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Xcode: Generate 'folder' source type for directories (#14498)

Teach the Xcode generator to set 'lastKnownFileType' to be 'folder' for
file references that are directories.  If you set 'explicitFileType' to
'sourcecode', then Xcode cannot browse the directory.
Michael Priestman 12 rokov pred
rodič
commit
e5ec8ad47d
1 zmenil súbory, kde vykonal 16 pridanie a 5 odobranie
  1. 16 5
      Source/cmGlobalXCodeGenerator.cxx

+ 16 - 5
Source/cmGlobalXCodeGenerator.cxx

@@ -876,10 +876,20 @@ cmGlobalXCodeGenerator::CreateXCodeFileReferenceFromPath(
     ext = realExt.substr(1);
     }
 
-  std::string sourcecode = GetSourcecodeValueFromFileExtension(ext, lang);
-
-  fileRef->AddAttribute("explicitFileType",
-                        this->CreateString(sourcecode.c_str()));
+  // If fullpath references a directory, then we need to specify
+  // lastKnownFileType as folder in order for Xcode to be able to open the
+  // contents of the folder (Xcode 4.6 does not like explicitFileType=folder).
+  if(cmSystemTools::FileIsDirectory(fullpath.c_str()))
+    {
+    fileRef->AddAttribute("lastKnownFileType",
+                          this->CreateString("folder"));
+    }
+  else
+    {
+    std::string sourcecode = GetSourcecodeValueFromFileExtension(ext, lang);
+    fileRef->AddAttribute("explicitFileType",
+                          this->CreateString(sourcecode.c_str()));
+    }
 
   // Store the file path relative to the top of the source tree.
   std::string path = this->RelativeToSource(fullpath.c_str());
@@ -1009,7 +1019,8 @@ cmGlobalXCodeGenerator::CreateXCodeTargets(cmLocalGenerator* gen,
       cmTarget::SourceFileFlags tsFlags =
         cmtarget.GetTargetSourceFileFlags(*i);
 
-      if(strcmp(filetype->GetString(), "compiled.mach-o.objfile") == 0)
+      if(filetype &&
+         strcmp(filetype->GetString(), "compiled.mach-o.objfile") == 0)
         {
         externalObjFiles.push_back(xsf);
         }