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- /*=========================================================================
- Program: CMake - Cross-Platform Makefile Generator
- Module: $RCSfile$
- Language: C++
- Date: $Date$
- Version: $Revision$
- Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
- See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
- This software is distributed WITHOUT ANY WARRANTY; without even
- the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE. See the above copyright notices for more information.
- =========================================================================*/
- #include "cmFLTKWrapUICommand.h"
- #include "cmSourceFile.h"
- // cmFLTKWrapUICommand
- bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args)
- {
- if(args.size() < 2 )
- {
- this->SetError("called with incorrect number of arguments");
- return false;
- }
- // what is the current source dir
- std::string cdir = this->Makefile->GetCurrentDirectory();
- const char* fluid_exe =
- this->Makefile->GetRequiredDefinition("FLTK_FLUID_EXECUTABLE");
- // get parameter for the command
- this->Target = args[0]; // Target that will use the generated files
- std::vector<std::string> newArgs;
- this->Makefile->ExpandSourceListArguments(args,newArgs, 1);
-
- // get the list of GUI files from which .cxx and .h will be generated
- std::string outputDirectory = this->Makefile->GetCurrentOutputDirectory();
- // Some of the generated files are *.h so the directory "GUI"
- // where they are created have to be added to the include path
- this->Makefile->AddIncludeDirectory( outputDirectory.c_str() );
- for(std::vector<std::string>::iterator i = (newArgs.begin() + 1);
- i != newArgs.end(); i++)
- {
- cmSourceFile *curr = this->Makefile->GetSource(i->c_str());
- // if we should use the source GUI
- // to generate .cxx and .h files
- if (!curr || !curr->GetPropertyAsBool("WRAP_EXCLUDE"))
- {
- cmSourceFile header_file;
- std::string srcName = cmSystemTools::GetFilenameWithoutExtension(*i);
- const bool headerFileOnly = true;
- header_file.SetName(srcName.c_str(),
- outputDirectory.c_str(), "h",headerFileOnly);
- std::string origname = cdir + "/" + *i;
- std::string hname = header_file.GetFullPath();
- // add starting depends
- std::vector<std::string> depends;
- depends.push_back(origname);
- depends.push_back(fluid_exe);
- std::string cxxres = outputDirectory.c_str();
- cxxres += "/" + srcName;
- cxxres += ".cxx";
- cmCustomCommandLine commandLine;
- commandLine.push_back(fluid_exe);
- commandLine.push_back("-c"); // instructs Fluid to run in command line
- commandLine.push_back("-h"); // optionally rename .h files
- commandLine.push_back(hname);
- commandLine.push_back("-o"); // optionally rename .cxx files
- commandLine.push_back(cxxres);
- commandLine.push_back(origname);// name of the GUI fluid file
- cmCustomCommandLines commandLines;
- commandLines.push_back(commandLine);
- // Add command for generating the .h and .cxx files
- const char* no_main_dependency = 0;
- const char* no_comment = 0;
- const char* no_working_dir = 0;
- this->Makefile->AddCustomCommandToOutput(cxxres.c_str(),
- depends, no_main_dependency,
- commandLines, no_comment,
- no_working_dir);
- this->Makefile->AddCustomCommandToOutput(hname.c_str(),
- depends, no_main_dependency,
- commandLines, no_comment,
- no_working_dir);
- cmSourceFile *sf = this->Makefile->GetSource(cxxres.c_str());
- sf->GetDepends().push_back(hname);
- sf->GetDepends().push_back(origname);
- this->GeneratedSourcesClasses.push_back(sf);
- }
- }
- // create the variable with the list of sources in it
- size_t lastHeadersClass = this->GeneratedSourcesClasses.size();
- std::string sourceListValue;
- for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
- {
- if (classNum)
- {
- sourceListValue += ";";
- }
- sourceListValue += this->GeneratedSourcesClasses[classNum]->GetFullPath();
- }
- std::string varName = this->Target;
- varName += "_FLTK_UI_SRCS";
- this->Makefile->AddDefinition(varName.c_str(), sourceListValue.c_str());
-
- return true;
- }
- void cmFLTKWrapUICommand::FinalPass()
- {
- // people should add the srcs to the target themselves, but the old command
- // didn't support that, so check and see if they added the files in and if
- // they didn;t then print a warning and add then anyhow
- std::vector<std::string> srcs =
- this->Makefile->GetTargets()[this->Target].GetSourceLists();
- bool found = false;
- for (unsigned int i = 0; i < srcs.size(); ++i)
- {
- if (srcs[i] ==
- this->GeneratedSourcesClasses[0]->GetFullPath())
- {
- found = true;
- break;
- }
- }
- if (!found)
- {
- std::string msg =
- "In CMake 2.2 the FLTK_WRAP_UI command sets a variable to the list of "
- "source files that should be added to your executable or library. It "
- "appears that you have not added these source files to your target. "
- "You should change your CMakeLists.txt file to "
- "directly add the generated files to the target. "
- "For example FTLK_WRAP_UI(foo src1 src2 src3) "
- "will create a variable named foo_FLTK_UI_SRCS that contains the list "
- "of sources to add to your target when you call ADD_LIBRARY or "
- "ADD_EXECUTABLE. For now CMake will add the sources to your target "
- "for you as was done in CMake 2.0 and earlier. In the future this may "
- "become an error.";
- msg +="The problem was found while processing the source directory: ";
- msg += this->Makefile->GetStartDirectory();
- cmSystemTools::Message(msg.c_str(),"Warning");
- // first we add the rules for all the .fl to .h and .cxx files
- size_t lastHeadersClass = this->GeneratedSourcesClasses.size();
-
- // Generate code for all the .fl files
- for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
- {
- this->Makefile->GetTargets()[this->Target].GetSourceFiles().
- push_back(this->GeneratedSourcesClasses[classNum]);
- }
- }
- }
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