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ENH: Started new makefile generator implementation. It will temporarily be called cmLocalUnixMakefileGenerator2 until it is ready to replace the original completely.

Brad King 21 years ago
parent
commit
bf46e4f4b7
2 changed files with 534 additions and 0 deletions
  1. 471 0
      Source/cmLocalUnixMakefileGenerator2.cxx
  2. 63 0
      Source/cmLocalUnixMakefileGenerator2.h

+ 471 - 0
Source/cmLocalUnixMakefileGenerator2.cxx

@@ -0,0 +1,471 @@
+/*=========================================================================
+
+  Program:   CMake - Cross-Platform Makefile Generator
+  Module:    $RCSfile$
+  Language:  C++
+  Date:      $Date$
+  Version:   $Revision$
+
+  Copyright (c) 2002 Kitware, Inc., Insight Consortium.  All rights reserved.
+  See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
+
+     This software is distributed WITHOUT ANY WARRANTY; without even
+     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+     PURPOSE.  See the above copyright notices for more information.
+
+=========================================================================*/
+#include "cmLocalUnixMakefileGenerator2.h"
+
+#include "cmGeneratedFileStream.h"
+#include "cmGlobalGenerator.h"
+#include "cmMakefile.h"
+#include "cmSourceFile.h"
+
+//----------------------------------------------------------------------------
+cmLocalUnixMakefileGenerator2::cmLocalUnixMakefileGenerator2()
+{
+}
+
+//----------------------------------------------------------------------------
+cmLocalUnixMakefileGenerator2::~cmLocalUnixMakefileGenerator2()
+{
+}
+
+//----------------------------------------------------------------------------
+void cmLocalUnixMakefileGenerator2::Generate(bool fromTheTop)
+{
+  // TODO: Account for control-c during Makefile generation.
+
+  // Generate old style for now.
+  this->cmLocalUnixMakefileGenerator::Generate(fromTheTop);
+
+  // Generate the rule files for each target.
+  const cmTargets& targets = m_Makefile->GetTargets();
+  for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
+    {
+    this->GenerateTargetRuleFile(t->second);
+    }
+
+  // Generate the main makefile.
+  this->GenerateMakefile();
+
+  // Generate the cmake file that keeps the makefile up to date.
+  this->GenerateCMakefile();
+}
+
+//----------------------------------------------------------------------------
+void cmLocalUnixMakefileGenerator2::GenerateMakefile()
+{
+  std::string makefileName = m_Makefile->GetStartOutputDirectory();
+  makefileName += "/Makefile2";
+  std::string cmakefileName = makefileName;
+  cmakefileName += ".cmake";
+
+  // Open the output files.
+  std::ofstream makefileStream(makefileName.c_str());
+  if(!makefileStream)
+    {
+    cmSystemTools::Error("Error can not open for write: ",
+                         makefileName.c_str());
+    cmSystemTools::ReportLastSystemError("");
+    return;
+    }
+
+  // Write the do not edit header.
+  this->WriteDisclaimer(makefileStream);
+
+  // Write some rules to make things look nice.
+  makefileStream
+    << "# Disable some common implicit rules to speed things up.\n"
+    << ".SUFFIXES:\n"
+    << ".SUFFIXES:.hpuxmakemusthaverule\n\n";
+
+  // Write standard variables to the makefile.
+  this->OutputMakeVariables(makefileStream);
+
+  // Build command to run CMake to check if anything needs regenerating.
+  std::string runRule =
+    "@$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";
+  runRule += " --check-rerun ";
+  runRule += this->ConvertToRelativeOutputPath(cmakefileName.c_str());
+
+  // Most unix makes will pass the command line flags to make down to
+  // sub-invoked makes via an environment variable.  However, some
+  // makes do not support that, so you have to pass the flags
+  // explicitly.
+  const char* depRule = "$(MAKE) -f Makefile2 $(MAKESILENT) all.depends";
+  const char* allRule = "$(MAKE) -f Makefile2 $(MAKESILENT) all";
+  if(m_PassMakeflags)
+    {
+    depRule = "$(MAKE) -f Makefile2 $(MAKESILENT) -$(MAKEFLAGS) all.depends";
+    allRule = "$(MAKE) -f Makefile2 $(MAKESILENT) -$(MAKEFLAGS) all";
+    }
+
+  // Write the main entry point target.  This must be the VERY first
+  // target so that make with no arguments will run it.
+  {
+  std::vector<std::string> depends;
+  std::vector<std::string> commands;
+  //commands.push_back(runRule);
+  commands.push_back(depRule);
+  commands.push_back(allRule);
+  this->OutputMakeRule(
+    makefileStream,
+    "Default target executed when no arguments are given to make.",
+    "default_target",
+    depends,
+    commands);
+  }
+
+  // Write special target to silence make output.  This must be after
+  // the default target in case VERBOSE is set (which changes the name).
+  if(!m_Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE"))
+    {
+    makefileStream
+      << "# Suppress display of executed commands.\n"
+      << "$(VERBOSE).SILENT:\n\n";
+    }
+
+  // Get the set of targets.
+  const cmTargets& targets = m_Makefile->GetTargets();
+
+  // Output top level dependency rule.
+  {
+  std::vector<std::string> depends;
+  std::vector<std::string> commands;
+  for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
+    {
+    if(t->second.IsInAll())
+      {
+      std::string dep = this->GetTargetDirectory(t->second);
+      dep += "/";
+      dep += t->first;
+      dep += ".depends";
+      depends.push_back(dep);
+      }
+    }
+  this->OutputMakeRule(makefileStream, "all dependencies", "all.depends",
+                       depends, commands);
+  }
+
+  // Output top level build rule.
+  {
+  std::vector<std::string> depends;
+  std::vector<std::string> commands;
+  for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
+    {
+    if(t->second.IsInAll())
+      {
+      depends.push_back(t->first+".requires");
+      }
+    }
+  this->OutputMakeRule(makefileStream, "all", "all",
+                       depends, commands);
+  }
+
+  // Write include statements to get rules for each target.
+  makefileStream
+    << "# Include target rule files.\n";
+  for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
+    {
+    std::string ruleFileName = this->GetTargetDirectory(t->second);
+    ruleFileName += "/";
+    ruleFileName += t->first;
+    ruleFileName += ".make";
+    makefileStream
+      << m_IncludeDirective << " "
+      << this->ConvertToOutputForExisting(ruleFileName.c_str()).c_str()
+      << "\n";
+    }
+}
+
+//----------------------------------------------------------------------------
+void cmLocalUnixMakefileGenerator2::GenerateCMakefile()
+{
+  std::string makefileName = m_Makefile->GetStartOutputDirectory();
+  makefileName += "/Makefile2";
+  std::string cmakefileName = makefileName;
+  cmakefileName += ".cmake";
+
+  // Open the output file.
+  std::ofstream cmakefileStream(cmakefileName.c_str());
+  if(!cmakefileStream)
+    {
+    cmSystemTools::Error("Error can not open for write: ",
+                         cmakefileName.c_str());
+    cmSystemTools::ReportLastSystemError("");
+    return;
+    }
+
+  // Write the do not edit header.
+  this->WriteDisclaimer(cmakefileStream);
+
+  // Get the list of files contributing to this generation step.
+  // Sort the list and remove duplicates.
+  std::vector<std::string> lfiles = m_Makefile->GetListFiles();
+  std::sort(lfiles.begin(), lfiles.end(), std::less<std::string>());
+  std::vector<std::string>::iterator new_end = std::unique(lfiles.begin(),
+                                                           lfiles.end());
+  lfiles.erase(new_end, lfiles.end());
+
+  // Save the list to the cmake file.
+  cmakefileStream
+    << "# The corresponding makefile\n"
+    << "# \"" << makefileName << "\"\n"
+    << "# was generated from the following files:\n"
+    << "SET(CMAKE_MAKEFILE_DEPENDS\n"
+    << "  \"" << m_Makefile->GetHomeOutputDirectory() << "/CMakeCache.txt\"\n";
+  for(std::vector<std::string>::const_iterator i = lfiles.begin();
+      i !=  lfiles.end(); ++i)
+    {
+    cmakefileStream
+      << "  \"" << i->c_str() << "\"\n";
+    }
+  cmakefileStream
+    << "  )\n\n";
+
+  // Set the corresponding makefile in the cmake file.
+  cmakefileStream
+    << "# The corresponding makefile is:\n"
+    << "SET(CMAKE_MAKEFILE_OUTPUTS\n"
+    << "  \"" << makefileName.c_str() << "\"\n"
+    << "  )\n";
+}
+
+//----------------------------------------------------------------------------
+void
+cmLocalUnixMakefileGenerator2
+::GenerateTargetRuleFile(const cmTarget& target)
+{
+  // Create a directory for this target.
+  std::string dir = this->GetTargetDirectory(target);
+  cmSystemTools::MakeDirectory(dir.c_str());
+
+  // First generate the object rule files.  Save a list of all object
+  // files for this target.
+  std::vector<std::string> objects;
+  const std::vector<cmSourceFile*>& sources = target.GetSourceFiles();
+  for(std::vector<cmSourceFile*>::const_iterator source = sources.begin();
+      source != sources.end(); ++source)
+    {
+    if(!(*source)->GetPropertyAsBool("HEADER_FILE_ONLY") &&
+       !(*source)->GetCustomCommand())
+      {
+      // Generate this object file's rule file.
+      this->GenerateObjectRuleFile(target, *(*source));
+
+      // Save the object file full path.
+      std::string obj = dir;
+      obj += "/";
+      obj += this->GetObjectFileName(*(*source));
+      objects.push_back(obj);
+      }
+    }
+
+  // If there is no dependencies file, create an empty one.
+  std::string depFileName = dir;
+  depFileName += "/";
+  depFileName += target.GetName();
+  depFileName += ".depends.make";
+  if(!cmSystemTools::FileExists(depFileName.c_str()))
+    {
+    std::ofstream depFileStream(depFileName.c_str());
+    this->WriteDisclaimer(depFileStream);
+    depFileStream
+      << "# Empty dependencies file for target " << target.GetName() << ".\n"
+      << "# This may be replaced when dependencies are built.\n";
+    }
+
+  // Open the rule file.  This should be copy-if-different because the
+  // rules may depend on this file itself.
+  std::string ruleFileName = dir;
+  ruleFileName += "/";
+  ruleFileName += target.GetName();
+  ruleFileName += ".make";
+  cmGeneratedFileStream ruleFile(ruleFileName.c_str());
+  std::ostream& ruleFileStream = ruleFile.GetStream();
+  if(!ruleFileStream)
+    {
+    // TODO: Produce error message that accounts for generated stream
+    // .tmp.
+    return;
+    }
+  this->WriteDisclaimer(ruleFileStream);
+  ruleFileStream
+    << "# Rule file for target " << target.GetName() << ".\n\n";
+
+  // Include the dependencies for the target.
+  ruleFileStream
+    << "# Include any dependencies generated for this rule.\n"
+    << m_IncludeDirective << " "
+    << this->ConvertToOutputForExisting(depFileName.c_str()).c_str()
+    << "\n\n";
+
+  // Include the rule file for each object.
+  if(!objects.empty())
+    {
+    ruleFileStream
+      << "# Include rules for object files.\n";
+    for(std::vector<std::string>::const_iterator obj = objects.begin();
+        obj != objects.end(); ++obj)
+      {
+      std::string objRuleFileName = *obj;
+      objRuleFileName += ".make";
+      ruleFileStream
+        << m_IncludeDirective << " "
+        << this->ConvertToOutputForExisting(objRuleFileName.c_str()).c_str()
+        << "\n";
+      }
+    ruleFileStream
+      << "\n";
+    }
+
+  // Write the dependency generation rule.
+  {
+  std::vector<std::string> depends;
+  std::vector<std::string> commands;
+  std::string depComment = "dependencies for ";
+  depComment += target.GetName();
+  std::string depTarget = dir;
+  depTarget += "/";
+  depTarget += target.GetName();
+  depTarget += ".depends";
+  for(std::vector<std::string>::const_iterator obj = objects.begin();
+      obj != objects.end(); ++obj)
+    {
+    depends.push_back((*obj)+".depends");
+    }
+  depends.push_back(ruleFileName);
+  std::string touchCmd = "@touch ";
+  touchCmd += this->ConvertToRelativeOutputPath(depTarget.c_str());
+  // TODO: Construct dependency generation rule and append command.
+  commands.push_back(touchCmd);
+  this->OutputMakeRule(ruleFileStream, depComment.c_str(), depTarget.c_str(),
+                       depends, commands);
+  }
+}
+
+//----------------------------------------------------------------------------
+void
+cmLocalUnixMakefileGenerator2
+::GenerateObjectRuleFile(const cmTarget& target, const cmSourceFile& source)
+{
+  // Get the full path name of the object file.
+  std::string objName = this->GetObjectFileName(source);
+  std::string obj = this->GetTargetDirectory(target);
+  obj += "/";
+  obj += objName;
+
+  // Create the directory containing the object file.  This may be a
+  // subdirectory under the target's directory.
+  std::string dir = cmSystemTools::GetFilenamePath(obj.c_str());
+  cmSystemTools::MakeDirectory(dir.c_str());
+
+  // If there is no dependencies file, create an empty one.
+  std::string depFileName = obj;
+  depFileName += ".depends.make";
+  if(!cmSystemTools::FileExists(depFileName.c_str()))
+    {
+    std::ofstream depFileStream(depFileName.c_str());
+    this->WriteDisclaimer(depFileStream);
+    depFileStream
+      << "# Empty dependencies file for object file "
+      << objName.c_str() << ".\n"
+      << "# This may be replaced when dependencies are built.\n";
+    }
+
+  // Open the rule file.  This should be copy-if-different because the
+  // rules may depend on this file itself.
+  std::string ruleFileName = obj;
+  ruleFileName += ".make";
+  cmGeneratedFileStream ruleFile(ruleFileName.c_str());
+  std::ostream& ruleFileStream = ruleFile.GetStream();
+  if(!ruleFileStream)
+    {
+    // TODO: Produce error message that accounts for generated stream
+    // .tmp.
+    return;
+    }
+  this->WriteDisclaimer(ruleFileStream);
+  ruleFileStream
+    << "# Rule file for object file " << objName.c_str() << ".\n\n";
+
+  // Include the dependencies for the target.
+  ruleFileStream
+    << "# Include any dependencies generated for this rule.\n"
+    << m_IncludeDirective << " "
+    << this->ConvertToOutputForExisting(depFileName.c_str()).c_str()
+    << "\n\n";
+
+  // Write the dependency generation rule.
+  {
+  std::vector<std::string> depends;
+  std::vector<std::string> commands;
+  std::string depComment = "dependencies for ";
+  depComment += objName;
+  std::string depTarget = obj;
+  depTarget += ".depends";
+  depends.push_back(source.GetFullPath());
+  depends.push_back(ruleFileName);
+  std::string touchCmd = "@touch ";
+  touchCmd += this->ConvertToRelativeOutputPath(depTarget.c_str());
+  // TODO: Construct dependency generation rule and append command.
+  commands.push_back(touchCmd);
+  this->OutputMakeRule(ruleFileStream, depComment.c_str(), depTarget.c_str(),
+                       depends, commands);
+  }
+}
+
+//----------------------------------------------------------------------------
+void cmLocalUnixMakefileGenerator2::WriteDisclaimer(std::ostream& os)
+{
+  os
+    << "# CMAKE generated file: DO NOT EDIT!\n"
+    << "# Generated by \"" << m_GlobalGenerator->GetName() << "\""
+    << " Generator, CMake Version "
+    << cmMakefile::GetMajorVersion() << "."
+    << cmMakefile::GetMinorVersion() << "\n\n";
+}
+
+//----------------------------------------------------------------------------
+std::string
+cmLocalUnixMakefileGenerator2
+::GetTargetDirectory(const cmTarget& target)
+{
+  std::string dir = m_Makefile->GetStartOutputDirectory();
+  dir += "/";
+  dir += target.GetName();
+  dir += ".dir";
+  return dir;
+}
+
+//----------------------------------------------------------------------------
+std::string
+cmLocalUnixMakefileGenerator2
+::GetObjectFileName(const cmSourceFile& source)
+{
+  // If the full path to the source file includes this directory,
+  // we want to use the relative path for the filename of the
+  // object file.  Otherwise, we will use just the filename
+  // portion.
+  std::string objectName;
+  if((cmSystemTools::GetFilenamePath(
+        source.GetFullPath()).find(
+          m_Makefile->GetCurrentDirectory()) == 0)
+     || (cmSystemTools::GetFilenamePath(
+           source.GetFullPath()).find(
+             m_Makefile->GetCurrentOutputDirectory()) == 0))
+    {
+    objectName = source.GetSourceName();
+    }
+  else
+    {
+    objectName = cmSystemTools::GetFilenameName(source.GetSourceName());
+    }
+
+  // Append the object file extension.
+  objectName +=
+    m_GlobalGenerator->GetLanguageOutputExtensionFromExtension(
+      source.GetSourceExtension().c_str());
+  return objectName;
+}

+ 63 - 0
Source/cmLocalUnixMakefileGenerator2.h

@@ -0,0 +1,63 @@
+/*=========================================================================
+
+  Program:   CMake - Cross-Platform Makefile Generator
+  Module:    $RCSfile$
+  Language:  C++
+  Date:      $Date$
+  Version:   $Revision$
+
+  Copyright (c) 2002 Kitware, Inc., Insight Consortium.  All rights reserved.
+  See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
+
+     This software is distributed WITHOUT ANY WARRANTY; without even
+     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+     PURPOSE.  See the above copyright notices for more information.
+
+=========================================================================*/
+#ifndef cmLocalUnixMakefileGenerator2_h
+#define cmLocalUnixMakefileGenerator2_h
+
+#include "cmLocalUnixMakefileGenerator.h"
+
+class cmDependInformation;
+class cmMakeDepend;
+class cmTarget;
+class cmSourceFile;
+
+/** \class cmLocalUnixMakefileGenerator2
+ * \brief Write a LocalUnix makefiles.
+ *
+ * cmLocalUnixMakefileGenerator2 produces a LocalUnix makefile from its
+ * member m_Makefile.
+ */
+class cmLocalUnixMakefileGenerator2 : public cmLocalUnixMakefileGenerator
+{
+public:
+  ///! Set cache only and recurse to false by default.
+  cmLocalUnixMakefileGenerator2();
+
+  virtual ~cmLocalUnixMakefileGenerator2();
+
+  /**
+   * Generate the makefile for this directory. fromTheTop indicates if this
+   * is being invoked as part of a global Generate or specific to this
+   * directory. The difference is that when done from the Top we might skip
+   * some steps to save time, such as dependency generation for the
+   * makefiles. This is done by a direct invocation from make.
+   */
+  virtual void Generate(bool fromTheTop);
+protected:
+
+  void GenerateMakefile();
+  void GenerateCMakefile();
+  void GenerateTargetRuleFile(const cmTarget& target);
+  void GenerateObjectRuleFile(const cmTarget& target,
+                              const cmSourceFile& source);
+  void WriteDisclaimer(std::ostream& os);
+
+  std::string GetTargetDirectory(const cmTarget& target);
+  std::string GetObjectFileName(const cmSourceFile& source);
+private:
+};
+
+#endif