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@@ -610,30 +610,91 @@ void cmVisualStudio10TargetGenerator::WriteEmbeddedResourceGroup()
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this->GeneratorTarget->GetResxSources(resxObjs, "");
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if (!resxObjs.empty()) {
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this->WriteString("<ItemGroup>\n", 1);
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+ std::string srcDir = this->Makefile->GetCurrentSourceDirectory();
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+ this->ConvertToWindowsSlash(srcDir);
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for (std::vector<cmSourceFile const*>::const_iterator oi =
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resxObjs.begin();
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oi != resxObjs.end(); ++oi) {
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std::string obj = (*oi)->GetFullPath();
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this->WriteString("<EmbeddedResource Include=\"", 2);
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this->ConvertToWindowsSlash(obj);
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+ bool useRelativePath = false;
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+ if (csproj == this->ProjectType && this->InSourceBuild) {
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+ // If we do an in-source build and the resource file is in a
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+ // subdirectory
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+ // of the .csproj file, we have to use relative pathnames, otherwise
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+ // visual studio does not show the file in the IDE. Sorry.
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+ if (obj.find(srcDir) == 0) {
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+ obj = this->ConvertPath(obj, true);
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+ this->ConvertToWindowsSlash(obj);
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+ useRelativePath = true;
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+ }
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+ }
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(*this->BuildFileStream) << obj << "\">\n";
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- this->WriteString("<DependentUpon>", 3);
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- std::string hFileName = obj.substr(0, obj.find_last_of(".")) + ".h";
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- (*this->BuildFileStream) << hFileName << "</DependentUpon>\n";
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-
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- for (std::vector<std::string>::const_iterator i =
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- this->Configurations.begin();
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- i != this->Configurations.end(); ++i) {
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- this->WritePlatformConfigTag("LogicalName", i->c_str(), 3);
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- if (this->GeneratorTarget->GetProperty("VS_GLOBAL_ROOTNAMESPACE") ||
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- // Handle variant of VS_GLOBAL_<variable> for RootNamespace.
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- this->GeneratorTarget->GetProperty("VS_GLOBAL_RootNamespace")) {
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- (*this->BuildFileStream) << "$(RootNamespace).";
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+ if (csproj != this->ProjectType) {
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+ this->WriteString("<DependentUpon>", 3);
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+ std::string hFileName = obj.substr(0, obj.find_last_of(".")) + ".h";
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+ (*this->BuildFileStream) << hFileName << "</DependentUpon>\n";
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+
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+ for (std::vector<std::string>::const_iterator i =
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+ this->Configurations.begin();
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+ i != this->Configurations.end(); ++i) {
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+ this->WritePlatformConfigTag("LogicalName", i->c_str(), 3);
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+ if (this->GeneratorTarget->GetProperty("VS_GLOBAL_ROOTNAMESPACE") ||
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+ // Handle variant of VS_GLOBAL_<variable> for RootNamespace.
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+ this->GeneratorTarget->GetProperty("VS_GLOBAL_RootNamespace")) {
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+ (*this->BuildFileStream) << "$(RootNamespace).";
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+ }
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+ (*this->BuildFileStream) << "%(Filename)";
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+ (*this->BuildFileStream) << ".resources";
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+ (*this->BuildFileStream) << "</LogicalName>\n";
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+ }
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+ } else {
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+ std::string binDir = this->Makefile->GetCurrentBinaryDirectory();
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+ this->ConvertToWindowsSlash(binDir);
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+ // If the resource was NOT added using a relative path (which should
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+ // be the default), we have to provide a link here
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+ if (!useRelativePath) {
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+ std::string link;
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+ if (obj.find(srcDir) == 0) {
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+ link = obj.substr(srcDir.length() + 1);
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+ } else if (obj.find(binDir) == 0) {
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+ link = obj.substr(binDir.length() + 1);
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+ } else {
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+ link = cmsys::SystemTools::GetFilenameName(obj);
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+ }
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+ if (!link.empty()) {
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+ this->WriteString("<Link>", 3);
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+ (*this->BuildFileStream) << link << "</Link>\n";
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+ }
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+ }
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+ // Determine if this is a generated resource from a .Designer.cs file
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+ std::string designerResource =
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+ cmSystemTools::GetFilenamePath((*oi)->GetFullPath()) + "/" +
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+ cmSystemTools::GetFilenameWithoutLastExtension(
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+ (*oi)->GetFullPath()) +
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+ ".Designer.cs";
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+ if (cmsys::SystemTools::FileExists(designerResource)) {
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+ std::string generator = "PublicResXFileCodeGenerator";
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+ if (const char* g = (*oi)->GetProperty("VS_RESOURCE_GENERATOR")) {
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+ generator = g;
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+ }
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+ this->WriteString("<Generator>", 3);
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+ (*this->BuildFileStream) << cmVS10EscapeXML(generator)
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+ << "</Generator>\n";
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+ if (designerResource.find(srcDir) == 0) {
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+ designerResource = designerResource.substr(srcDir.length() + 1);
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+ } else if (designerResource.find(binDir) == 0) {
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+ designerResource = designerResource.substr(binDir.length() + 1);
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+ } else {
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+ designerResource =
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+ cmsys::SystemTools::GetFilenameName(designerResource);
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+ }
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+ this->ConvertToWindowsSlash(designerResource);
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+ this->WriteString("<LastGenOutput>", 3);
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+ (*this->BuildFileStream) << designerResource << "</LastGenOutput>\n";
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}
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- (*this->BuildFileStream) << "%(Filename)";
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- (*this->BuildFileStream) << ".resources";
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- (*this->BuildFileStream) << "</LogicalName>\n";
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}
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this->WriteString("</EmbeddedResource>\n", 2);
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@@ -661,6 +722,24 @@ void cmVisualStudio10TargetGenerator::WriteXamlFilesGroup()
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}
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this->WriteSource(xamlType, *oi, ">\n");
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+ if (csproj == this->ProjectType && !this->InSourceBuild) {
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+ // add <Link> tag to written XAML source if necessary
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+ const std::string srcDir = this->Makefile->GetCurrentSourceDirectory();
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+ const std::string binDir = this->Makefile->GetCurrentBinaryDirectory();
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+ std::string link;
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+ if (obj.find(srcDir) == 0) {
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+ link = obj.substr(srcDir.length() + 1);
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+ } else if (obj.find(binDir) == 0) {
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+ link = obj.substr(binDir.length() + 1);
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+ } else {
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+ link = cmsys::SystemTools::GetFilenameName(obj);
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+ }
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+ if (!link.empty()) {
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+ this->ConvertToWindowsSlash(link);
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+ this->WriteString("<Link>", 3);
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+ (*this->BuildFileStream) << link << "</Link>\n";
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+ }
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+ }
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this->WriteString("<SubType>Designer</SubType>\n", 3);
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this->WriteString("</", 2);
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(*this->BuildFileStream) << xamlType << ">\n";
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@@ -1348,7 +1427,12 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(cmSourceFile const* sf)
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std::string shaderEntryPoint;
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std::string shaderModel;
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std::string shaderAdditionalFlags;
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+ std::string settingsGenerator;
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+ std::string settingsLastGenOutput;
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std::string sourceLink;
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+ std::string subType;
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+ std::string copyToOutDir;
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+ std::string includeInVsix;
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std::string ext = cmSystemTools::LowerCase(sf->GetExtension());
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if (csproj == this->ProjectType) {
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// EVERY extra source file must have a <Link>, otherwise it might not
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@@ -1405,6 +1489,28 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(cmSourceFile const* sf)
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tool = "XML";
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} else if (ext == "natvis") {
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tool = "Natvis";
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+ } else if (ext == "settings") {
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+ // remove path to current source dir (if files are in current source dir)
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+ if (!sourceLink.empty()) {
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+ settingsLastGenOutput = sourceLink;
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+ } else {
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+ settingsLastGenOutput = sf->GetFullPath();
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+ }
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+ std::size_t pos = settingsLastGenOutput.find(".settings");
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+ settingsLastGenOutput.replace(pos, 9, ".Designer.cs");
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+ settingsGenerator = "SettingsSingleFileGenerator";
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+ toolHasSettings = true;
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+ } else if (ext == "vsixmanifest") {
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+ subType = "Designer";
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+ }
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+ if (const char* c = sf->GetProperty("VS_COPY_TO_OUT_DIR")) {
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+ copyToOutDir = c;
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+ toolHasSettings = true;
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+ }
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+ if (sf->GetPropertyAsBool("VS_INCLUDE_IN_VSIX")) {
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+ includeInVsix = "True";
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+ tool = "Content";
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+ toolHasSettings = true;
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}
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if (this->NsightTegra) {
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@@ -1495,10 +1601,35 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(cmSourceFile const* sf)
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(*this->BuildFileStream) << cmVS10EscapeXML(shaderAdditionalFlags)
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<< "</AdditionalOptions>\n";
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}
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+ if (!settingsGenerator.empty()) {
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+ this->WriteString("<Generator>", 3);
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+ (*this->BuildFileStream) << cmVS10EscapeXML(settingsGenerator)
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+ << "</Generator>\n";
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+ }
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+ if (!settingsLastGenOutput.empty()) {
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+ this->WriteString("<LastGenOutput>", 3);
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+ (*this->BuildFileStream) << cmVS10EscapeXML(settingsLastGenOutput)
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+ << "</LastGenOutput>\n";
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+ }
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if (!sourceLink.empty()) {
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this->WriteString("<Link>", 3);
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(*this->BuildFileStream) << cmVS10EscapeXML(sourceLink) << "</Link>\n";
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}
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+ if (!subType.empty()) {
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+ this->WriteString("<SubType>", 3);
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+ (*this->BuildFileStream) << cmVS10EscapeXML(subType) << "</SubType>\n";
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+ }
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+ if (!copyToOutDir.empty()) {
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+ this->WriteString("<CopyToOutputDirectory>", 3);
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+ (*this->BuildFileStream) << cmVS10EscapeXML(copyToOutDir)
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+ << "</CopyToOutputDirectory>\n";
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+ }
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+ if (!includeInVsix.empty()) {
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+ this->WriteString("<IncludeInVSIX>", 3);
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+ (*this->BuildFileStream) << cmVS10EscapeXML(includeInVsix)
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+ << "</IncludeInVSIX>\n";
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+ }
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+
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this->WriteString("</", 2);
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(*this->BuildFileStream) << tool << ">\n";
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} else {
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@@ -1815,9 +1946,43 @@ bool cmVisualStudio10TargetGenerator::OutputSourceSpecificFlags(
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sourceFileTags["Link"] = link;
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}
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}
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- //
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- // NOTE: in future commits additional props will be added!
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- //
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+ // check if file is a generated .Designer.cs or .xaml.cs file
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+ // to add additional necessary tags
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+ const std::string fileExtension =
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+ cmsys::SystemTools::GetFilenameExtension(f);
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+ if (fileExtension == ".Designer.cs" || fileExtension == ".xaml.cs") {
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+ f = f.substr(0, f.length() - fileExtension.length());
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+ if (sourceFileTags.find("Link") == sourceFileTags.end() &&
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+ !this->InSourceBuild) {
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+ // add link fallback
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+ sourceFileTags["Link"] =
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+ cmsys::SystemTools::GetFilenameName(f) + fileExtension;
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+ }
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+ std::vector<std::string> extensions;
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+ extensions.push_back(".resx");
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+ extensions.push_back(".settings");
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+ extensions.push_back(".xaml");
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+ extensions.push_back(".cs");
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+ std::string dependencyExtension;
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+ for (std::vector<std::string>::iterator i = extensions.begin();
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+ i != extensions.end(); ++i) {
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+ if (cmsys::SystemTools::FileExists(f + *i)) {
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+ dependencyExtension = *i;
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+ // There should never be more than one match. Otherwise
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+ // one cannot tell on which match the file depends.
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+ break;
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+ }
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+ }
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+ if (dependencyExtension == ".resx") {
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+ sourceFileTags["DesignTime"] = "True";
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+ sourceFileTags["AutoGen"] = "True";
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+ } else if (dependencyExtension == ".settings") {
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+ sourceFileTags["DesignTimeSharedInput"] = "True";
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+ sourceFileTags["AutoGen"] = "True";
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+ }
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+ sourceFileTags["DependentUpon"] =
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+ cmsys::SystemTools::GetFilenameName(f) + dependencyExtension;
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+ }
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// write source file specific tags
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if (!sourceFileTags.empty()) {
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hasFlags = true;
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@@ -1825,7 +1990,7 @@ bool cmVisualStudio10TargetGenerator::OutputSourceSpecificFlags(
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firstString = "";
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for (CsPropMap::const_iterator i = sourceFileTags.begin();
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i != sourceFileTags.end(); ++i) {
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- this->WriteString("<", 2);
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+ this->WriteString("<", 3);
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(*this->BuildFileStream)
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<< i->first << ">" << cmVS10EscapeXML(i->second) << "</" << i->first
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<< ">\n";
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