@@ -1221,7 +1221,7 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(cmSourceFile const* sf)
shaderEntryPoint = se;
toolHasSettings = true;
}
- // Figure out which entry point to use if any
+ // Figure out which shader model to use if any
if (const char* sm = sf->GetProperty("VS_SHADER_MODEL"))
{
shaderModel = sm;