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@@ -127,8 +127,8 @@ public:
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void SetCMakeInstance(cmake *cm);
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///! Get the CMake instance
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- cmake *GetCMakeInstance() { return this->CMakeInstance; };
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- const cmake *GetCMakeInstance() const { return this->CMakeInstance; };
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+ cmake *GetCMakeInstance() { return this->CMakeInstance; }
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+ const cmake *GetCMakeInstance() const { return this->CMakeInstance; }
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void SetConfiguredFilesPath(cmGlobalGenerator* gen);
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const std::vector<cmLocalGenerator *>& GetLocalGenerators() const {
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@@ -151,7 +151,7 @@ public:
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void AddInstallComponent(const char* component);
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const std::set<cmStdString>* GetInstallComponents() const
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- { return &InstallComponents; }
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+ { return &this->InstallComponents; }
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///! Add one installed target to the sets of the exports
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void AddTargetToExports(const char* exportSet, cmTarget* target,
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@@ -222,7 +222,7 @@ public:
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/** Get the manifest of all targets that will be built for each
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configuration. This is valid during generation only. */
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cmTargetManifest const& GetTargetManifest() const
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- { return this->TargetManifest; }
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+ { return this->TargetManifest; }
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/** Get the content of a directory. Directory listings are loaded
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from disk at most once and cached. During the generation step
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@@ -328,8 +328,7 @@ protected:
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cmLocalGenerator* CurrentLocalGenerator;
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// map from project name to vector of local generators in that project
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std::map<cmStdString, std::vector<cmLocalGenerator*> > ProjectMap;
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- std::map<cmLocalGenerator*, std::set<cmTarget *> >
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- LocalGeneratorToTargetMap;
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+ std::map<cmLocalGenerator*, std::set<cmTarget *> > LocalGeneratorToTargetMap;
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// Set of named installation components requested by the project.
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std::set<cmStdString> InstallComponents;
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