|
|
@@ -262,6 +262,17 @@ bool cmGlobalVisualStudio8Generator::AddCheckTarget()
|
|
|
cmTarget* tgt = lg.AddUtilityCommand(CMAKE_CHECK_BUILD_SYSTEM_TARGET, false,
|
|
|
std::move(cc));
|
|
|
|
|
|
+ // Collect the input files used to generate all targets in this
|
|
|
+ // project.
|
|
|
+ std::vector<std::string> listFiles;
|
|
|
+ for (const auto& gen : generators) {
|
|
|
+ cm::append(listFiles, gen->GetMakefile()->GetListFiles());
|
|
|
+ }
|
|
|
+ // Sort the list of input files and remove duplicates.
|
|
|
+ std::sort(listFiles.begin(), listFiles.end(), std::less<std::string>());
|
|
|
+ auto new_end = std::unique(listFiles.begin(), listFiles.end());
|
|
|
+ listFiles.erase(new_end, listFiles.end());
|
|
|
+
|
|
|
auto ptr = cm::make_unique<cmGeneratorTarget>(tgt, &lg);
|
|
|
auto* gt = ptr.get();
|
|
|
lg.AddGeneratorTarget(std::move(ptr));
|
|
|
@@ -295,13 +306,6 @@ bool cmGlobalVisualStudio8Generator::AddCheckTarget()
|
|
|
// The custom rule runs cmake so set UTF-8 pipes.
|
|
|
bool stdPipesUTF8 = true;
|
|
|
|
|
|
- // Collect the input files used to generate all targets in this
|
|
|
- // project.
|
|
|
- std::vector<std::string> listFiles;
|
|
|
- for (const auto& gen : generators) {
|
|
|
- cm::append(listFiles, gen->GetMakefile()->GetListFiles());
|
|
|
- }
|
|
|
-
|
|
|
// Add a custom prebuild target to run the VerifyGlobs script.
|
|
|
cmake* cm = this->GetCMakeInstance();
|
|
|
if (cm->DoWriteGlobVerifyTarget()) {
|
|
|
@@ -325,11 +329,6 @@ bool cmGlobalVisualStudio8Generator::AddCheckTarget()
|
|
|
listFiles.push_back(cm->GetGlobVerifyStamp());
|
|
|
}
|
|
|
|
|
|
- // Sort the list of input files and remove duplicates.
|
|
|
- std::sort(listFiles.begin(), listFiles.end(), std::less<std::string>());
|
|
|
- auto new_end = std::unique(listFiles.begin(), listFiles.end());
|
|
|
- listFiles.erase(new_end, listFiles.end());
|
|
|
-
|
|
|
// Create a rule to re-run CMake.
|
|
|
std::string argS = cmStrCat("-S", lg.GetSourceDirectory());
|
|
|
std::string argB = cmStrCat("-B", lg.GetBinaryDirectory());
|