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Merge topic 'tutorial-step-0'

fb58de1a56 Tutorial: Add Step 0 to prepare the working environment

Acked-by: Kitware Robot <[email protected]>
Tested-by: buildbot <[email protected]>
Merge-request: !11367
Brad King 4 days ago
parent
commit
a53b052c6c

+ 250 - 0
Help/guide/tutorial/Before You Begin.rst

@@ -0,0 +1,250 @@
+Step 0: Before You Begin
+========================
+
+The CMake tutorial consists of hands-on exercises writing and building a
+C++ project; solving progressively more complex build requirements such
+as libraries, code generators, tests, and external dependencies. Before we
+are ready to even begin the first step of that journey, we need to ensure we
+have the correct tools at hand and understand how to use them.
+
+.. note::
+  The tutorial material assumes the user has a C++20 compiler and toolchain
+  available, and at least a beginner understanding of the C++ language. It
+  is impossible to cover here all the possible ways one might acquire these
+  prerequisites.
+
+This prerequisite step provides recommendations for how to acquire and
+run CMake itself in order to carry out the rest of the tutorial. If you're
+already familiar with the basics of how to run CMake, you can feel free to move
+on to the rest of the tutorial.
+
+Getting the Tutorial Exercises
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+.. include:: include/source.rst
+
+|tutorial_source|
+Each step of the tutorial has a corresponding subfolder, which serves as the
+starting point for that step's exercises.
+
+Getting CMake
+^^^^^^^^^^^^^
+
+The most obvious way to get your hands on CMake is to download it from the
+CMake website. `The website's "Download" section <https://cmake.org/download/>`_
+contains the latest builds of CMake for all common (and some uncommon) desktop
+platforms.
+
+However, it is preferable to acquire CMake via the usual delivery mechanism for
+developer tools on your platform. CMake is available in most packaging
+repositories, as a Visual Studio component, and can even be installed from the
+Python package index. Additionally, CMake is often available as part of the base
+image of most CI/CD runners targeting C/C++. You should consult the documentation
+for your software build environment to see if CMake is already available.
+
+CMake can also be compiled from source using the instructions described by
+``README.rst``, found in the root of the CMake source tree.
+
+CMake, like any program, needs to be available in ``PATH`` in order to be run
+from a shell. You can verify CMake is available by running any CMake command.
+
+.. code-block:: shell
+
+  $ cmake --version
+  cmake version 3.23.5
+
+  CMake suite maintained and supported by Kitware (kitware.com/cmake).
+
+
+.. note::
+  If using a Visual Studio-provided development environment, it is best to run
+  CMake from inside a Developer Command Prompt or Developer Powershell. This
+  ensures CMake has access to all the required developer tooling and
+  environment variables.
+
+CMake Generators
+^^^^^^^^^^^^^^^^
+
+CMake is a configuration program, sometimes called a "meta" build system. As
+with other configuration systems, CMake is not ultimately responsible for
+running the commands which produce the software build. Instead, CMake generates
+a build system based on project, environment, and user-provided configuration
+information.
+
+CMake supports multiple build systems as the output of this configuration
+process. These output backends are called "generators", because they generate
+the build system. CMake supports many generators, the documentation for
+which can be found at :manual:`cmake-generators(7)`. Information about
+supported generators for your particular CMake installation can be found
+via :option:`cmake --help` under the "Generators" heading.
+
+Using CMake thus requires one of the build programs which consumes this
+generator output be available. The ``Unix Makefiles``, ``Ninja``, and
+``Visual Studio`` generators require a compatible ``make``, ``ninja``, and
+``Visual Studio`` installation respectively.
+
+.. note::
+  The default generator on Windows is typically the newest available Visual
+  Studio version on the machine running CMake, everywhere else it is
+  ``Unix Makefiles``.
+
+Which generator is used can be controlled via the :envvar:`CMAKE_GENERATOR`
+environment variable, or the :option:`cmake -G` option.
+
+Single and Multi-Configuration Generators
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+In many cases, it is possible to treat the underlying build system as an
+implementation detail and not differentiate between, for example, ``ninja``
+and ``make`` when using CMake. However, there is one significant property
+of a given generator which we need to be aware of for even trivial workflows:
+if the generator supports single configuration builds, or if it supports
+multi-configuration builds.
+
+Software builds often have several variants which we might be interested in.
+These variants have names like ``Debug``, ``Release``, ``RelWithDebInfo``, and
+``MinSizeRel``, with properties corresponding to the name of the given variant.
+
+A single-configuration build system always builds the software the same way, if
+it is generated to produce ``Debug`` builds it will always produce
+a ``Debug`` build. A multi-configuration build system can produce different
+outputs depending on the configuration specified at build time.
+
+.. note::
+  The terms **build configuration** and **build type** are synonymous. When
+  dealing with single-configuration generators, which only support a single
+  variant, the generated variant is usually called the "build type".
+
+  When dealing with multi-configuration generators, the available variants are
+  usually called the "build configurations". Selecting a variant at build
+  time is usually called "selecting a configuration" and referred to by flags
+  and variables as the "config".
+
+  However, this convention is not universal. Both technical and colloquial
+  documentation often mix the two terms. *Configuration* and *config* are
+  considered the more correct in contexts which generically address both single
+  and multi-configuration generators.
+
+The commonly used generators are as follows:
+
++-----------------------------+---------------------------------+
+| Single-Configuration        | Multi-Configuration             |
++=============================+=================================+
+| :generator:`Ninja`          | :generator:`Ninja Multi-Config` |
++-----------------------------+---------------------------------+
+| :generator:`Unix Makefiles` | Visual Studio (all versions)    |
++-----------------------------+---------------------------------+
+| :generator:`FASTBuild`      | :generator:`Xcode`              |
++-----------------------------+---------------------------------+
+
+When using a single-configuration generator, the build type is selected based on
+the :envvar:`CMAKE_BUILD_TYPE` environment variable, or can be specified
+directly when invoking CMake via ``cmake -DCMAKE_BUILD_TYPE=<config>``.
+
+.. note::
+  For the purpose of the tutorial, it is generally unnecessary to specify a
+  build type when working with single-configuration generators. The
+  platform-specific default behavior will work for all exercises.
+
+When using a multi-configuration generator, the build configuration is specified
+at build time using either a build-system specific mechanism, or via the
+:option:`cmake --build --config <cmake--build --config>` option.
+
+Other Usage Basics
+^^^^^^^^^^^^^^^^^^
+
+The rest of the tutorial will cover the remaining usage basics in greater depth,
+but for the purpose of ensuring we have a working development environment a few
+more CMake option flags will be enumerated here.
+
+
+  :option:`cmake -S \<dir\> <cmake -S>`
+    Specifies the project root directory, where CMake will find the project
+    to be built. This contains the root ``CMakeLists.txt`` file which will
+    be discussed in Step 1 of the tutorial.
+
+    When unspecified, defaults to the current working directory.
+
+  :option:`cmake -B \<dir\> <cmake -B>`
+    Specifies the build directory, where CMake will output the files for the
+    generated build system, as well as artifacts of the build itself when
+    the build system is run.
+
+    When unspecified, defaults to the current working directory.
+
+  :option:`cmake --build \<dir\> <cmake --build>`
+    Runs the build system in the specified build directory. This is a generic
+    command for all generators. For multi-configuration generators, the desired
+    configuration can be requested via:
+
+    ``cmake --build <dir> --config <cfg>``
+
+Try It Out
+^^^^^^^^^^
+
+The ``Help/guide/tutorial/Step0`` directory contains a simple "Hello World"
+C++ project. The specifics of how CMake configures this project will be
+discussed in Step 1 of the tutorial, we need only concern ourselves with
+running the CMake program itself.
+
+As described above, there are many possible ways we could run CMake depending
+on which generator we want to use for the build. If we navigate to the
+``Help/guide/tutorial/Step0`` directory and run:
+
+.. code-block:: shell
+
+  cmake -B build
+
+CMake will generate a build system for the Step0 project into
+``Help/guide/tutorial/Step0/build`` using the default generator for the
+platform. Alternatively we can specify a specific generator, ``Ninja`` for
+example, with:
+
+.. code-block:: shell
+
+  cmake -G Ninja -B build
+
+The effect is similar, but will use the ``Ninja`` generator instead of the
+platform default.
+
+.. note::
+  We can't reuse the build directory with different generators. It is necessary
+  to delete the build directory between CMake runs if you want to switch to a
+  different generator using the same build directory.
+
+How we build and run the project after generating the build system depends on
+the kind of generator we're using. If it is a single-configuration generator on
+a non-Windows platform, we can simply do:
+
+.. code-block:: shell
+
+  cmake --build build
+  ./build/hello
+
+.. note::
+  On Windows we might need to specify the file extension depending on which
+  shell is in use, ie ``./build/hello.exe``
+
+If we're using a multi-configuration generator, we will want to specify the
+build configuration. The default configurations are ``Debug``, ``Release``,
+``RelWithDebInfo``, and ``MinRelSize``. The result of the build will be stored
+in a configuration-specific subdirectory of the build folder. So for example we
+could run:
+
+.. code-block:: shell
+
+  cmake --build build --config Debug
+  ./build/Debug/hello
+
+Getting Help and Additional Resources
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+For help from the CMake community, you can reach out on
+`the CMake Discourse Forums <https://discourse.cmake.org/>`_.
+
+.. only:: cmakeorg
+
+  For professional training related to CMake, please see
+  `the CMake training landing page <https://www.kitware.com/courses/cmake-training/>`_.
+  For other professional CMake services,
+  `please reach out to us using our contact form <https://www.kitware.com/contact/>`_.

+ 9 - 0
Help/guide/tutorial/Step0/CMakeLists.txt

@@ -0,0 +1,9 @@
+cmake_minimum_required(VERSION 3.23)
+
+project(Tutorial)
+
+add_executable(hello)
+target_sources(hello
+  PRIVATE
+    HelloWorld.cxx
+)

+ 6 - 0
Help/guide/tutorial/Step0/HelloWorld.cxx

@@ -0,0 +1,6 @@
+#include <cstdio>
+
+int main()
+{
+  std::printf("Hello World\n");
+}

+ 1 - 0
Help/guide/tutorial/index.rst

@@ -21,6 +21,7 @@ provides the complete solution for the previous step.
 .. toctree::
   :maxdepth: 2
 
+  Before You Begin
   Getting Started with CMake
   CMake Language Fundamentals
   Configuration and Cache Variables

+ 5 - 0
Tests/RunCMake/Tutorial/RunCMakeTest.cmake

@@ -41,12 +41,17 @@ function(run_tutorial_step name)
   set(RunCMake_TEST_OUTPUT_MERGE 1)
   run_cmake_command(${name}-build ${CMAKE_COMMAND} --build . --config ${config})
 
+  if(name STREQUAL "Step0")
+    return()
+  endif()
+
   unset(RunCMake_TEST_OUTPUT_MERGE)
   set(RunCMake-stdout-file ${name}-run-stdout.txt)
   run_cmake_command(${name}-run ${exe} 25)
 
 endfunction()
 
+run_tutorial_step(Step0 NO_PRESET)
 run_tutorial_step(Step3 NO_PRESET)
 
 if(NOT can_build_cxx20_tutorial)