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| /*=========================================================================  Program:   CMake - Cross-Platform Makefile Generator  Module:    $RCSfile$  Language:  C++  Date:      $Date$  Version:   $Revision$  Copyright (c) 2002 Kitware, Inc., Insight Consortium.  All rights reserved.  See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.     This software is distributed WITHOUT ANY WARRANTY; without even     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR     PURPOSE.  See the above copyright notices for more information.=========================================================================*/#include "cmLocalUnixMakefileGenerator3.h"#include "cmDepends.h"#include "cmGeneratedFileStream.h"#include "cmGlobalUnixMakefileGenerator3.h"#include "cmMakefile.h"#include "cmMakefileTargetGenerator.h"#include "cmSourceFile.h"#include "cmake.h"#include "cmVersion.h"// Include dependency scanners for supported languages.  Only the// C/C++ scanner is needed for bootstrapping CMake.#include "cmDependsC.h"#ifdef CMAKE_BUILD_WITH_CMAKE# include "cmDependsFortran.h"# include "cmDependsJava.h"#endif#include <memory> // auto_ptr#include <queue>//----------------------------------------------------------------------------cmLocalUnixMakefileGenerator3::cmLocalUnixMakefileGenerator3(){  this->SilentNoColon = false;  this->WindowsShell = false;  this->IncludeDirective = "include";  this->MakefileVariableSize = 0;  this->IgnoreLibPrefix = false;  this->PassMakeflags = false;  this->DefineWindowsNULL = false;  this->UnixCD = true;  this->ForceVerboseMakefiles=false;  this->ColorMakefile = false;  this->SkipPreprocessedSourceRules = false;  this->SkipAssemblySourceRules = false;  this->NativeEchoCommand = "@echo ";  this->NativeEchoWindows = true;}//----------------------------------------------------------------------------cmLocalUnixMakefileGenerator3::~cmLocalUnixMakefileGenerator3(){}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::Configure(){  // Include the rule file for each object.  this->HomeRelativeOutputPath =     cmSystemTools::RelativePath(this->Makefile->GetHomeOutputDirectory(),                                this->Makefile->GetStartOutputDirectory());  if (this->HomeRelativeOutputPath.size())    {    this->HomeRelativeOutputPath += "/";    }  this->cmLocalGenerator::Configure();}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::Generate(){  // Setup our configuration variables for this directory.  this->ConfigureOutputPaths();  // Record whether some options are enabled to avoid checking many  // times later.  this->ColorMakefile = this->Makefile->IsOn("CMAKE_COLOR_MAKEFILE");  this->SkipPreprocessedSourceRules =    this->Makefile->IsOn("CMAKE_SKIP_PREPROCESSED_SOURCE_RULES");  this->SkipAssemblySourceRules =    this->Makefile->IsOn("CMAKE_SKIP_ASSEMBLY_SOURCE_RULES");  // Generate the rule files for each target.  cmTargets& targets = this->Makefile->GetTargets();  std::string empty;  for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t)    {    cmMakefileTargetGenerator *tg =       cmMakefileTargetGenerator::New(this, t->first, &(t->second));    if (tg)      {      this->TargetGenerators.push_back(tg);      t->second.TraceVSDependencies(empty, this->Makefile);      tg->WriteRuleFiles();      }    }  // write the local Makefile  this->WriteLocalMakefile();    // Write the cmake file with information for this directory.  this->WriteDirectoryInformationFile();}//----------------------------------------------------------------------------// return info about progress actionsunsigned long cmLocalUnixMakefileGenerator3::GetNumberOfProgressActions(){  unsigned long result = 0;  for (std::vector<cmMakefileTargetGenerator *>::iterator mtgIter =          this->TargetGenerators.begin();       mtgIter != this->TargetGenerators.end(); ++mtgIter)    {    result += (*mtgIter)->GetNumberOfProgressActions();    }    return result;}//----------------------------------------------------------------------------// return info about progress actionsunsigned long cmLocalUnixMakefileGenerator3::GetNumberOfProgressActionsForTarget(const char *name){  for (std::vector<cmMakefileTargetGenerator *>::iterator mtgIter =          this->TargetGenerators.begin();       mtgIter != this->TargetGenerators.end(); ++mtgIter)    {    if (!strcmp(name,(*mtgIter)->GetTargetName()))      {      return (*mtgIter)->GetNumberOfProgressActions();      }    }    return 0;}//----------------------------------------------------------------------------// writes the progreess variables and also closes out the targetsvoid cmLocalUnixMakefileGenerator3::WriteProgressVariables(unsigned long total,                         unsigned long ¤t){  // delete the makefile target generator objects  for (std::vector<cmMakefileTargetGenerator *>::iterator mtgIter =          this->TargetGenerators.begin();       mtgIter != this->TargetGenerators.end(); ++mtgIter)    {    (*mtgIter)->WriteProgressVariables(total,current);    delete *mtgIter;    }    this->TargetGenerators.clear();}void cmLocalUnixMakefileGenerator3::WriteAllProgressVariable(){  // write the top level progress for the all target  std::string progressFile = cmake::GetCMakeFilesDirectory();  progressFile += "/progress.make";  std::string progressFileNameFull =     this->ConvertToFullPath(progressFile.c_str());  cmGeneratedFileStream ruleFileStream(progressFileNameFull.c_str());  if(!ruleFileStream)    {    return;    }  cmGlobalUnixMakefileGenerator3 *gg =     static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);  ruleFileStream << "CMAKE_ALL_PROGRESS = "                  << gg->GetNumberOfProgressActionsInAll(this) << "\n";}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::ConfigureOutputPaths(){  // Format the library and executable output paths.  if(const char* libOut =      this->Makefile->GetDefinition("LIBRARY_OUTPUT_PATH"))    {    this->LibraryOutputPath = libOut;    this->FormatOutputPath(this->LibraryOutputPath, "LIBRARY");    }  if(const char* exeOut =      this->Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH"))    {    this->ExecutableOutputPath = exeOut;    this->FormatOutputPath(this->ExecutableOutputPath, "EXECUTABLE");    }  // Store the configuration name that will be generated.  if(const char* config = this->Makefile->GetDefinition("CMAKE_BUILD_TYPE"))    {    // Use the build type given by the user.    this->ConfigurationName = config;    }  else    {    // No configuration type given.    this->ConfigurationName = "";    }}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::FormatOutputPath(std::string& path,                                                     const char* name){  if(!path.empty())    {    // Convert the output path to a full path in case it is    // specified as a relative path.  Treat a relative path as    // relative to the current output directory for this makefile.    path = cmSystemTools::CollapseFullPath      (path.c_str(), this->Makefile->GetStartOutputDirectory());    // Add a trailing slash for easy appending later.    if(path.empty() || path[path.size()-1] != '/')      {      path += "/";      }    // Make sure the output path exists on disk.    if(!cmSystemTools::MakeDirectory(path.c_str()))      {      cmSystemTools::Error("Error failed to create ",                           name, "_OUTPUT_PATH directory:", path.c_str());      }    // Add this as a link directory automatically.    this->Makefile->AddLinkDirectory(path.c_str());    }}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteLocalMakefile(){  // generate the includes  std::string ruleFileName = "Makefile";  // Open the rule file.  This should be copy-if-different because the  // rules may depend on this file itself.  std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);  cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());  if(!ruleFileStream)    {    return;    }  // always write the top makefile  if (this->Parent)    {    ruleFileStream.SetCopyIfDifferent(true);    }    // write the all rules  this->WriteLocalAllRules(ruleFileStream);    // only write local targets unless at the top Keep track of targets already  // listed.  std::set<cmStdString> emittedTargets;  if (this->Parent)    {    // write our targets, and while doing it collect up the object    // file rules    this->WriteLocalMakefileTargets(ruleFileStream,emittedTargets);    }  else    {    cmGlobalUnixMakefileGenerator3 *gg =       static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);    gg->WriteConvenienceRules(ruleFileStream,emittedTargets);    }  bool do_preprocess_rules =    this->GetCreatePreprocessedSourceRules();  bool do_assembly_rules =    this->GetCreateAssemblySourceRules();  // now write out the object rules  // for each object file name  for (std::map<cmStdString, LocalObjectInfo>::iterator lo =          this->LocalObjectFiles.begin();       lo != this->LocalObjectFiles.end(); ++lo)    {    // Add a convenience rule for building the object file.    this->WriteObjectConvenienceRule(ruleFileStream,                                     "target to build an object file",                                     lo->first.c_str(), lo->second);    // Check whether preprocessing and assembly rules make sense.    // They make sense only for C and C++ sources.    bool lang_is_c_or_cxx = false;    for(std::vector<LocalObjectEntry>::const_iterator ei =          lo->second.begin(); ei != lo->second.end(); ++ei)      {      if(ei->Language == "C" || ei->Language == "CXX")        {        lang_is_c_or_cxx = true;        }      }    // Add convenience rules for preprocessed and assembly files.    if(lang_is_c_or_cxx && (do_preprocess_rules || do_assembly_rules))      {      std::string::size_type dot_pos = lo->first.rfind(".");      std::string base = lo->first.substr(0, dot_pos);      if(do_preprocess_rules)        {        this->WriteObjectConvenienceRule(          ruleFileStream, "target to preprocess a source file",          (base + ".i").c_str(), lo->second);        }      if(do_assembly_rules)        {        this->WriteObjectConvenienceRule(          ruleFileStream, "target to generate assembly for a file",          (base + ".s").c_str(), lo->second);        }      }    }  // add a help target as long as there isn;t a real target named help  if(emittedTargets.insert("help").second)    {    cmGlobalUnixMakefileGenerator3 *gg =       static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);    gg->WriteHelpRule(ruleFileStream,this);    }  this->WriteSpecialTargetsBottom(ruleFileStream);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteObjectConvenienceRule(std::ostream& ruleFileStream,                             const char* comment, const char* output,                             LocalObjectInfo const& targets){  // Recursively make the rule for each target using the object file.  std::vector<std::string> commands;  for(std::vector<LocalObjectEntry>::const_iterator t = targets.begin();      t != targets.end(); ++t)    {    std::string tgtMakefileName =      this->GetRelativeTargetDirectory(*(t->Target));    std::string targetName = tgtMakefileName;    tgtMakefileName += "/build.make";    targetName += "/";    targetName += output;    commands.push_back(      this->GetRecursiveMakeCall(tgtMakefileName.c_str(), targetName.c_str())      );    this->CreateCDCommand(commands,                          this->Makefile->GetHomeOutputDirectory(),                          this->Makefile->GetStartOutputDirectory());    }  // Write the rule to the makefile.  std::vector<std::string> no_depends;  this->WriteMakeRule(ruleFileStream, comment,                      output, no_depends, commands, true, true);}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteLocalMakefileTargets(std::ostream& ruleFileStream,                            std::set<cmStdString> &emitted){  std::vector<std::string> depends;  std::vector<std::string> commands;  // for each target we just provide a rule to cd up to the top and do a make  // on the target  cmTargets& targets = this->Makefile->GetTargets();  std::string localName;  for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t)    {    if((t->second.GetType() == cmTarget::EXECUTABLE) ||       (t->second.GetType() == cmTarget::STATIC_LIBRARY) ||       (t->second.GetType() == cmTarget::SHARED_LIBRARY) ||       (t->second.GetType() == cmTarget::MODULE_LIBRARY) ||       (t->second.GetType() == cmTarget::UTILITY))      {      emitted.insert(t->second.GetName());      // for subdirs add a rule to build this specific target by name.      localName = this->GetRelativeTargetDirectory(t->second);      localName += "/rule";      commands.clear();      depends.clear();            // Build the target for this pass.      std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash();      tmp += "Makefile2";      commands.push_back(this->GetRecursiveMakeCall                         (tmp.c_str(),localName.c_str()));      this->CreateCDCommand(commands,                            this->Makefile->GetHomeOutputDirectory(),                            this->Makefile->GetStartOutputDirectory());      this->WriteMakeRule(ruleFileStream, "Convenience name for target.",                          localName.c_str(), depends, commands, true);            // Add a target with the canonical name (no prefix, suffix or path).      if(localName != t->second.GetName())        {        commands.clear();        depends.push_back(localName);        this->WriteMakeRule(ruleFileStream, "Convenience name for target.",                            t->second.GetName(), depends, commands, true);        }      // Add a fast rule to build the target      std::string makefileName = this->GetRelativeTargetDirectory(t->second);      makefileName += "/build.make";      // make sure the makefile name is suitable for a makefile      std::string makeTargetName =         this->GetRelativeTargetDirectory(t->second);      makeTargetName += "/build";      localName = t->second.GetName();      localName += "/fast";      depends.clear();      commands.clear();      commands.push_back(this->GetRecursiveMakeCall                         (makefileName.c_str(), makeTargetName.c_str()));      this->CreateCDCommand(commands,                            this->Makefile->GetHomeOutputDirectory(),                            this->Makefile->GetStartOutputDirectory());      this->WriteMakeRule(ruleFileStream, "fast build rule for target.",                          localName.c_str(), depends, commands, true);      }    }}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteDirectoryInformationFile(){  std::string infoFileName = this->Makefile->GetStartOutputDirectory();  infoFileName += cmake::GetCMakeFilesDirectory();  infoFileName += "/CMakeDirectoryInformation.cmake";  // Open the output file.  cmGeneratedFileStream infoFileStream(infoFileName.c_str());  if(!infoFileStream)    {    return;    }  // Write the do not edit header.  this->WriteDisclaimer(infoFileStream);  // Tell the dependency scanner to use unix paths if necessary.  if(cmSystemTools::GetForceUnixPaths())    {    infoFileStream      << "# Force unix paths in dependencies.\n"      << "SET(CMAKE_FORCE_UNIX_PATHS 1)\n"      << "\n";    }  // Store the include search path for this directory.  infoFileStream    << "# The C and CXX include file search paths:\n";  infoFileStream    << "SET(CMAKE_C_INCLUDE_PATH\n";  std::vector<std::string> includeDirs;  this->GetIncludeDirectories(includeDirs, false);  for(std::vector<std::string>::iterator i = includeDirs.begin();      i != includeDirs.end(); ++i)    {    infoFileStream      << "  \"" << this->Convert(i->c_str(),HOME_OUTPUT).c_str() << "\"\n";    }  infoFileStream    << "  )\n";  infoFileStream    << "SET(CMAKE_CXX_INCLUDE_PATH ${CMAKE_C_INCLUDE_PATH})\n";  // Store the include regular expressions for this directory.  infoFileStream    << "\n"    << "# The C and CXX include file regular expressions for "    << "this directory.\n";  infoFileStream    << "SET(CMAKE_C_INCLUDE_REGEX_SCAN ";  this->WriteCMakeArgument(infoFileStream,                           this->Makefile->GetIncludeRegularExpression());  infoFileStream    << ")\n";  infoFileStream    << "SET(CMAKE_C_INCLUDE_REGEX_COMPLAIN ";  this->WriteCMakeArgument(infoFileStream,                           this->Makefile->GetComplainRegularExpression());  infoFileStream    << ")\n";  infoFileStream    << "SET(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})\n";  infoFileStream    << "SET(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN "    "${CMAKE_C_INCLUDE_REGEX_COMPLAIN})\n";}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::ConvertToFullPath(const std::string& localPath){  std::string dir = this->Makefile->GetStartOutputDirectory();  dir += "/";  dir += localPath;  return dir;}const std::string &cmLocalUnixMakefileGenerator3::GetHomeRelativeOutputPath(){  return this->HomeRelativeOutputPath;}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteMakeRule(std::ostream& os,                const char* comment,                const char* target,                const std::vector<std::string>& depends,                const std::vector<std::string>& commands,                bool symbolic,                bool in_help){  // Make sure there is a target.  if(!target || !*target)    {    cmSystemTools::Error("No target for WriteMakeRule! called with comment: ",                         comment);    return;    }  std::string replace;  // Write the comment describing the rule in the makefile.  if(comment)    {    replace = comment;    std::string::size_type lpos = 0;    std::string::size_type rpos;    while((rpos = replace.find('\n', lpos)) != std::string::npos)      {      os << "# " << replace.substr(lpos, rpos-lpos) << "\n";      lpos = rpos+1;      }    os << "# " << replace.substr(lpos) << "\n";    }  // Construct the left hand side of the rule.  replace = target;  std::string tgt = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE);  tgt = this->ConvertToMakeTarget(tgt.c_str());  const char* space = "";  if(tgt.size() == 1)    {    // Add a space before the ":" to avoid drive letter confusion on    // Windows.    space = " ";    }  // Mark the rule as symbolic if requested.  if(symbolic)    {    if(const char* sym =       this->Makefile->GetDefinition("CMAKE_MAKE_SYMBOLIC_RULE"))      {      os << tgt.c_str() << space << ": " << sym << "\n";      }    }  // Write the rule.  if(depends.empty())    {    // No dependencies.  The commands will always run.    os << tgt.c_str() << space << ":\n";    }  else    {    // Split dependencies into multiple rule lines.  This allows for    // very long dependency lists even on older make implementations.    for(std::vector<std::string>::const_iterator dep = depends.begin();        dep != depends.end(); ++dep)      {      replace = *dep;      replace = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE);      replace = this->ConvertToMakeTarget(replace.c_str());      os << tgt.c_str() << space << ": " << replace.c_str() << "\n";      }    }  // Write the list of commands.  for(std::vector<std::string>::const_iterator i = commands.begin();      i != commands.end(); ++i)    {    replace = *i;    os << "\t" << replace.c_str() << "\n";    }  os << "\n";  // Add the output to the local help if requested.  if(in_help)    {    this->LocalHelp.push_back(target);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteMakeVariables(std::ostream& makefileStream){  this->WriteDivider(makefileStream);  makefileStream    << "# Set environment variables for the build.\n"    << "\n";  if(this->DefineWindowsNULL)    {    makefileStream      << "!IF \"$(OS)\" == \"Windows_NT\"\n"      << "NULL=\n"      << "!ELSE\n"      << "NULL=nul\n"      << "!ENDIF\n";    }  if(this->WindowsShell)    {     makefileStream       << "SHELL = cmd.exe\n"       << "\n";    }  else    {      makefileStream        << "# The shell in which to execute make rules.\n"        << "SHELL = /bin/sh\n"        << "\n";    }  std::string cmakecommand =      this->Makefile->GetRequiredDefinition("CMAKE_COMMAND");  makefileStream    << "# The CMake executable.\n"    << "CMAKE_COMMAND = "    << this->Convert(cmakecommand.c_str(), FULL, SHELL).c_str()     << "\n"    << "\n";  makefileStream    << "# The command to remove a file.\n"    << "RM = "    << this->Convert(cmakecommand.c_str(),FULL,SHELL).c_str()    << " -E remove -f\n"    << "\n";    if(this->Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))    {    makefileStream      << "# The program to use to edit the cache.\n"      << "CMAKE_EDIT_COMMAND = "      << (this->ConvertToOutputForExisting(            this->Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))) << "\n"      << "\n";    }  makefileStream    << "# The top-level source directory on which CMake was run.\n"    << "CMAKE_SOURCE_DIR = "    << this->Convert(this->Makefile->GetHomeDirectory(), FULL, SHELL)    << "\n"    << "\n";  makefileStream    << "# The top-level build directory on which CMake was run.\n"    << "CMAKE_BINARY_DIR = "    << this->Convert(this->Makefile->GetHomeOutputDirectory(), FULL, SHELL)    << "\n"    << "\n";}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteSpecialTargetsTop(std::ostream& makefileStream){  this->WriteDivider(makefileStream);  makefileStream    << "# Special targets provided by cmake.\n"    << "\n";  std::vector<std::string> no_commands;  std::vector<std::string> no_depends;  // Special target to cleanup operation of make tool.  // This should be the first target except for the default_target in  // the interface Makefile.  this->WriteMakeRule(    makefileStream, "Disable implicit rules so canoncical targets will work.",    ".SUFFIXES", no_depends, no_commands, false);  // Add a fake suffix to keep HP happy.  Must be max 32 chars for SGI make.  std::vector<std::string> depends;  depends.push_back(".hpux_make_needs_suffix_list");  this->WriteMakeRule(makefileStream, 0,                      ".SUFFIXES", depends, no_commands, false);  // Write special target to silence make output.  This must be after  // the default target in case VERBOSE is set (which changes the  // name).  The setting of CMAKE_VERBOSE_MAKEFILE to ON will cause a  // "VERBOSE=1" to be added as a make variable which will change the  // name of this special target.  This gives a make-time choice to  // the user.  if((this->Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE"))      || (this->ForceVerboseMakefiles))    {    makefileStream      << "# Produce verbose output by default.\n"      << "VERBOSE = 1\n"      << "\n";    }  if(this->SilentNoColon)    {    makefileStream << "$(VERBOSE).SILENT\n";    }  else    {    this->WriteMakeRule(makefileStream,                        "Suppress display of executed commands.",                        "$(VERBOSE).SILENT",                        no_depends,                        no_commands, false);    }  // Work-around for makes that drop rules that have no dependencies  // or commands.  cmGlobalUnixMakefileGenerator3* gg =    static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);  std::string hack = gg->GetEmptyRuleHackDepends();  if(!hack.empty())    {    no_depends.push_back(hack);    }  // Special symbolic target that never exists to force dependers to  // run their rules.  this->WriteMakeRule    (makefileStream,     "A target that is always out of date.",     "cmake_force", no_depends, no_commands, true);  // Variables for reference by other rules.  this->WriteMakeVariables(makefileStream);}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteSpecialTargetsBottom(std::ostream& makefileStream){  this->WriteDivider(makefileStream);  makefileStream    << "# Special targets to cleanup operation of make.\n"    << "\n";  // Write special "cmake_check_build_system" target to run cmake with  // the --check-build-system flag.  {  // Build command to run CMake to check if anything needs regenerating.  std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash();  cmakefileName += "Makefile.cmake";  std::string runRule =    "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";  runRule += " --check-build-system ";  runRule += this->Convert(cmakefileName.c_str(),NONE,SHELL);  runRule += " 0";  std::vector<std::string> no_depends;  std::vector<std::string> commands;  commands.push_back(runRule);  if(this->Parent)    {    this->CreateCDCommand(commands,                          this->Makefile->GetHomeOutputDirectory(),                          this->Makefile->GetStartOutputDirectory());    }  this->WriteMakeRule(makefileStream,                      "Special rule to run CMake to check the build system "                      "integrity.\n"                      "No rule that depends on this can have "                      "commands that come from listfiles\n"                      "because they might be regenerated.",                      "cmake_check_build_system",                      no_depends,                      commands, true);  }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteConvenienceRule(std::ostream& ruleFileStream,                       const char* realTarget,                       const char* helpTarget){  // A rule is only needed if the names are different.  if(strcmp(realTarget, helpTarget) != 0)    {    // The helper target depends on the real target.    std::vector<std::string> depends;    depends.push_back(realTarget);    // There are no commands.    std::vector<std::string> no_commands;    // Write the rule.    this->WriteMakeRule(ruleFileStream, "Convenience name for target.",                        helpTarget, depends, no_commands, true);    }}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::GetRelativeTargetDirectory(cmTarget& target){  std::string dir = this->HomeRelativeOutputPath;  dir += this->GetTargetDirectory(target);  return this->Convert(dir.c_str(),NONE,UNCHANGED);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendRuleDepend(std::vector<std::string>& depends,                   const char* ruleFileName){  // Add a dependency on the rule file itself unless an option to skip  // it is specifically enabled by the user or project.  const char* nodep =     this->Makefile->GetDefinition("CMAKE_SKIP_RULE_DEPENDENCY");  if(!nodep || cmSystemTools::IsOff(nodep))    {    depends.push_back(ruleFileName);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCustomDepends(std::vector<std::string>& depends,                      const std::vector<cmCustomCommand>& ccs){  for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();      i != ccs.end(); ++i)    {    this->AppendCustomDepend(depends, *i);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCustomDepend(std::vector<std::string>& depends,                     const cmCustomCommand& cc){  for(std::vector<std::string>::const_iterator d = cc.GetDepends().begin();      d != cc.GetDepends().end(); ++d)    {    // Lookup the real name of the dependency in case it is a CMake target.    std::string dep = this->GetRealDependency      (d->c_str(), this->ConfigurationName.c_str());    depends.push_back(dep);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCustomCommands(std::vector<std::string>& commands,                       const std::vector<cmCustomCommand>& ccs){  for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();      i != ccs.end(); ++i)    {    this->AppendCustomCommand(commands, *i);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCustomCommand(std::vector<std::string>& commands,                      const cmCustomCommand& cc){  // if the command specified a working directory use it.  const char* dir  = this->Makefile->GetStartOutputDirectory();  const char* workingDir = cc.GetWorkingDirectory();  if(workingDir)    {    dir = workingDir;    }  bool escapeOldStyle = cc.GetEscapeOldStyle();  bool escapeAllowMakeVars = cc.GetEscapeAllowMakeVars();  // Add each command line to the set of commands.  std::vector<std::string> commands1;  for(cmCustomCommandLines::const_iterator cl = cc.GetCommandLines().begin();      cl != cc.GetCommandLines().end(); ++cl)    {    // Build the command line in a single string.    const cmCustomCommandLine& commandLine = *cl;    std::string cmd = commandLine[0];    if (cmd.size())      {      cmSystemTools::ReplaceString(cmd, "/./", "/");      // Convert the command to a relative path only if the current      // working directory will be the start-output directory.      if(!workingDir)        {        cmd = this->Convert(cmd.c_str(),START_OUTPUT);        }      if(cmd.find("/") == cmd.npos &&         commandLine[0].find("/") != cmd.npos)        {        // Add a leading "./" for executables in the current directory.        cmd = "./" + cmd;        }      cmd = this->Convert(cmd.c_str(),NONE,SHELL);      for(unsigned int j=1; j < commandLine.size(); ++j)        {        cmd += " ";        if(escapeOldStyle)          {          cmd += this->EscapeForShellOldStyle(commandLine[j].c_str());          }        else          {          cmd += this->EscapeForShell(commandLine[j].c_str(),                                      escapeAllowMakeVars);          }        }      commands1.push_back(cmd);      }    }  // Setup the proper working directory for the commands.  this->CreateCDCommand(commands1, dir,                        this->Makefile->GetHomeOutputDirectory());  // push back the custom commands  commands.insert(commands.end(), commands1.begin(), commands1.end());}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCleanCommand(std::vector<std::string>& commands,                     const std::vector<std::string>& files,                     cmTarget& target, const char* filename){  if(!files.empty())    {    std::string cleanfile = this->Makefile->GetCurrentOutputDirectory();    cleanfile += "/";    cleanfile += this->GetTargetDirectory(target);    cleanfile += "/cmake_clean";    if(filename)      {      cleanfile += "_";      cleanfile += filename;      }    cleanfile += ".cmake";    std::string cleanfilePath = this->Convert(cleanfile.c_str(), FULL);    std::ofstream fout(cleanfilePath.c_str());    if(!fout)      {      cmSystemTools::Error("Could not create ", cleanfilePath.c_str());      }    fout << "FILE(REMOVE\n";    std::string remove = "$(CMAKE_COMMAND) -P ";    remove += this->Convert(cleanfile.c_str(), START_OUTPUT, SHELL);    for(std::vector<std::string>::const_iterator f = files.begin();        f != files.end(); ++f)      {      fout << "\"" << this->Convert(f->c_str(),START_OUTPUT,UNCHANGED)            << "\"\n";      }    fout << ")\n";    commands.push_back(remove);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendEcho(std::vector<std::string>& commands,                                          const char* text,                                          EchoColor color){  // Choose the color for the text.  std::string color_name;#ifdef CMAKE_BUILD_WITH_CMAKE  if(this->GlobalGenerator->GetToolSupportsColor() && this->ColorMakefile)    {    // See cmake::ExecuteEchoColor in cmake.cxx for these options.    // This color set is readable on both black and white backgrounds.    switch(color)      {      case EchoNormal:        break;      case EchoDepend:        color_name = "--magenta --bold ";        break;      case EchoBuild:        color_name = "--green ";        break;      case EchoLink:        color_name = "--red --bold ";        break;      case EchoGenerate:        color_name = "--blue --bold ";        break;      case EchoGlobal:        color_name = "--cyan ";        break;      }    }#else  (void)color;#endif  // Echo one line at a time.  std::string line;  line.reserve(200);  for(const char* c = text;; ++c)    {    if(*c == '\n' || *c == '\0')      {      // Avoid writing a blank last line on end-of-string.      if(*c != '\0' || !line.empty())        {        // Add a command to echo this line.        std::string cmd;        if(color_name.empty())          {          // Use the native echo command.          cmd = this->NativeEchoCommand;          cmd += this->EscapeForShell(line.c_str(), false,                                      this->NativeEchoWindows);          }        else          {          // Use cmake to echo the text in color.          cmd = "@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) ";          cmd += color_name;          cmd += this->EscapeForShell(line.c_str());          }        commands.push_back(cmd);        }      // Reset the line to emtpy.      line = "";      // Terminate on end-of-string.      if(*c == '\0')        {        return;        }      }    else if(*c != '\r')      {      // Append this character to the current line.      line += *c;      }    }}//----------------------------------------------------------------------------//take a tgt path and convert it into a make target, it could be full, or//relativestd::string cmLocalUnixMakefileGenerator3::ConvertToMakeTarget(const char* tgt){  // Make targets should not have a leading './' for a file in the  // directory containing the makefile.  std::string ret = tgt;  if(ret.size() > 2 && (ret[0] == '.') &&     ( (ret[1] == '/') || ret[1] == '\\'))    {    std::string upath = ret;    cmSystemTools::ConvertToUnixSlashes(upath);    if(upath.find(2, '/') == upath.npos)      {      ret = ret.substr(2, ret.size()-2);      }    }  return ret;}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::CreateMakeVariable(const char* sin, const char* s2in){  std::string s = sin;  std::string s2 = s2in;  std::string unmodified = s;  unmodified += s2;  // if there is no restriction on the length of make variables  // and there are no "." charactors in the string, then return the  // unmodified combination.  if((!this->MakefileVariableSize && unmodified.find('.') == s.npos)     && (!this->MakefileVariableSize && unmodified.find('-') == s.npos))    {    return unmodified;    }  // see if the variable has been defined before and return  // the modified version of the variable  std::map<cmStdString, cmStdString>::iterator i =     this->MakeVariableMap.find(unmodified);  if(i != this->MakeVariableMap.end())    {    return i->second;    }  // start with the unmodified variable  std::string ret = unmodified;  // if this there is no value for this->MakefileVariableSize then  // the string must have bad characters in it  if(!this->MakefileVariableSize)    {    cmSystemTools::ReplaceString(ret, ".", "_");    cmSystemTools::ReplaceString(ret, "-", "__");    int ni = 0;    char buffer[5];    // make sure the _ version is not already used, if    // it is used then add number to the end of the variable    while(this->ShortMakeVariableMap.count(ret) && ni < 1000)      {      ++ni;      sprintf(buffer, "%04d", ni);      ret = unmodified + buffer;      }    this->ShortMakeVariableMap[ret] = "1";    this->MakeVariableMap[unmodified] = ret;    return ret;    }  // if the string is greater the 32 chars it is an invalid vairable name  // for borland make  if(static_cast<int>(ret.size()) > this->MakefileVariableSize)    {    int keep = this->MakefileVariableSize - 8;    int size = keep + 3;    std::string str1 = s;    std::string str2 = s2;    // we must shorten the combined string by 4 charactors    // keep no more than 24 charactors from the second string    if(static_cast<int>(str2.size()) > keep)      {      str2 = str2.substr(0, keep);      }    if(static_cast<int>(str1.size()) + static_cast<int>(str2.size()) > size)      {      str1 = str1.substr(0, size - str2.size());      }    char buffer[5];    int ni = 0;    sprintf(buffer, "%04d", ni);    ret = str1 + str2 + buffer;    while(this->ShortMakeVariableMap.count(ret) && ni < 1000)      {      ++ni;      sprintf(buffer, "%04d", ni);      ret = str1 + str2 + buffer;      }    if(ni == 1000)      {      cmSystemTools::Error("Borland makefile variable length too long");      return unmodified;      }    // once an unused variable is found    this->ShortMakeVariableMap[ret] = "1";    }  // always make an entry into the unmodified to variable map  this->MakeVariableMap[unmodified] = ret;  return ret;}//----------------------------------------------------------------------------bool cmLocalUnixMakefileGenerator3::ScanDependencies(const char* tgtInfo){  // The info file for this target  std::string infoFile = tgtInfo;  // Read the directory information file.  cmMakefile* mf = this->Makefile;  bool haveDirectoryInfo = false;  std::string dirInfoFile = this->Makefile->GetStartOutputDirectory();  dirInfoFile += cmake::GetCMakeFilesDirectory();  dirInfoFile += "/CMakeDirectoryInformation.cmake";  if(mf->ReadListFile(0, dirInfoFile.c_str()) &&     !cmSystemTools::GetErrorOccuredFlag())    {    haveDirectoryInfo = true;    }    // read in the target info file  if(!mf->ReadListFile(0, infoFile.c_str()) ||     cmSystemTools::GetErrorOccuredFlag())    {    cmSystemTools::Error("Target DependInfo.cmake file not found");        }    // Test whether we need to force Unix paths.  if(haveDirectoryInfo)    {    if(const char* force = mf->GetDefinition("CMAKE_FORCE_UNIX_PATHS"))      {      if(!cmSystemTools::IsOff(force))        {        cmSystemTools::SetForceUnixPaths(true);        }      }    }  else    {    cmSystemTools::Error("Directory Information file not found");    }  // create the file stream for the depends file  std::string dir = cmSystemTools::GetFilenamePath(infoFile);    // Open the rule file.  This should be copy-if-different because the  // rules may depend on this file itself.  std::string ruleFileNameFull = dir;  ruleFileNameFull += "/depend.make";  cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());  ruleFileStream.SetCopyIfDifferent(true);  if(!ruleFileStream)    {    return false;    }  std::string internalRuleFileNameFull = dir;  internalRuleFileNameFull += "/depend.internal";  cmGeneratedFileStream     internalRuleFileStream(internalRuleFileNameFull.c_str());  internalRuleFileStream.SetCopyIfDifferent(true);  if(!internalRuleFileStream)    {    return false;    }  this->WriteDisclaimer(ruleFileStream);  this->WriteDisclaimer(internalRuleFileStream);  // for each language we need to scan, scan it   const char *langStr = mf->GetSafeDefinition("CMAKE_DEPENDS_LANGUAGES");  std::vector<std::string> langs;  cmSystemTools::ExpandListArgument(langStr, langs);  for (std::vector<std::string>::iterator li =          langs.begin(); li != langs.end(); ++li)    {    // construct the checker    std::string lang = li->c_str();        // Get the set of include directories.    std::vector<std::string> includes;    if(haveDirectoryInfo)      {      std::string includePathVar = "CMAKE_";      includePathVar += lang;      includePathVar += "_INCLUDE_PATH";      if(const char* includePath = mf->GetDefinition(includePathVar.c_str()))        {        cmSystemTools::ExpandListArgument(includePath, includes);        }      }        // Get the include file regular expression.    std::string includeRegexScan = "^.*$";    std::string includeRegexComplain = "^$";    if(haveDirectoryInfo)      {      std::string scanRegexVar = "CMAKE_";      scanRegexVar += lang;      scanRegexVar += "_INCLUDE_REGEX_SCAN";      if(const char* scanRegex = mf->GetDefinition(scanRegexVar.c_str()))        {        includeRegexScan = scanRegex;        }      std::string complainRegexVar = "CMAKE_";      complainRegexVar += lang;      complainRegexVar += "_INCLUDE_REGEX_COMPLAIN";      if(const char* complainRegex =          mf->GetDefinition(complainRegexVar.c_str()))        {        includeRegexComplain = complainRegex;        }      }    // Create the scanner for this language    cmDepends *scanner = 0;    if(lang == "C" || lang == "CXX" || lang == "RC")      {      std::string includeCacheFileName = dir;      includeCacheFileName += "/";      includeCacheFileName += lang;      includeCacheFileName += ".includecache";            // TODO: Handle RC (resource files) dependencies correctly.      scanner = new cmDependsC(includes,                               includeRegexScan.c_str(),                               includeRegexComplain.c_str(),                               includeCacheFileName);      scanner->SetLocalGenerator(this);      }#ifdef CMAKE_BUILD_WITH_CMAKE    else if(lang == "Fortran")      {      scanner = new cmDependsFortran(includes);      }    else if(lang == "Java")      {      scanner = new cmDependsJava();      }#endif        if (scanner)      {      scanner->SetFileComparison        (this->GlobalGenerator->GetCMakeInstance()->GetFileComparison());      // for each file we need to scan      std::string srcLang = "CMAKE_DEPENDS_CHECK_";      srcLang += lang;      const char *srcStr = mf->GetSafeDefinition(srcLang.c_str());      std::vector<std::string> srcs;      cmSystemTools::ExpandListArgument(srcStr, srcs);      for (std::vector<std::string>::iterator si =         srcs.begin(); si != srcs.end(); ++si)        {        std::string &src = *si;        ++si;        // make sure the object file is relative to home output        std::string obj = *si;        obj = this->Convert(obj.c_str(),HOME_OUTPUT,MAKEFILE);        scanner->Write(src.c_str(),obj.c_str(),                       ruleFileStream, internalRuleFileStream);        }      // free the scanner for this language      delete scanner;      }    }  // dependencies were generated, so touch the mark file  ruleFileNameFull += ".mark";  std::ofstream fmark(ruleFileNameFull.c_str());  fmark << "Dependencies updated>" << std::endl;    return true;}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteLocalAllRules(std::ostream& ruleFileStream){  this->WriteDisclaimer(ruleFileStream);  // Write the main entry point target.  This must be the VERY first  // target so that make with no arguments will run it.  {  // Just depend on the all target to drive the build.  std::vector<std::string> depends;  std::vector<std::string> no_commands;  depends.push_back("all");  // Write the rule.  this->WriteMakeRule(ruleFileStream,                      "Default target executed when no arguments are "                      "given to make.",                      "default_target",                      depends,                      no_commands, true);  }  this->WriteSpecialTargetsTop(ruleFileStream);  // Include the progress variables for the target.  std::string progressFile = cmake::GetCMakeFilesDirectory();  progressFile += "/progress.make";  std::string progressFileNameFull =    this->ConvertToFullPath(progressFile.c_str());  ruleFileStream    << "# Include the progress variables for this target.\n"    << this->IncludeDirective << " "    << this->Convert(progressFileNameFull.c_str(),                     cmLocalGenerator::START_OUTPUT,                     cmLocalGenerator::MAKEFILE) << "\n\n";    // Write all global targets  this->WriteDivider(ruleFileStream);  ruleFileStream    << "# Targets provided globally by CMake.\n"    << "\n";  cmTargets* targets = &(this->Makefile->GetTargets());  cmTargets::iterator glIt;  for ( glIt = targets->begin(); glIt != targets->end(); ++ glIt )    {    if ( glIt->second.GetType() == cmTarget::GLOBAL_TARGET )      {      std::string targetString = "Special rule for the target " + glIt->first;      std::vector<std::string> commands;      std::vector<std::string> depends;      const char* text = glIt->second.GetProperty("EchoString");      if ( !text )        {        text = "Running external command ...";        }      std::set<cmStdString>::const_iterator dit;      for ( dit = glIt->second.GetUtilities().begin();         dit != glIt->second.GetUtilities().end();        ++ dit )        {        depends.push_back(dit->c_str());        }      this->AppendEcho(commands, text,                       cmLocalUnixMakefileGenerator3::EchoGlobal);      // Global targets store their rules in pre- and post-build commands.      this->AppendCustomDepends(depends,                                   glIt->second.GetPreBuildCommands());      this->AppendCustomDepends(depends,                                   glIt->second.GetPostBuildCommands());      this->AppendCustomCommands(commands,                                  glIt->second.GetPreBuildCommands());      this->AppendCustomCommands(commands,                                  glIt->second.GetPostBuildCommands());      std::string targetName = glIt->second.GetName();      this->WriteMakeRule(ruleFileStream, targetString.c_str(),                           targetName.c_str(), depends, commands, true);      // Provide a "/fast" version of the target.      depends.clear();      if((targetName == "install") || (targetName == "install_local"))        {        // Provide a fast install target that does not depend on all        // but has the same command.        depends.push_back("preinstall/fast");        }      else        {        // Just forward to the real target so at least it will work.        depends.push_back(targetName);        commands.clear();        }      targetName += "/fast";      this->WriteMakeRule(ruleFileStream, targetString.c_str(),                          targetName.c_str(), depends, commands, true);      }    }  std::vector<std::string> depends;  std::vector<std::string> commands;  // Write the all rule.  std::string dir;  std::string recursiveTarget = this->Makefile->GetStartOutputDirectory();  recursiveTarget += "/all";  depends.push_back("cmake_check_build_system");  std::string progressDir = this->Makefile->GetHomeOutputDirectory();  progressDir += cmake::GetCMakeFilesDirectory();    {    cmOStringStream progCmd;    progCmd <<       "$(CMAKE_COMMAND) -E cmake_progress_start ";    progCmd << this->Convert(progressDir.c_str(),                             cmLocalGenerator::FULL,                             cmLocalGenerator::SHELL);    progCmd << " $(CMAKE_ALL_PROGRESS)";    commands.push_back(progCmd.str());    }  std::string mf2Dir = cmake::GetCMakeFilesDirectoryPostSlash();  mf2Dir += "Makefile2";  commands.push_back(this->GetRecursiveMakeCall(mf2Dir.c_str(),                                                recursiveTarget.c_str()));  this->CreateCDCommand(commands,                        this->Makefile->GetHomeOutputDirectory(),                        this->Makefile->GetStartOutputDirectory());    {    cmOStringStream progCmd;    progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0    progCmd << this->Convert(progressDir.c_str(),                             cmLocalGenerator::FULL,                             cmLocalGenerator::SHELL);    progCmd << " 0";    commands.push_back(progCmd.str());    }  this->WriteMakeRule(ruleFileStream, "The main all target", "all",                      depends, commands, true);  // Write the clean rule.  recursiveTarget = this->Makefile->GetStartOutputDirectory();  recursiveTarget += "/clean";  commands.clear();  depends.clear();  commands.push_back(this->GetRecursiveMakeCall(mf2Dir.c_str(),                                                recursiveTarget.c_str()));  this->CreateCDCommand(commands,                                this->Makefile->GetHomeOutputDirectory(),                                this->Makefile->GetStartOutputDirectory());  this->WriteMakeRule(ruleFileStream, "The main clean target", "clean",                      depends, commands, true);  commands.clear();  depends.clear();  depends.push_back("clean");  this->WriteMakeRule(ruleFileStream, "The main clean target", "clean/fast",                      depends, commands, true);  // Write the preinstall rule.  recursiveTarget = this->Makefile->GetStartOutputDirectory();  recursiveTarget += "/preinstall";  commands.clear();  depends.clear();  const char* noall =    this->Makefile->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY");  if(!noall || cmSystemTools::IsOff(noall))    {    // Drive the build before installing.    depends.push_back("all");    }  else    {    // At least make sure the build system is up to date.    depends.push_back("cmake_check_build_system");    }  commands.push_back    (this->GetRecursiveMakeCall(mf2Dir.c_str(), recursiveTarget.c_str()));  this->CreateCDCommand(commands,                        this->Makefile->GetHomeOutputDirectory(),                        this->Makefile->GetStartOutputDirectory());  this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.",                      "preinstall", depends, commands, true);  depends.clear();  this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.",                      "preinstall/fast", depends, commands, true);  // write the depend rule, really a recompute depends rule  depends.clear();  commands.clear();  std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash();  cmakefileName += "Makefile.cmake";  std::string runRule =    "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";  runRule += " --check-build-system ";  runRule += this->Convert(cmakefileName.c_str(),cmLocalGenerator::NONE,                           cmLocalGenerator::SHELL);  runRule += " 1";  commands.push_back(runRule);  this->WriteMakeRule(ruleFileStream, "clear depends",                       "depend",                       depends, commands, true);}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::CheckDependencies(cmMakefile* mf,                                                       bool verbose,                                                      bool clear){  // Get the list of target files to check  const char* infoDef = mf->GetDefinition("CMAKE_DEPEND_INFO_FILES");  if(!infoDef)    {    return;    }  std::vector<std::string> files;  cmSystemTools::ExpandListArgument(infoDef, files);  // For each info file run the check  cmDependsC checker;  checker.SetVerbose(verbose);  checker.SetFileComparison    (this->GlobalGenerator->GetCMakeInstance()->GetFileComparison());  for(std::vector<std::string>::iterator l = files.begin();      l != files.end(); ++l)    {    // either clear or check the files    std::string dir = cmSystemTools::GetFilenamePath(l->c_str());    std::string internalDependFile = dir + "/depend.internal";    std::string dependFile = dir + "/depend.make";    if (clear)      {      checker.Clear(internalDependFile.c_str());      checker.Clear(dependFile.c_str());      }    else      {      checker.Check(dependFile.c_str(), internalDependFile.c_str());      }    }}void cmLocalUnixMakefileGenerator3::WriteDependLanguageInfo(std::ostream& cmakefileStream, cmTarget &target){  // now write all the language stuff  // Set the set of files to check for dependency integrity.  std::set<cmStdString> checkSetLangs;  std::map<cmStdString,cmLocalUnixMakefileGenerator3::IntegrityCheckSet>&     checkSet = this->GetIntegrityCheckSet()[target.GetName()];  for(std::map<cmStdString,         cmLocalUnixMakefileGenerator3::IntegrityCheckSet>::const_iterator        l = checkSet.begin(); l != checkSet.end(); ++l)    {    checkSetLangs.insert(l->first);    }    // list the languages  cmakefileStream    << "# The set of files whose dependency integrity should be checked:\n";  cmakefileStream    << "SET(CMAKE_DEPENDS_LANGUAGES\n";  for(std::set<cmStdString>::iterator        l = checkSetLangs.begin(); l != checkSetLangs.end(); ++l)    {    cmakefileStream << "  \"" << l->c_str() << "\"\n";    }  cmakefileStream << "  )\n";    // now list the files for each language  for(std::set<cmStdString>::iterator        l = checkSetLangs.begin(); l != checkSetLangs.end(); ++l)    {    cmakefileStream      << "SET(CMAKE_DEPENDS_CHECK_" << l->c_str() << "\n";    // get the check set for this local gen and language    cmLocalUnixMakefileGenerator3::IntegrityCheckSet iCheckSet =       checkSet[*l];    // for each file    for(cmLocalUnixMakefileGenerator3::IntegrityCheckSet::const_iterator           csIter = iCheckSet.begin();        csIter != iCheckSet.end(); ++csIter)      {      cmakefileStream << "  \"" << (*csIter)->GetFullPath() << "\"\n";      // Get the full path name of the object file.      std::string obj = this->Makefile->GetStartOutputDirectory();      obj += "/";      obj += this->GetObjectFileName(target, **csIter);      cmakefileStream << "  \"" <<         this->Convert(obj.c_str(),                      cmLocalGenerator::FULL).c_str() << "\"\n";      }    cmakefileStream << "  )\n";    }}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::GetObjectFileName(cmTarget& target,                    const cmSourceFile& source,                    std::string* nameWithoutTargetDir){  // Get the object file name independent of target.  std::string objectName = this->GetObjectFileNameWithoutTarget(source);  if(nameWithoutTargetDir)    {    *nameWithoutTargetDir = objectName;    }  // Prepend the target directory.  std::string obj;  const char* fileTargetDirectory =     source.GetProperty("MACOSX_PACKAGE_LOCATION");  if ( fileTargetDirectory )    {    objectName = cmSystemTools::GetFilenameName(objectName.c_str());    std::string targetName;    std::string targetNameReal;    std::string targetNamePDB;    target.GetExecutableNames(targetName, targetNameReal,                              targetNamePDB, this->ConfigurationName.c_str());    if ( target.GetPropertyAsBool("MACOSX_BUNDLE") )      {      // Construct the full path version of the names.      obj = this->ExecutableOutputPath;      if(obj.empty())        {        obj = this->Makefile->GetStartOutputDirectory();        obj += "/";        }      obj += targetName + ".app/Contents/";      obj += fileTargetDirectory;      }    else      {      // Framework not handled yet      abort();      }    obj = cmSystemTools::RelativePath      (this->Makefile->GetHomeOutputDirectory(), obj.c_str());    }  else    {    obj = this->GetTargetDirectory(target);    }  obj += "/";  obj += objectName;  return obj;}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteDisclaimer(std::ostream& os){  os    << "# CMAKE generated file: DO NOT EDIT!\n"    << "# Generated by \"" << this->GlobalGenerator->GetName() << "\""    << " Generator, CMake Version "    << cmVersion::GetMajorVersion() << "."    << cmVersion::GetMinorVersion() << "\n\n";}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::GetRecursiveMakeCall(const char *makefile, const char* tgt){  // Call make on the given file.  std::string cmd;  cmd += "$(MAKE) -f ";  cmd += this->Convert(makefile,NONE,SHELL);  cmd += " ";    // Passg down verbosity level.  if(this->GetMakeSilentFlag().size())    {    cmd += this->GetMakeSilentFlag();    cmd += " ";    }  // Most unix makes will pass the command line flags to make down to  // sub-invoked makes via an environment variable.  However, some  // makes do not support that, so you have to pass the flags  // explicitly.  if(this->GetPassMakeflags())    {    cmd += "-$(MAKEFLAGS) ";    }  // Add the target.  if (tgt && tgt[0] != '\0')    {    std::string tgt2 = this->Convert(tgt,HOME_OUTPUT,MAKEFILE);    tgt2 = this->ConvertToMakeTarget(tgt2.c_str());    // for make -f foo bar, foo is a file but bar (tgt2) is     // a make target.  make targets should be escaped with ""     // and not \, so if we find a "\ " in the path then remove    // the \ and quote the whole string    if(tgt2.find("\\ ") != tgt2.npos)      {      cmSystemTools::ReplaceString(tgt2, "\\", "");      tgt2 = std::string("\"") + tgt2 + std::string("\"");      }    cmd += tgt2;    }  return cmd;}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteDivider(std::ostream& os){  os    << "#======================================"    << "=======================================\n";}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteCMakeArgument(std::ostream& os, const char* s){  // Write the given string to the stream with escaping to get it back  // into CMake through the lexical scanner.  os << "\"";  for(const char* c = s; *c; ++c)    {    if(*c == '\\')      {      os << "\\\\";      }    else if(*c == '"')      {      os << "\\\"";      }    else      {      os << *c;      }    }  os << "\"";}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::ConvertToQuotedOutputPath(const char* p){    // Split the path into its components.  std::vector<std::string> components;  cmSystemTools::SplitPath(p, components);  // Return an empty path if there are no components.  if(components.empty())    {    return "\"\"";    }  // Choose a slash direction and fix root component.  const char* slash = "/";#if defined(_WIN32) && !defined(__CYGWIN__)   if(!cmSystemTools::GetForceUnixPaths())     {     slash = "\\";     for(std::string::iterator i = components[0].begin();       i != components[0].end(); ++i)       {       if(*i == '/')         {         *i = '\\';         }       }     }#endif  // Begin the quoted result with the root component.  std::string result = "\"";  result += components[0];  // Now add the rest of the components separated by the proper slash  // direction for this platform.  bool first = true;  for(unsigned int i=1; i < components.size(); ++i)    {    // Only the last component can be empty to avoid double slashes.    if(components[i].length() > 0 || (i == (components.size()-1)))      {      if(!first)        {        result += slash;        }      result += components[i];      first = false;      }    }  // Close the quoted result.  result += "\"";  return result;}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::GetTargetDirectory(cmTarget& target){  std::string dir = cmake::GetCMakeFilesDirectoryPostSlash();  dir += target.GetName();  dir += ".dir";  return dir;}void cmLocalUnixMakefileGenerator3::CreateCDCommand(std::vector<std::string>& commands, const char *tgtDir,                  const char *retDir){  // do we need to cd?  if (!strcmp(tgtDir,retDir))    {    return;    }    if(!this->UnixCD)    {    // On Windows we must perform each step separately and then change    // back because the shell keeps the working directory between    // commands.    std::string cmd = "cd ";    cmd += this->ConvertToOutputForExisting(tgtDir);    commands.insert(commands.begin(),cmd);        // Change back to the starting directory.  Any trailing slash must be    // removed to avoid problems with Borland Make.    std::string back = retDir;    if(back.size() && back[back.size()-1] == '/')      {      back = back.substr(0, back.size()-1);      }    cmd = "cd ";    cmd += this->ConvertToOutputForExisting(back.c_str());    commands.push_back(cmd);    }  else    {    // On UNIX we must construct a single shell command to change    // directory and build because make resets the directory between    // each command.    std::vector<std::string>::iterator i = commands.begin();    for (; i != commands.end(); ++i)      {      std::string cmd = "cd ";      cmd += this->ConvertToOutputForExisting(tgtDir);      cmd += " && ";      cmd += *i;      *i = cmd;      }    }}void cmLocalUnixMakefileGenerator3::GetTargetObjectFileDirectories(cmTarget* target,                                 std::vector<std::string>& dirs){  std::string dir = this->Makefile->GetCurrentOutputDirectory();  dir += "/";  dir += this->GetTargetDirectory(*target);  dirs.push_back(dir);}
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