unitybuild_code_before_and_after_include.cmake 415 B

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  1. set(CMAKE_INTERMEDIATE_DIR_STRATEGY FULL CACHE STRING "" FORCE)
  2. project(unitybuild_code_before_and_after_include C)
  3. set(src "${CMAKE_CURRENT_BINARY_DIR}/s1.c")
  4. file(WRITE "${src}" "int s1(void) { return 0; }\n")
  5. add_library(tgt SHARED ${src})
  6. set_target_properties(tgt
  7. PROPERTIES
  8. UNITY_BUILD ON
  9. UNITY_BUILD_CODE_BEFORE_INCLUDE "#define NOMINMAX"
  10. UNITY_BUILD_CODE_AFTER_INCLUDE "#undef NOMINMAX"
  11. )