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VS: Fix typo in VS_SHADER_MODEL lookup comment

Brad King 11 years ago
parent
commit
955fbf29c7
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Source/cmVisualStudio10TargetGenerator.cxx

+ 1 - 1
Source/cmVisualStudio10TargetGenerator.cxx

@@ -1221,7 +1221,7 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(cmSourceFile const* sf)
       shaderEntryPoint = se;
       toolHasSettings = true;
       }
-    // Figure out which entry point to use if any
+    // Figure out which shader model to use if any
     if (const char* sm = sf->GetProperty("VS_SHADER_MODEL"))
       {
       shaderModel = sm;