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@@ -1,227 +0,0 @@
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-# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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-# file Copyright.txt or https://cmake.org/licensing for details.
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-
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-# This file is for sharing code for finding basic CUDA toolkit information between
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-# CMakeDetermineCUDACompiler.cmake and FindCUDAToolkit.cmake.
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-
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-# For NVCC we can easily deduce the SDK binary directory from the compiler path.
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-if(CMAKE_CUDA_COMPILER_LOADED AND NOT CUDAToolkit_BIN_DIR AND CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
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- get_filename_component(cuda_dir "${CMAKE_CUDA_COMPILER}" DIRECTORY)
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- set(CUDAToolkit_BIN_DIR "${cuda_dir}" CACHE PATH "")
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- mark_as_advanced(CUDAToolkit_BIN_DIR)
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- unset(cuda_dir)
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-endif()
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-
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-# Try language- or user-provided path first.
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-if(CUDAToolkit_BIN_DIR)
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- find_program(CUDAToolkit_NVCC_EXECUTABLE
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- NAMES nvcc nvcc.exe
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- PATHS ${CUDAToolkit_BIN_DIR}
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- NO_DEFAULT_PATH
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- )
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-endif()
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-
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-# Search using CUDAToolkit_ROOT
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-find_program(CUDAToolkit_NVCC_EXECUTABLE
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- NAMES nvcc nvcc.exe
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- PATHS ENV CUDA_PATH
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- PATH_SUFFIXES bin
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-)
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-
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-# If the user specified CUDAToolkit_ROOT but nvcc could not be found, this is an error.
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-if(NOT CUDAToolkit_NVCC_EXECUTABLE AND (DEFINED CUDAToolkit_ROOT OR DEFINED ENV{CUDAToolkit_ROOT}))
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- # Declare error messages now, print later depending on find_package args.
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- set(fail_base "Could not find nvcc executable in path specified by")
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- set(cuda_root_fail "${fail_base} CUDAToolkit_ROOT=${CUDAToolkit_ROOT}")
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- set(env_cuda_root_fail "${fail_base} environment variable CUDAToolkit_ROOT=$ENV{CUDAToolkit_ROOT}")
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-
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- if(CUDAToolkit_FIND_REQUIRED)
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- if(DEFINED CUDAToolkit_ROOT)
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- message(FATAL_ERROR ${cuda_root_fail})
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- elseif(DEFINED ENV{CUDAToolkit_ROOT})
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- message(FATAL_ERROR ${env_cuda_root_fail})
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- endif()
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- else()
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- if(NOT CUDAToolkit_FIND_QUIETLY)
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- if(DEFINED CUDAToolkit_ROOT)
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- message(STATUS ${cuda_root_fail})
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- elseif(DEFINED ENV{CUDAToolkit_ROOT})
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- message(STATUS ${env_cuda_root_fail})
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- endif()
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- endif()
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- set(CUDAToolkit_FOUND FALSE)
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- unset(fail_base)
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- unset(cuda_root_fail)
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- unset(env_cuda_root_fail)
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- return()
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- endif()
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-endif()
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-
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-# CUDAToolkit_ROOT cmake / env variable not specified, try platform defaults.
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-#
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-# - Linux: /usr/local/cuda-X.Y
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-# - macOS: /Developer/NVIDIA/CUDA-X.Y
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-# - Windows: C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y
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-#
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-# We will also search the default symlink location /usr/local/cuda first since
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-# if CUDAToolkit_ROOT is not specified, it is assumed that the symlinked
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-# directory is the desired location.
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-if(NOT CUDAToolkit_NVCC_EXECUTABLE)
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- if(UNIX)
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- if(NOT APPLE)
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- set(platform_base "/usr/local/cuda-")
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- else()
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- set(platform_base "/Developer/NVIDIA/CUDA-")
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- endif()
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- else()
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- set(platform_base "C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v")
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- endif()
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-
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- # Build out a descending list of possible cuda installations, e.g.
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- file(GLOB possible_paths "${platform_base}*")
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- # Iterate the glob results and create a descending list.
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- set(possible_versions)
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- foreach (p ${possible_paths})
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- # Extract version number from end of string
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- string(REGEX MATCH "[0-9][0-9]?\\.[0-9]$" p_version ${p})
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- if(IS_DIRECTORY ${p} AND p_version)
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- list(APPEND possible_versions ${p_version})
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- endif()
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- endforeach()
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-
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- # Cannot use list(SORT) because that is alphabetical, we need numerical.
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- # NOTE: this is not an efficient sorting strategy. But even if a user had
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- # every possible version of CUDA installed, this wouldn't create any
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- # significant overhead.
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- set(versions)
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- foreach (v ${possible_versions})
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- list(LENGTH versions num_versions)
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- # First version, nothing to compare with so just append.
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- if(num_versions EQUAL 0)
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- list(APPEND versions ${v})
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- else()
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- # Loop through list. Insert at an index when comparison is
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- # VERSION_GREATER since we want a descending list. Duplicates will not
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- # happen since this came from a glob list of directories.
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- set(i 0)
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- set(early_terminate FALSE)
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- while (i LESS num_versions)
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- list(GET versions ${i} curr)
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- if(v VERSION_GREATER curr)
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- list(INSERT versions ${i} ${v})
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- set(early_terminate TRUE)
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- break()
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- endif()
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- math(EXPR i "${i} + 1")
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- endwhile()
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- # If it did not get inserted, place it at the end.
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- if(NOT early_terminate)
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- list(APPEND versions ${v})
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- endif()
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- endif()
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- endforeach()
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-
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- # With a descending list of versions, populate possible paths to search.
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- set(search_paths)
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- foreach (v ${versions})
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- list(APPEND search_paths "${platform_base}${v}")
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- endforeach()
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-
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- # Force the global default /usr/local/cuda to the front on Unix.
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- if(UNIX)
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- list(INSERT search_paths 0 "/usr/local/cuda")
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- endif()
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-
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- # Now search for nvcc again using the platform default search paths.
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- find_program(CUDAToolkit_NVCC_EXECUTABLE
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- NAMES nvcc nvcc.exe
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- PATHS ${search_paths}
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- PATH_SUFFIXES bin
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- )
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-
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- # We are done with these variables now, cleanup for caller.
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- unset(platform_base)
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- unset(possible_paths)
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- unset(possible_versions)
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- unset(versions)
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- unset(i)
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- unset(early_terminate)
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- unset(search_paths)
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-
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- if(NOT CUDAToolkit_NVCC_EXECUTABLE)
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- if(CUDAToolkit_FIND_REQUIRED)
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- message(FATAL_ERROR "Could not find nvcc, please set CUDAToolkit_ROOT.")
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- elseif(NOT CUDAToolkit_FIND_QUIETLY)
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- message(STATUS "Could not find nvcc, please set CUDAToolkit_ROOT.")
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- endif()
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-
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- set(CUDAToolkit_FOUND FALSE)
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- return()
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- endif()
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-endif()
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-
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-if(NOT CUDAToolkit_BIN_DIR AND CUDAToolkit_NVCC_EXECUTABLE)
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- get_filename_component(cuda_dir "${CUDAToolkit_NVCC_EXECUTABLE}" DIRECTORY)
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- set(CUDAToolkit_BIN_DIR "${cuda_dir}" CACHE PATH "" FORCE)
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- mark_as_advanced(CUDAToolkit_BIN_DIR)
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- unset(cuda_dir)
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-endif()
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-
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-get_filename_component(CUDAToolkit_ROOT_DIR ${CUDAToolkit_BIN_DIR} DIRECTORY ABSOLUTE)
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-
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-# Handle cross compilation
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-if(CMAKE_CROSSCOMPILING)
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- if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7-a")
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- # Support for NVPACK
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- set(CUDAToolkit_TARGET_NAME "armv7-linux-androideabi")
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- elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "arm")
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- # Support for arm cross compilation
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- set(CUDAToolkit_TARGET_NAME "armv7-linux-gnueabihf")
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- elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64")
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- # Support for aarch64 cross compilation
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- if(ANDROID_ARCH_NAME STREQUAL "arm64")
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- set(CUDAToolkit_TARGET_NAME "aarch64-linux-androideabi")
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- else()
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- set(CUDAToolkit_TARGET_NAME "aarch64-linux")
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- endif(ANDROID_ARCH_NAME STREQUAL "arm64")
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- elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
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- set(CUDAToolkit_TARGET_NAME "x86_64-linux")
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- endif()
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-
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- if(EXISTS "${CUDAToolkit_ROOT_DIR}/targets/${CUDAToolkit_TARGET_NAME}")
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- set(CUDAToolkit_TARGET_DIR "${CUDAToolkit_ROOT_DIR}/targets/${CUDAToolkit_TARGET_NAME}")
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- # add known CUDA target root path to the set of directories we search for programs, libraries and headers
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- list(PREPEND CMAKE_FIND_ROOT_PATH "${CUDAToolkit_TARGET_DIR}")
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-
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- # Mark that we need to pop the root search path changes after we have
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- # found all cuda libraries so that searches for our cross-compilation
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- # libraries work when another cuda sdk is in CMAKE_PREFIX_PATH or
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- # PATh
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- set(_CUDAToolkit_Pop_ROOT_PATH True)
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- endif()
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-else()
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- # Not cross compiling
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- set(CUDAToolkit_TARGET_DIR "${CUDAToolkit_ROOT_DIR}")
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- # Now that we have the real ROOT_DIR, find components inside it.
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- list(APPEND CMAKE_PREFIX_PATH ${CUDAToolkit_ROOT_DIR})
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-
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- # Mark that we need to pop the prefix path changes after we have
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- # found the cudart library.
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- set(_CUDAToolkit_Pop_Prefix True)
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-endif()
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-
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-# Find the include/ directory
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-find_path(CUDAToolkit_INCLUDE_DIR
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- NAMES cuda_runtime.h
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-)
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-
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-# Find a tentative CUDAToolkit_LIBRARY_DIR. FindCUDAToolkit overrides it by searching for the CUDA runtime,
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-# but we can't do that here, as CMakeDetermineCUDACompiler wants to use it before the variables necessary
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-# for find_library() have been initialized.
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-if(EXISTS "${CUDAToolkit_TARGET_DIR}/lib64")
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- set(CUDAToolkit_LIBRARY_DIR "${CUDAToolkit_TARGET_DIR}/lib64")
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-elseif(EXISTS "${CUDAToolkit_TARGET_DIR}/lib/x64")
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- set(CUDAToolkit_LIBRARY_DIR "${CUDAToolkit_TARGET_DIR}/lib/x64")
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-elseif(EXISTS "${CUDAToolkit_TARGET_DIR}/lib")
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- set(CUDAToolkit_LIBRARY_DIR "${CUDAToolkit_TARGET_DIR}/lib")
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-endif()
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