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				@@ -1,22 +1,123 @@ 
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				-set(BEOS 1) 
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				+# process only once 
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				+if(HAIKU) 
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				+  return() 
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				+endif() 
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				+ 
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				+set(HAIKU 1) 
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				+set(UNIX 1) 
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				-set(CMAKE_DL_LIBS root be) 
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				-set(CMAKE_C_COMPILE_OPTIONS_PIC "-fPIC") 
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				-set(CMAKE_C_COMPILE_OPTIONS_PIE "-fPIE") 
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				+set(CMAKE_DL_LIBS "") 
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				 set(CMAKE_SHARED_LIBRARY_C_FLAGS "-fPIC") 
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				-set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-nostart") 
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				+set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-shared") 
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				 set(CMAKE_SHARED_LIBRARY_RUNTIME_C_FLAG "-Wl,-rpath,") 
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				 set(CMAKE_SHARED_LIBRARY_RUNTIME_C_FLAG_SEP ":") 
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				+set(CMAKE_SHARED_LIBRARY_RPATH_LINK_C_FLAG "-Wl,-rpath-link,") 
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				 set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-Wl,-soname,") 
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				+set(CMAKE_EXE_EXPORTS_C_FLAG "-Wl,--export-dynamic") 
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				+ 
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				+# Determine, if the C or C++ compiler is configured for a secondary 
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				+# architecture. If so, that will change the search paths we set below. We check 
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				+# whether the compiler's library search paths contain a 
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				+# "/boot/system/develop/lib/<subdir>/", which we assume to be the secondary 
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				+# architecture specific subdirectory and extract the name of the architecture 
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				+# accordingly. 
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				+set(__HAIKU_COMPILER ${CMAKE_C_COMPILER}) 
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				+ 
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				+if(NOT __HAIKU_COMPILER) 
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				+  set(__HAIKU_COMPILER ${CMAKE_CXX_COMPILER}) 
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				+endif() 
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				+ 
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				+execute_process( 
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				+  COMMAND ${__HAIKU_COMPILER} -print-search-dirs 
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				+  OUTPUT_VARIABLE _HAIKU_SEARCH_DIRS 
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				+  OUTPUT_STRIP_TRAILING_WHITESPACE) 
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				+ 
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				+string(REGEX MATCH ".*\nlibraries: =?([^\n]*:)?/boot/system/develop/lib/([^/]*)/(:[^\n]*)?\n.*" _dummy "\n${_HAIKU_SEARCH_DIRS}\n") 
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				+set(CMAKE_HAIKU_SECONDARY_ARCH "${CMAKE_MATCH_2}") 
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				+ 
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				+if(NOT CMAKE_HAIKU_SECONDARY_ARCH) 
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				+  set(CMAKE_HAIKU_SECONDARY_ARCH_SUBDIR "") 
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				+  unset(CMAKE_HAIKU_SECONDARY_ARCH) 
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				+else() 
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				+  set(CMAKE_HAIKU_SECONDARY_ARCH_SUBDIR "/${CMAKE_HAIKU_SECONDARY_ARCH}") 
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				+ 
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				+  # Override CMAKE_*LIBRARY_ARCHITECTURE. This will cause FIND_LIBRARY to search 
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				+  # the libraries in the correct subdirectory first. It still isn't completely 
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				+  # correct, since the parent directories shouldn't be searched at all. The 
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				+  # primary architecture library might still be found, if there isn't one 
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				+  # installed for the secondary architecture or it is installed in a less 
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				+  # specific location. 
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				+  set(CMAKE_LIBRARY_ARCHITECTURE ${CMAKE_HAIKU_SECONDARY_ARCH}) 
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				+  set(CMAKE_C_LIBRARY_ARCHITECTURE ${CMAKE_HAIKU_SECONDARY_ARCH}) 
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				+  set(CMAKE_CXX_LIBRARY_ARCHITECTURE ${CMAKE_HAIKU_SECONDARY_ARCH}) 
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				+endif() 
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				+ 
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				+list(APPEND CMAKE_SYSTEM_PREFIX_PATH 
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				+  /boot/common/non-packaged 
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				+  /boot/common 
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				+  /boot/system 
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				+  ) 
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				+ 
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				+LIST(APPEND CMAKE_HAIKU_COMMON_INCLUDE_DIRECTORIES 
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				+  /boot/common/non-packaged/develop/headers${CMAKE_HAIKU_SECONDARY_ARCH_SUBDIR} 
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				+  /boot/common/develop/headers${CMAKE_HAIKU_SECONDARY_ARCH_SUBDIR} 
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				+  /boot/system/develop/headers/os 
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				+  /boot/system/develop/headers/os/app 
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				+  /boot/system/develop/headers/os/device 
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				+  /boot/system/develop/headers/os/drivers 
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				+  /boot/system/develop/headers/os/game 
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				+  /boot/system/develop/headers/os/interface 
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				+  /boot/system/develop/headers/os/kernel 
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				+  /boot/system/develop/headers/os/locale 
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				+  /boot/system/develop/headers/os/mail 
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				+  /boot/system/develop/headers/os/media 
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				+  /boot/system/develop/headers/os/midi 
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				+  /boot/system/develop/headers/os/midi2 
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				+  /boot/system/develop/headers/os/net 
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				+  /boot/system/develop/headers/os/opengl 
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				+  /boot/system/develop/headers/os/storage 
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				+  /boot/system/develop/headers/os/support 
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				+  /boot/system/develop/headers/os/translation 
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				+  /boot/system/develop/headers/os/add-ons/graphics 
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				+  /boot/system/develop/headers/os/add-ons/input_server 
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				+  /boot/system/develop/headers/os/add-ons/screen_saver 
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				+  /boot/system/develop/headers/os/add-ons/tracker 
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				+  /boot/system/develop/headers/os/be_apps/Deskbar 
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				+  /boot/system/develop/headers/os/be_apps/NetPositive 
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				+  /boot/system/develop/headers/os/be_apps/Tracker 
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				+  /boot/system/develop/headers/3rdparty 
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				+  /boot/system/develop/headers/bsd 
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				+  /boot/system/develop/headers/glibc 
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				+  /boot/system/develop/headers/gnu 
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				+  /boot/system/develop/headers/posix 
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				+  /boot/system/develop/headers${CMAKE_HAIKU_SECONDARY_ARCH_SUBDIR} 
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				+  ) 
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				+IF (CMAKE_HAIKU_SECONDARY_ARCH) 
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				+  LIST(APPEND CMAKE_HAIKU_COMMON_INCLUDE_DIRECTORIES 
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				+    /boot/system/develop/headers 
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				+    ) 
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				+ENDIF (CMAKE_HAIKU_SECONDARY_ARCH) 
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				+ 
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				+LIST(APPEND CMAKE_HAIKU_C_INCLUDE_DIRECTORIES 
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				+  ${CMAKE_HAIKU_COMMON_INCLUDE_DIRECTORIES} 
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				+  ) 
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				+ 
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				+LIST(APPEND CMAKE_HAIKU_CXX_INCLUDE_DIRECTORIES 
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				+  ${CMAKE_HAIKU_COMMON_INCLUDE_DIRECTORIES}) 
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				+ 
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				+LIST(APPEND CMAKE_SYSTEM_INCLUDE_PATH ${CMAKE_HAIKU_C_INCLUDE_DIRECTORIES}) 
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				+ 
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				+LIST(APPEND CMAKE_HAIKU_DEVELOP_LIB_DIRECTORIES 
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				+  /boot/common/non-packaged/develop/lib${CMAKE_HAIKU_SECONDARY_ARCH_SUBDIR} 
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				+  /boot/common/develop/lib${CMAKE_HAIKU_SECONDARY_ARCH_SUBDIR} 
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				+  /boot/system/develop/lib${CMAKE_HAIKU_SECONDARY_ARCH_SUBDIR} 
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				+  ) 
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				+ 
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				+LIST(APPEND CMAKE_PLATFORM_IMPLICIT_LINK_DIRECTORIES 
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				+  ${CMAKE_HAIKU_DEVELOP_LIB_DIRECTORIES} 
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				+  ) 
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				-include(Platform/UnixPaths) 
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				-list(APPEND CMAKE_SYSTEM_PREFIX_PATH /boot/common) 
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				-list(APPEND CMAKE_SYSTEM_INCLUDE_PATH /boot/common/include) 
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				-list(APPEND CMAKE_SYSTEM_LIBRARY_PATH /boot/common/lib) 
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				-list(APPEND CMAKE_SYSTEM_PROGRAM_PATH /boot/common/bin) 
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				-list(APPEND CMAKE_PLATFORM_IMPLICIT_LINK_DIRECTORIES /boot/common/lib) 
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				-list(APPEND CMAKE_SYSTEM_INCLUDE_PATH /boot/develop/headers/3rdparty) 
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				-list(APPEND CMAKE_SYSTEM_LIBRARY_PATH /boot/develop/lib/x86) 
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				+LIST(APPEND CMAKE_SYSTEM_LIBRARY_PATH ${CMAKE_HAIKU_DEVELOP_LIB_DIRECTORIES}) 
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				 if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) 
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				   set(CMAKE_INSTALL_PREFIX "/boot/common" CACHE PATH 
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