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				@@ -1053,7 +1053,14 @@ function(FetchContent_Populate contentName) 
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				     # so no population is required. The build directory may still be specified 
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				     # by the declared details though. 
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				-    if(NOT EXISTS "${FETCHCONTENT_SOURCE_DIR_${contentNameUpper}}") 
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				+    if(NOT IS_ABSOLUTE "${FETCHCONTENT_SOURCE_DIR_${contentNameUpper}}") 
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				+      # Don't check this directory because we don't know what location it is 
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				+      # expected to be relative to. We can't make this a hard error for backward 
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				+      # compatibility reasons. 
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				+      message(WARNING "Relative source directory specified. This is not safe, " 
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				+        "as it depends on the calling directory scope.\n" 
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				+        "  FETCHCONTENT_SOURCE_DIR_${contentNameUpper} --> ${FETCHCONTENT_SOURCE_DIR_${contentNameUpper}}") 
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				+    elseif(NOT EXISTS "${FETCHCONTENT_SOURCE_DIR_${contentNameUpper}}") 
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				       message(FATAL_ERROR "Manually specified source directory is missing:\n" 
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				         "  FETCHCONTENT_SOURCE_DIR_${contentNameUpper} --> ${FETCHCONTENT_SOURCE_DIR_${contentNameUpper}}") 
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				     endif() 
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