# ::
-#
 #      This script will also generate a separate cmake script that is used at
 #      build time to invoke nvcc.  This is for several reasons.
 #
-#
-#
-# ::
-#
 #        1. nvcc can return negative numbers as return values which confuses
 #        Visual Studio into thinking that the command succeeded.  The script now
 #        checks the error codes and produces errors when there was a problem.
 #
-#
-#
-# ::
-#
 #        2. nvcc has been known to not delete incomplete results when it
 #        encounters problems.  This confuses build systems into thinking the
 #        target was generated when in fact an unusable file exists.  The script
 #        now deletes the output files if there was an error.
 #
-#
-#
-# ::
-#
 #        3. By putting all the options that affect the build into a file and then
 #        make the build rule dependent on the file, the output files will be
 #        regenerated when the options change.
 #
-#
-#
-# ::
-#
 #      This script also looks at optional arguments STATIC, SHARED, or MODULE to
 #      determine when to target the object compilation for a shared library.
 #      BUILD_SHARED_LIBS is ignored in CUDA_WRAP_SRCS, but it is respected in
@@ -366,27 +236,17 @@
 #      <target_name>_EXPORTS is defined when a shared library compilation is
 #      detected.
 #
-#
-#
-# ::
-#
 #      Flags passed into add_definitions with -D or /D are passed along to nvcc.
 #
 #
 #
-# The script defines the following variables:
-#
-# ::
+# The script defines the following variables::
 #
 #   CUDA_VERSION_MAJOR    -- The major version of cuda as reported by nvcc.
 #   CUDA_VERSION_MINOR    -- The minor version.
 #   CUDA_VERSION
 #   CUDA_VERSION_STRING   -- CUDA_VERSION_MAJOR.CUDA_VERSION_MINOR
 #
-#
-#
-# ::
-#
 #   CUDA_TOOLKIT_ROOT_DIR -- Path to the CUDA Toolkit (defined if not set).
 #   CUDA_SDK_ROOT_DIR     -- Path to the CUDA SDK.  Use this to find files in the
 #                            SDK.  This script will not directly support finding
@@ -427,32 +287,15 @@
 #                            Only available for CUDA version 3.2+.
 #                            Windows only.
 #
-#
-#
-#
-#
-# ::
-#
+
 #   James Bigler, NVIDIA Corp (nvidia.com - jbigler)
 #   Abe Stephens, SCI Institute -- http://www.sci.utah.edu/~abe/FindCuda.html
 #
-#
-#
-# ::
-#
 #   Copyright (c) 2008 - 2009 NVIDIA Corporation.  All rights reserved.
 #
-#
-#
-# ::
-#
 #   Copyright (c) 2007-2009
 #   Scientific Computing and Imaging Institute, University of Utah
 #
-#
-#
-# ::
-#
 #   This code is licensed under the MIT License.  See the FindCUDA.cmake script
 #   for the text of the license.