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@@ -28,111 +28,102 @@
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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-if (WIN32)
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- if (CYGWIN)
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+if (CYGWIN)
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- find_path(OPENGL_INCLUDE_DIR GL/gl.h )
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+ find_path(OPENGL_INCLUDE_DIR GL/gl.h )
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- find_library(OPENGL_gl_LIBRARY opengl32 )
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+ find_library(OPENGL_gl_LIBRARY opengl32 )
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- find_library(OPENGL_glu_LIBRARY glu32 )
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+ find_library(OPENGL_glu_LIBRARY glu32 )
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- else ()
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+elseif (WIN32)
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- if(BORLAND)
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- set (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32")
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- set (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32")
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- else()
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- set (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32")
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- set (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32")
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- endif()
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-
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- endif ()
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-
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-else ()
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+ if(BORLAND)
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+ set (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32")
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+ set (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32")
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+ else()
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+ set (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32")
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+ set (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32")
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+ endif()
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- if (APPLE)
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+elseif (APPLE)
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- find_library(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL lib for OSX")
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- find_library(OPENGL_glu_LIBRARY AGL DOC "AGL lib for OSX")
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- find_path(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OSX")
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+ find_library(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL lib for OSX")
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+ find_library(OPENGL_glu_LIBRARY AGL DOC "AGL lib for OSX")
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+ find_path(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OSX")
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- else()
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- if (CMAKE_SYSTEM_NAME MATCHES "HP-UX")
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- # Handle HP-UX cases where we only want to find OpenGL in either hpux64
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- # or hpux32 depending on if we're doing a 64 bit build.
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- if(CMAKE_SIZEOF_VOID_P EQUAL 4)
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- set(_OPENGL_LIB_PATH
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- /opt/graphics/OpenGL/lib/hpux32/)
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- else()
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- set(_OPENGL_LIB_PATH
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- /opt/graphics/OpenGL/lib/hpux64/
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- /opt/graphics/OpenGL/lib/pa20_64)
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- endif()
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- elseif(CMAKE_SYSTEM_NAME STREQUAL Haiku)
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+else()
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+ if (CMAKE_SYSTEM_NAME MATCHES "HP-UX")
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+ # Handle HP-UX cases where we only want to find OpenGL in either hpux64
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+ # or hpux32 depending on if we're doing a 64 bit build.
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+ if(CMAKE_SIZEOF_VOID_P EQUAL 4)
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+ set(_OPENGL_LIB_PATH
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+ /opt/graphics/OpenGL/lib/hpux32/)
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+ else()
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set(_OPENGL_LIB_PATH
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- /boot/develop/lib/x86)
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- set(_OPENGL_INCLUDE_PATH
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- /boot/develop/headers/os/opengl)
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+ /opt/graphics/OpenGL/lib/hpux64/
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+ /opt/graphics/OpenGL/lib/pa20_64)
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endif()
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+ elseif(CMAKE_SYSTEM_NAME STREQUAL Haiku)
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+ set(_OPENGL_LIB_PATH
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+ /boot/develop/lib/x86)
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+ set(_OPENGL_INCLUDE_PATH
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+ /boot/develop/headers/os/opengl)
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+ endif()
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- # The first line below is to make sure that the proper headers
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- # are used on a Linux machine with the NVidia drivers installed.
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- # They replace Mesa with NVidia's own library but normally do not
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- # install headers and that causes the linking to
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- # fail since the compiler finds the Mesa headers but NVidia's library.
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- # Make sure the NVIDIA directory comes BEFORE the others.
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- # - Atanas Georgiev <[email protected]>
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-
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- find_path(OPENGL_INCLUDE_DIR GL/gl.h
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- /usr/share/doc/NVIDIA_GLX-1.0/include
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- /usr/openwin/share/include
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- /opt/graphics/OpenGL/include /usr/X11R6/include
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- ${_OPENGL_INCLUDE_PATH}
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- )
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-
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- find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
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- /usr/share/doc/NVIDIA_GLX-1.0/include
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- /usr/openwin/share/include
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- /opt/graphics/OpenGL/include /usr/X11R6/include
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- )
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-
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- find_library(OPENGL_gl_LIBRARY
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- NAMES GL MesaGL
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- PATHS /opt/graphics/OpenGL/lib
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- /usr/openwin/lib
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- /usr/shlib /usr/X11R6/lib
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- ${_OPENGL_LIB_PATH}
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- )
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-
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- unset(_OPENGL_INCLUDE_PATH)
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- unset(_OPENGL_LIB_PATH)
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-
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- # On Unix OpenGL most certainly always requires X11.
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- # Feel free to tighten up these conditions if you don't
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- # think this is always true.
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- # It's not true on OSX.
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-
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- if (OPENGL_gl_LIBRARY)
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- if(NOT X11_FOUND)
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- include(${CMAKE_CURRENT_LIST_DIR}/FindX11.cmake)
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- endif()
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- if (X11_FOUND)
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- if (NOT APPLE)
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- set (OPENGL_LIBRARIES ${X11_LIBRARIES})
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- endif ()
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- endif ()
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+ # The first line below is to make sure that the proper headers
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+ # are used on a Linux machine with the NVidia drivers installed.
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+ # They replace Mesa with NVidia's own library but normally do not
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+ # install headers and that causes the linking to
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+ # fail since the compiler finds the Mesa headers but NVidia's library.
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+ # Make sure the NVIDIA directory comes BEFORE the others.
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+ # - Atanas Georgiev <[email protected]>
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+
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+ find_path(OPENGL_INCLUDE_DIR GL/gl.h
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+ /usr/share/doc/NVIDIA_GLX-1.0/include
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+ /usr/openwin/share/include
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+ /opt/graphics/OpenGL/include /usr/X11R6/include
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+ ${_OPENGL_INCLUDE_PATH}
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+ )
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+
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+ find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
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+ /usr/share/doc/NVIDIA_GLX-1.0/include
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+ /usr/openwin/share/include
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+ /opt/graphics/OpenGL/include /usr/X11R6/include
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+ )
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+
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+ find_library(OPENGL_gl_LIBRARY
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+ NAMES GL MesaGL
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+ PATHS /opt/graphics/OpenGL/lib
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+ /usr/openwin/lib
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+ /usr/shlib /usr/X11R6/lib
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+ ${_OPENGL_LIB_PATH}
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+ )
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+
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+ unset(_OPENGL_INCLUDE_PATH)
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+ unset(_OPENGL_LIB_PATH)
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+
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+ # On Unix OpenGL most certainly always requires X11.
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+ # Feel free to tighten up these conditions if you don't
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+ # think this is always true.
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+
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+ if (OPENGL_gl_LIBRARY)
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+ if(NOT X11_FOUND)
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+ include(${CMAKE_CURRENT_LIST_DIR}/FindX11.cmake)
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+ endif()
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+ if (X11_FOUND)
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+ set (OPENGL_LIBRARIES ${X11_LIBRARIES})
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endif ()
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+ endif ()
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- find_library(OPENGL_glu_LIBRARY
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- NAMES GLU MesaGLU
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- PATHS ${OPENGL_gl_LIBRARY}
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- /opt/graphics/OpenGL/lib
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- /usr/openwin/lib
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- /usr/shlib /usr/X11R6/lib
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- )
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+ find_library(OPENGL_glu_LIBRARY
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+ NAMES GLU MesaGLU
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+ PATHS ${OPENGL_gl_LIBRARY}
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+ /opt/graphics/OpenGL/lib
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+ /usr/openwin/lib
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+ /usr/shlib /usr/X11R6/lib
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+ )
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- endif()
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endif ()
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if(OPENGL_gl_LIBRARY)
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