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@@ -1,99 +1,104 @@
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-#
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-# Find the native FLTK includes and library
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-#
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-# FLTK_FLUID_EXE, where to find the Fluid tool
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-# FLTK_WRAP_UI, This allows the FLTK_WRAP_UI command to work.
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-# FLTK_INCLUDE_PATH, where to find include files
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-# FLTK_LIBRARY, list of fltk libraries
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-# FLTK_BASE_LIBRARY, the full path to fltk.lib
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-# FLTK_GL_LIBRARY, the full path to fltk_gl.lib
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-# FLTK_FORMS_LIBRARY, the full path to fltk_forms.lib
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-
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-
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-OPTION(USE_FLTK_VERSION_1.0.11 "Use FLTK version 1.0.11" 1)
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-
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-OPTION(USE_FLTK_VERSION_1.1 "Use FLTK version 1.1" 0)
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-
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-# Exlusion between the two version
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-IF(USE_FLTK_VERSION_1.0.11)
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- SET(USE_FLTK_VERSION_1.1 0)
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-ENDIF(USE_FLTK_VERSION_1.0.11)
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-
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-
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-FIND_PATH(FLTK_INCLUDE_PATH FL/Fl.h
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-/usr/local/include
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-/usr/include
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-/usr/local/fltk
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-/usr/X11R6/include
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-H:/usr/local/fltk
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-)
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-
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-
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-# Platform dependent libraries required by FLTK
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-IF(WIN32)
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- SET( FLTK_PLATFORM_DEPENDENT_LIBS wsock32 )
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-ENDIF(WIN32)
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-
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-IF(UNIX)
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- SET( FLTK_PLATFORM_DEPENDENT_LIBS ${CMAKE_X_LIBS} -lm)
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-ENDIF(UNIX)
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-
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-
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-# Make sure that the FLTK include path has been set
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-# So the FLTK_LIBRARY does not appear the first time
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-IF(FLTK_INCLUDE_PATH)
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- IF(USE_FLTK_VERSION_1.0.11)
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- FIND_LIBRARY(FLTK_BASE_LIBRARY NAMES fltk fltkd
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- PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib H:/usr/local/fltk/lib /usr/X11R6/lib
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- ${FLTK_INCLUDE_PATH}/lib
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- )
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- ENDIF(USE_FLTK_VERSION_1.0.11)
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-
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-
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- IF(USE_FLTK_VERSION_1.1)
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- FIND_LIBRARY(FLTK_BASE_LIBRARY NAMES fltk fltkd
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- PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib H:/usr/local/fltk/lib /usr/X11R6/lib
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- ${FLTK_INCLUDE_PATH}/lib
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- )
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- FIND_LIBRARY(FLTK_GL_LIBRARY NAMES fltkgl fltkgld fltk_gl
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- PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib H:/usr/local/fltk/lib /usr/X11R6/lib
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- ${FLTK_INCLUDE_PATH}/lib
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- )
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- FIND_LIBRARY(FLTK_FORMS_LIBRARY NAMES fltkforms fltkformsd fltk_forms
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- PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib H:/usr/local/fltk/lib /usr/X11R6/lib
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- ${FLTK_INCLUDE_PATH}/lib
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- )
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- FIND_LIBRARY(FLTK_IMAGES_LIBRARY NAMES fltkimages fltkimagesd fltk_images
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- PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib H:/usr/local/fltk/lib /usr/X11R6/lib
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- ${FLTK_INCLUDE_PATH}/lib
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- )
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- ENDIF(USE_FLTK_VERSION_1.1)
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-
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- SET( FLTK_LIBRARY ${FLTK_BASE_LIBRARY} ${FLTK_GL_LIBRARY} ${FLTK_FORMS_LIBRARY} ${FLTK_IMAGES_LIBRARY} ${FLTK_PLATFORM_DEPENDENT_LIBS} )
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-
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-ENDIF(FLTK_INCLUDE_PATH)
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-
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-# Find Fluid
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-FIND_FILE(FLTK_FLUID_EXE fluid
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-${path} ${FLTK_INCLUDE_PATH}/fluid
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-)
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-
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-# Enable the Wrap UI command
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-IF (FLTK_FLUID_EXE)
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- SET ( FLTK_WRAP_UI 1 CACHE INTERNAL "Can we honour the FLTK_WRAP_UI command" )
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-ENDIF (FLTK_FLUID_EXE)
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-
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-#
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-# Set HAS_FLTK
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-# This is the final flag that will be checked by
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-# other code that requires FLTK for compile/run.
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-#
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-IF(FLTK_FLUID_EXE)
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- IF(FLTK_INCLUDE_PATH)
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- IF(FLTK_LIBRARY)
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- SET (HAS_FLTK 1 CACHE INTERNAL "FLTK library, headers and Fluid are available")
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- ENDIF(FLTK_LIBRARY)
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- ENDIF(FLTK_INCLUDE_PATH)
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-ENDIF(FLTK_FLUID_EXE)
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-
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-
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+#
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+# Find the native FLTK includes and library
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+#
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+# The following settings are defined
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+# FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
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+# FLTK_WRAP_UI, This allows the FLTK_WRAP_UI command to work.
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+# FLTK_INCLUDE_DIR, where to find include files
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+# FLTK_LIBRARIES, list of fltk libraries
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+# FLTK_FOUND, Don't use FLTK if false.
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+
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+
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+# The following settings should not be used in general.
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+# FLTK_BASE_LIBRARY, the full path to fltk.lib
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+# FLTK_GL_LIBRARY, the full path to fltk_gl.lib
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+# FLTK_FORMS_LIBRARY, the full path to fltk_forms.lib
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+
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+OPTION(USE_FLTK_VERSION_1.0.11 "Use FLTK version 1.0.11" 1)
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+OPTION(USE_FLTK_VERSION_1.1 "Use FLTK version 1.1" 0)
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+
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+# Exclusion between the two version
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+
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+IF(USE_FLTK_VERSION_1.0.11)
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+ SET(USE_FLTK_VERSION_1.1 0)
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+ENDIF(USE_FLTK_VERSION_1.0.11)
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+
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+FIND_PATH(FLTK_INCLUDE_DIR FL/Fl.h
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+ /usr/local/include
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+ /usr/include
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+ /usr/local/fltk
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+ /usr/X11R6/include
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+)
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+
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+# Platform dependent libraries required by FLTK
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+
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+IF(WIN32)
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+ SET( FLTK_PLATFORM_DEPENDENT_LIBS wsock32 )
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+ENDIF(WIN32)
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+
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+IF(UNIX)
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+ SET( FLTK_PLATFORM_DEPENDENT_LIBS ${CMAKE_X_LIBS} -lm)
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+ENDIF(UNIX)
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+
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+# Make sure that the FLTK include path has been set
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+# So the FLTK_LIBRARY does not appear the first time
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+IF(FLTK_INCLUDE_DIR)
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+ IF(USE_FLTK_VERSION_1.0.11)
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+ FIND_LIBRARY(FLTK_BASE_LIBRARY NAMES fltk fltkd
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+ PATHS /usr/lib /usr/local/lib
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+ /usr/local/fltk/lib
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+ /usr/X11R6/lib ${FLTK_INCLUDE_DIR}/lib
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+ )
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+ ENDIF(USE_FLTK_VERSION_1.0.11)
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+ IF(USE_FLTK_VERSION_1.1)
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+ FIND_LIBRARY(FLTK_BASE_LIBRARY NAMES fltk fltkd
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+ PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib
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+ /usr/X11R6/lib ${FLTK_INCLUDE_DIR}/lib
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+ )
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+ FIND_LIBRARY(FLTK_GL_LIBRARY NAMES fltkgl fltkgld fltk_gl
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+ PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib
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+ /usr/X11R6/lib ${FLTK_INCLUDE_DIR}/lib
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+ )
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+ FIND_LIBRARY(FLTK_FORMS_LIBRARY NAMES fltkforms fltkformsd fltk_forms
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+ PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib
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+ /usr/X11R6/lib ${FLTK_INCLUDE_DIR}/lib
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+ )
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+ FIND_LIBRARY(FLTK_IMAGES_LIBRARY NAMES fltkimages fltkimagesd fltk_images
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+ PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib
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+ /usr/X11R6/lib ${FLTK_INCLUDE_DIR}/lib
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+ )
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+ ENDIF(USE_FLTK_VERSION_1.1)
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+ SET( FLTK_LIBRARIES ${FLTK_BASE_LIBRARY} ${FLTK_GL_LIBRARY}
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+ ${FLTK_FORMS_LIBRARY} ${FLTK_IMAGES_LIBRARY} ${FLTK_PLATFORM_DEPENDENT_LIBS}
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+ )
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+ENDIF(FLTK_INCLUDE_DIR)
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+# Find Fluid
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+FIND_FILE(FLTK_FLUID_EXECUTABLE fluid
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+ ${path} ${FLTK_INCLUDE_DIR}/fluid
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+)
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+# Enable the Wrap UI command
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+IF (FLTK_FLUID_EXECUTABLE)
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+ SET ( FLTK_WRAP_UI 1 CACHE INTERNAL "Can we honour the FLTK_WRAP_UI command" )
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+ENDIF (FLTK_FLUID_EXECUTABLE)
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+
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+#
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+# Set FLTK_FOUND
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+# This is the final flag that will be checked by
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+# other code that requires FLTK for compile/run.
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+#
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+
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+IF(FLTK_FLUID_EXECUTABLE)
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+ IF(FLTK_INCLUDE_DIR)
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+ IF(FLTK_LIBRARIES)
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+
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+ # The fact that it is in the cache is deprecated.
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+ SET (FLTK_FOUND 1 CACHE INTERNAL "FLTK library, headers and Fluid are available")
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+
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+ # The following deprecated settings are for compatibility with CMake 1.4
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+ SET (HAS_FLTK ${FLTK_FOUND})
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+ SET (FLTK_INCLUDE_PATH ${FLTK_INCLUDE_DIR})
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+ SET (FLTK_FLUID_EXE ${FLTK_FLUID_EXECUTABLE})
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+ SET (FLTK_LIBRARY ${FLTK_LIBRARIES})
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+ ENDIF(FLTK_LIBRARIES)
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+ ENDIF(FLTK_INCLUDE_DIR)
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+ENDIF(FLTK_FLUID_EXECUTABLE)
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