|
|
@@ -2750,9 +2750,14 @@ void cmLocalGenerator::AddPchDependencies(cmGeneratorTarget* target)
|
|
|
// Add pchHeader to source files, which will
|
|
|
// be grouped as "Precompile Header File"
|
|
|
auto pchHeader_sf = this->Makefile->GetOrCreateSource(
|
|
|
- pchHeader, false, cmSourceFileLocationKind::Known);
|
|
|
+ pchHeader, true, cmSourceFileLocationKind::Known);
|
|
|
std::string err;
|
|
|
pchHeader_sf->ResolveFullPath(&err);
|
|
|
+
|
|
|
+ // The pch file is generated, but mark it as not generated
|
|
|
+ // so that a clean operation will not remove it from disk
|
|
|
+ pchHeader_sf->SetProperty("GENERATED", "0");
|
|
|
+
|
|
|
target->AddSource(pchHeader);
|
|
|
}
|
|
|
}
|
|
|
@@ -2767,6 +2772,7 @@ inline void RegisterUnitySources(cmGeneratorTarget* target, cmSourceFile* sf,
|
|
|
{
|
|
|
target->AddSourceFileToUnityBatch(sf->ResolveFullPath());
|
|
|
sf->SetProperty("UNITY_SOURCE_FILE", filename.c_str());
|
|
|
+ sf->SetProperty("SKIP_AUTOGEN", "ON");
|
|
|
}
|
|
|
|
|
|
inline void IncludeFileInUnitySources(cmGeneratedFileStream& unity_file,
|