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@@ -19,46 +19,150 @@ namespace @KWSYS_NAMESPACE@
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template <class X> class auto_ptr;
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template <class X> class auto_ptr;
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+namespace detail
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+{
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// The auto_ptr_ref template is supposed to be a private member of
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// The auto_ptr_ref template is supposed to be a private member of
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-// auto_ptr but Borland 5.8 cannot handle it. The extra constructor
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-// argument prevents implicit conversion to auto_ptr_ref from auto_ptr
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-// through the constructor. This avoids problems on Borland compilers
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-// when returning auto_ptr by value from a function.
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+// auto_ptr but Borland 5.8 cannot handle it. Instead put it in
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+// a private namespace.
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template <class Y> struct auto_ptr_ref
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template <class Y> struct auto_ptr_ref
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{
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{
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auto_ptr<Y>& p_;
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auto_ptr<Y>& p_;
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+
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+ // The extra constructor argument prevents implicit conversion to
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+ // auto_ptr_ref from auto_ptr through the constructor. Normally
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+ // this should be done with the explicit keyword but Borland 5.x
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+ // generates code in the conversion operator to call itself
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+ // infinately.
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auto_ptr_ref(auto_ptr<Y>& p, int): p_(p) {}
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auto_ptr_ref(auto_ptr<Y>& p, int): p_(p) {}
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};
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};
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+}
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-// C++98 Standard Section 20.4.5 - Template class auto_ptr.
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+/** C++98 Standard Section 20.4.5 - Template class auto_ptr. */
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template <class X>
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template <class X>
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class auto_ptr
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class auto_ptr
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{
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{
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X* x_;
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X* x_;
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public:
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public:
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+ /** The type of object held by the auto_ptr. */
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typedef X element_type;
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typedef X element_type;
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+ /** Construct from an auto_ptr holding a compatible object. This
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+ transfers ownership to the newly constructed auto_ptr. */
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template <class Y>
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template <class Y>
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- auto_ptr(auto_ptr<Y>& a) throw(): x_(a.release()) {}
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+ auto_ptr(auto_ptr<Y>& a) throw(): x_(a.release())
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+ {
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+ }
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+
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+ /** Assign from an auto_ptr holding a compatible object. This
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+ transfers ownership to the left-hand-side of the assignment. */
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template <class Y>
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template <class Y>
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auto_ptr& operator=(auto_ptr<Y>& a) throw()
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auto_ptr& operator=(auto_ptr<Y>& a) throw()
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- { reset(a.release()); return *this; }
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-
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- explicit auto_ptr(X* p=0) throw(): x_(p) {}
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- auto_ptr(auto_ptr& a) throw(): x_(a.release()) {}
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- auto_ptr& operator=(auto_ptr& a) throw() { reset(a.release()); return *this; }
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- ~auto_ptr() throw() { delete get(); }
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-
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- X& operator*() const throw() { return *get(); }
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- X* operator->() const throw() { return get(); }
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- X* get() const throw() { return x_; }
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- X* release() throw() { X* x = x_; x_ = 0; return x; }
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- void reset(X* p=0) throw() { if(get() != p) { delete get(); x_ = p; } }
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-
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- auto_ptr(auto_ptr_ref<X> r) throw(): x_(r.p_.release()) {}
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- template <class Y> operator auto_ptr_ref<Y>() throw() { return auto_ptr_ref<Y>(*this, 1); }
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- template <class Y> operator auto_ptr<Y>() throw() { return release(); }
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- auto_ptr& operator=(auto_ptr_ref<X> r) throw() { reset(r.p_.release()); return *this; }
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+ {
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+ this->reset(a.release());
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+ return *this;
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+ }
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+
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+ /**
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+ * Explicitly construct from a raw pointer. This is typically
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+ * called with the result of operator new. For example:
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+ *
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+ * auto_ptr<X> ptr(new X());
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+ */
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+ explicit auto_ptr(X* p=0) throw(): x_(p)
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+ {
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+ }
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+
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+ /** Construct from another auto_ptr holding an object of the same
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+ type. This transfers ownership to the newly constructed
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+ auto_ptr. */
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+ auto_ptr(auto_ptr& a) throw(): x_(a.release())
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+ {
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+ }
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+
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+ /** Assign from another auto_ptr holding an object of the same type.
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+ This transfers ownership to the newly constructed auto_ptr. */
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+ auto_ptr& operator=(auto_ptr& a) throw()
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+ {
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+ this->reset(a.release());
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+ return *this;
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+ }
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+
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+ /** Destruct and delete the object held. */
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+ ~auto_ptr() throw()
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+ {
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+ // Assume object destructor is nothrow.
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+ delete this->x_;
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+ }
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+
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+ /** Dereference and return a reference to the object held. */
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+ X& operator*() const throw()
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+ {
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+ return *this->x_;
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+ }
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+
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+ /** Return a pointer to the object held. */
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+ X* operator->() const throw()
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+ {
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+ return this->x_;
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+ }
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+
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+ /** Return a pointer to the object held. */
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+ X* get() const throw()
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+ {
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+ return this->x_;
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+ }
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+
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+ /** Return a pointer to the object held and reset to hold no object.
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+ This transfers ownership to the caller. */
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+ X* release() throw()
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+ {
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+ X* x = this->x_;
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+ this->x_ = 0;
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+ return x;
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+ }
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+
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+ /** Assume ownership of the given object. The object previously
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+ held is deleted. */
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+ void reset(X* p=0) throw()
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+ {
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+ if(this->x_ != p)
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+ {
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+ // Assume object destructor is nothrow.
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+ delete this->x_;
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+ this->x_ = p;
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+ }
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+ }
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+
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+ /** Construct from an auto_ptr_ref. This is used when the
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+ constructor argument is a call to a function returning an
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+ auto_ptr. */
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+ auto_ptr(detail::auto_ptr_ref<X> r) throw(): x_(r.p_.release())
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+ {
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+ }
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+
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+ /** Convert to an auto_ptr_ref. This is used when a function
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+ returning an auto_ptr is the argument to the constructor of
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+ another auto_ptr. */
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+ template <class Y> operator detail::auto_ptr_ref<Y>() throw()
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+ {
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+ return detail::auto_ptr_ref<Y>(*this, 1);
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+ }
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+
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+ /** Convert to an auto_ptr holding an object of a compatible type.
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+ This transfers ownership to the returned auto_ptr. */
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+ template <class Y> operator auto_ptr<Y>() throw()
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+ {
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+ return auto_ptr<Y>(this->release());
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+ }
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+
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+ /** Assign from an auto_ptr_ref. This is used when a function
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+ returning an auto_ptr is passed on the right-hand-side of an
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+ assignment. */
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+ auto_ptr& operator=(detail::auto_ptr_ref<X> r) throw()
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+ {
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+ this->reset(r.p_.release());
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+ return *this;
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+ }
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};
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};
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} // namespace @KWSYS_NAMESPACE@
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} // namespace @KWSYS_NAMESPACE@
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