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@@ -5,27 +5,45 @@
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FindOpenAL
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----------
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-
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Finds Open Audio Library (OpenAL).
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-This module defines ``OPENAL_LIBRARY OPENAL_FOUND``, if
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-false, do not try to link to OpenAL ``OPENAL_INCLUDE_DIR``, where to find
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-the headers.
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-``$OPENALDIR`` is an environment variable that would correspond to the
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-``./configure --prefix=$OPENALDIR`` used in building OpenAL.
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+Projects using this module should use ``#include <al.h>`` to include the OpenAL
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+header file, **not** ``#include <AL.al.h>``. The reason for this is that the
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+latter is not entirely portable. Windows/Creative Labs does not by default put
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+their headers in ``AL/`` and macOS uses the convention ``<OpenAL/al.h>``.
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+
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+Hints
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+^^^^^
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+
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+Environment variable ``$OPENALDIR`` can be used to set the prefix of OpenAL
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+installation to be found.
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+
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+By default on macOS, system framework is search first. In other words,
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+OpenAL is searched in the following order:
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+
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+1. System framework: ``/System/Library/Frameworks``, whose priority can be
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+ changed via setting the :variable:`CMAKE_FIND_FRAMEWORK` variable.
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+2. Environment variable ``$OPENALDIR``.
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+3. System paths.
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+4. User-compiled framework: ``~/Library/Frameworks``.
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+5. Manually compiled framework: ``/Library/Frameworks``.
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+6. Add-on package: ``/opt``.
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+
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+Result Variables
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+^^^^^^^^^^^^^^^^
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+
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+This module defines the following variables:
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-Created by Eric Wing. This was influenced by the ``FindSDL.cmake``
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-module.
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+``OPENAL_FOUND``
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+ If false, do not try to link to OpenAL
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+``OPENAL_INCLUDE_DIR``
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+ OpenAL include directory
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+``OPENAL_LIBRARY``
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+ Path to the OpenAL library
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+``OPENAL_VERSION_STRING``
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+ Human-readable string containing the version of OpenAL
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#]=======================================================================]
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-# This makes the presumption that you are include al.h like
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-# #include "al.h"
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-# and not
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-# #include <AL/al.h>
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-# The reason for this is that the latter is not entirely portable.
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-# Windows/Creative Labs does not by default put their headers in AL/ and
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-# OS X uses the convention <OpenAL/al.h>.
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-#
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# For Windows, Creative Labs seems to have added a registry key for their
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# OpenAL 1.1 installer. I have added that key to the list of search paths,
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# however, the key looks like it could be a little fragile depending on
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@@ -36,25 +54,6 @@ module.
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# platforms are introduced.
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# The OpenAL 1.0 installer doesn't seem to have a useful key I can use.
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# I do not know if the Nvidia OpenAL SDK has a registry key.
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-#
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-# For OS X, remember that OpenAL was added by Apple in 10.4 (Tiger).
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-# To support the framework, I originally wrote special framework detection
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-# code in this module which I have now removed with CMake's introduction
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-# of native support for frameworks.
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-# In addition, OpenAL is open source, and it is possible to compile on Panther.
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-# Furthermore, due to bugs in the initial OpenAL release, and the
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-# transition to OpenAL 1.1, it is common to need to override the built-in
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-# framework.
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-# Per my request, CMake should search for frameworks first in
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-# the following order:
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-# ~/Library/Frameworks/OpenAL.framework/Headers
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-# /Library/Frameworks/OpenAL.framework/Headers
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-# /System/Library/Frameworks/OpenAL.framework/Headers
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-#
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-# On OS X, this will prefer the Framework version (if found) over others.
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-# People will have to manually change the cache values of
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-# OPENAL_LIBRARY to override this selection or set the CMake environment
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-# CMAKE_INCLUDE_PATH to modify the search paths.
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find_path(OPENAL_INCLUDE_DIR al.h
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HINTS
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